+ Reply to Thread
Results 1 to 9 of 9

Thread: Tanking?

  1. #1
    Junior Member Online status: trevor7782 is offline Reputation: trevor7782 the Neutral
    Join Date
    Feb 2010
    Location
    Australia
    Posts
    17

    Tanking?

    Howdy all,

    Just wondering if the Champion is capable of tanking?

  2. #2
    Senior Member Online status: Gardhik is offline Reputation: Gardhik the Wary Gardhik the Wary Gardhik the Wary Gardhik the Wary Gardhik the Wary
    Join Date
    Jun 2011
    Location
    France
    Posts
    315

    Re: Tanking?

    They can off tanking severals things yes. Maybe not some boss raid though

  3. #3
    Senior Member Online status: 00CloughRN is offline Reputation: 00CloughRN the Wary 00CloughRN the Wary
    Join Date
    Jun 2011
    Posts
    203

    Re: Tanking?

    In the Orthanc raids I lead, I've had a champion tank fill the role of the tank no problem (all be it a very good one), this was on Tier 1, on tier 2 our group has had little luck with any type of tank.

    Elsewhere I've had PUGed champion tanks for all the level cap content, I can't comment on their level of skill/gear.

    So yeah you can tank pretty much anything.

  4. #4
    Grand Member Online status: Vodomir is offline Reputation: Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend
    Join Date
    Jun 2011
    Location
    Germany
    Posts
    1,255

    Re: Tanking?

    Yes, Champs can tank just fine, but you do need decent tank equip (armor, bling, offhand weapon, bow etc.) and separate dedicated tanking LIs, as you will want to have different legacies and relics on your tanking rune and weapon. You also need to retrait deep into the blue line and get used to different rotations.

    "Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk, agh burzum-ishi krimpatul."
    Vodomir - Champion (65) | Vodoras - Champion (65) | Shae - Captain (65)
    *Avathar e Vanwie* - Morthond [DE]

  5. #5
    Member Online status: KhelgarFK is offline Reputation: KhelgarFK the Neutral
    Join Date
    Jun 2011
    Location
    Ireland
    Posts
    99

    Re: Tanking?

    Some good info here:

    http://forums.lotro.com/showthread.p...d-tanking-help

    Champs can tank pretty much anything... Our mini prefers me tanking RoF for example, says I take a lot less healing than a guard... probably due to revelaing mark and our bracing attack inc. healing buff... critted Bolster Courage for over 7k on me a few times...

    I've off tanked ToO T1 wings, not sure if I'd manage Saruman phase 5...

    The only thing champs lack over guards is crit defence... and a bigger morale pool (really want 5 morale per vit)...

    You do need a complete set of tanking gear and jewellery and 2 tanking LIs... I really enjoy it, it's a nice change on occasion to mashing out dps... and as we're a small kin it's handy to have the diversity.
    Nothing is impossible... it just costs more!

    Snowbourn

  6. #6
    Poster of Note Online status: DuneBug is offline Reputation: DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte
    Join Date
    Dec 2010
    Posts
    721

    Re: Tanking?

    Champs can tank virtually anything T1 ToO.
    T2 is a lot harder but "chanks" are used for a number of fights... at least FnF and Shadow have both used them.
    Champs are not as sturdy but that's often not a problem.

    In my opinion Champs struggle with two things:
    1. Single target agro is not easy to hold in glory unless your group is helping you out, a lot. If your group is full of poor dps this won't be an issue. The longer the fight progresses, the easier it gets; Bottom line is if you can handle your group pulling agro a bit at the beginning it's no big deal.

    2. Tanking multiple adds without breaking mez's is very difficult. And/Or picking up a certain number of specific mobs while another tank picks up the remaining (Saruman).

    85 (Captain, Champion, Guardian)

  7. #7
    Grand Member Online status: Vodomir is offline Reputation: Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend
    Join Date
    Jun 2011
    Location
    Germany
    Posts
    1,255

    Re: Tanking?

    Quote Originally Posted by DuneBug View Post
    Tanking multiple adds without breaking mez's is very difficult.
    That kind of depends on whether you pull the adds or whether someone else pulls them. As long as you pull them (body-pull) there is no need to go bananas on AoE Skills, as the non-focussed mobs should stick to you through via glorious exchange of blows (with reprisal; but that pretty much the number 1 must have trait for a glory tank). Blade Wall can easily be controlled not to hit the mezzed mob, as it's only frontal AoE (just turn your back to the mezzed mob and hit the rest in front of you.

    Quote Originally Posted by DuneBug View Post
    And/Or picking up a certain number of specific mobs while another tank picks up the remaining (Saruman).
    I never had any issues in the Saruman fight. I usually get to tank the venom and fire copies and the guard takes storm and frost. I position myself between where the fire and venom clones spawn (I tend to stand a bit closer to the fire clones) and hit raging blades to grab them. If I missed the venom clones, I simply run there and hit Blade Wall to get them. It's not like all clones are balled up when they spawn so the Guard using Challenge shouldn't pick your targets up, when he is collecting the storm and frost copies.

    "Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk, agh burzum-ishi krimpatul."
    Vodomir - Champion (65) | Vodoras - Champion (65) | Shae - Captain (65)
    *Avathar e Vanwie* - Morthond [DE]

  8. #8
    Poster of Note Online status: DuneBug is offline Reputation: DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte
    Join Date
    Dec 2010
    Posts
    721

    Re: Tanking?

    Quote Originally Posted by Vodomir View Post
    That kind of depends on whether you pull the adds or whether someone else pulls them. As long as you pull them (body-pull) there is no need to go bananas on AoE Skills, as the non-focussed mobs should stick to you through via glorious exchange of blows (with reprisal; but that pretty much the number 1 must have trait for a glory tank). Blade Wall can easily be controlled not to hit the mezzed mob, as it's only frontal AoE (just turn your back to the mezzed mob and hit the rest in front of you.
    One of the situations that comes to mind is lightning t2 trash, with the zillions of little cave claws popping up out of the ground. A guard can easily just hit litany + shield taunt or challenge to grab them, but a champ's only option is pretty much raging blades; And if your cc screwed up and a troll is near the group, I don't really see any options. Yeah you can try to round them up with blade wall, but you're going to miss some.

    If your point is that there are virtually no situations where there's a mez'd mob near the group, and/or blade wall is always sufficient enough to pick up loose mobs, I call shenanigans on that. Not saying it's impossible, just a lot more difficult.

    Quote Originally Posted by Vodomir View Post
    I never had any issues in the Saruman fight. I usually get to tank the venom and fire copies and the guard takes storm and frost. I position myself between where the fire and venom clones spawn (I tend to stand a bit closer to the fire clones) and hit raging blades to grab them. If I missed the venom clones, I simply run there and hit Blade Wall to get them. It's not like all clones are balled up when they spawn so the Guard using Challenge shouldn't pick your targets up, when he is collecting the storm and frost copies.
    My larger concern is in P5, with twice as many targets. But I assume the same setup would work, as long as rb hits them all. I assume another champ or burglar is probably tanking shadow through dps?
    Last edited by DuneBug; Jun 15 2012 at 02:04 PM.

    85 (Captain, Champion, Guardian)

  9. #9
    Grand Member Online status: Vodomir is offline Reputation: Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend Vodomir the Bounders-friend
    Join Date
    Jun 2011
    Location
    Germany
    Posts
    1,255

    Re: Tanking?

    Quote Originally Posted by DuneBug View Post
    One of the situations that comes to mind is lightning t2 trash, with the zillions of little cave claws popping up out of the ground. A guard can easily just hit litany + shield taunt or challenge to grab them, but a champ's only option is pretty much raging blades; And if your cc screwed up and a troll is near the group, I don't really see any options. Yeah you can try to round them up with blade wall, but you're going to miss some.

    If your point is that there are virtually no situations where there's a mez'd mob near the group, and/or blade wall is always sufficient enough to pick up loose mobs, I call shenanigans on that. Not saying it's impossible, just a lot more difficult.
    Well, you still have True Heroics for situations like that, and once they are aggroed on you, exchange of blows should make sure you you can move them around to a safer position without losing them to the healers. If True Heroics is already blown, you could still move away from the mezzed mob together with the healers (who will likely have aggro) and then they take care that the mobs stand in front of you ... once moved away you can then use Raging Blades. No one requires the tank to stand still next to a mezzed mob.

    Quote Originally Posted by DuneBug View Post
    My larger concern is in P5, with twice as many targets. But I assume the same setup would work, as long as rb hits them all. I assume another champ or burglar is probably tanking shadow through dps?
    I was actually referring to Phase 5, as in the phases before getting two copies (1 venom and 1 fire) is a joke, grab one with Wild Attak, Blade Wall and challenge the second one from a distance. And yes, the shadow copies are handled by a DPS champ and a burg (we also do that when we go with two guards).

    "Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk, agh burzum-ishi krimpatul."
    Vodomir - Champion (65) | Vodoras - Champion (65) | Shae - Captain (65)
    *Avathar e Vanwie* - Morthond [DE]

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts