Elmagor
The Knights of Round Table Ambassador
Suggestion: Main purpose with separating between crafting tiers was allowing player spend less time farming resources for crafting tiers what they don't need, in locations what don't have much resource nodes and don't have resource instances.
BUT we still have crafting guilds and umbar crafting guilds will have daily/weekly quests, right? What if you just add daily/weekly quests for current crafting guilds (1-140 level), with bigger crafting resource box as reward, simular to delving/missions crafting box, but with bigger amount of resources? Such thing can help players build crafting faster
BUT we still have crafting guilds and umbar crafting guilds will have daily/weekly quests, right? What if you just add daily/weekly quests for current crafting guilds (1-140 level), with bigger crafting resource box as reward, simular to delving/missions crafting box, but with bigger amount of resources? Such thing can help players build crafting faster