if the burgs are the opposite freep class of creeps, we need something for sake justice. Always they can track while iam stealth and find me anyway and knock out. Now when ever i see You feel as though you are being followed... sign at general i breake steath and take horse and run if i can. this track thing really sucks. i dont wanna lose my inside power for playing burglar that flourish my dreams about burgs. i dont think there is justice when being tracked in stealth
First, burgs and wargs are not mirror classes, we share stealth but that's it (creeps have 6 classes, freeps have 9. And the skills vary a lot between similar role classes). Try to make a warg and look at the skills you have there. It's similar to the skill selection of a lvl 14 burg or such (I have a r9 warg and a lvl 75 burg).
The warg track is out of combat, needs to be traited and limited range with a cd of 1 minute. In comparison hunters when traited can track at near double range with a cd of 30 seconds.
You can evade a track by positioning in a way so you can get away, re-stealth and re-enter the fight as restealthing only takes 10 seconds at most.
Try to play a warg for a while though. You'll notice wargs have MANY weaknesses and can easily be beaten by a burglar if he's well-geared and knows how to fight a warg.
Apart from that, warg tracking is r3 for hobbit tracking and r9 for normal tracking abilities. It can be bought in the store, but it's still not easy to get.
Edit: Had forgotten, if you truly want to be able to track then you can buy as many trackers as you want on the store. I think they might even be 30second cds (not entirely sure as I've never bought any, but been tracked by a couple of burgs on occation)
Last edited by Dawnsinger; Jul 18 2012 at 07:34 PM.
Duskdancer, warg: If found please return to Gwairin, lvl 65 hunter in Evernight
Dawnsinger, warg: Currently working as police dog in Moors with the Angmar Inquisition
Any disagreements/opinions about the tracking mechanics present in the game now will be resolved and/or redirected once they add the Avoid Tracking skill to the lotro store for burgs...
"THE EDGE, there is no honest way to explain it because the only people who really know where it is are the ones who have gone over"
— Hunter S. Thompson
i just opened a warg and bought some skills. track% kill what ever now. and the guys on creeps side some kindda friendly:P we make lots of warg packs. anyway ty for posts
i just opened a warg and bought some skills. track% kill what ever now. and the guys on creeps side some kindda friendly:P we make lots of warg packs. anyway ty for posts
I know what you mean, but as stated, the skills don't mirror perfectly. I'd take a Touch and Go and Knives Out, on Warg plus Safe Fall, and a skill reset button, the ability to always crit (dev crit with an armour set), and at least twice the DPS too if we're looking for parity. ;-)
Tracking is just one of the badly implemented moors mechanics. And it's one made vastly worse by selling R9 (then 11?) skills in the Turbine store. Used to be only a handful that could track in stealth against a stealthed target. Yes, wargs group, but that doesn't mean that burglars can't as well, both with other burgs and other classes (hunters for example) to counter a warg pack. Another gang is, in fact, the clearly obvious way to counter a gang of anything, is it not? At least on Nimrodel Minstrel+RK packs have been wreaking at least as much havoc.
Tommac-Mini, Shurmann-Cap, Theodolan-Guard, Thromdir-Hnt - Dancing in the Dark
the ability to always crit (dev crit with an armour set), and at least twice the DPS too if we're looking for parity. ;-)
I think wargs shouldn't complain about that - I never fought a warg in shadow with a lower inc.-crit chance for Sudden Maul, Blood Maul and (? I forget the name everytime, but the thirg sneak-skill) with under 50%, mostly over 2/3 Critchance...