Im pretty sure it's about time to upgrade the racials on men,dwarves,elves,hobbits.
They have all been the same since shadows of angmar
Strength of morale is like using a morale pot now a days with an insanely high power cost at max level which I also may add you must be rooted in place for this animation that takes way too long.
So far all my toons are men but I'm pretty sure the other races can use a tune up with this upcoming expansion as well.
The only racials I ever use are the Dwarf ones, which are actually useful on any class (being tougher, and giving yourself more vitality are always good). The elf one is very situational, and all but useless if you're not geared up for melee. Hobbits have fun skills - but their use in battle is pretty rare unless they're a ministrel and need to drop aggro.
Racial stealth is too easily penetrated, and on too long a cooldown to be any use unless you gear for it, but in which case you're probably already a burglar and it's redundant.
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Racial stealth is too easily penetrated, and on too long a cooldown to be any use unless you gear for it, but in which case you're probably already a burglar and it's redundant.
On can always carry some +stealth level swap gear around
As selveral previous suggestions have requested racials do need to be adjusted and to be honest some need to be moved from having to be equipped to being a passive skill like the racial recalls to x town.
All the other's suck? *Most. I've used Dwarf-Endurance countless times (+[your level] vitality)
Its counterpart is Endurance of Stone, not Dwarf-Endurance. Dwarf-Endurance is the counterpart to the elvish Power of the Eldar.
(P.S. indeed both Dwarf-Endurance and Endurance of Stone are very good)
In the sea without lees standeth the Bird of Hermes. When all his feathers be from him gone, He standeth still here as a stone.
Here is now both white and red, And all so the stone to quicken the dead
The Bird of Hermes is my name, Eating my wings to make me tame.
Poor Endurance of Stone got nerfed a while back, without even the courtesy of a patch note.
It went from +75% mitigation vs. Common, Shadow, and Fire (which basically means you're invulnerable to those three types of damage for 10s - always fun to pop it while being focus fired by a spider-less creep raid, and was useful against Ivar and Durin's Bane) to giving -50% damage from all sources.
I far preferred the former.
"Sam thinks it a queer place, but I think he likes it, too." - Frodo
"If you're in advertising or marketing, kill yourself." - Bill Hicks
We have seen them improve virtues, so why can't they do it for racials?
/signed although unlikely.
Its a harder proposition...you can change your virtues, you cant change your race. So Turbine would be much harder pressed to make sure the races stay "balanced" and there's no clear "best race" for any given class. Too many people would complain if, suddenly, Dwarves were markedly better than any other race for Guardians.
I think, honestly, Turbine would rather that race become a purely cosmetic choice, and stick to customization through virtues/traits/gear, which is why they're allowing racials to drift towards pointlessness...
What I meant to say was that all the other Elvish racials suck. Nothing has ever given me as much usefullness as Eldar's Grace
Ah ok. I've never played an elf, so I don't really know the racials. Eldar's Grace looks very good. The dwarf ones are also all terrible except for Dwarf Endurance and Endurance of Stone.
Ah ok. I've never played an elf, so I don't really know the racials. Eldar's Grace looks very good. The dwarf ones are also all terrible except for Dwarf Endurance and Endurance of Stone.
Unfortunately it's not very useful. You get +75% Parry for 10 seconds. Most of the stuff that will kill you in a boss fight cannot be parried anyway. And if you try using it for getting away from a fight, walking backwards is pretty slow.
In the sea without lees standeth the Bird of Hermes. When all his feathers be from him gone, He standeth still here as a stone.
Here is now both white and red, And all so the stone to quicken the dead
The Bird of Hermes is my name, Eating my wings to make me tame.
I *wouldn't* like to see them changed. I agree they're not balanced between the races, with certain ones being far superior to others, but it's too late to fix it now. Traits can't be removed, think of the outrage as players found their sole reason for picking a race was gutted. The only way to avoid that would be to keep the racial traits the same but increase the utility of the unpopular ones, which would still lead to outrage from players who'd picked other races because the boosted one wasn't originally a good choice. It's a lose-lose situation.
Just look at what happens whenever class skills are changed slightly. Even then, there's dozens of skills so a small change to one doesn't have a major impact on how the class plays. With races there's only 2-3 useful traits each, so even a small change has a huge effect. The only way to avoid this would be to let existing characters change their race once, which would be a very bad idea. How would you handle racial deeds?
Problem is with racials is that they need to reexamine what they are. elf racial for bow gee how great an useful that is on my LM( scarcasm off) oh yea power of the eldar(elf) wow a whopping 2 percent power for party members for 10 minutes with a 1 hour cood down- 2 percent at 75 is so little that you probably wouldnt even see it get applied because of a properly geared players power pool. eldars grace its a nice 75% chance for parrying for 10 seconds with a 1 hour cool down 10 seconds is nothing in a battle. and again because of properly geard player probably wont even notice it got used. they need to be re-thought some perhaps scaled or perhaps upgraded versions learnable/earnable/questable. Oh yea return to Rivendell needs to be slotted to be usable. it should be a passive skill not a slotted one. sylvian shadows it so hasnt scaled much, Im thinking that there are Pvmp upgrades that might upgrade the stealth level of the skill but i so havent seen anything have stealth level upgrades that a non-burg can get or wear since about level 40 or so.
Last edited by Vandellia; Jul 11 2012 at 11:37 AM.
I agree I do feel like the races are slightly unbalanced. here were my thoughts
Elves: make the sword and bow damage one trait the other races all get their damage bonus as one trait and sometimes i do like to switch between 1h and 2h swords so the excuse of it just being 1h vs 2h isn't good enough to me. and give them a seperate trait. I was thinking maybe a panic power restore, that would be epic.
also decrease cooldown of sylvan shadows or make it a long cooldown but can be used in combat. right now it has never been useful to me at all. having it used in combat could make it a good panic button, it would be similar to burgs hide in plain sight but longer cooldown and not as powerful.
Men: I think men are fine except make upper cut more useful. perhaps a chance of stun instead of daze.
Hobbits: Hobbits are decent except one thing that bugs me. the fellowship hope bonus is useless with everyone either having a horn of Dwarrowdelf or an Edhelharn token. The thing that could make this awesome would be have it stack with the tokens or horn. that way the hobbit can give everyone in the group a bonus that can go higher in 5 so in an instance when people have more than 5 dread, it can cancel more of it out.
Dwarves: I have not played dwarf so I dont know much about their traits.