Can we get Camouflage animation shortened/zapped completely?
So I decided to start this thread in response to this quote below in the Stealth? thread:
Originally Posted by Kajil
What we need is a camo skill WITHOUT a 3-4 second animation that roots us in place and can easily get us killed. Just like 50% of the other issues with hunter, self-rooting with animations when every other class has the ability to move no matter what. Camo would be great just as it is if we could actually move in and out of it without standing there like an idiot when we get shot from 40m by a BA.
I completely agree with this. If anyone happens to attack you while you're still in the camo animation, you are instantly popped out, but the animation still plays on, making it look like you're STILL trying to be all sneaky while you're getting sliced up with a sword. Not only does it make it look pathetic, it kinda IS pathetic.
This would also increase our offensive capabilities, because I can't tell how many times I have camo'ed right before a warg sprints past with 300 morale or something ridiculously low, and all I can do is sit there spamming the pen shot button in hopes that my animation will end before line of sight does.
So. Here's me asking, can we get rid of camouflage animation? Let's be honest, not many people like it. I doubt a quick zap of the animation will sprout up any hard feelings from the forums.
Yes, please remove the animation induction. As pathetic as it is, it always holds a nuisance when you want quickly hide from an enemy assault so you can execute an immediate counter-attack.
Exactly, using camouflage when creeps are in sight is as good as being hit with a 3-4 second stun because you're not going to be moving or attacking during that stupid animation regardless of how much poo they start flinging at you.
It's almost as bad as being knocked off your horse, have to burn all your focus up to get buffs going and then waste IC cooldown just to get into the fight while you're being pulled apart by melees or wargs.