When i started i learned that the only way to go was thru crafting. so i created enough characters to cover all the crafts. but i only play 3 of them while the others were leveled high enough to complete the crafting trade, i thought. I have a 60+ hunter, 60+ guardian and a 60+ warden. the tailor, metalsmith are two characters that haven't made it past lvl 38. now that i am looking past lvl 58 armour for the 3, i am finding that in able to craft both heavy armour and medium armour you need to be kindred with the higher level zones. all are kindred with their prospective guilds, but is it true i won't be able to craft their armour past lvl 58? or are their some recipes available that you can make without having to go on a 12 person raid, i have only soloed. thanks for any info
It really depends on your play style and the particular craft. My woodworker is level 48 but he could be level 20 for how much crafting he does for me. Same is true of my metalsmith and tailor. Now my tinker and scholar on the other hand make stuff for me on a constant basis and quite a bit of it they needed rep to get the recipes. The funny part about my tinker is that it is the cooking recipes more than his jeweler. I go through tons of consumables so those end up being important to me.
However, if you are a soloer and dont have access to the various armors and jewelery that grouping can get you then the professions that produce those for you become very important.
Ok, before I say more I will preface this by stating, yes, there ARE 'reputation' recipes that naturally require a given character to be a certain level and rep status in a given area. Example: my level 31 Warden can't make some of the best level 75 food because he has no way to get the reputation recipes from Dunland. Understandably frustrating.
However, if you can get your guild rep maxed, you have a whole flood of opportunities available to craft some great gear. While no, you wouldn't expect a level 25 character to go recipe looting in Eorlsmead, there are options for getting those recipes too. If one of my high level characters acquires a recipe I know I can use on another, lower level one, I'll vault it for him/her. And I have resorted to that temple of desperation, the Auction House, on more than one occasion.
Lastly, if you're poor (as many who are just starting out tend to be) and/or have no higher level characters to do your gathering and looting, try joining a kinship that is notable for helping with crafting stuff. [Not a kin advertisement....] My kinship doesn't ONLY help with crafting but it's one of the things on which we pride ourselves, especially when it comes to helping new players. The idea is that if we help a newbie, that spirit of cooperation will be passed on to the next newbie generation.
So I guess what I'm saying is, leveling and getting your reputation set has its definite advantages. But a beginning level character with a guild mastery is still invaluable (just ask my awesome Weaponsmith, who is a low level). Don't despair!
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