Have been upgrading much of my jewelry to high might and vitality pieces and in some small cases have some agility on some, but I have noticed that I seem to be running low on power more often. I am wondering if anyone else is noticing this and taking steps to combat that issue. It isn't really bad, but whereas it would only run low once in a blue moon...that blue moon is coming around more often. Is anyone using a piece with high vitality and fate or looking for high icpr or find themsves using a victory banner, herald with song brother or something like that? If I am the only one, what might you suggest looking to compromise first? I haven't changed legacies to increase the power cost or anything. It seems just to be the jewelry I have switched.
DPS traited power can be an issue. Not much you can do really.
If HoH traited then you shouldn't be having any issues. Just trait NfW, don't spam skills unnecessarily (WoC spam is a big offender). -Melee skills power cost legacy on your weapon can help also if you're still having problems.
DPS traited power can be an issue. Not much you can do really.
If HoH traited then you shouldn't be having any issues. Just trait NfW, don't spam skills unnecessarily (WoC spam is a big offender). -Melee skills power cost legacy on your weapon can help also if you're still having problems.
Dreagon, no offense but as a HoH captain slotting Now for Wrath is not all you need to solve power issues.
And Words of Courage spam is a nessessity sometimes. It can't be avoided.
The only way you are going to solve power-issues related to HoH is by using Song Brother frequently or stacking high ICPR. When you are healing you don't have the luxury of just going... "oh, my tank is dying and my power is low - so think I'll conserve using WoC to save on power". It just doens't work that way.
I do agree with you about the -Melee skills cost legacy though. That's a good one. For any Captain.
Have been upgrading much of my jewelry to high might and vitality pieces and in some small cases have some agility on some, but I have noticed that I seem to be running low on power more often. I am wondering if anyone else is noticing this and taking steps to combat that issue. It isn't really bad, but whereas it would only run low once in a blue moon...that blue moon is coming around more often. Is anyone using a piece with high vitality and fate or looking for high icpr or find themsves using a victory banner, herald with song brother or something like that? If I am the only one, what might you suggest looking to compromise first? I haven't changed legacies to increase the power cost or anything. It seems just to be the jewelry I have switched.
Yeah I was in the same situation as you were, so it's not just you. Though it was mostly me giving up my old level 65 true relics for the new Great River ones that caused it for me. It wasn't a swap in my jewelry.
I solved my problems similiar to you it sounds like. I "compromised" and used Victory Banner and found me some good vitality/fate pieces. It has largely fixed my problems - though I still occasionally find the need to use power potions. But that's mostly when I'm running raids with first-timers - so the fights tend to drag on more than they normally should.
What VIT/fate stuff did you pick up for yourself? I havent focused on those. I have a hunter main so I have looked for agility/VIT stuff and on my captain haven't noticed anything up the might and vitality pieces. Skirmish pieces? LLG, Stangard, Great River or Theodred's Riders crafted? Scroll drops in Orthanc instances or Orthanc teal drops?
What VIT/fate stuff did you pick up for yourself? I havent focused on those. I have a hunter main so I have looked for agility/VIT stuff and on my captain haven't noticed anything up the might and vitality pieces. Skirmish pieces? LLG, Stangard, Great River or Theodred's Riders crafted? Scroll drops in Orthanc instances or Orthanc teal drops?
Thanks for the advice all.
Theodrid's Rider's faction has the Bracelet of Oaths Spoken. That gives 92 vitality, 92 Fate, and some crit raiting. The crafted Fated Ring of Theodrid gives 58 vitality, 58 fate - along with some finesse, power, and tact mastery I think. There is a single use recepi that drops in Foundry tier2 I believe called Brilliant Jeweled Stud of the Stoic that gives 32 vitality, 63 fate - and a ton of power and tact mastery. There is also a few cloaks, like the Hethuchol or some weird name like that which gives over 60 Fate and Vitality, along with some power and morale.
I'm sure there is quite a bit more but those are the ones that come straight to mind.
I found that having NfW is more than enough in HoH. The RC every 15 seconds keeps my power full indefinitely (while in blade or song brother).On single target fights I used to have a little more trouble with power but now that I've got my melee crit to 25% I seem to have no problem getting enough crits to keep RC coming pretty regularly even on single targets. In LtC power is even less of an issue because of the ungated SL giving a Battle readied state on hit. I'm getting upwards of 6 to 7 PA's every minute giving plenty of RC opportunities.
The only time I seem to have power issues is when I have shield brother up, but that's not very often. I usually put up SoW then pop back to blade or song brother.
The level 65cap True relis are some of the best in the game, as ironic as that sounds. Most of the tier 8 relcs are outright inferior to them.
Which ones do you have slotted? I have the Calenard setting, great river crit and morale one, true rune of the two trees, and the might + mastery ones on both weapon and emblem.
I found that having NfW is more than enough in HoH. The RC every 15 seconds keeps my power full indefinitely (while in blade or song brother).On single target fights I used to have a little more trouble with power but now that I've got my melee crit to 25% I seem to have no problem getting enough crits to keep RC coming pretty regularly even on single targets. In LtC power is even less of an issue because of the ungated SL giving a Battle readied state on hit. I'm getting upwards of 6 to 7 PA's every minute giving plenty of RC opportunities.
The only time I seem to have power issues is when I have shield brother up, but that's not very often. I usually put up SoW then pop back to blade or song brother.
I can tell by reading your post that it's probably not Now for Wrath that is mostly responsible for solving your power issues. It's the fact you (according to your own words) rarely run in Shield Brother and run in Song Brother instead.
It's like I said in my earlier post - there are two ways to avoid running out of power as a HoH Captain. 1. Use Song Brother frequently or 2. stack high ICPR. It seems you chose option number 1. Which is viable - but just know your healing output is going to take a significant hit and HoH Captains who run primarily with Shield Brother up with higher ICPR are going to be able to keep their tanks alive through more damage than you will.
I guess it all depends on where your priorities are - and how much of your healing you're willing to give up for easy power regen.
That is unless you are one of those HoH Captains who feel traiting in the HoH line means you shouldn't care about doing dps and as a result rarely use your melee skills for damage. If that's the case you could probably skimp on some ICPR since you won't be burning as much power on melee attacks.
Which ones do you have slotted? I have the Calenard setting, great river crit and morale one, true rune of the two trees, and the might + mastery ones on both weapon and emblem.
Non-tank LIs:
Might legacies
True Setting of the Ages
Garnet Gem of Deep Mysteries or Garnet Gem of the Quick Hand (don't remember which one, not able to log in atm)
True Rune of the Two Trees
Might + Crit Crafted
Tank LIs:
BPE Legacies (don't recall which)
True Setting of Continuance
Great River Gem of Hope
True Rune of the Two Trees
Might + Crit Crafted (I think)
"It's like I said in my earlier post - there are two ways to avoid running out of power as a HoH Captain. 1. Use Song Brother frequently or 2. stack high ICPR. It seems you chose option number 1. Which is viable - but just know your healing output is going to take a significant hit and HoH Captains who run primarily with Shield Brother up with higher ICPR are going to be able to keep their tanks alive through more damage than you will."
I don't use song brother often, my m.o. Is to use shield bro, use SoW then switch to blade bro for the next 1:55. Power is almost never an issue. If it is I'll use song bro for a couple inspires if need be I guess I lose a little healing from the shield bro inspires but that's not noticeable and I can spam WoC if I need to without power issues, the blade bro inspire power hot provides a lot of extra power that means more heals where I need them rather that a little more group wide hots from sb inspire.
Honestly, I rarely need to use the song bro inspire for power I'm in blade 90% of the time except when I'm putting up my SoW. I never have power issues and have solo healed a lot of 6 mans this way. In raids, or even the 6 mans if the fellowship or I need some power that's when I mix in song. I think being able to adapt to the groups needs is what the Cpt is all about so providing improved healing, dps and power and being able to adapt to the battle by switching brothers midfight is the mark of a good Cpt.
I don't use song brother often, my m.o. Is to use shield bro, use SoW then switch to blade bro for the next 1:55. Power is almost never an issue. If it is I'll use song bro for a couple inspires if need be I guess I lose a little healing from the shield bro inspires but that's not noticeable and I can spam WoC if I need to without power issues, the blade bro inspire power hot provides a lot of extra power that means more heals where I need them rather that a little more group wide hots from sb inspire.
Honestly, I rarely need to use the song bro inspire for power I'm in blade 90% of the time except when I'm putting up my SoW. I never have power issues and have solo healed a lot of 6 mans this way. In raids, or even the 6 mans if the fellowship or I need some power that's when I mix in song. I think being able to adapt to the groups needs is what the Cpt is all about so providing improved healing, dps and power and being able to adapt to the battle by switching brothers midfight is the mark of a good Cpt.
Timmy, you are confusing me. This is what you said in your last post to me:
"The only time I seem to have power issues is when I have shield brother up, but that's not very often. I usually put up SoW then pop back to blade or song brother"
So you basically just told me yourself that you have power problems when you aren't using Song Brother - because neither Shield Brother or Blade Brother is going to give you a lot more power as HoH Captain - which was the context of this debate. So I'm having trouble understand what you are saying here.
So I'm going to stand by what I said here. As a HoH Captain unless you use Song Brother frequently to restore your power - you are going to need high ICPR - unless you neglect your melee skills in a big way to conserve on power.
I do agree with you that switching brother skills can improve Captain performance. But I find your preference as running as a HoH Captain while being in blade brother 90% of the time unusual, and not something I personally would want to do, especially when running instances.
My priority as a Hands of Healing Captain is being able to keep my tank alive - and I feel Shield Brother accomplishes this better than the other brother skills. So I would rather build my character to compliment using Shield Brother as often as possible - so a higher ICPR would be nessassary since even you admit you struggle with power while using Shield Brother.
He's doing a borderline exploit thing where he targets someone other than the tank, pops Shield Bro: SoW (so the tank gets FB SoW on it), then goes to Blade Bro.
He's doing a borderline exploit thing where he targets someone other than the tank, pops Shield Bro: SoW (so the tank gets FB SoW on it), then goes to Blade Bro.
Oh...
thanks for clearing that up cause I was pretty confused ^^
He's doing a borderline exploit thing where he targets someone other than the tank, pops Shield Bro: SoW (so the tank gets FB SoW on it), then goes to Blade Bro.
that's what I thought but it's +4% vs +20%... too bad they didn't fully eliminate brother swapping, I hate it
as for the topic, I'm having issues mostly in LoM (it sucks that LoM somewhat forces you to go NfW and the other blue with -healing cost to avoid power issues somewhat, LoM w/o 2 HoH traits = 0 power quite fast, also for the 2 blue bonus), LtC is OK most of the time, HoH too unless I run with ShB out and spam healing (Inspire, WoC)
but I rarely run HoH nowadays LtC is fun and quite nice utility most of the time for me now
Another thing with LoM is that LtC drops power cost by 10% on melee, HoH by 10% on healing but LoM doesn't and it uses both melee and healing skills for building threat... design flaw IMHO (and I stack ICPR to some extend not hurting other stats, not to mention both power cost legacies)
the power cost should be dropped a bit or give LoM some power restore skill, eg. LoM capstone changes Fighting Withdraw to quite big power restore (we don't really need the threat drop in LoM anyway...)
I'd welcome power cost drop too, 10% is to high, maybe 5% or at least 3%, overal not trait/legacy related
Else it works well with at least +1k icpr also, below 1k atleast i feel differences in medium and longer fights.
Also good with high crit and traited power return from Rc.
Last edited by CaptainSweden; Jun 28 2012 at 04:44 AM.
Reason: bored at work
-¤-¤-¤- Errare humanum est, ignoscere divinum est -¤-¤-¤-
Else it works well with at least +1k icpr also, below 1k atleast i feel differences in medium and longer fights.
Also good with high crit and traited power return from Rc.
Like I said earlier Sweden, that's not an effective solution. Unless you personally know a loremaster who is willing to accomany you everywhere you go - it's a risky way to solve the problem - and overly-reliant on others.
It's a much safer route for the Captain to become power-independent.
Like I said earlier Sweden, that's not an effective solution. Unless you personally know a loremaster who is willing to accomany you everywhere you go - it's a risky way to solve the problem - and overly-reliant on others.
It's a much safer route for the Captain to become power-independent.
Thats why i wants the Loremaster-herald
The heralds i have today can't dps so let them bring powwwwaaaaaa
-¤-¤-¤- Errare humanum est, ignoscere divinum est -¤-¤-¤-
Thats why i wants the Loremaster-herald
The heralds i have today can't dps so let them bring powwwwaaaaaa
Don't we already have something similiar to this though? Our victory herald does give a pretty handy ICPR buff. Over 450 if you trait for it I believe - which is pretty good. Least I think so.
I'd be up for a different kind of herald regardless of what it is.
Originally Posted by Jeremi
Don't we already have something similiar to this though? Our victory herald does give a pretty handy ICPR buff. Over 450 if you trait for it I believe - which is pretty good. Least I think so.
Really? That's all I thought they could do... was restore power so ty for enlightening me (that was sarcasm in case you did not realize)
I was responding to Sweden's post Almagnus, which was asking for our heralds to bring more "poowwwwwaaaa" or something to that effect ^^ It was him that singled out power restore - not me. I was simply pointing out we already have a herald who gives us power. I never said the only thing loremasters could do was "power restoring". So it was an unnessessary point.