This has probably been said a ton of times but how do you bind /follow to a quickslot?Also there's a dedicated keybind for it.
This has probably been said a ton of times but how do you bind /follow to a quickslot?Also there's a dedicated keybind for it.
This has probably been said a ton of times but how do you bind /follow to a quickslot?![]()
There are a lot of useful keybinds, some of which have no default key mapped to them. I think many players would benefit from looking at the long list of keybinds and see what they're missing.As Auximenes said though, you can simply go into OPTIONS-KEY MAPPING
For landscape screenshots my normal go-to procedure is F12 to clear the UI, numpad* to go into first person, and numpad0 to bring the camera back to it's default angle. Then I tweak my angle if necessary with the mouse.Up until very recently, I didn't realize F12 key hides all on screen interface instanly
How?If taking photos of memorable scenes with characters, you can also hide the quest rings above their heads.
Thanks!There is a setting in the UI options, but deactivating and reactivating them requires you to go to Options, UI settings, and uncheck/check the 'Overhead Quest Icons' toggle
Greetings, Polmachos
Totally. I like this so much I have it bound to my mouse wheel click so I can turn it on and off more easilyUp until very recently, I didn't realize F12 key hides all on screen interface instanly and gives me the chance to enjoy seeing incredible vistas such as Weathertop, Rivendell and many others from a very clean perspective with further details.
It never fails to amaze me how beautiful landscape in this game looks so it is a must use for me.
Have you tried creating a alias for that command they giving a key to that alias?I wish we could also bind shortcuts for toggling the overhead icons. It would taking screenshots in NPC hubs faster and less of a pain. Honestly, I wish we could bind shortcuts for a great many things.
I also wish there is a toggle for the right/alt-mouse button which controls the camera and the player's direction. It might be helpful to players who are used to an action control scheme and are strangers to this older tab-target control scheme we have, at least for navigation, and then they'd have to toggle it off in combat because we still need the mouse for specific targeting or clicking skills and whatnot. It'd also be nice if there is an option to have the auto-target feature we have when we press skills and the Tab key to prioritize enemies that are directly in front of us. Essentially what I'm saying is a pseudo-action control scheme would be nice to have.
Speaking of the camera, it would also be nice to have a less sensitive version of the auto-align to slopes feature. :3
Which command?Have you tried creating a alias for that command they giving a key to that alias?
Which command?
There is a setting in the UI options, but deactivating and reactivating them requires you to go to Options, UI settings, and uncheck/check the 'Overhead Quest Icons' toggle
Greetings, Polymachos
Sadly there is no command for it, as far as I'm aware. We have to go to Options and click the setting there to toggle it.The 1 that you asked to toogle overhead icons & another player also explained earlier.