I was just thinking to make FS more desirable they can give it -5s cd off seeking blade/hit or may be True Heroics. This might make it worth traiting. Thoughts?
I find the cooldown to not be a problem personally. When I use DW, I mostly use Remorseless-clobber, and whenever I want to use ferocious, it's usually off cd (I use the legacy). With 2H, I never use ferocious... the Brutal-clobber rotation is a pretty solid rotation.
I'd like the Stances to have a similar effect on Foerocious Strikes as they do on Raging Blade. Something like:
Increased Critical Chance with Fervor
Increased Threat with Glory
Ardor... well, if we are to use Ferocious Strikes in Ardor for some reason, it could make the *next* AoE attack cost no fervor.
But in my honest opinion, when it comes to Legendary Traits, I'd like to see Fight On! revamped.
Peaceguy
"With that, I ran back to Hobbiton, Land of the Noobs" - TSK
But in my honest opinion, when it comes to Legendary Traits, I'd like to see Fight On! revamped.
For fight on we could keep everything as it is except change it's penalty to the old -30% inc heal for the duration of fight on. Having a combat persistent penalty is too harsh imo.
I still trait it, the inability to block, parry or have it miss is nice, but it just doesn't crit enough. Brutal costs less and crits more with the same number of attacks. However, I do agree something should be done to make it more worthy of a legendary slot.
I still trait it, the inability to block, parry or have it miss is nice, but it just doesn't crit enough. Brutal costs less and crits more with the same number of attacks. However, I do agree something should be done to make it more worthy of a legendary slot.
When tanking against a solo target its, I haven't parsed the exact level, one of if not the best +Aggro skills. It makes it situational but against boss mobs when you are going ST and need to keep Aggro Ferocious +Call of the Wild usually means i never have to use Rising Ire, so all of my pips go to damage dealing skills. Its not perfect, and I'd like to see it get a better crit multiplier but situationally its worth the slot.
"We can deny our heritage and our history, but we cannot escape responsibility for the result...but we cannot defend freedom abroad by deserting it at home. " - E R Murrow
Ferocious consistently hits harder than Remorseless for me when dual wielding. I use it whenever it's off CD and I get the five pips to use it (happens all the time with Blood Lust and when I've got CB up). It's also nice when you're trying to put out some spike damage to hit CB -> Limlight Clicky -> Imp. Seeking Blades -> Remorseless -> Battle Frenzy -> Ferocious -> Fervour Pot -> Remorseless, etc. I don't think the -CD legacy is worth it as it doesn't reduce it enough to make it the staple strike for DW, but I almost always have the skill slotted.
Ferocious consistently hits harder than Remorseless for me when dual wielding. I use it whenever it's off CD and I get the five pips to use it (happens all the time with Blood Lust and when I've got CB up). It's also nice when you're trying to put out some spike damage to hit CB -> Limlight Clicky -> Imp. Seeking Blades -> Remorseless -> Battle Frenzy -> Ferocious -> Fervour Pot -> Remorseless, etc. I don't think the -CD legacy is worth it as it doesn't reduce it enough to make it the staple strike for DW, but I almost always have the skill slotted.
If you are going to use a Fervour Pot, you should switch it with BF in your rotation so you can get the Dev Mag on an extra RS.
On average for myself, my RS will hit higher than Ferocious. If I need more guaranteed damage to finish something off, I will go with Ferocious since RS can throw in some stinkers sometimes. However, I did hit a warg with RS in the Warg Pens last night for a touch over 900 using my slapper fish.
Hmm? The idea is that I have the dev mag buff up while I'm just spamming Remorseless at the end of that chain (i.e. with Ferocious on CD).
My Remorseless crits for like 3.5 - 4k and devs for 5.5 - 6k or thereabouts (unless there's a crazy buff/debuff situation going on...hit a 16k+ mainhand DW remorseless on the Pony boss a while back, lol). Ferocious crits/devs for like 2.2 - 2.4k per hit, so often equals or outdoes my biggest remorseless hits, but more importantly it definitely hits harder if you don't crit at all. Remorseless is what, 700-1100 or so? While Ferocious is like 600-700 per hit. Granted I'm not factoring the offhand Remorsless into this, but that's a pretty weak hit with a really low crit/dev multiplier, so it's usually like 400-500 tops I think.