too many wraiths!

istvana

This *is* the other place.
A number of things should be considered now that we have experience with large groups of players on two servers.

1. Spawn rate - it is rather high, perhaps too high.
2. Despawn time. A high level wraith can be a nightmare for lower levels questing or deeding in the area. It is now far too easy for someone to grief lower level players by spawning a wraith in their quest area and then just leaving.
3. Wraiths in non-group instances, including missions. Given that one goal of the wraiths is to encourage cooperation between players, and that is not a factor in these instances, perhaps they should not spawn there.
4. Difficulty of wraiths. At low level before characters get many of their important abilities, such as corruption removal, it can be almost impossible for some classes to solo even normal wraiths. Not everyone has a family of crafters to gear them up as soon as they hit level 7 or 10, nor should gameplay be designed to almost require that. This becomes far more of an issue when lower levels are not as jammed and this will occur quite soon. IMO tone them down at least before level 20 so any class can fight a wraith with a good chance of winning. The challenge will still be there since we will get wraiths at very bad times while fighting other mobs - and will get higher level wraiths from other players.
5. Wraith level. Is it reasonable to have elite master wraiths sometimes spawn on us? Are those now something that we are expected to be able to solo routinely? Or is the design intent to have our own routine wraiths (not the Nine) be a "feets don't fail me now" event?
 

Karac Avalron

Well-known member
i enjoy the mechanic, but a few factors are a bit much:

- when they pop in solo instances among other mobs
- when you kill one open world and a new one immediately pops

both happened bree area and Amdir solo quests... tough at low level

Yes a lot of Wraiths which is fine for open world, the ones in solo instances are a major pain. I would be happy with a dial down of spawns in solo instances but the ones in the open world are fine (IMHO). We are all concentrated in the early zones at this point so there are a lot roaming around that should clear up a bit in time.

Its problematic dealing with them before you have a corruption removal.
 

Sjurgarden

Well-known member
Before you have corruption removal it's like playing a survival horror game.

Does anyone know how the sound cues work? There's this ominous hum increasing in strength in the background until a mob kill spawns a wraith. At least I think that's how it works, unless I'm just imagining things.
 

Uroc

Well-known member
While it was fun for me to running away for your life before lvl 20 to get undying title, I agree it is painful for some people experience to either die in solo instance or to avoid some chapters until they reach lvl 20. I play for long time and for me to avoid epic quest or something like that for some time was not that big problem, but I believe for some people that is truly a killer of joy.

I agree that some things what people already named in this thread, should be little bit fixed/tweaked.
 

Dornvald

Well-known member
I see a major problem in class balance. Some classes faceroll wraiths, like wardens and (lucky me) rk's, while for others killing a wraith is near impossible. This is at least what I read in the very busy Mordor world chat, myself having only played my rk until now.

Apart from that, I fully am with what Istvana posted.
 

Westwine

Well-known member
Can't say I relate with my brawler.
He have gone 1vs1 with all the wraiths, including those funny buggers in instances, and had no trouble reaching level 20 without dying. I'm actually chasing after all wraiths I spot.
 

Astrosurf

Eärendillinwë
Can't say I relate with my brawler.
He have gone 1vs1 with all the wraiths, including those funny buggers in instances, and had no trouble reaching level 20 without dying. I'm actually chasing after all wraiths I spot.
rolled a brawler up today, yes a class of their own! blows doors off most
 

Rinrielle

Well-known member
It's a fun mechanic, and they are exciting to fight, but I agree; Far too many appear.
Probably ten times (x10) too many show up.
 

0blivii0n

Member
Can't say I relate with my brawler.
He have gone 1vs1 with all the wraiths, including those funny buggers in instances, and had no trouble reaching level 20 without dying. I'm actually chasing after all wraiths I spot.
Westwine, would you mind elaborating a bit more on how you have been successful as a brawler vs. wraiths? Especially under lvl 20? I have not had good luck against them b/c i die too quick and am in crafted lvl 12 bronze gear and some quest gear. Are you blue or red and what skills do you typically go with first? Under lvl 20 red brawler has a dmg. reduction buff but no heal. Thanks for any advice you can provide.
 

Bone

Well-known member
Westwine, would you mind elaborating a bit more on how you have been successful as a brawler vs. wraiths? Especially under lvl 20? I have not had good luck against them b/c i die too quick and am in crafted lvl 12 bronze gear and some quest gear. Are you blue or red and what skills do you typically go with first? Under lvl 20 red brawler has a dmg. reduction buff but no heal. Thanks for any advice you can provide.
I’d like to know this too. I have a baby brawler, but no idea how to play him.
 
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