Thread: RoR Armour
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Sep 11 2012 08:09 AM #1
RoR Armour
Anyone done a comparision versus the ToO armour ?
Unfortunately i am missing the items Trousers / Boots for the Hytbold Shield set to compare it to the Thamen set. If anybody has the item screenshots of the set(s) it would be very appreciated to get them posted here
Harledir (United We Stand Kinship on Snowbourn) (retired LM)
Harlsburg (75, brg), Easton (75, cpt), Dilkes (75, chp), Noobish (75, grd), Aktaion (75, hnt), Harledir (75, lrm), Aredhuilos (75, rnk), Menegilda (75, mns), Wiligard (65, wrd)
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Sep 11 2012 08:18 AM #2
nvm just found it:
Harledir (United We Stand Kinship on Snowbourn) (retired LM)
Harlsburg (75, brg), Easton (75, cpt), Dilkes (75, chp), Noobish (75, grd), Aktaion (75, hnt), Harledir (75, lrm), Aredhuilos (75, rnk), Menegilda (75, mns), Wiligard (65, wrd)
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Sep 11 2012 08:23 AM #3
Just comparing the 2 tanking sets (full 6 pieces) - Thamen (ToO) and Hytbold Shield
Armour: +185
Vitality: +224
Might: +5
Agility: -112
Max. Morale: -11
Max. Power: 59
Inc. Healing: +47
Block: -352
Parry: +487
Evade: +36
ICPR: +4.8
(hope that is all correct
no guarntees - and subject to change)
Harledir (United We Stand Kinship on Snowbourn) (retired LM)
Harlsburg (75, brg), Easton (75, cpt), Dilkes (75, chp), Noobish (75, grd), Aktaion (75, hnt), Harledir (75, lrm), Aredhuilos (75, rnk), Menegilda (75, mns), Wiligard (65, wrd)
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Sep 11 2012 09:21 AM #4
+2 heal pulses looks really nice! Im not overly thrilled about -5min NS cooldown. Its a skill a rarely find myself using. I much prefer the stacking incoming heal rating that the thamen set has. The loss of that much agility doesnt thrill me either.. I probably wont be getting it since I have not yet paid for the glorified quest pack that is RoR and have no plans to.

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Sep 11 2012 10:07 AM #5
Looks more like an upgrade to the Tireless Sentinel set which had the same 5 piece bonus, -5mins cool down on NS rather than an upgrade to ToO sets, which is what I expected.
Do your stats include the -218 Parry and -448 Evade from the loss of Agility ?Last edited by Aidlywo; Sep 11 2012 at 10:13 AM.

Getting a Gold Class Item "Soon™" - Currently running 999th ITA Instance
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Sep 11 2012 10:41 AM #6Harledir (United We Stand Kinship on Snowbourn) (retired LM)
Harlsburg (75, brg), Easton (75, cpt), Dilkes (75, chp), Noobish (75, grd), Aktaion (75, hnt), Harledir (75, lrm), Aredhuilos (75, rnk), Menegilda (75, mns), Wiligard (65, wrd)
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Sep 11 2012 11:25 AM #7
Part of me wants to use 5-Shield/1-Spear, the Spear piece being the Shoulders. That's a fair bit of tact mit to lose for extra avoidances. However, if we're gonna be tanking skraids 'til the instance cluster comes out, it might not be such a bad idea. Just brainstorming here.
Even more extreme would be 4-Shield/2-Spear (shoulders and helm), cutting out the 5-set NS cooldown and picking up extra stats. I don't figure I'll be doing that because I'd lose inc healing, though.
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Sep 11 2012 11:37 AM #8
Radically - If those are the final stats then I will stay in Thamen Set for tanking until the new Raid sets appear, and probably build an interim DPS set from a combo of the Spear and Fist sets, since I don't have one yet - that is what a WS Mini or Chump is for

Getting a Gold Class Item "Soon™" - Currently running 999th ITA Instance
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Sep 11 2012 11:49 AM #9
About the tanking set, I'm not impressed at all. While the +2 healing pulses is nice, and will help in maintaining avoidance buffs without sacrificing self heals, the 5 set bonus is kinda useless. NS is not meant to be a panic cooldown, but a skill introduced to deal with the problem wardens have in taking agro back after death. The skill is only going to be used once in a fight. I'd rather wait 5 more seconds on a trash pull, to have NS active, than waste a 5set armour bonus, just to save me some time. The + inc healing from ToO set that stacks 3 times is waaaay superior to the - NS cd...
About the spear-dps set, FINALLY a good 5 set bonus! Overall about the set, very nice stats, more finesse than the current ToO one, the 25% is now affecting all warden bleeds (or at least i think so), and the wages of fear cd will be a good boost to our dps in raid fights, where we can easy get possitional WoF's.
I doubt the ranged dps one will be worth the grinding time, at least untill assailment becomes viable dps, or a real buffing stance to our FS. At the moment the only use i find for assailment, is solo burst down mobs, and pvp ofc

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Sep 11 2012 07:25 PM #10
Have a set bonus that increases the DPS/Support buffs by 10/15s (mostly double) and I'd be all over that for Fist.

The worm population was on a steep decline in Moria with no explanation.
Orcs claim a crazy hobbit, some elf, a captain and one crazy @#$ warden were responsible but no witnesses can confirm it
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Sep 11 2012 08:43 PM #11
I doubt that the lack of good sets is what making assailment have no role in pve raids/groups. The duration of the buffs is not a problem, its the buffs themselves that are not enough to give you a support role in groups/raids. Im not asking to make wardens second captains while in assailment, but at least since the stance was meant to be ranged dps/support, to be able to have noticable buffs which will help the group's survivability/dps. At the moment the only buff which is decent, is the one conviction adds, but to maintain it we cut our dps in more than half, plus we have no time to use any other buffs.
Anyways I'll stop here since this is totally off-topic lol

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Sep 11 2012 09:17 PM #12
My sentiments exactly. There's nothing in the tanking set to make me want to swap more than one piece with the ToO set, and I'll be getting the Spear-Lord set for the moors since creeps will hopefully be powerful enough to warrant audacity. My warden will be the first to 75, but unless theres some rep jewelry tied to Hytbold and its barter tokens it looks like I'll be feeding the tokens to alts.

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Sep 11 2012 10:14 PM #13
I'm playing around with armor combinations, trying to get something superior to Thamen. Fact is, we're gonna lose Inc Heals (counting 5-set that you have to heal gambit for) and Evade no matter how we choose our Hytbold armor pieces. However, we can really trump or equal the thamen armor everywhere else if you mix in Spear pieces. Are those in areas where it counts? Do you care about having 4k finesse instead of 2k, or much higher block?
See my results here. Feel free to copy/paste stuff and even add more armor pieces (skraid pieces maybe) to make your own build and easily compare stuff in the Comparisons tab.
https://docs.google.com/spreadsheet/...E5GM2RudVl4c2cLast edited by Omen_Kaizer; Sep 11 2012 at 10:19 PM.
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Sep 14 2012 08:35 AM #14
Would love to see Thamen 5 piece bonus repackaged to -5% inc dmg per heal gambit. If it stacks 3 times it's +7.5% mits if 4 times its +10% mits. Don't think they'd have to change much code wise as the functionality is already there on many classes.
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Sep 14 2012 10:18 AM #15
Something like that would make the set crazy overpowered (bonus-wise). No bonus set should have THAT much influence to a class. It would come close to the 'gear>>>skill' which is a terrible idea. Also i dont think wardens will need any extra mits post RoR. (At least before the december and instance cluster)

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Sep 14 2012 01:47 PM #16
Silly question....but for the dps sets? The spear one gives +2bleed pulses for 3 bits and the fist one +2 to dot`s...i assume that bleeds are dot`s so if u went 3 n 3 you could get +2 to dots (light dammage n leeches) and +4 to bleeds (pulses)??

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Sep 14 2012 01:53 PM #17
No, that's +25% damage to bleeds on the Spear set. I admit I read that as +2 bleed pulses when I saw this in Beta 1; I have no idea why we both misread it. Wishful thinking? Currently, I read the 3-Fist set as only affecting Light DoTs, but of course I can't be 100% sure.
If and only if the 3-Fist bonus only affects Light DoTs, it'll be near worthless for a Recklessness build. A DPS rotation in Reck oughta be the same length as your bleeds, and if the bleeds are 32 seconds and the light DoTs are 40 seconds, you'll just inefficiently overlap the light dots in a good rotation.Last edited by Omen_Kaizer; Sep 14 2012 at 01:58 PM.
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Sep 16 2012 06:31 AM #18
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Sep 23 2012 02:04 PM #19
Looking at the fist set. id really like to see the +2 DoT pulses changed. I generally use upfront damage only in assailment. For starters it has much higher burst damage. Secondly offensive strike's dot is very weak and near useless so you only stack combo attack and boars rush bleeds and improved javelin toss. I much prefer recklessness for bleed/DoT damage than assailment. I think a -10% attack speed would be much better than the DoT pulses on the fist set







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