Glad to see you feel you have the staff to tackle these issues that have been on the back burner for so long. Housing update better include a crafting area in the village or it will still not be visited often.
Glad to hear some attention being given here. Housing & Neighborhoods are largely underutilized opportunities with the current structure. Should be far more conducive to community gatherings and event hosting rather than just extra storage space.
My top 2 requests would be:
1. Abandoned houses should go back 'on the market' after a defined time period.
2. Create kin-specfic neighborhoods, possibly of different sizes - with corresponding costs of course. You could require a minimum purchase of houses & upkeep (% occupancy to neighborhood size). Would also like ability to pay more for additional kinchests - only 3 in kinhouse seems quite limited. Last, locate Vault and AH in Kinhouse for Kin Neighborhoods.
Naturally more flexibility & choices in decorations & placement would be nice, but not the highest priority. Would be great to let crafting play greater role - add guild recipes and color, size choices for example.
Wonder if everyone will have a fair chance of participating on that Players Council or will it just be for North-Americans.
It's already been answered in this thread that everyone will be able to apply.
Hir i Meigol Bruinen/High Council Member of the EoI/Of the Exiles of the Hidden City/Meigol Bruinen, Uncle Seregnin's Misguided Children, Curse the name of Maeglin, the Treacherous Villain, forever, may he rot in the Halls of Mandos for all time....
I wish to take this opportunity to announce my candidacy for the Lord of the Rings Online Player Council.
Resulting from my secret discussions with the White House, I fully expect President Obama to endorse me for the Lord of the Rings Online Player Council during his State of the Union address this evening.
I look forward to each and everyone of your votes.
P.S. Please pay no attention to my missing image in my signature, you really have no need to see what I look like.
Of course the only views represented will be those of players who want to be on the council. Which is one reason it's pointless.
I kinda know where you are coming from. I think it's better applied to people and leadership - those who want power are usually not the type you want to give it to. However, the player council aren't to be our leaders - more like voters, and it's not a bad thing if people who want to vote get their wish.
I wouldn't want people on this council thing (insofar as we even know any details about it anyways) who don't want to be there. Those are the sort who are more likely to fill in any answer in questionnaires just to be done with it (you know, like the kid in Social Studies who puts 'Superman' in random answers on a test just so he can be 'finished' the test), or vote with what appears to be the majority so it can be over.
I certainly hope that the forums would still be used as a source of feeling out what players think - goodness knows there are plenty of forumites who are glad to tell you their opinions on various matters! Note that I'm not saying that the forums are representative of the playerbase as a whole - what I'm really getting at is that I hope the forums don't become ignored because simply checking in with a player council is easier. I wouldn't even rely on the player council to check in with the forums for that.
I will reserve further opinion-forming until I know more details on what the player council idea is going to entail.
Townsperson says, "I'm having an adventure. I've paddled all the way from Frogmorton!"
For a long time modders and Turbine have been at odds about the visual aspects of the game, particularly custom skins. Why does it have to be so difficult? Why must we continue to update all the skins we love and use on a regular basis?
Sorry to say this Turbine, but some of use don't like the default skin. There are better options out there. Don't take it personally, but understand we like to choose how our adventure looks.
As part of the players council, I make a motion to have the process of making skins more open. There are a number of people who play this game who have tremendous applicable knowledge, and could be used to create "approved" skins for the game. If not sanctioned skins, make the process easier. Create mod tools, have contests to make new skins, get players involved!
I freely admit I am not one of those with the specific programming knowledge to do this under the current system, but could easily navigate a skin building program, if made available. However, I am a user of several different skins and plugins. I would like to have these skins work long term, and not have to scramble to find an updated .xml file when an "update" moves the interface around.
The game has so much potential. I just dislike being told how "my" game must look and feel while I am playing.
For a long time modders and Turbine have been at odds about the visual aspects of the game, particularly custom skins. Why does it have to be so difficult? Why must we continue to update all the skins we love and use on a regular basis?
Actually, the first couple of years Turbine was very open to the skinning community, and in many ways encouraged other skins. They were very good about releasing art assets in such a way that skins could be created. Somewhere over the last couple of years that has been forgotten and all to often that part of the community has been ignored. And with the changes to the UI over time, it's broken many of the skins that people used to use. But that's a whole nother discussion for the suggestions forum- and one that gets hashed out on others on a regular basis.
As for the players council- it's not going to be a place for those that only complain about everything, but neither do I see it being a place for those with pie in the sky concepts of reality. I do find it ironic that there are those that complain that there isn't enough communication and interaction between devs and players, then when Turbine takes steps to create more they blast it as faulty, fake, not going to work without any details of it. Lets face it, some will just not give them a chance- and then they wonder why their opinions get steadfastly ignored when they've already taken themselves out of any semblance of legitimacy.
New forums are coming!! Goto this link for details
Firefoot: Elendale (hunter) Galorlas (champ) Grimlaff (warden) Corny (warg)
Actually, the first couple of years Turbine was very open to the skinning community, and in many ways encouraged other skins. They were very good about releasing art assets in such a way that skins could be created. Somewhere over the last couple of years that has been forgotten and all to often that part of the community has been ignored. And with the changes to the UI over time, it's broken many of the skins that people used to use. But that's a whole nother discussion for the suggestions forum- and one that gets hashed out on others on a regular basis.
As for the players council- it's not going to be a place for those that only complain about everything, but neither do I see it being a place for those with pie in the sky concepts of reality. I do find it ironic that there are those that complain that there isn't enough communication and interaction between devs and players, then when Turbine takes steps to create more they blast it as faulty, fake, not going to work without any details of it. Lets face it, some will just not give them a chance- and then they wonder why their opinions get steadfastly ignored when they've already taken themselves out of any semblance of legitimacy.
part of the reason many are skeptical is this is not new (well it is for LOTRO) several other mmos have done the same and in every case it more or less fell on its face. As far as Im aware no mmo that implemented a council still has such or is not looking to get rid of it.
Another part of the reason is the simple fact no such council is likely to suggest something that hasnt been a staple(often for some time and beaten to death) of the suggestion boards, feedback boards, twit, fb, petition whatever. So it begs the question what one needs a council for to regurgitate existing data.
As the community becomes more cynical do not expect many to see it as anything more than a placenta, which will lead to trust issues of whomever, namecalling, bashing ect. ultimately leading to an Us/Them feedback loop which accomplishes exactly nada. human nature is human nature. This trends been proven repeatedly by every game thats tried it to date. look-it up.
If Turbine is serious about a [u]working[\u] council of some sort that actually accomplishes anything, it requires active dev participation in an open forum, not cherry picked members of the player base. Otherwise it will be no more effective than your typical suggestion board.
One ring to rule them all and in the darkenss grind them.then destroy.Legendary BooiyyStop designing content for your Store and start designing it for your Players again
As to housing.
Turbine did a LOT better in Asheron's Call with housing.Kin house with a sparing arena in the basement,In-world housing,where other people actually visited.
Want to see good housing,Look at what SWG had,except for the build anywhere thing.
As housing in Lotro stands now,with few exceptions, you might as well just give a few extra chests to the vault.
As to housing.
Turbine did a LOT better in Asheron's Call with housing.Kin house with a sparing arena in the basement,In-world housing,where other people actually visited.
Want to see good housing,Look at what SWG had,except for the build anywhere thing.
As housing in Lotro stands now,with few exceptions, you might as well just give a few extra chests to the vault.
ok Im gonna sound so split personality here so forgive me,
I would LOVE a housing revamp....but Im not sure its a good idea
The two most successfull mmos within each respective umbrella (Theme/Sandbox) neither have housing at all and have been going gangbusters for years.
The two mmos that were/are generally considered the best in regards to housing options (again theme/sandbox) one while stable has been in maintenace mode for years, the other no longer exists
So Im mixed as to wether its a good idea to spend limited dev time on. Because thats definately a market trend
Last edited by Bendin; Feb 13 2013 at 02:17 PM.
One ring to rule them all and in the darkenss grind them.then destroy.Legendary BooiyyStop designing content for your Store and start designing it for your Players again
The two mmos that were/are generally considered the best in regards to housing options (again theme/sandbox) one while stable has been in maintenace mode for years, the other no longer exists
I'm curious as to which 2 you are thinking of. I'm guessing that SWG is the one that no longer exists. But UO's housing often gets overlooked, and it's been a large and consistent boost the game- so much so that at one point they had an expansion that was pretty much nothing but housing. And UO, despite being old and out of date in so many ways, continues to move along.
but there are a number of games that have much better housing systems in play than LotRO. Shoot, Toontown Online's housing is better in many regards, and that's just sad.
New forums are coming!! Goto this link for details
Firefoot: Elendale (hunter) Galorlas (champ) Grimlaff (warden) Corny (warg)
but there are a number of games that have much better housing systems in play than LotRO. Shoot, Toontown Online's housing is better in many regards, and that's just sad.
Actually, my teenage daughter does- and has paid $$ because of their housing. Me? Personally I preferred blowing up cogs with pies and the races, but to each their own.
And with UO a LOT of people spent money on housing, including me. If they do housing well, it can easily be a cash cow (or would it be a cash cog in this case? Cashbots live!)
New forums are coming!! Goto this link for details
Firefoot: Elendale (hunter) Galorlas (champ) Grimlaff (warden) Corny (warg)
Good day,
First I want to say that I love the game and have been playing for over two years. I started as f2p but decided that I got enough entertainment value that going vip was a very good deal. It's been difficult to get some to understand that my goal is to keep playing, not to max out my level as fast as possible. I've seen several discussions about housing and believe everyone would appreciate more hooks. We get so many more trophies than we have room to display. I also have to mention my pet peeve - overloading our inventory. This has come much closer to frustrating me to the point of quitting than getting me to spend 1000 points for another bag or wallet. Ok, I admit that I'm a Turbine point hoarder - lol. Another thing I'd like to mention is how frequently it happens that by the time we finally finish a major quest, like Helegrod for example, the rewards have degraded to the level of vendor junk. Finally, it seems that as the expansions were added the game directs us towards Moria, Loth, Mirkwood and the Great River leaving Enedwaith, Dunland and Isegard neglected and wasted. By the time I got finished with Mirkwood, Enedwaith was grey level making it extremely slow to gain rep there. Also, not very challenging, except for the giants.
Thanks for giving me the chance to express my views.
Sigford
but Helms deep didn't have orcs. Saruman made Uruk-hai, Mordor had orcs.
There were no orcs in Saruman his army.
So if turbine is populating helms deep with both orcs and uruk-hai they are making a huge mistake from lore perspective
Tolkien was asked what the difference between orcs and goblins is as obviously the term goblins was used in the hobbit and orcs and goblins in The Lord of the Rings. I don't know why virtually everyone is confused about this, Uruk Hai are Orcs, so Are goblins Orcs, one is an English word for what europeans sometimes also call goblins/Hobgoblins the other is a derivation from German/Anglo Saxon of Ork/Goblins.
Goblins are orcs, Uruks are orcs although partially bred with Dunlendings or Eastrons/Southrons depending on whom they serve. Tolkein makes all this clear in the book too, using the term Uruks for both Saurons Orcs in Moria and Saruman's orcs, when he relates that these are foul Uruks from Sauron: not all Uruks are Uruk Hai, and not all Uruks are working for Saruman as is made particularly obvious in the game if not so much so in the film. Grishnák is an orc, although he is quite gangrel in appearance and appears far more "goblinoid", Ugluk an Uruk Hai is also an Orc. When Ugluk says I don't take orders from orc maggots in the film, in reference to a Goblin this should be obvious, but for some reason despite even Tolkein clarifying they are all orcs, goblins and orcs are the same thing, people seem to have been lead to believe that they are not from the same heritage or somehow not orcs. I can imagine how its easy to get confused, but I have had this discussion with some very expert people, who can virtually quote every intervie Tolkien ever gave. It just goes to show even the developers are only human too, as they seem to think Orcs and Goblins are different or that some are orcs and some are goblins, they are not, they are all orcs, some just happen to be bigger and tougher due to the largest orcs being bred together and then the mixing with human blood to form Uruks, or Half-Orcs.
The only controversy really was if Orcs were once Elves and trolls were corrupted and twisted Onodrim or Ents, coming in several varieties from snow trolls to wood trolls, to cave trolls and lesser trolls therein, Tolkien later tried to move away from this idea, but the fact is it was probably too late to make Orcs something else entirely by then. The stone trolls in The Hobbit appear to be more humanoid, and even have the ability to converse about who's going to eat whom, although some trolls are too stupid even to fathom the complexities of even simple language. Durghnak, as trolls go is practically a genius, being able to formulate entire sentences, and no doubt speak his own language: the black speech rather more fluently. It is clear that neither Molrgoth nor Sauron could create things, not being able to wield the secret fire, so it's probably true enough that they were derived from Elves and Ents in some way that is not made clear by Tolkien.
From the film:
When Grishnákh and Snaga try to negotiate about eating Merry and Pippin, he explains to Grishnákh why they cannot eat them (they need to go to Saruman), but when Snaga tries to chop off Merry's side because it was just "A bit off the flank", Uglúk decapitates him, and then the uruks devour Snaga. Uglúk is killed off-screen by the Riders of Rohan onslaught.
"Orc is not an English word. It occurs in one or two places [in The Hobbit] but is usually translated goblin (or hobgoblin for the larger kinds)"
—J.R.R. Tolkien, Preface to The Hobbit
Yeah I would like to know that too, I've gone through the DTs now and am rocking back and forth. I don't mind playing single player games 'till it comes back but be nice if there was a guestimate on time?
the update 10 was supposed to end like 5 hours ago but still hasnt can i get a time on it please?
You missed U-10 that was like a week ago this is 11.4
One ring to rule them all and in the darkenss grind them.then destroy.Legendary BooiyyStop designing content for your Store and start designing it for your Players again
Nah was a hotfix recently, and this is server maintenance, presumably they dropped a bit of it at some point, or someone took a hammer to it in frustration.
However if you are referring to Sapience's quantum time, it either already happened 1 month or so ago or one month or so from now: AKA soonish kinda, or both, depending on the observer/experimental collapse of the wave. Or if you favour some of the more fanciful interpretations, in a different dimension/world, whereby there is no collapse, and the wave function is non local and has hidden variables, the system being deterministic, in this case free will does not exist also, as a by the by point, unless Laplace's demon is slain then everyone has to go and sit down and rest for a bit.
Nah was a hotfix recently, and this is server maintenance, presumably they dropped a bit of it at some point, or someone took a hammer to it in frustration.
Have to point out this "server maintenance" has nothing to do with game play, will not affect game performance, and basically does nothing for players - except maybe affect billing and the store.
You might think, as many of us did, that this server maintenance would actually improve the game - but it will not help at all with game play. With all the performance problems you would think they would do a different kind of server maintenance - or upgrade the game servers.
Have to point out this "server maintenance" has nothing to do with game play, will not affect game performance, and basically does nothing for players - except maybe affect billing and the store.
You might think, as many of us did, that this server maintenance would actually improve the game - but it will not help at all with game play. With all the performance problems you would think they would do a different kind of server maintenance - or upgrade the game servers.
Well assuming they've pulled the BGL, server maintenance is basically taking your system apart to some extent making sure no ants have crawled in there, I mean one's that weren't supposed to be there, the ant farm is always an integral part of any CPU. Check the bees have flowers, reroute the code so that the mouse is happy with the cheese and pop on a few sugar lumps and bobs your uncle. Which is probably what it feels like to the people who are messing with the server atm only they haven't figured out yet the ratio of sugar to cheese or hiney, they should of gone with chickens. chickens will eat practically anything, even each other.
Maintenance does improve the game, if they didn't do it the damn thing would run out of flowers and cheese, then where would we be.
Long story short &&&& happens, computers are temperamental, probably not because they want to be just because the people who make them are, and so they expect them to work despite ah well you get it. GIGO, which should be replaced with Idiot in Idiot out, the computer or server in this case, is not that idiot.
Housing:
It would nice if we would have possibility to buy more than one house. Middle earth is quite big area and it can be long way to home. Also I have wondered that if my character has enough money to buy estate (=kinhouse) and enough money to upkeep it, why I can't buy one or even several? Why I can't buy more storage room?
It would be nice if our house storage things would be something like in Skyrim. Bookshelves for books (=scrolls), Possibility to hang shield and weapons to the wall, Have some mannequin where you can put armour set, barrels for food, ore, etc recources and of course chests.
Class Adjustments:
This scares me a lot! Who says what skills we don't need?
Nobody force you to keep all your skills in your quick bar slots and some skills can be like some one had said make one skill.
Example hunters track skills could be only one skill but things what you can track is added in it when you are in right level. Also that Hunters travel skill could be different. You can't travel while fighting so don't know why it would be one skill what opens list where you can travel? I don't mind even if you could give us more quick slot bars. It would be better than take some skills away IMHO.
About that player council i didn't understand how it works. Is there only few from us telling you what we want or is there some kind referendum about all things? Anyway I hope that it really makes sure what most of us (players) want.
What I would say about new areas is, that ofcourse those things is welcome but if every areas starts to be like Moria to me, places that I play almost only epic quest becouse that xp bonus thing. I don't even know why I pay that monthly VIP payment if I can play only 10% of quests without those going to gray?! I'm soon going to Lothlorien and Dunland and I have done less than 10 quests in Rivendell and Misty Mountains and I have done only epic from Forochel and I'm at lvl 60. =P
Why I would spend over 4k TP for Rohan if I already know that when time comes to go there it's already "waste of time".
Grey quests doesn't give you anything else than money and reputation but i'm looking for some experience from quest aswell. All peopple doesn't like quests what you can run without any danger.
I'm curious as to which 2 you are thinking of. I'm guessing that SWG is the one that no longer exists. But UO's housing often gets overlooked, and it's been a large and consistent boost the game- so much so that at one point they had an expansion that was pretty much nothing but housing. And UO, despite being old and out of date in so many ways, continues to move along.
but there are a number of games that have much better housing systems in play than LotRO. Shoot, Toontown Online's housing is better in many regards, and that's just sad.
I agree of all the MMOs I have played over the years (I have playing since the 90s) UO (Ultima Online) still has the best housing system - you can place housing in the world itself; if it would fit in the spot - no housing areas, you decorate it, build the way you wanted to look, etc.
I am a little nervous about the player council idea - I would be worried that only the loudest group(s) being heard - would VIP be the only voices heard or would it be all players - Free, Premium and VIP?
I agree the skills could be updated some - like Hunter's Travel Skills; only one icon and you pick where you go.
I would LOVE to see some changes to the character designs - more hair styles, more body styles, skin tones, etc.
Oh there is my two cents
Give players what they need, not what they want... but this is of course a relative statement. Is Turbine going to hear (as mentioned above) to the loudest group, the most active? active players tend to have a point of view and casual players another one... in the end of course money sets a direction also.
Very tough, I, as a founder, think that the Player Council is a great innitiative but I'm skeptic about the results: since the store was added to the game stats are changing continuously, skills, the learning curve is higher than before, even for players like me who play for seasons.
The loudest players are the one that for one reason or another (in real life) spend a lot of time in the game, I was part of that group for 3 years. And I can tell the difference is huge. Then we have Role Players and community based people and all the mixture of wants and needs.
Just to put an example I'm against leveling players, PVP, PVE... anything... it is not real. If all players were the same then group playing becomes predictable. What this game needs is something that adds randomnes and decision in level, not leveling the players. NO MATTER how many changes are done (another example) raiding always ends in morale grinding, stats are worthless and maybe some times some food. Builds are almost the same save the equipment (look). So therere is this perception that with Legendary Pools and items you can have a unique character but all in all the stats at the end are almost the same... specially because there is a cap in all stats, it is the same for everyone. It is not like in real life where you can have more of X and less of Y so you need to pair with someone or group with people to achieve a common goal. And goals change.
Sorry for the extreme relativity, but that is what this game needs. Relativity.
Ramiros 66 (HNT) + Romiriel 78 (MNS)
Educate yourself in the matters of reality for they have no precise line between good and evil.
There (name of a metaverse from eons ago) had a council like this and the players who were on the council had set time limits to serve on the council before they replaced them with more players best I recall. The community held the 'council' to task with keeping with what was best for the community and the players on the council took the task pretty seriously. Don't remember it being a bad thing at all.
One of my main interests in game is housing and deco. The other is fashion. I have played here since beta with a few breaks. Always come back here, although I have patiently waited many many years for housing to be fixed.
As a former 8 year Star Wars Galaxies veteran where housing and deco (as well as clothing options) were incredibly wonderful and extremely versatile, am very happy to say that fixes are coming in this game.
We have some very pretty deco but are extremely limited in how to place it. And the simple wall-hook system does not work for most of our wall hangings. This will need to be fixed. EQ2 had a better system, but still was not as good as the SWG system where every single item in game could be placed anywhere in your house. Even crafting components had pretty designs and could be used for deco.
Whatever happens here, we need a fluid ability to drop items anywhere inside the house and rotate them on a 3-dimentional axis.
We need the ability to stack items.
We need the ability to drop a larger number of items inside our houses.
We need to be able to drop dresses and outfits in houses.
We would love crafting of many more furniture items.