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  1. #1
    Senior Member Online status: RunKeep3r is offline Reputation: RunKeep3r has disabled reputation
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    Math fail? or misread?

    I Used improved riddle on a creep and the time of stun i saw was 11.3 seconds total. Not remaining the total.... rank 7 audacity should not even be that low... if i find a good reason ill edit this post but im just confused about the low timer

  2. #2
    Member Online status: Wilrain is offline Reputation: Wilrain the Wary Wilrain the Wary
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    If my memory serves me right, CC skills initially had a shorter durations in PvMP even before audacity was introduced. But I may not be remembering that right

  3. #3
    Senior Member Online status: MrJaZn is offline Reputation: MrJaZn the Wary MrJaZn the Wary MrJaZn the Wary
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    Diminishing returns

    According to a burglar friend of mine since I couldn't remember exactly... If you get cc'd within 45 seconds, the 2nd cc is 1/2 duration. You can be cc'd so many times within 45 seconds that you are fully immune from CC without a brand/SI/pot.

  4. #4
    Senior Member Online status: colefire2 is offline Reputation: colefire2 the Neutral
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    Always thought mezzes/roots in the moors were 1/2 of their duration while audacity took away from that. So that creep that you mezzed had r1 audacity and thats 11.3 seconds

  5. #5
    Grand Member Online status: Mystarr is offline Reputation: Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads Mystarr the Watcher of Roads
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    In addition to the effect from audacity, the effects of CC in PvMP are modified from normal as described below.

    This means that the duration of your mez (a daze) was automatically reduced by 50%. (Assuming the target had not been hit with any other CC for 45s.) Then whatever rank of audacity the target had kicks in and lowers the duration even more. Your improved riddle has a normal duration of 30s (untraited) so that drops to 15s right off the bat. Then if the target had 7 audacity you would lose another 50% x 15s = 7.5s. That would put your improved riddle at 7.5s. Id say your target didnt even have 7 audacity....
    ---------------------------------------

    Changes to CC Diminishing Returns
    All crowd control effects (fears, roots, stuns, and dazes) are now on the same application counter. This means that for purposes of diminishing returns in PvMP (and in PvMP ONLY), each application of any crowd control effect is counted against the duration of the type of crowd control.
    Update Vol III Bk1: CJ's are now affected by dimishing returns on their own separate counter.
    For reference, the duration tables of each crowd control effect vs. application counter are below:
    Roots/Dazes
    • First Application = 50% of the root/daze duration
    • Second Application = 25% of the root/daze duration
    • Third - Ninth Application = 5% of the root/daze duration
    • After the Tenth Application, the root/daze will no longer affect the target
    Stuns
    • First Application = 100% of the stun's duration
    • Second Application = 50% of the stun's duration
    • Third Application = 25% of the stun's duration
    • Fourth - Ninth Application = 1 second stun duration
    • After the Tenth Application, the stun will no longer affect the target.
    Fears (please note that this applies only to crowd control fears - this does not apply to debuffs with resistance type: fear)
    • First Application = 100% of the fear's duration
    • Second Application = 50% of the fear's duration
    • Third Application = 25% of the fear's duration
    • Fourth - Ninth Application = 1 second fear duration
    • After the Tenth Application, the fear will no longer affect the target
    Conjunctions
    • First Application = 100% of the conjunction stun's duration
    • Second Application = 75% of the conjunction stun's duration
    • Third Application = 50% of the conjunction stun's duration
    • Fourth Application = 25% of the conjunction stun's duration
    • Fifth - Ninth Application = 1 second conjunction stun duration
    • After the Tenth Application, the conjunction stun will no longer affect the target
    For an example with this application counter change:
    You are hit with a daze effect in PvMP. It is counted as the first application of a CC effect, and the daze effect duration is 50%. After it wears off, you are then hit with a stun. It is counted as the second application of a CC effect, and the stun effect duration is 50%. After it wears off, you are hit with a root. It is counted as the third application of a CC effect, and the root effect duration is 5%. After it wears off, you are hit with a fear. It is counted as the fourth application of a CC effect, and the fear effect duration is 1 second.
    Please note that the diminishing returns application counter is not permanent - if you are not hit with any crowd control effects for 45 seconds, the application counter will reset.

    (Source http://dailystats.theblackappendage....ishing-returns )
    Last edited by Mystarr; Jul 07 2012 at 03:36 PM.

    Gormadan - Minstrel lvl 85 (Rank 4)
    Celebdan - Weaver (Rank 11)

  6. #6
    Senior Member Online status: RunKeep3r is offline Reputation: RunKeep3r has disabled reputation
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    Thanks all it turns out it was misread on my part! and thanks for the knowlandge on stuns person ^

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