Guardian Refresh - The Defender of the Free

Zipfile

Well-known member
I gave this some thought and the solution would be simple, bar the guardian from using it on another guardian who is using Shield Wall on anyone else. This would prevent any abuse. So in other words, a guardian with an active Shield Wall can not have a Shield Wall placed on him. Simple but effective. Sorta the same thing they did w/ captains when they prevented them from putting SotD on themselves.

Or just don't have it work like that at all rather than making arbitrary changes to please people who don't know how to use skills.
 

Exogenesis

Optimist
I gave this some thought and the solution would be simple, bar the guardian from using it on another guardian who is using Shield Wall on anyone else. This would prevent any abuse. So in other words, a guardian with an active Shield Wall can not have a Shield Wall placed on him. Simple but effective. Sorta the same thing they did w/ captains when they prevented them from putting SotD on themselves.
You'd just swap it off to the active tank i.e. Tank A shield walls tank B whilst tank B has aggro, when tank A takes aggro they drop shield wall and let tank B shield wall tank A.
 

Mojito

Well-known member
You'd just swap it off to the active tank i.e. Tank A shield walls tank B whilst tank B has aggro, when tank A takes aggro they drop shield wall and let tank B shield wall tank A.
You evil genius......lol. I didn't think about that. Well Seem both Litany and Shield Wall might be doomed to be one of the least use skills in our toolbox if something isn't done to help these buttons (specially in higher tiers) not be so suicidal and prone to abuse by players.

Just the other day I join a t5 Apothecary, the leader a bear healer, was trying to get better gear for it but kept dying. So I stupidly decide to try Shield Wall on him to help him out and ended up dead. On the 2nd attempted I said to myself, well this time Ill use Warriors Heart to mitigate the damage from the yellow eye (morale drain attack) and it worked but because the attacked happened more frequently then the cd on Warriors Heart he die again. I asked about his mits and of course not were they should of been on t5. I write all this to point out that Shield Wall in it's current form has had very, very limited use. And as I've mention before on other threads having to use 1 emergency skill to save you from another emergency skill is in my mind completely absurd. I could be wrong (<--sarcasm) but my idea of an emergency skill is to get you out of a jam not to put or keep you in one. And then having to use another emergency skill to save you from the 1st one is, well......
 

Zipfile

Well-known member
You evil genius......lol. I didn't think about that. Well Seem both Litany and Shield Wall might be doomed to be one of the least use skills in our toolbox if something isn't done to help these buttons (specially in higher tiers) not be so suicidal and prone to abuse by players.

Least used doesn't mean useless. They have amazing niches where these skills, when covered for their weaknesses, can excel.
Hiddenhoard T5 with a Guardian and a Brawler tanking, last phase tanking, Guardian uses Litany, Brawler uses One for All, both gain a significant damage reduction they share and can have free reign for the next 15 seconds.
(there was a video of how stupidly strong this combo can be with a Guardian and Brawler not taking damage at all for the duration when executed properly)

Just the other day I join a t5 Apothecary, the leader a bear healer, was trying to get better gear for it but kept dying. So I stupidly decide to try Shield Wall on him to help him out and ended up dead. On the 2nd attempted I said to myself, well this time Ill use Warriors Heart to mitigate the damage from the yellow eye (morale drain attack) and it worked but because the attacked happened more frequently then the cd on Warriors Heart he die again. I asked about his mits and of course not were they should of been on t5. I write all this to point out that Shield Wall in it's current form has had very, very limited use.

In your example, Shield-wall coupled with Redirect should easily be able to save an ally from the Eye given by Karsija in T5, unless you're both significantly undergeared. This is further enchanced CAB.
I've Shield-walled glass-cannon RKs in that instance, took around 1m damage when timed with CAB and Redirect and instantly recuperated the damage back.
Point being, you're not supposed to keep Shield-wall on, but use it to mitigate a predictable damage spike on an ally, while using your own damage reduction to reduce the damage (and quickly recover from it)

And as I've mention before on other threads having to use 1 emergency skill to save you from another emergency skill is in my mind completely absurd. I could be wrong (<--sarcasm) but my idea of an emergency skill is to get you out of a jam not to put or keep you in one. And then having to use another emergency skill to save you from the 1st one is, well......

Neither Litany nor Shield-wall are self-emergency skills, but they're intended for group or an ally and as such, have draw-backs.
We have parity with similar skills, Litany being near equal to In Harms Way and Shield-wall being near equal to Sacrifice, with both having massive penalties if you mess up, but if executed properly with timing can be attempt savers.

So...I ask, what's the point of this discussion?
 

Exogenesis

Optimist
In your example, Shield-wall coupled with Redirect should easily be able to save an ally from the Eye given by Karsija in T5, unless you're both significantly undergeared. This is further enchanced CAB.
I've Shield-walled glass-cannon RKs in that instance, took around 1m damage when timed with CAB and Redirect and instantly recuperated the damage back.
Point being, you're not supposed to keep Shield-wall on, but use it to mitigate a predictable damage spike on an ally, while using your own damage reduction to reduce the damage (and quickly recover from it)

Pretty sure damage redirects use the mits/damage reductions of the person getting hit, not the person using shield-wall/sacrifice.
 

Zipfile

Well-known member
Guess we have a bug report for you there, @Orion :D

Would it really be?

Cause you're still taking the damage number they should be taking, it's only being reduced by your non-mitigation modifiers, tho I suppose it's up to Orion and how he wishes to tinker with it.
 

Mojito

Well-known member
sacrifice still uses the bears mits tho, no?
Not sure how bear sacrifice works but when guard shield wall's someone all the guard's mits are bypassed. Maybe Orion can fix it so that guard mits won't be bypassed. This can be a slight improvement to what we have now.
 

targ

his badness
Not sure how bear sacrifice works but when guard shield wall's someone all the guard's mits are bypassed. Maybe Orion can fix it so that guard mits won't be bypassed. This can be a slight improvement to what we have now.
SW takes the target's mits. and it kinda should, cause usually you SW something that is gonna have a lot less mits than yourself. and if it took the guard's mits, it would be kinda busted.
iirc, sacrifice does take the bear's mits, which makes for some insane cheese strategies. but sacrifice has a much longer CD and is time limited as well.
 

DoRonRon

Well-known member
Can at least apply a non buffed Shield-spike in combat.

If it's a Blue passive then it's just another block to Keen Blade S&B solo play. Right now it's just a trait swap every 45 mins not a raid exploit for me.
The consumable is there to limit the percentage buffed while levelling. Though suffers the arbitrary nature of crafted consumable CDs, elapse time, buffs and such in the paste/edit of each tier.

Are we hybrids having too much fun for you guys? "Warden Lives Matter" too.
 
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DoRonRon

Well-known member
Maybe Shield-spikes would be better as a point spend in Yellow, a point at several levels so go deep for full benefit but early access. For the next revamp maybe.
 

targ

his badness
Maybe Shield-spikes would be better as a point spend in Yellow, a point at several levels so go deep for full benefit but early access. For the next revamp maybe.
moving shield spikes to yellow or keeping it in blue makes 0 difference. the most efficient way will be to have a trait line just for spikes, and one that you will actually use in fights, essentially giving guardians 5 free trait points. a better solution would be to give that trait as a passive for just reaching a certain level (lvl 30 or 40 could be fine for that), and removing that trait altogether (or even replacing it).
 

Mojito

Well-known member
SW takes the target's mits. and it kinda should, cause usually you SW something that is gonna have a lot less mits than yourself. and if it took the guard's mits, it would be kinda busted.
iirc, sacrifice does take the bear's mits, which makes for some insane cheese strategies. but sacrifice has a much longer CD and is time limited as well.
Nah wouldn't be busted. You have to remember that not only are u taking their damage at their mit level but on top of that you are also taking the damage being dished out to you. Usually boss + adds. So no it would be busted.
 
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