Thank you SSG for the couple of changes that have been implemented so far, among them being furrier feet and (possibly???) a slight adjustment to height. I was really hoping that the River-hobbit animations would bring them home for me, and don't get me wrong, it certainly helps. But still every time I look at the River-hobbit, all I see is a scaled down Race of Man model that falls a short of delivering that hobbit feel.
For me personally, I can set the new "lore" around them aside and play them as I want to easily enough - for example decide that I am a hobbit from Lyndlby that wants nothing to do with rivers, or decide that I'm actually descended-from-Smealgols-River-folk-hobbits and disregard the in-game intro/origin. This is easy enough, for me at least. As an example, I have done this in the past with my dwarf Stoutaxe PC's who, in my mind, have not done any time in Mordor.
BUT (and here's the thing)
The Stoutaxes still resemble standard dwarves enough that they do not stick out like a sore thumb at a dwarven gathering. My immersion is not broken because they bear enough similitudes to their cousins, while still being taller, with an adjusted body type and looking distinct as their own sub-race.
I would love to be able to say the same thing about River-hobbits, but they're not there yet. As they are now, they look hugely out of place when standing next to their Shire cousins, or even the hobbits of Lyndlby where they reportedly grew up. I could easily pretend that they were the young son/daughter of a farmer or blacksmith's in Bree, Gondor, etc quite easily, but there's something that is still missing which is preventing me from believing in them as hobbit cousins.
Several pages back, Bholfir did this gorgeous image manipulation of the River-hobbit model that demonstrates how powerful a proportions-adjustment would be. How much more does the left-hand image look like a hobbit while also looking quite different from their Shire cousins? The legs are reduced to the same length as the torso, and the head maybe appears to be a little bit larger in proportion to the body, while the arm length looks to be roughly the same as the original model. And of course there are the hobbit feet which have already been implemented to some degree in the test server. When I isolate the left-hand image, I see a hobbitish person - while isolating the right-hand image, I see only a barefoot teenager living in the cities of Men.
But, I don't claim to know anything at all about how creating and programming these models works, or whether the underlying "skeleton" can be adjusted in such a way for the base model. Maybe the devs can give us an insight, or maybe not. Do not misunderstand me, I am very grateful for all they have poured into this game that I love. I only know that I share the same sadness with some of the other fans of the hobbit race that have spoken up in this thread - that the currently-presented model of the upcoming River-hobbits has not seen the same love and care that the Stoutaxes or even the High-Elves saw in their creation, and after seeing the gorgeous concept art that was created for the project I feel a bit short-changed with a downscaled Man model.
TLDR: The different hobbit branches of Middle-earth are all distantly related to each other in the end. If the River-hobbits don't at least share some features/proportions with the Shire Hobbits, I personally am going to have a hard time immersing myself with them even though I really REALLY REEEEAAAAALLLLYYY want to love them. Please give the models a little bit of TLC so that I can <3