Then you made a horrible thing releasing this poorly explained letter. Would be better to keep it for after Christmas.I am comfortable confirming the new 64-bit servers are not legendary. All other questions will be handled by Sev and Cord when they sit down for a discussion with you all, after the holidays.
Wait...your telling me if I never moved a character off of Silverlode, I can transfer them to the new 64bit worlds? But if I'm on Landroval, etc...I can't?At least initially the transfers to these new 64 bit worlds will not be from our 32 bit worlds, and will instead focus on our closed legacy servers. We'll have more details about the specifics of our plans in January.
What clarity are you looking for specifically, Shmooz? If I can answer, I will.
Oh wow!At least initially the transfers to these new 64 bit worlds will not be from our 32 bit worlds, and will instead focus on our closed legacy servers. We'll have more details about the specifics of our plans in January.
To elaborate a bit, focusing on legacy server transfers seems like a strange choice because in many cases these characters have been sitting for over a decade and the players have either left lotro or moved on with new characters on existing servers.as a returning player with many old characters gathering dust on Vilya, being offered the opportunity to recover them is welcome news. However I wonder why that was the choice, since players have asked for character recovery for a long time and it was deemed not a good use of SSG resources. As recently as September I was asking about character recovery and was told there were no plans to offer it again. So what about this situation, or the 64-bit servers, make this the best option? Is it technically easier? Or is offering transfers from existing servers a problem for some reason?
Now maybe things have changed, but I talked to a former SSG dev a couple years ago and how much of the issue with migrating characters from legacy servers to current was largely due to the database difference. The legacy servers use MS SQL and current ones use Postgres SQL.as a returning player with many old characters gathering dust on Vilya, being offered the opportunity to recover them is welcome news. However I wonder why that was the choice, since players have asked for character recovery for a long time and it was deemed not a good use of SSG resources. As recently as September I was asking about character recovery and was told there were no plans to offer it again. So what about this situation, or the 64-bit servers, make this the best option? Is it technically easier? Or is offering transfers from existing servers a problem for some reason?
I believe there will always be a divide. I think it has to do with trade and business rules, taxes, etc.Interesting. I wonder if the American and European server transfer restrictions will still apply to the new 64 bit servers, or if we'll be able to eventually transfer to either one regardless of origin server?
No, there are database incompatibilities. There are players from all over the world on every server.I believe there will always be a divide. I think it has to do with trade and business rules, taxes, etc.
The more I think of it, the dilemma of how to populate the new servers is really hard. Either you devise some lottery system which would probably satisfy nobody. Or you open it to anyone and create a stampede. Or you open to legacy players and new characters. That might be the best choice (if im not missing one).
When Mordor first opened and people wondered if it could become a permanent server, the question was asked if the possibility to transfer between US and European servers would be possible when the 64bit servers were live. The answer was no. So either a) there are incompatibilities in the brand new databases or b) there are other, business reasons (taxes, etc) or c) both.No, there are database incompatibilities. There are players from all over the world on every server.
Transferring characters from the old, closed servers or from either of the existing two server clusters (NA and EU) or from one of the three existing Legendary Servers should not pose a problem since characters from any of those sources can be copied to Bullroarer during open test periods.
Hello!If I can answer, I will.
So the announcement said transfers will be allowed - and the clarification says transfers will not be allowed except from dead worlds. The tiny handful of characters that were abandoned there by players that could have moved them for free but did not.
To say this "clarification" came as a shock would be an understatement. You REALLY should change the announcement - and fast - because no one will read it the way you clarified it to mean.
Also - as clarified - the announcement says that if anyone wants to play on a 64-bit server for the foreseeable future they need to start new characters. Since upgrading the existing servers is not on the roadmap at least for the first part of the year.
You do realize that many people will do precisely this? Lowering population drastically on all server. Breaking up kinships and communities. Leading to many people that do not want to start over and do not want to be second class citizens on second or third-rate servers leaving the game.
Someone above said that this was good news. No. it is not.
New 64 bit servers sounds great, there are so many limitations on the current 32 bit ones! I don’t really understand why so many feathers seem ruffled when this can only be objectively a good thing.
Plus, the letter is pretty clear we’ll get more info in January.
i would hope, as i think others have said that when we get the option to move from the current live servers to these new ones, that it’s free (at least for a time), and the we can move US -> EU without restriction. I‘d assume the current 32 bit servers will be turned into legacy ones in time.
i thought the announcement was pretty clear, and I’m excited to learn more
In the early part of the first quarter of 2025, we plan to open new 64-bit servers in Europe and the United States. The new servers will be open to all players and will not require VIP status to access.