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  1. #121
    Poster of Note Online status: Irin19 is offline Reputation: Irin19 the Neophyte Irin19 the Neophyte Irin19 the Neophyte Irin19 the Neophyte Irin19 the Neophyte Irin19 the Neophyte Irin19 the Neophyte
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    My only concern... and it is typical of this (and most MMO's):

    It will be a grind, and I don't like that, but I accept it BUT by the time I've acquired the skill it's usefulness will have passed.

    I can only use this mount in Rohan, by the time I get it and I hit 85 will I want to just ride around and kill landscape mobs for no reason other than rep?

    Typical of this game is this: The item that you really need to complete the quest / instance is usually a reward for completing the instance. Cart before the horse mentality. I just hope I can use mounted combat before I am finished with the zone.
    Irin: Rank 7 Hunter // Arngar: Rank 8 Burg // Akthuri: Rank 13 LM // Curad: Rank 4 Mini

  2. #122
    Member Online status: snakeboy is offline Reputation: snakeboy the Wary snakeboy the Wary
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    Me neither. The only thing I'm looking forward to is Amon Hen and the eaves of Fangorn. That ain't much for a 40 dollar XP. After RoI, and how they handled iconic Isengard - which was average in my opinion - my hopes are pretty low for this one. I won't pre-order, and I'm hoping Edoras and Helm's Deep will come soon, or I'm afraid I won't last. It might be a mistake from Turbine to expect mounted combat to be the main selling point of this XP. For this to be a proper expansion, mounted combat should have come as a bonus, an additional gameplay feature, along with the iconic places of Rohan.

  3. #123
    Senior Member Online status: Susuwatari is offline Reputation: Susuwatari the Neophyte Susuwatari the Neophyte Susuwatari the Neophyte Susuwatari the Neophyte Susuwatari the Neophyte Susuwatari the Neophyte Susuwatari the Neophyte Susuwatari the Neophyte
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    I'm looking forward to Mounted Combat from the standpoint of having a new game mechanic to play around with once RoR launches. Whether or not I'll end up liking it or not, I have no idea, but it's still interesting to try. I might love it, or it might not be my thing. A lot of aspects of this game are not my "thing". I ended up not liking skirmishes too much (just seemed too much like going into an entirely different game and grinding for the sake of grinding), but I know other people enjoy them so I don't begrudge their existence too much.

    As far as how Mounted Combat will work with my class(es), I haven't really thought on that too much, although I do hope that there is some good potential realized WRT Hunters, because horse-archer is one of my favorite historical soldier types (yes, I know this is LOTR and not the real world, etc. etc.)

    I'm not entirely shocked that we're getting Mounts 2.0 with this upcoming iteration, though. If ever they were going to introduce this new system, now would be the time to do it. Gee, a shiny new horse-related mechanic in a Rohan expansion? OUTRAGE.

    (...that last part was sarcasm, BTW)

  4. #124
    Junior Member Online status: champsilver is offline Reputation: champsilver the Neutral
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    well, honestly, i don't think it will be a major game changing factor. well, at least for me. I think it will be one of those things that is fun at first but wont have any real place in this game. kind of like fishing,i suppose, i remember being like "well that's cool" but look at it now. It will be interesting to see how mounted combat fits in.


    "Sometimes artificial intelligence = Real stupidity"

  5. #125
    Senior Member Online status: warriorpoetex is offline Reputation: warriorpoetex the Neophyte warriorpoetex the Neophyte warriorpoetex the Neophyte warriorpoetex the Neophyte warriorpoetex the Neophyte warriorpoetex the Neophyte
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    Lore Hypocrisy

    I find it amusing how some are trying to use Lore as an issue to justify that MC should not be required. By that note, there would be next to NO Hobbits wandering about beyond the Shire and Bree ... Elves would NOT be troubling themselves with delivering mail between Hobbit towns and no certainly there would be no dwarves helping the Elves in Rivendell, Lothorian and Mirkwood. There is a necessary reason to suspend certain things for the MMO platform. Don't want to MC? Well, stay on foot and enjoy the challenge. Don't want to be forced to use something ... well don't skirmish or use LI ... you'll miss out on some things but hey ... cannot have your cake and eat it too ... not even for 9.99/14.99 a month.

    MC is happening. It is a major thrust forward for a AAA MMO ... literally, enjoy the ride. It will NO DOUBT be something we will have to master ... there will be effort to level up the horse ...

    Some of you really just need to go back to Streetfighter and Super Mario Bros.

  6. #126
    Junior Member Online status: Aelgerion is offline Reputation: Aelgerion the Neutral
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    I'm looking forward to seeing what mounted combat has to offer. Turbine has mentioned some form of new repeatable endgame content and I think MC will be at the heart of it. Here's to hoping for something more dynamic than the typical quest churn!

  7. #127
    Senior Member Online status: zathscorp is offline Reputation: zathscorp has disabled reputation
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    I never understood the push for mounted combat. I'm not sure if it started as a turbine idea or an idea from the players that Turbine adopted.

    It's really not a draw for me at all. I would have preferred it be left out and we got Helm's Deep with something special there for the battle.
    "LIs grow with you"____"Convenience not Advantage"____"There's a new PVP Zone coming"

  8. #128
    Grand Member Online status: Louvre is offline Reputation: Louvre the Neophyte Louvre the Neophyte Louvre the Neophyte Louvre the Neophyte Louvre the Neophyte Louvre the Neophyte
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    I'll answer the question when I understand the point of skirmishes , or skirmish soldiers on landscape for that matter .

    r10 str / r7 wdr / r6 wvr / r6 bwr / r7 dfr
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  9. #129
    Member Online status: Pathalion is offline Reputation: Pathalion the Wary Pathalion the Wary
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    Quote Originally Posted by Damojo View Post
    Thanks for the put-down. I'll take it under advisement. Must have imagined the books I have worn out reading, then.

    With the exception of the abovementioned mistake (which I have already apologised for), please point out where "all" the information (your choice of words) in my post does not tally with the books? Once you've explained that we can work out a mechanism where I can clear each post I wish to make on these forums with you, to save offending you.

    While I reread the books, as I do each year or two, perhaps you could have the decency to (a) be less arrogant in your attitude to others (b) be less offensive to others on the forum and (c) be more tolerant of simple mistakes that others make.
    Sorry, I didn't mean to cause offense, but you were incorrectly referencing the films rather the the books in support of your preference for mounted combat. In fact the majority of your "evidence" that you put forward as support for your belief that mounted combat had a place in LoTRO seemed to be based on the films rather than the books and I, incorrectly as it turns out, assumed that you had not read the books. Again I apologise if I caused any offense.

    I still think you are very "loosely" interpreting parts of the books as a basis for your support of MC. I would really love to see a hobbit or dwarf being effective cavalry with their, shall we say, disadvantageous proportions.
    Last edited by Pathalion; Jul 07 2012 at 04:28 AM.

  10. #130
    Senior Member Online status: ShotgunStalker is offline Reputation: ShotgunStalker the Wary ShotgunStalker the Wary
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    Quote Originally Posted by Pathalion View Post
    Sorry, I didn't mean to cause offense, but you were incorrectly referencing the films rather the the books in support of your preference for mounted combat. In fact the majority of your "evidence" that you put forward as support for your belief that mounted combat had a place in LoTRO seemed to be based on the films rather than the books and I, incorrectly as it turns out, assumed that you had not read the books. Again I apologise if I caused any offense.

    I still think you are very "loosely" interpreting parts of the books as a basis for your support of MC. I would really love to see a hobbit or dwarf being effective cavalry with their, shall we say, disadvantageous proportions.
    1+ rep for a good reply.

    OT: I'm not really hyped up about mounted combat, but hey, alot of people can barely wait for it.
    I'm going to be happy as long as i'm not forced to kill x amount of persons while on a mount

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  11. #131
    Grand Member Online status: Vilost is offline Reputation: Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads Vilost the Watcher of Roads
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    I think I would be insanely jealous if only NPCs were running around doing mounted combat in the lands of Rohan.

    I personally would be a lot more upset if Rohan turns out to be too small... I'm really hoping for open fields, lots of room for well, horses but, yes, overall I'm hoping mounted combat works! This'll be the first game, since UO really, that I've gotten a chance to do it in. I'd rather it worked like Two Worlds, but that's very player skill oriented - a happy medium for LOTRO is probably better because it's an established system and has to maintain the balance.

    I'm actually more inclined to liking it because they're giving us something else to do - level the horses. Hopefully it'll turn into something we can do that's interesting and not simply a grind. <shrugs>

    Overall though, I'm witholding opinion for sure until I get a chance to try it out!
    Wingwoz (on hunters in LOTRO), "I prefer to think of them more like Elvis or James Dean. Terminally self indulgent but their presence in a party, nay, the very fact that they ever existed, makes the world a cooler place."
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  12. #132
    Senior Member Online status: zombie3000 is offline Reputation: zombie3000 the Neophyte zombie3000 the Neophyte zombie3000 the Neophyte zombie3000 the Neophyte zombie3000 the Neophyte zombie3000 the Neophyte
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    Im excited about a faster mount, my question is will we be able to ride it in other zones (other than rohan) just not use it in combat and keep the speed? Kind of like WoW's epic mounts. Just our luck we will, but we will have to buy a token for mount time in the store... but all that aside... mounted combat looks to be another grind, as if we needed yet another grind.../sigh

    You also have to remeber, you really cant have a Rohan expansion, without some mounted combat... I have to give them props for doing a better job at it than most games that have a mounted combat system *cough, mumble, world of warcraft, cough, mumble*


    Quote Originally Posted by Fantoma View Post
    My guardian sure doesn't need it. Hes tough.


    And unless my burglar can somehow stealth his horse, I really don't see him needing it.


    Is mounted combat just a big shiny toy that will wear its welcome out in a week?
    Turbine, Driven by Pa$$ion... What happened to "Powered By Our Fans"


  13. #133
    Senior Member Online status: Tailborn is offline Reputation: Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte
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    Personally for me, I cannot imagine being in Rohan.. moving out of the FoTR and into TT.. without Mounted Combat. Simply because, it makes sense to me that the new mechanic coincides with Rohan.

    Rohan in the books is a quite large country, this is perhaps one of the reasons why Horseback is a favored type of travel, to cover such large amounts of ground.

    Whether the mechanic is good or not remains to be seen, and as such cannot be criticised in it's entirety, at the moment all we have is an idea which we can speculate around.

    -Tails-

    The ends justify the means. The beginning of evil. The spark for insanity. - Boraxxe

  14. #134
    Grand Member Online status: Nymphonic is offline Reputation: Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow
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    Quote Originally Posted by Brethwyn_EU View Post
    *Sigh*

    Sometimes you guys make me shake my head... At least on the European forums during the Codemaster era, there was a very popular discussion about mounted combat, and most were in favour of it. Seeing Rohan without mounted combat sounds weird to me. And now many of you don't want it. The grass is always greener on the other side, eh?

    There's been so much negativity on the forums lately. Please, if you're tired of the game, take a break or leave. Nobody forces you (yes, I know much of the gameplay of RoR is based around mounted combat) to kill from horseback. Nobody! And it's a game, remember? Be happy that new mechanics are being added to the game instead of nothing.

    Enjoy it or be off.

    Besides... we know very little about it yet. So please stop the whining until you've actually tried it.

    I think the general consensus here is not that people are against it but adding the feature is just not that big a deal.
    Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
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  15. #135
    Junior Member Online status: doogleaelf is offline Reputation: doogleaelf the Neutral
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    All I care about is do I have to buy the expansion to get to level 85...

    heh, they already wimped the game out so much they might as well sell scripts that will auto level you from the store.

    We don't want no stinkin elves!

  16. #136
    Senior Member Online status: Tailborn is offline Reputation: Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte Tailborn the Neophyte
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    Quote Originally Posted by zombie3000 View Post
    Im excited about a faster mount, my question is will we be able to ride it in other zones (other than rohan) just not use it in combat and keep the speed? Kind of like WoW's epic mounts. Just our luck we will, but we will have to buy a token for mount time in the store... but all that aside... mounted combat looks to be another grind, as if we needed yet another grind.../sigh

    You also have to remeber, you really cant have a Rohan expansion, without some mounted combat... I have to give them props for doing a better job at it than most games that have a mounted combat system *cough, mumble, world of warcraft, cough, mumble*
    In answer to your question, I believe War-mounts will be available to use as travel mounts outside Rohan however Mounted Combat skills will be greyed out(?)

    Although I'm interested as to how you can think of it as a grind? On what grounds do you base this if you have yet to learn about the fundamental aspects of the mechanic. While they have explained it will be like LI's, you don't know how much Turbine will have learnt their lesson with player feedback on LI's

    Just curious

    The ends justify the means. The beginning of evil. The spark for insanity. - Boraxxe

  17. #137
    Poster of Note Online status: mr_toad is online now Reputation: mr_toad the Neophyte mr_toad the Neophyte mr_toad the Neophyte mr_toad the Neophyte mr_toad the Neophyte mr_toad the Neophyte
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    Quote Originally Posted by champsilver View Post
    well, honestly, i don't think it will be a major game changing factor. well, at least for me. I think it will be one of those things that is fun at first but wont have any real place in this game. kind of like fishing,i suppose, i remember being like "well that's cool" but look at it now. It will be interesting to see how mounted combat fits in.
    Grats on your first post here, at least from what I can tell!

    other favorite middle-earth related games: The One Ring RPG, published by Cubicle 7; LotR: The Card Game, published by FFG

  18. #138
    Senior Member Online status: Ryssadis is online now Reputation: Ryssadis the Neophyte Ryssadis the Neophyte Ryssadis the Neophyte Ryssadis the Neophyte Ryssadis the Neophyte Ryssadis the Neophyte
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    It will be interesting to see, but I'm really more interested in the new instances...that aren't coming with the release.
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  19. #139
    Senior Member Online status: Mord420 is offline Reputation: Mord420 the Neophyte Mord420 the Neophyte Mord420 the Neophyte Mord420 the Neophyte Mord420 the Neophyte Mord420 the Neophyte Mord420 the Neophyte Mord420 the Neophyte
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    Taking this one with two grains of salt to be honest.

    I'm guessing my hunter's gonna end up mixing Mongol-style with on-foot sniping, specially in groups.

    Warden, no idea what that's gonna be like...... might need to get that gambit plugin.

    LM... crud.. gunna need a cheetah for a pet *grin*

    RK, lovely they kite to begin with.

    Burglar.. i have noooooo idea.

    Have yet to roll a cappy and a champ but they might get their kicks out of it... I'm hoping the videos are a poor sample and that standing your ground is also a valid option on one hand... and burgs..... dismount mayhem if on foot or such i hope?

    How 'bout a more revealing video with a per-class breakdown even? *pokes Turbine* +grin+

  20. #140
    Junior Member Online status: Noseblood is offline Reputation: Noseblood the Neutral
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    Thumbs down mounted combat looks so lame

    i mean really!

    lets all get giggity mounted combat run around and smack someone with a sword
    do lm's cast spells while mounted?


    "my example of mounted combat"

    lms casting all spells mounted
    rk's casting while mounted
    guardians casting/melees u know the normal stuff
    all melee classes do normal stuff while mounted

    not this sub par 1980's fighting as per the video i seen....
    get run by me smack me with a sword weeeeeeeeeeeeeeee....
    lame ooo "so 2nd grade programing"
    just as lame as the Outrider's Token
    Slot: Pocket
    Bound to Account
    Description:

    +25% Experience Gain on Monster Kills

    Maximum Target Level 74 <<<< max lvl advertised 75 this shows 74>> why 74 why 75? why not 85? i started when last bonus 25% was max lvl 75 and that was higest lvl u could get now they offering the same junk ? but now we max at lvl 85? no bonus to me
    Last edited by Noseblood; Jul 09 2012 at 08:18 PM.

  21. #141
    Junior Member Online status: Eorran is offline Reputation: Eorran the Neutral
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    Quote Originally Posted by Noseblood View Post
    i mean really!

    lets all get giggity mounted combat run around and smack someone with a sword
    do lm's cast spells while mounted?


    "my example of mounted combat"

    lms casting all spells mounted
    rk's casting while mounted
    guardians casting/melees u know the normal stuff
    all melee classes do normal stuff while mounted

    not this sub par 1980's fighting as per the video i seen....
    get run by me smack me with a sword weeeeeeeeeeeeeeee....
    lame ooo "so 2nd grade programing"
    just as lame as the Outrider's Token
    Slot: Pocket
    Bound to Account
    Description:

    +25% Experience Gain on Monster Kills

    Maximum Target Level 74 <<<< max lvl advertised 75 this shows 74>> why 74 why 75? why not 85? i started when last bonus 25% was max lvl 75 and that was higest lvl u could get now they offering the same junk ? but now we max at lvl 85? no bonus to me
    Derailing thread with ignorant complains much? At level 75 you stop leveling up and thus the item is useless. You cant go further currently. Its not up to 85 cause its not supposed to help you go through the RoR content, but rather help you get ready for RoR....But then again you can check the various answers in your own thread.

    Also for mounted combat I would be hesitant to call it "so 2nd grade programing" if I were you, firstly because you do not know what programming is. Perhaps to you programming is a cauldron with magic potion that spurts stuff out, but thats not reality.

    Secondly, you assume how each class will work on mounted combat based on little to no info we got so far. Assuming is bad, cause it allows imagination to go the wrong way.

    I have a more practical series of questions about mounted combat:
    - Will I need to add more abilities to the quickbars, or will they be the same with simply a different animation? So far with the current abilities, mounts, pots and
    - Will quickbars change automatically to mount abilities as I get on my war steed, or will I have to do it manually through a toggle (hopefully the former)? And how will this affect custom UIs?

    Also I think I heard the devs in one of their interviews (was it in Gamespot? not sure) say that they would really really REALLY like to expand mounted combat to all of Middle Earth in the future.

    Finally lets not forget that mounted combat is one of the top requests of MMO players when a new MMO is developed. So lets no be hasty and judge harshly on anything before even Beta, cause it might be the case that MC ends up rather interesting, or a complete bore. Still until we actually play it we cant really say much.

  22. #142
    Grand Member Online status: Fralin is offline Reputation: Fralin the Bounders-friend Fralin the Bounders-friend Fralin the Bounders-friend Fralin the Bounders-friend Fralin the Bounders-friend Fralin the Bounders-friend Fralin the Bounders-friend Fralin the Bounders-friend Fralin the Bounders-friend
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    Quote Originally Posted by Eorran View Post
    Still until we actually play it we cant really say much.
    That goes for a lot of the new expansion i think, at least in terms of available information

  23. #143
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    Quote Originally Posted by Eorran View Post
    ...
    Finally lets not forget that mounted combat is one of the top requests of MMO players when a new MMO is developed. So lets no be hasty and judge harshly on anything before even Beta, cause it might be the case that MC ends up rather interesting, or a complete bore. ...
    The thing is, what IS mounted combat in concept? A lone charging horseman doesnt do diddly squat because an enemy on foot could simply step aside.

    Most people seem to wish for mounted combat without actually knowing what they are calling for.
    So far, what I´ve heard and seen, Turbine equates mounted combat with sitting on horses. But it is not so simple. Mounted warriors use the speed of mounts to quickly maneuver, to exploit openings, to outflank, to break formations and to shift the weight of battle lines in combat. These are the actual reasons why mounted combat and similar exploit tactics are used so rarely in any game - they dont care about battle formations. Even most strategy games dont even attempt to simulate it. But if you dont do that, you have fighting from horseback at the most, not mounted combat.

    LotrO, like all other big MMOs that I know, doesnt have formations, flanks, maneuvers. Also no proper enemy "morale" to break. The reason simply is that few if any MMOs actually have a proper terrain and formation based fighting system (which is a shame actually). Aside from the very little things like avoiding enemy AoE attacks, exploit the no block or parry from behind, or managing distributed damage attacks... there is no position based combat in most MMOs at all. It is totally irrelevant wether you form a cohesive battle line - something many shooters ignore as well, by the way.

    So far, it seems that LotrOs "mounted combat" is using skills while sitting on a horse - not anything one can remotely call a proper use of mounts in combat. And thats why I am not too excited about it. At the moment, MC seems to be just a changed implementation of what we already have. The whole thing just seems to translate badly to such a "disconnected" game as an MMO. This is not against LotrO per se, mind you. We´ll see.

    Quote Originally Posted by manstan View Post
    Seems logical to me. I've wounder since the start why my hunter can't use a bow from horse back, or why my champion can't use a spear. Most armies in history depended on their heavy cavalry. And lets not forget knights and lances.
    Actually, very few armies relied on their heavy cavalry. Main reason was the prohibitive cost to field large numbers of them. One other reason being that you cannot hold ground relying on Cavalry, heavy or light. There are only few and far-between examples like the mongols.

    The traditional Romans for example never ever used significant amounts of heavy cavalry throughout its 1000 years of existence. The heavy knights of later medieval periods were usually the minority in battle as well.
    Last edited by Vandervahn; Jul 10 2012 at 09:35 AM.

  24. #144
    Grand Member Online status: AnderlornLOTR is offline Reputation: AnderlornLOTR has disabled reputation
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    I like mounted combat but do not like how it is being deployed in the game regardless if it is a resource issue or not.

  25. #145
    Junior Member Online status: Eorran is offline Reputation: Eorran the Neutral
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    Quote Originally Posted by Vandervahn View Post
    The thing is, what IS mounted combat in concept? A lone charging horseman doesnt do diddly squat because an enemy on foot could simply step aside.

    Most people seem to wish for mounted combat without actually knowing what they are calling for.
    So far, what I´ve heard and seen, Turbine equates mounted combat with sitting on horses. But it is not so simple. Mounted warriors use the speed of mounts to quickly maneuver, to exploit openings, to outflank, to break formations and to shift the weight of battle lines in combat. These are the actual reasons why mounted combat and similar exploit tactics are used so rarely in any game - they dont care about battle formations. Even most strategy games dont even attempt to simulate it. But if you dont do that, you have fighting from horseback at the most, not mounted combat.

    LotrO, like all other big MMOs that I know, doesnt have formations, flanks, maneuvers. Also no proper enemy "morale" to break. The reason simply is that few if any MMOs actually have a proper terrain and formation based fighting system (which is a shame actually). Aside from the very little things like avoiding enemy AoE attacks, exploit the no block or parry from behind, or managing distributed damage attacks... there is no position based combat in most MMOs at all. It is totally irrelevant wether you form a cohesive battle line - something many shooters ignore as well, by the way.

    So far, it seems that LotrOs "mounted combat" is using skills while sitting on a horse - not anything one can remotely call a proper use of mounts in combat. And thats why I am not too excited about it. At the moment, MC seems to be just a changed implementation of what we already have. The whole thing just seems to translate badly to such a "disconnected" game as an MMO. This is not against LotrO per se, mind you. We´ll see.


    Actually, very few armies relied on their heavy cavalry. Main reason was the prohibitive cost to field large numbers of them. One other reason being that you cannot hold ground relying on Cavalry, heavy or light. There are only few and far-between examples like the mongols.

    The traditional Romans for example never ever used significant amounts of heavy cavalry throughout its 1000 years of existence. The heavy knights of later medieval periods were usually the minority in battle as well.
    You over analyze things in a way that refers to a strategy simulation. Its not. Its a game, an MMO at that and people wanted mounted combat long time now. The end.

    Age of Conan tried formations but it took them out. It allowed the players that freedom. For me formations is just an RP thing in an MMO simply cause its more about maths and different style of tacts than formations.
    Last edited by Eorran; Jul 10 2012 at 01:06 PM.

  26. #146
    Junior Member Online status: halod is offline Reputation: halod the Neutral
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    same here , really dont care to see mounted combat

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    Quote Originally Posted by Eorran View Post
    You over analyze things in a way that refers to a strategy simulation. Its not. Its a game, an MMO at that and people wanted mounted combat long time now. The end. ...
    I dont want it to be a strategy simulation. I would however want it to be more than essentially the same combat system we have with a higher run speed and new skills, instead of a really overhauled character advancement. I would want that the tactical possibilities matter, and not that we are sitting on a horse.

    If its enough to satisfy people to get mounts glued to their a** to satisfy their wish for mounted combat... their loss.

    Again, all based on the current way mounted combat presents itself.

  28. #148
    Junior Member Online status: Noseblood is offline Reputation: Noseblood the Neutral
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    waaa, slurs waaaa. no one was ignorant as you are being.

    Quote Originally Posted by Eorran View Post
    Derailing thread with ignorant complains much? At level 75 you stop leveling up and thus the item is useless. You cant go further currently. Its not up to 85 cause its not supposed to help you go through the RoR content, but rather help you get ready for RoR....But then again you can check the various answers in your own thread.

    Also for mounted combat I would be hesitant to call it "so 2nd grade programing" if I were you, firstly because you do not know what programming is. Perhaps to you programming is a cauldron with magic potion that spurts stuff out, but thats not reality.

    Secondly, you assume how each class will work on mounted combat based on little to no info we got so far. Assuming is bad, cause it allows imagination to go the wrong way.

    I have a more practical series of questions about mounted combat:
    - Will I need to add more abilities to the quickbars, or will they be the same with simply a different animation? So far with the current abilities, mounts, pots and
    - Will quickbars change automatically to mount abilities as I get on my war steed, or will I have to do it manually through a toggle (hopefully the former)? And how will this affect custom UIs?

    Also I think I heard the devs in one of their interviews (was it in Gamespot? not sure) say that they would really really REALLY like to expand mounted combat to all of Middle Earth in the future.

    Finally lets not forget that mounted combat is one of the top requests of MMO players when a new MMO is developed. So lets no be hasty and judge harshly on anything before even Beta, cause it might be the case that MC ends up rather interesting, or a complete bore. Still until we actually play it we cant really say much.
    waaaa ignorant? have you looked your self in the mirror?

  29. #149
    Poster of Note Online status: commodore1 is offline Reputation: commodore1 has disabled reputation
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    If they still have towns in this new expansion, won't there be stables and stable mounts? and as long as there are people to teleport you to those places it seems like mounted combat is not really the end all be all of getting around.While not liking the have to part, i will be looking to get around the mechanic most of the time.
    So don't place a pile of cow flop on my plate and tell me its tenderloin!

  30. #150
    Junior Member Online status: Devoneaux is offline Reputation: Devoneaux the Neutral
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    Hi, I just feel the need to chime in in regards to Mount&Blade.

    Mounted Combat, even though I haven't really seen how it works, I can almost virtually assure you will be nothing like M&B.

    Mount is a mechanically simple game that can be played with at minimum, seven keys and a mouse that relies on a completely different gameplay and mechanics structure from Lotro's traditional "Hotkey-Tab-Target" set of mechanics.


    As for Mounted Combat? Ehh, I recognize the potential but i'll remain skeptical. It's not like there's much else they could impliment... I dunno, maybe an RTS style set of skirmishes or something where players control a group of soldiers?

  31. #151
    Grand Member Online status: Catisa is offline Reputation: Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads
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    Quote Originally Posted by Noseblood View Post
    just as lame as the Outrider's Token
    Slot: Pocket
    Bound to Account
    Description:

    +25% Experience Gain on Monster Kills

    Maximum Target Level 74 <<<< max lvl advertised 75 this shows 74>> why 74 why 75? why not 85? i started when last bonus 25% was max lvl 75 and that was higest lvl u could get now they offering the same junk ? but now we max at lvl 85? no bonus to me
    This was all explained to you in the other thread you started on this very same issue, you're crying over nothing. It works exactly as advertised and you are simply wrong about the RoI stone.

    Honestly why would you even care (other then to QQ) about whats happening in PvE land when you obviously only play to PvMP?

  32. #152
    Grand Member Online status: Trilwych is offline Reputation: Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire Trilwych Protector of the Shire
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    Quote Originally Posted by Kerin_Eldar View Post
    Which is fine, except when the content is on the critical path through the game (aka. the Epic Story) and there's no way to proceed without having to endure it (much like I view Session Play throughout MOM and later sections).

    Mounted combat is NOT OPTIONAL, even if you hate it you can't avoid it, according to Turbine.

    @OP: of course you're not alone, there have been several threads already with many people, like you and I, saying they're not interested and don't want to be forced to engage in it or quit the game: so far Turbine have turned a deaf ear.
    I wasn't interested at all with the initial announcements, but going forward my neutrality has shifted downward to pure skepticism.

    1) How much grind? There's skirmish soldier grind and then there's LI grind. Hopefully it'll be better than soldiers.

    2) How required are they? Okay, so they're needed for questing in Rohan. How much questing percentage-wise? Will solo sans horseback even be possible--like trying to solo 3-mans--or completely out? An instance requiring MC might be interesting, but...

    3) There had better not be required mounted combat for the epics.

    4) How much of the combat steed's usability will reside in the store? There are things earnable in-game, apparently, but I have to wonder how easy that is.

    5) It bothers me to some extent that resources were poured into a brand-new mechanic but many other existing things could have been improved, bugs notwithstanding: LI system (we still have to destroy the shiny legendary things at new level caps, few people actually enjoy that), housing, hobbies, whatever.

    I plan on waiting several months after the actual release to see how it goes and whether I even want to buy RoR. Hopefully the epics won't require MC so I can do that while gauging Turbine's implementation of both MC and other things in the entire package. Past expansions and content patches have been rather rough around the edges.. :/

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  33. #153
    Senior Member Online status: Phenylcyclinide is offline Reputation: Phenylcyclinide the Wary Phenylcyclinide the Wary Phenylcyclinide the Wary
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    spoilers it will be a grind and it will involve the turbine store /spoilers
    Ranked 13th world-wide, Champion.

  34. #154
    Poster of Note Online status: guguzza71 is offline Reputation: guguzza71 the Neophyte guguzza71 the Neophyte guguzza71 the Neophyte guguzza71 the Neophyte guguzza71 the Neophyte guguzza71 the Neophyte
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    From what I have seen on the videos so far it looks like a fancier 3d version of Ultima Onlines mounted combat which in itself is a good thing. Over 5 years of playing mounted combat in that game and it never got boring. It added another aspect to gameplay. You had to be careful not to get dismounted or they could run you down. I dont see the lotro horsey staying up when you are dismounted but who knows? maybe they will.

    MMO mounted combat has its own way of working and I hope Im not dead when someone makes mount and blade-like mounted combat feasable for mmos.

    Mobility, Speed, and a few fancy skills which seems to bode well for the game.

    The warband part Im interested in knowing more about. Obviously the mobs will have a mounted graphic to show their faster speed and possibly more.

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