My only concern... and it is typical of this (and most MMO's):
It will be a grind, and I don't like that, but I accept it BUT by the time I've acquired the skill it's usefulness will have passed.
I can only use this mount in Rohan, by the time I get it and I hit 85 will I want to just ride around and kill landscape mobs for no reason other than rep?
Typical of this game is this: The item that you really need to complete the quest / instance is usually a reward for completing the instance. Cart before the horse mentality. I just hope I can use mounted combat before I am finished with the zone.
Irin: Rank 7 Hunter // Arngar: Rank 8 Burg // Akthuri: Rank 13 LM // Curad: Rank 4 Mini
Me neither. The only thing I'm looking forward to is Amon Hen and the eaves of Fangorn. That ain't much for a 40 dollar XP. After RoI, and how they handled iconic Isengard - which was average in my opinion - my hopes are pretty low for this one. I won't pre-order, and I'm hoping Edoras and Helm's Deep will come soon, or I'm afraid I won't last. It might be a mistake from Turbine to expect mounted combat to be the main selling point of this XP. For this to be a proper expansion, mounted combat should have come as a bonus, an additional gameplay feature, along with the iconic places of Rohan.
I'm looking forward to Mounted Combat from the standpoint of having a new game mechanic to play around with once RoR launches. Whether or not I'll end up liking it or not, I have no idea, but it's still interesting to try. I might love it, or it might not be my thing. A lot of aspects of this game are not my "thing". I ended up not liking skirmishes too much (just seemed too much like going into an entirely different game and grinding for the sake of grinding), but I know other people enjoy them so I don't begrudge their existence too much.
As far as how Mounted Combat will work with my class(es), I haven't really thought on that too much, although I do hope that there is some good potential realized WRT Hunters, because horse-archer is one of my favorite historical soldier types (yes, I know this is LOTR and not the real world, etc. etc.)
I'm not entirely shocked that we're getting Mounts 2.0 with this upcoming iteration, though. If ever they were going to introduce this new system, now would be the time to do it. Gee, a shiny new horse-related mechanic in a Rohan expansion? OUTRAGE.
well, honestly, i don't think it will be a major game changing factor. well, at least for me. I think it will be one of those things that is fun at first but wont have any real place in this game. kind of like fishing,i suppose, i remember being like "well that's cool" but look at it now. It will be interesting to see how mounted combat fits in.
"Sometimes artificial intelligence = Real stupidity"
I find it amusing how some are trying to use Lore as an issue to justify that MC should not be required. By that note, there would be next to NO Hobbits wandering about beyond the Shire and Bree ... Elves would NOT be troubling themselves with delivering mail between Hobbit towns and no certainly there would be no dwarves helping the Elves in Rivendell, Lothorian and Mirkwood. There is a necessary reason to suspend certain things for the MMO platform. Don't want to MC? Well, stay on foot and enjoy the challenge. Don't want to be forced to use something ... well don't skirmish or use LI ... you'll miss out on some things but hey ... cannot have your cake and eat it too ... not even for 9.99/14.99 a month.
MC is happening. It is a major thrust forward for a AAA MMO ... literally, enjoy the ride. It will NO DOUBT be something we will have to master ... there will be effort to level up the horse ...
Some of you really just need to go back to Streetfighter and Super Mario Bros.
I'm looking forward to seeing what mounted combat has to offer. Turbine has mentioned some form of new repeatable endgame content and I think MC will be at the heart of it. Here's to hoping for something more dynamic than the typical quest churn!
Thanks for the put-down. I'll take it under advisement. Must have imagined the books I have worn out reading, then.
With the exception of the abovementioned mistake (which I have already apologised for), please point out where "all" the information (your choice of words) in my post does not tally with the books? Once you've explained that we can work out a mechanism where I can clear each post I wish to make on these forums with you, to save offending you.
While I reread the books, as I do each year or two, perhaps you could have the decency to (a) be less arrogant in your attitude to others (b) be less offensive to others on the forum and (c) be more tolerant of simple mistakes that others make.
Sorry, I didn't mean to cause offense, but you were incorrectly referencing the films rather the the books in support of your preference for mounted combat. In fact the majority of your "evidence" that you put forward as support for your belief that mounted combat had a place in LoTRO seemed to be based on the films rather than the books and I, incorrectly as it turns out, assumed that you had not read the books. Again I apologise if I caused any offense.
I still think you are very "loosely" interpreting parts of the books as a basis for your support of MC. I would really love to see a hobbit or dwarf being effective cavalry with their, shall we say, disadvantageous proportions.
Last edited by Pathalion; Jul 07 2012 at 04:28 AM.
Sorry, I didn't mean to cause offense, but you were incorrectly referencing the films rather the the books in support of your preference for mounted combat. In fact the majority of your "evidence" that you put forward as support for your belief that mounted combat had a place in LoTRO seemed to be based on the films rather than the books and I, incorrectly as it turns out, assumed that you had not read the books. Again I apologise if I caused any offense.
I still think you are very "loosely" interpreting parts of the books as a basis for your support of MC. I would really love to see a hobbit or dwarf being effective cavalry with their, shall we say, disadvantageous proportions.
1+ rep for a good reply.
OT: I'm not really hyped up about mounted combat, but hey, alot of people can barely wait for it.
I'm going to be happy as long as i'm not forced to kill x amount of persons while on a mount
"We're all rats in a maze. Rats with PayPal accounts." - Pigeye
I think I would be insanely jealous if only NPCs were running around doing mounted combat in the lands of Rohan.
I personally would be a lot more upset if Rohan turns out to be too small... I'm really hoping for open fields, lots of room for well, horses but, yes, overall I'm hoping mounted combat works! This'll be the first game, since UO really, that I've gotten a chance to do it in. I'd rather it worked like Two Worlds, but that's very player skill oriented - a happy medium for LOTRO is probably better because it's an established system and has to maintain the balance.
I'm actually more inclined to liking it because they're giving us something else to do - level the horses. Hopefully it'll turn into something we can do that's interesting and not simply a grind. <shrugs>
Overall though, I'm witholding opinion for sure until I get a chance to try it out!
Wingwoz (on hunters in LOTRO), "I prefer to think of them more like Elvis or James Dean. Terminally self indulgent but their presence in a party, nay, the very fact that they ever existed, makes the world a cooler place."
'Zairente hums, "Little rabbit Poo-kie / running through the Di-res / scooping up the Mon-archs / and BANGING 'em on the head."' The Antics and Ramblings of Family Nenaelin
Im excited about a faster mount, my question is will we be able to ride it in other zones (other than rohan) just not use it in combat and keep the speed? Kind of like WoW's epic mounts. Just our luck we will, but we will have to buy a token for mount time in the store... but all that aside... mounted combat looks to be another grind, as if we needed yet another grind.../sigh
You also have to remeber, you really cant have a Rohan expansion, without some mounted combat... I have to give them props for doing a better job at it than most games that have a mounted combat system *cough, mumble, world of warcraft, cough, mumble*
Originally Posted by Fantoma
My guardian sure doesn't need it. Hes tough.
And unless my burglar can somehow stealth his horse, I really don't see him needing it.
Is mounted combat just a big shiny toy that will wear its welcome out in a week?
Turbine, Driven by Pa$$ion... What happened to "Powered By Our Fans"
Personally for me, I cannot imagine being in Rohan.. moving out of the FoTR and into TT.. without Mounted Combat. Simply because, it makes sense to me that the new mechanic coincides with Rohan.
Rohan in the books is a quite large country, this is perhaps one of the reasons why Horseback is a favored type of travel, to cover such large amounts of ground.
Whether the mechanic is good or not remains to be seen, and as such cannot be criticised in it's entirety, at the moment all we have is an idea which we can speculate around.
-Tails-
The ends justify the means. The beginning of evil. The spark for insanity. - Boraxxe
Sometimes you guys make me shake my head... At least on the European forums during the Codemaster era, there was a very popular discussion about mounted combat, and most were in favour of it. Seeing Rohan without mounted combat sounds weird to me. And now many of you don't want it. The grass is always greener on the other side, eh?
There's been so much negativity on the forums lately. Please, if you're tired of the game, take a break or leave. Nobody forces you (yes, I know much of the gameplay of RoR is based around mounted combat) to kill from horseback. Nobody! And it's a game, remember? Be happy that new mechanics are being added to the game instead of nothing.
Enjoy it or be off.
Besides... we know very little about it yet. So please stop the whining until you've actually tried it.
I think the general consensus here is not that people are against it but adding the feature is just not that big a deal.
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
Im excited about a faster mount, my question is will we be able to ride it in other zones (other than rohan) just not use it in combat and keep the speed? Kind of like WoW's epic mounts. Just our luck we will, but we will have to buy a token for mount time in the store... but all that aside... mounted combat looks to be another grind, as if we needed yet another grind.../sigh
You also have to remeber, you really cant have a Rohan expansion, without some mounted combat... I have to give them props for doing a better job at it than most games that have a mounted combat system *cough, mumble, world of warcraft, cough, mumble*
In answer to your question, I believe War-mounts will be available to use as travel mounts outside Rohan however Mounted Combat skills will be greyed out(?)
Although I'm interested as to how you can think of it as a grind? On what grounds do you base this if you have yet to learn about the fundamental aspects of the mechanic. While they have explained it will be like LI's, you don't know how much Turbine will have learnt their lesson with player feedback on LI's
Just curious
The ends justify the means. The beginning of evil. The spark for insanity. - Boraxxe
well, honestly, i don't think it will be a major game changing factor. well, at least for me. I think it will be one of those things that is fun at first but wont have any real place in this game. kind of like fishing,i suppose, i remember being like "well that's cool" but look at it now. It will be interesting to see how mounted combat fits in.
Grats on your first post here, at least from what I can tell!
other favorite middle-earth related games: The One Ring RPG, published by Cubicle 7; LotR: The Card Game, published by FFG
Taking this one with two grains of salt to be honest.
I'm guessing my hunter's gonna end up mixing Mongol-style with on-foot sniping, specially in groups.
Warden, no idea what that's gonna be like...... might need to get that gambit plugin.
LM... crud.. gunna need a cheetah for a pet *grin*
RK, lovely they kite to begin with.
Burglar.. i have noooooo idea.
Have yet to roll a cappy and a champ but they might get their kicks out of it... I'm hoping the videos are a poor sample and that standing your ground is also a valid option on one hand... and burgs..... dismount mayhem if on foot or such i hope?
How 'bout a more revealing video with a per-class breakdown even? *pokes Turbine* +grin+
lets all get giggity mounted combat run around and smack someone with a sword
do lm's cast spells while mounted?
"my example of mounted combat"
lms casting all spells mounted
rk's casting while mounted
guardians casting/melees u know the normal stuff
all melee classes do normal stuff while mounted
not this sub par 1980's fighting as per the video i seen....
get run by me smack me with a sword weeeeeeeeeeeeeeee....
lame ooo "so 2nd grade programing"
just as lame as the Outrider's Token
Slot: Pocket
Bound to Account
Description:
+25% Experience Gain on Monster Kills
Maximum Target Level 74 <<<< max lvl advertised 75 this shows 74>> why 74 why 75? why not 85? i started when last bonus 25% was max lvl 75 and that was higest lvl u could get now they offering the same junk ? but now we max at lvl 85? no bonus to me
Last edited by Noseblood; Jul 09 2012 at 08:18 PM.
lets all get giggity mounted combat run around and smack someone with a sword
do lm's cast spells while mounted?
"my example of mounted combat"
lms casting all spells mounted
rk's casting while mounted
guardians casting/melees u know the normal stuff
all melee classes do normal stuff while mounted
not this sub par 1980's fighting as per the video i seen....
get run by me smack me with a sword weeeeeeeeeeeeeeee....
lame ooo "so 2nd grade programing"
just as lame as the Outrider's Token
Slot: Pocket
Bound to Account
Description:
+25% Experience Gain on Monster Kills
Maximum Target Level 74 <<<< max lvl advertised 75 this shows 74>> why 74 why 75? why not 85? i started when last bonus 25% was max lvl 75 and that was higest lvl u could get now they offering the same junk ? but now we max at lvl 85? no bonus to me
Derailing thread with ignorant complains much? At level 75 you stop leveling up and thus the item is useless. You cant go further currently. Its not up to 85 cause its not supposed to help you go through the RoR content, but rather help you get ready for RoR....But then again you can check the various answers in your own thread.
Also for mounted combat I would be hesitant to call it "so 2nd grade programing" if I were you, firstly because you do not know what programming is. Perhaps to you programming is a cauldron with magic potion that spurts stuff out, but thats not reality.
Secondly, you assume how each class will work on mounted combat based on little to no info we got so far. Assuming is bad, cause it allows imagination to go the wrong way.
I have a more practical series of questions about mounted combat:
- Will I need to add more abilities to the quickbars, or will they be the same with simply a different animation? So far with the current abilities, mounts, pots and
- Will quickbars change automatically to mount abilities as I get on my war steed, or will I have to do it manually through a toggle (hopefully the former)? And how will this affect custom UIs?
Also I think I heard the devs in one of their interviews (was it in Gamespot? not sure) say that they would really really REALLY like to expand mounted combat to all of Middle Earth in the future.
Finally lets not forget that mounted combat is one of the top requests of MMO players when a new MMO is developed. So lets no be hasty and judge harshly on anything before even Beta, cause it might be the case that MC ends up rather interesting, or a complete bore. Still until we actually play it we cant really say much.
...
Finally lets not forget that mounted combat is one of the top requests of MMO players when a new MMO is developed. So lets no be hasty and judge harshly on anything before even Beta, cause it might be the case that MC ends up rather interesting, or a complete bore. ...
The thing is, what IS mounted combat in concept? A lone charging horseman doesnt do diddly squat because an enemy on foot could simply step aside.
Most people seem to wish for mounted combat without actually knowing what they are calling for.
So far, what I´ve heard and seen, Turbine equates mounted combat with sitting on horses. But it is not so simple. Mounted warriors use the speed of mounts to quickly maneuver, to exploit openings, to outflank, to break formations and to shift the weight of battle lines in combat. These are the actual reasons why mounted combat and similar exploit tactics are used so rarely in any game - they dont care about battle formations. Even most strategy games dont even attempt to simulate it. But if you dont do that, you have fighting from horseback at the most, not mounted combat.
LotrO, like all other big MMOs that I know, doesnt have formations, flanks, maneuvers. Also no proper enemy "morale" to break. The reason simply is that few if any MMOs actually have a proper terrain and formation based fighting system (which is a shame actually). Aside from the very little things like avoiding enemy AoE attacks, exploit the no block or parry from behind, or managing distributed damage attacks... there is no position based combat in most MMOs at all. It is totally irrelevant wether you form a cohesive battle line - something many shooters ignore as well, by the way.
So far, it seems that LotrOs "mounted combat" is using skills while sitting on a horse - not anything one can remotely call a proper use of mounts in combat. And thats why I am not too excited about it. At the moment, MC seems to be just a changed implementation of what we already have. The whole thing just seems to translate badly to such a "disconnected" game as an MMO. This is not against LotrO per se, mind you. We´ll see.
Originally Posted by manstan
Seems logical to me. I've wounder since the start why my hunter can't use a bow from horse back, or why my champion can't use a spear. Most armies in history depended on their heavy cavalry. And lets not forget knights and lances.
Actually, very few armies relied on their heavy cavalry. Main reason was the prohibitive cost to field large numbers of them. One other reason being that you cannot hold ground relying on Cavalry, heavy or light. There are only few and far-between examples like the mongols.
The traditional Romans for example never ever used significant amounts of heavy cavalry throughout its 1000 years of existence. The heavy knights of later medieval periods were usually the minority in battle as well.
Last edited by Vandervahn; Jul 10 2012 at 09:35 AM.
The thing is, what IS mounted combat in concept? A lone charging horseman doesnt do diddly squat because an enemy on foot could simply step aside.
Most people seem to wish for mounted combat without actually knowing what they are calling for.
So far, what I´ve heard and seen, Turbine equates mounted combat with sitting on horses. But it is not so simple. Mounted warriors use the speed of mounts to quickly maneuver, to exploit openings, to outflank, to break formations and to shift the weight of battle lines in combat. These are the actual reasons why mounted combat and similar exploit tactics are used so rarely in any game - they dont care about battle formations. Even most strategy games dont even attempt to simulate it. But if you dont do that, you have fighting from horseback at the most, not mounted combat.
LotrO, like all other big MMOs that I know, doesnt have formations, flanks, maneuvers. Also no proper enemy "morale" to break. The reason simply is that few if any MMOs actually have a proper terrain and formation based fighting system (which is a shame actually). Aside from the very little things like avoiding enemy AoE attacks, exploit the no block or parry from behind, or managing distributed damage attacks... there is no position based combat in most MMOs at all. It is totally irrelevant wether you form a cohesive battle line - something many shooters ignore as well, by the way.
So far, it seems that LotrOs "mounted combat" is using skills while sitting on a horse - not anything one can remotely call a proper use of mounts in combat. And thats why I am not too excited about it. At the moment, MC seems to be just a changed implementation of what we already have. The whole thing just seems to translate badly to such a "disconnected" game as an MMO. This is not against LotrO per se, mind you. We´ll see.
Actually, very few armies relied on their heavy cavalry. Main reason was the prohibitive cost to field large numbers of them. One other reason being that you cannot hold ground relying on Cavalry, heavy or light. There are only few and far-between examples like the mongols.
The traditional Romans for example never ever used significant amounts of heavy cavalry throughout its 1000 years of existence. The heavy knights of later medieval periods were usually the minority in battle as well.
You over analyze things in a way that refers to a strategy simulation. Its not. Its a game, an MMO at that and people wanted mounted combat long time now. The end.
Age of Conan tried formations but it took them out. It allowed the players that freedom. For me formations is just an RP thing in an MMO simply cause its more about maths and different style of tacts than formations.
You over analyze things in a way that refers to a strategy simulation. Its not. Its a game, an MMO at that and people wanted mounted combat long time now. The end. ...
I dont want it to be a strategy simulation. I would however want it to be more than essentially the same combat system we have with a higher run speed and new skills, instead of a really overhauled character advancement. I would want that the tactical possibilities matter, and not that we are sitting on a horse.
If its enough to satisfy people to get mounts glued to their a** to satisfy their wish for mounted combat... their loss.
Again, all based on the current way mounted combat presents itself.
waaa, slurs waaaa. no one was ignorant as you are being.
Originally Posted by Eorran
Derailing thread with ignorant complains much? At level 75 you stop leveling up and thus the item is useless. You cant go further currently. Its not up to 85 cause its not supposed to help you go through the RoR content, but rather help you get ready for RoR....But then again you can check the various answers in your own thread.
Also for mounted combat I would be hesitant to call it "so 2nd grade programing" if I were you, firstly because you do not know what programming is. Perhaps to you programming is a cauldron with magic potion that spurts stuff out, but thats not reality.
Secondly, you assume how each class will work on mounted combat based on little to no info we got so far. Assuming is bad, cause it allows imagination to go the wrong way.
I have a more practical series of questions about mounted combat:
- Will I need to add more abilities to the quickbars, or will they be the same with simply a different animation? So far with the current abilities, mounts, pots and
- Will quickbars change automatically to mount abilities as I get on my war steed, or will I have to do it manually through a toggle (hopefully the former)? And how will this affect custom UIs?
Also I think I heard the devs in one of their interviews (was it in Gamespot? not sure) say that they would really really REALLY like to expand mounted combat to all of Middle Earth in the future.
Finally lets not forget that mounted combat is one of the top requests of MMO players when a new MMO is developed. So lets no be hasty and judge harshly on anything before even Beta, cause it might be the case that MC ends up rather interesting, or a complete bore. Still until we actually play it we cant really say much.
waaaa ignorant? have you looked your self in the mirror?
If they still have towns in this new expansion, won't there be stables and stable mounts? and as long as there are people to teleport you to those places it seems like mounted combat is not really the end all be all of getting around.While not liking the have to part, i will be looking to get around the mechanic most of the time.
So don't place a pile of cow flop on my plate and tell me its tenderloin!
Hi, I just feel the need to chime in in regards to Mount&Blade.
Mounted Combat, even though I haven't really seen how it works, I can almost virtually assure you will be nothing like M&B.
Mount is a mechanically simple game that can be played with at minimum, seven keys and a mouse that relies on a completely different gameplay and mechanics structure from Lotro's traditional "Hotkey-Tab-Target" set of mechanics.
As for Mounted Combat? Ehh, I recognize the potential but i'll remain skeptical. It's not like there's much else they could impliment... I dunno, maybe an RTS style set of skirmishes or something where players control a group of soldiers?
just as lame as the Outrider's Token
Slot: Pocket
Bound to Account
Description:
+25% Experience Gain on Monster Kills
Maximum Target Level 74 <<<< max lvl advertised 75 this shows 74>> why 74 why 75? why not 85? i started when last bonus 25% was max lvl 75 and that was higest lvl u could get now they offering the same junk ? but now we max at lvl 85? no bonus to me
This was all explained to you in the other thread you started on this very same issue, you're crying over nothing. It works exactly as advertised and you are simply wrong about the RoI stone.
Honestly why would you even care (other then to QQ) about whats happening in PvE land when you obviously only play to PvMP?
Which is fine, except when the content is on the critical path through the game (aka. the Epic Story) and there's no way to proceed without having to endure it (much like I view Session Play throughout MOM and later sections).
Mounted combat is NOT OPTIONAL, even if you hate it you can't avoid it, according to Turbine.
@OP: of course you're not alone, there have been several threads already with many people, like you and I, saying they're not interested and don't want to be forced to engage in it or quit the game: so far Turbine have turned a deaf ear.
I wasn't interested at all with the initial announcements, but going forward my neutrality has shifted downward to pure skepticism.
1) How much grind? There's skirmish soldier grind and then there's LI grind. Hopefully it'll be better than soldiers.
2) How required are they? Okay, so they're needed for questing in Rohan. How much questing percentage-wise? Will solo sans horseback even be possible--like trying to solo 3-mans--or completely out? An instance requiring MC might be interesting, but...
3) There had better not be required mounted combat for the epics.
4) How much of the combat steed's usability will reside in the store? There are things earnable in-game, apparently, but I have to wonder how easy that is.
5) It bothers me to some extent that resources were poured into a brand-new mechanic but many other existing things could have been improved, bugs notwithstanding: LI system (we still have to destroy the shiny legendary things at new level caps, few people actually enjoy that), housing, hobbies, whatever.
I plan on waiting several months after the actual release to see how it goes and whether I even want to buy RoR. Hopefully the epics won't require MC so I can do that while gauging Turbine's implementation of both MC and other things in the entire package. Past expansions and content patches have been rather rough around the edges.. :/
From what I have seen on the videos so far it looks like a fancier 3d version of Ultima Onlines mounted combat which in itself is a good thing. Over 5 years of playing mounted combat in that game and it never got boring. It added another aspect to gameplay. You had to be careful not to get dismounted or they could run you down. I dont see the lotro horsey staying up when you are dismounted but who knows? maybe they will.
MMO mounted combat has its own way of working and I hope Im not dead when someone makes mount and blade-like mounted combat feasable for mmos.
Mobility, Speed, and a few fancy skills which seems to bode well for the game.
The warband part Im interested in knowing more about. Obviously the mobs will have a mounted graphic to show their faster speed and possibly more.