Corsairs of Umbar - Future Release Plans

Marmi

Completionist
what about the old LI- recepies in the Rewardtrack, any offical information if and when it will be fixed???
What do you mean by old LI recipes? I would actually welcome some old LI recipes for characters which did not buy them before they removed them for NPCs but there isn't any in reward track...
 

Gildoriel

Guardian of the Citadel
What do you mean by old LI recipes? I would actually welcome some old LI recipes for characters which did not buy them before they removed them for NPCs but there isn't any in reward track...
I guess they mean the Tracery recipes which are on Gundabad level even if you open them with a lvl 150 character.
 

istvana

This *is* the other place.
A good point Istvana. I was more thinking about the bugs and some of the unpolished parts of what was released. From reading the BR feedback from beta testers, a fair amount of them advocated for pushing back the release due to the large amount of unresolved bugs. I have encountered many myself.
It is sad in a way that having played through Umbar with three level 140s I did not find it very buggy or unpolished. Not sad that I liked the expansion - but our expectations are definitely a bit lower than they used to be. I do not disagree that there were and are bugs - and they weren't patched nearly as quickly as they should have been. More than a few still have not been patched. But I just shrugged it off with the thought "all expansions have bugs" and was only disappointed that they took longer than they have in the past to fix any of them.

I confess that I also did not factor in to my thinking the bugs that were introduced in other parts of the game - which also have not been fixed. The final 20 or so quests in Entwash Vale are still broken - on Treebeard where we get 40% xp and have a lot of completionists this is a bigger deal than elsewhere. The last parts of the Wildemore quest series is broken - also a big deal - the epic cannot be finished. Some of the Moria 21st Hall quests are broken - not so important. This all goes to support your position about bugginess and undercut mine - which may have been a bit too rosy.
 

Thadur

Well-known member
i refuse to pay real money for a release that has very little content compared to Gundabad..and half of what we paid the same price for is Copy Paste landscape.
Roll on March.. i have LOTRO points saved up.

to be honest this is the first time i have had no desire to throw money at the game. which is a shame because the landscape is lovely.
i just don't like the fact that there are redeemed Orc NPC quest givers - somehow it makes the lore monkey inside run screaming away.

I was really hoping the story would kick off in Southern Ithilien and and involve a feud between Jajax and Rook or involve the pukul men ( druedain ) in the ered Nimrais and down to the tip of the Andrast but instead we get copy paste Gondor ( albeit with a new original Gondor map section ) with same style of kill 10 of these .. pickup those.. investigate a noise on a flaming beacon hill etc culminating in a Shipwreck which actually took me by surprise
I was also quite irritated by the "redeemed Orcs", especially the female voices SSG decided to give many of them. Completely out of character. Same folly they did with many Gundabad NPCs. It just has the stench of woke political correctness/activism. Someone's personal agenda being pushed on us. Nothing to do with lore.
 

Thadur

Well-known member
It is sad in a way that having played through Umbar with three level 140s I did not find it very buggy or unpolished. Not sad that I liked the expansion - but our expectations are definitely a bit lower than they used to be. I do not disagree that there were and are bugs - and they weren't patched nearly as quickly as they should have been. More than a few still have not been patched. But I just shrugged it off with the thought "all expansions have bugs" and was only disappointed that they took longer than they have in the past to fix any of them.

I confess that I also did not factor in to my thinking the bugs that were introduced in other parts of the game - which also have not been fixed. The final 20 or so quests in Entwash Vale are still broken - on Treebeard where we get 40% xp and have a lot of completionists this is a bigger deal than elsewhere. The last parts of the Wildemore quest series is broken - also a big deal - the epic cannot be finished. Some of the Moria 21st Hall quests are broken - not so important. This all goes to support your position about bugginess and undercut mine - which may have been a bit too rosy.
Your candor is appreciated, and I agree with your point of view.

Being in software development for decades, I also know the frustration developers feel when more and more new content is asked of them, instead of giving them time to fix, and properly test, all the stuff that is currently broken. Developers know this bad prioritization further compounds the "work to be done" problem. But the powers from above (investors, upper management) are many times oblivious to these "minor inconveniences", and mostly want to focus on growth.
For the most part, Umbar was a beautiful experience for me to discover and explore, and it may yet be my favorite zone in the game. If SSG would decide to add a housing development in the Shield Isles, I would be among the first to move there.
 

BleghWarrior

Well-known member
I was also quite irritated by the "redeemed Orcs", especially the female voices SSG decided to give many of them. Completely out of character.
How is it out of character? Did you think there were no female orcs? And one of Tolkien's ideas for orcs was that they were corrupted elves, so there is absolutely a possibility they could be redeemed.
 

maartena

Drinks Coffee All Day!
It is sad in a way that having played through Umbar with three level 140s I did not find it very buggy or unpolished. Not sad that I liked the expansion - but our expectations are definitely a bit lower than they used to be. I do not disagree that there were and are bugs - and they weren't patched nearly as quickly as they should have been. More than a few still have not been patched. But I just shrugged it off with the thought "all expansions have bugs" and was only disappointed that they took longer than they have in the past to fix any of them.

I think a lot of people simply forget the past..... every expansion had bugs, all the way back to the first one in Moria. Usually they were fixed in a month or two, and people moved on and forgot that bug ever existed..... but if you read through the history of patch notes on lotro wiki, you can find out how many bugs were fixed after Gundabad, Minas Morgul, Mordor, etc..... some of them not till months later.

It's quite normal in the gaming industry to essentially release an "early access" version as the complete product, and then start fixing things. The other game I play besides LOTRO is Cities: Skylines, and version 2 was just released in October. The amount of bugs are so terrible, it faced major backlash from the community, to a point even the CEO of Colossal got annoyed and basically said: "If you don't like it, eff off" - Musk style! :D

I decided to leave CS2 be for a while simply because it is in too much of a buggy state for now. But I also know it WILL be a fantastic game once most of the bugs are fixed and the first DLC starts rolling out. I have faith in their developers, and they didn't let us down in CS1. Until then, I play LOTRO or some other games..... and I have faith in SSG for getting it right, and just like any expansion before this one, they just need a few months to truly iron out the bugs and polish it up.

It is partly because the internet makes patching so easy, too. Back in the day I bought Civilization 1 on floppy disks, and the only way to release a patch was to include a floppy disk (and later, a CD) with game patches along with a game magazine. I would buy one occasionally just because it had a set of floppies or a CD with game patches on it. Now..... they don't have to be as precise and if a bug slips in before deadline..... Meh, we'll just fix that later as everyone got internet. It's been that way for two decades or more of course, and physical media for games are a thing of the past.... mostly.

But yeah, games have bugs. Always have, always will. Just be happy we live in a time where we don't have to go out and buy a game magazine with a floppy disk full of patches on it for the games of the day..... :D
 

istvana

This *is* the other place.
Is *that* what the little round frisbees in game magazines were for?

Never heard of Cities: Skylines. Not a shock I stick to CRPGs and over the last 20 years MMOs exclusively. Spouse has played more than one city management game- this one sounds more realistic and detailed than others. Maybe too realistic - spouse is currently head of our town council and has to help run the town as a day job.
 
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TheUltimateKyle

Well-known member
what about the old LI- recepies in the Rewardtrack, any offical information if and when it will be fixed???
It's not gonna be fixed. They know about it, and they've told us it's incorrect, but they don't have any feasible way to correct it at this point, because people have already been accepting rewards from the track.
So no real fix until next track, sometime feb/march
 

Elmagor

The Knights of Round Table Ambassador
It's not gonna be fixed. They know about it, and they've told us it's incorrect, but they don't have any feasible way to correct it at this point, because people have already been accepting rewards from the track.
So no real fix until next track, sometime feb/march
They can't change already claimed recipes, but they can change recipes inside unclaimed boxes or unopened boxes
 

Lady Selene

Winter's Heart
It's not gonna be fixed. They know about it, and they've told us it's incorrect, but they don't have any feasible way to correct it at this point, because people have already been accepting rewards from the track.
So no real fix until next track, sometime feb/march
So what - if someone fills the whole track in a week, the rest is bound to work for useless rewards?
They've even limited set bonuses to "max 140".
 

palando89

Member
It's not gonna be fixed. They know about it, and they've told us it's incorrect, but they don't have any feasible way to correct it at this point, because people have already been accepting rewards from the track.
So no real fix until next track, sometime feb/march
it will be so cool to get an offical statement
 

Elmagor

The Knights of Round Table Ambassador
So what - if someone fills the whole track in a week, the rest is bound to work for useless rewards?
They've even limited set bonuses to "max 140".
If they fix this issue, you can get both type of recipes from 100+ boxes
 

TheUltimateKyle

Well-known member
it will be so cool to get an offical statement
Screenshot_20231201_151015_Discord.jpg

Closest to official statement we'll get
 

Marmi

Completionist
So what - if someone fills the whole track in a week, the rest is bound to work for useless rewards?
They've even limited set bonuses to "max 140".
You mean one reward (or maybe 2, not sure) out of 100 which is not valuable for lvl141+ players I guess.
It is obviously done intentionally. They don't want us to have BIS possible traceries (or anything else btw.) right away at new level cap. We would lost a sense of progress in this for next 2 years or so, which is obviously against their goal to keep us playing.
What they did wrong is that they forgot to remove those recipes from reward track altogether and replace them with something like teal tracery tokens (rather not gold yet at this early stage of new level cap).
 

Westnovote

Well-known member
Broken Record: This is information that should be provided on this forum, the only official platform.
That's just not a practical suggestion. There are multiple platforms that Devs use to interact with players. Suggesting that every statement made off-forums must be duplicated on-forums is frankly ridiculous.
 

Sageness

Well-known member
Could we at least have some intel on the broken ones being fixed this patch? The ones that purport to be good 'til 150
 

Elmagor

The Knights of Round Table Ambassador
Could we at least have some intel on the broken ones being fixed this patch? The ones that purport to be good 'til 150
If they allow use tracery recipes on any level from 45 to 150, or at least turn them into AS, it will be at least step forward in current situation
 
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