1. To make Turbine money through store purchases.
2. To allow players the oppurtunity to experience the thrill of mowing down hordes of monsters like Aaragorn, Legolas, and Gimli.
3. To allow players the thrill of BEING mowed down by Aargorn, Legolas, and Gimli.
Yet the peoples need for a quick fix and the store is definately growing. .... turbine should realize the amount of money that is spent on pvp and give us a dang new map.
alzie rank 14 mini
"less talky, more killy"
"kill fast , run faster!"
The Apocalypse Kinship
I could care less for a new map, I think the ettenmoors still has the potential to be an amazing battle ground. Doubtful it ever will be, but still. And besides a new map would have so many damn bugs and glitches it wouldn't be worth the effort. Just revamp the current one, add different keep sieging/taking mechanics, add some class balances, more effective creep healing, minor boost in dps and mitigations and all would be significantly better than it is now.
I could care less for a new map, I think the ettenmoors still has the potential to be an amazing battle ground. Doubtful it ever will be, but still. And besides a new map would have so many damn bugs and glitches it wouldn't be worth the effort. Just revamp the current one, add different keep sieging/taking mechanics, add some class balances, more effective creep healing, minor boost in dps and mitigations and all would be significantly better than it is now.
You forgot to say "Minor boost to creep dps". Now freeps are going to hit even harder next update.
As far as turbine is concerned; creeps just need more morale and the turbine store...no mitigations...no dps boost...no support skills...not more than 0 healing skills without a cooldown...no CJs that benefit the creep...VERY little AoE damage...
I could care less for a new map, I think the ettenmoors still has the potential to be an amazing battle ground. Doubtful it ever will be, but still. And besides a new map would have so many damn bugs and glitches it wouldn't be worth the effort. Just revamp the current one, add different keep sieging/taking mechanics, add some class balances, more effective creep healing, minor boost in dps and mitigations and all would be significantly better than it is now.
You forgot to say "Minor boost to creep dps". Now freeps are going to hit even harder next update.
All of those were referring to creep needed upgrades, the dps, mits, and balance. It's evident enough freeps will already have a dps increase with the xpac.
How much mitigation do you want? My spider, which is a light armor class, has 44% tactical mitigation, 54% when I have born of shadow tiered up to max. That's right, that is more than the maximum mitigation capacity for both light and medium armor classes.
Hint hint... Drop a few of those morale traits and tack on some mitigation traits... it works much better.
Tact mit, which works against what, 50% of moors classes? No matter how a spider traits, it's going to die in under 2s in RvR when focussed, and will still explode to hunters and rk's.
How easy do you want it?
Top three reasons to PvP:
1. Make other side rage and QQ
2. Have fun with friends while playing the underpowered side (creepside duh)
3. Engage in deadly forum PvP after in game PvP due to noobs crying you killed them
The Show Must Go On...
Interested in actively pvping in GW2? We're looking for another 50 or so people, message me if interested.
we all know at this point in time lotro itself only exists to make Turbine money everything else takes a seat in the back, at one point, in the past it was something more but now its how can we implement this to make more money.