
Originally Posted by
Hephburz-2
Hopefully Raninina is still reading this and will respond, prepare for a long post...
I would just like to ask a few things, to begin with. Why has it become commonplace in LOTRO to release things that are not ready, or to push ahead with systems that YOU [the developers] know are not going to be ready, or even in an acceptable state when you plan to release them. You have, in your various responses already noted that there will be continuing work going into this new LI system after it’s released, for many months to come; now, I’m not asking you to make the system 100% perfect before you release it, because quite frankly, that is un-attainable, it will never be perfect, but it should at least be acceptable before it is released, and in my view, from what I saw on Bullroarer, this system is FAR from acceptable. I’m aware there are many more weeks [potentially even a month or two] of Bullroarer previews to come, but I honestly do not believe that the massive failings of this system will be fixed during that time.
In my opinion, you are trying to do too much in too short a period of time, and from what I’ve seen so far, you’re going to fail at it.
SSG has a habit of doing too much at once and not realising how each change they make snowballs onto the respective classes affected by the changes, we only have to look at recent history [albeit just slightly before your time] to know this fact to be true; Runekeepers, at the same time you fixed the ‘Fate bug’, you also nerfed their Lightning Line, this was a double nerf to the class that wasn’t rectified until a few months ago – which meant for a good year or more, Runekeepers were not viable for end-game content. Now, you are making exactly the same mistake, AGAIN, you plan to disable weapon swapping in combat, and simultaneously release the new LI system which, in turn, is a gigantic nerf for several classes, due to you having removed certain Legacies during conversion to Traceries [or substantially nerfing them] for at least 3 respective classes; Captains, Burglars, and most notably, Champions. However, your only response on this so far has been, we will plan to rectify this once the system is live. No. That is not good enough I’m sorry. You have been working on this system for months, the various failings of the system, including the aforementioned, have been well documented on Palantir as I am given to understand, and yet, you have done nothing about it. I’m sorry but it isn’t acceptable to say to Champions [or any other class who is negatively affected by these changes] that, yes, we recognise that there is going to be a problem, but we don’t care enough to do anything about it right now because we’d rather finish the system first, in turn, you are effectively saying,
“Champions et al. you’re going to be screwed for several months after the release of this new system, and we cannot say when the problems might be fixed, it could be anywhere from 6 months to even longer, during that time you will struggle if not fail to get into endgame high-tier content, during which time the new instance cluster and/or raid will be released so you will also be significantly behind everyone else by the time we do decide to fix it”.
In the case of Captains [my main], you are completely destroying both their DPS and Healing capabilities, and then with this new system saying [based on the current traceries], you can only have one, and it’s going to be worse than it currently is on live. Red-Line Captains already currently underperform in terms of their OWN-DPS and are at times relied on for their extra healing, both of which is being completely destroyed by these changes.
- Loss of Captain AoE Healing Legacy & Loss of Captain Healing Magnitude % (Yes replaced by a similar tracery, however, said traceries are limited and forces you to choose between Healing or DPS).
- Loss of +% Bleed Magnitude coupled with the loss of Weapon Swapping which means losing access to the +9 Bleed pulse Legacy on unimbued Legendaries.
Furthermore, what makes you think people will eagerly engage with an incomplete, unpolished system that is subject to change when it hits the Live Servers? I for one won’t be. Why would I? Why would I waste my time and resources investing in the new Legendary System only for you to decide in a week, or a months’ time that you’re going to start changing things around, would you compensate players for having already invested into the new system, I highly doubt it.
You have also completely, and utterly failed, in my view, to address the current problems with the Imbued Legendary System, in fact, you’ve completely glorified such failings in the NEW system, least of all being the grind involved.
49x13x2 [1274] Enhancement Runes to max out our Traceries? This is almost THREE TIMES as many Empowerment Scrolls currently required for two Imbued Legendary Items, you could drop these Enhancement Runes 10 at a time and it still would not be enough. THIS needs to be addressed. Furthermore is it meant to be intentional that Enhacement Runes have no effect on the Class specific or +/% based effect on the Tracery and only increase the stat? This seems like an oversight and does nothing except encourage yet another, massive stat bloat.
And the point raised by Joedangod about not giving people a choice, I’m sorry, but it’s true – you have more or less copy and pasted the old legacies onto the new traceries, and either slightly buffed due to scaling, or in other cases completely destroyed them, and the case is, from almost all levels of game-play people will take the Traceries that offer the highest numbers. People will not invest in or waste time and resources building traceries that are bad, or considered bad by the wider player base, at least 90% of people will conform to whatever the meta is [ultimately whatever produces the highest numbers], and if you believe otherwise, I don’t believe you really understand the LOTRO community.
Ultimately, unless there are some drastic changes before this hits live, I don’t understand how you [as a company] can condone or be happy with releasing this system with Gundabad. Sorry.