I suggest to take 1vs1 spars to the open area between LC and GV around the 3 rocks. Easy acces for both sides , it's close to good grimwood map spot (for those that ahve it) and close enough to GV freep graveyard. Well away from main action.
We used to have our spars there on Evernight server, no problems. Unlikely gankpacks will come there frequently as it's a long walk for those that didn't grind for their maps.
I have yet to see any skilled players repeatedly gank 1v1. Angmar Inquisition in the later days and Public Enemies recently are proof.
Any skilled player knows how they can use that area as a descent resource of renown. Those who have never bothered with developing their skills and instead relying on groups to carry them are in essence just envious of those who can use that area to their advantage. If most would would exercise some common decency and respect for how people prefer to play then that would solve a lot of this grief. Those now very few people who still like to test/farm their skills at 1v1 are not asking for much - Simply to show some fellowship, it really is not much. Anyone who claims that 1v1 ruins action or disrupts action simply do not know the mechanics of Snowy PvP. If you keep destroying it, then people just quit and wait - at least after 2 or 3 deaths. As for the main action and GTA being in the way: Well, we have not had a steady 1v1 area at GTA for a while and I have not seen a single RL do anything but run through or zerg it.
So to summarize. You can keep ganking and zerging 1v1, all you achieve is people logging off or holding a grudge against you. According to simple logic the only honest reason for ganking it is lack of skill - Any other reason is to mask your lack of skill!
The Good GW spot does seem more suitable and I got some 1v1's there a week or so ago (finally)
However, It wont stop certain people from ganking in on other peoples fun, I have seen all kinds of excuses over the years when I am having a great 1v1 and someone spoils it for the killing blow/just to be unsociable/fun/don't like me etc etc.
I think there is room for having a 1v1 area becuase I get totally fed up with the smaller group sitting near a spawn point/OC/EC and the larger group hemming them in like hungry dolphins on a sardine shoal. I have never understood the reason for some people disliking others wanting to 1v1, yes it is an open warzone there is no point complaining when someone 'ganks' (and I'm not certain I even know what this word really means having seen it used in so many different situations) you just accept it and go again.
Retired my Rank 9 Warg due to U11 deed change..thanks for wasting so much of my time Turbine
As I said it happened twice or thrice in the past that every possible location for it got tested out and ultimately everyone ended up in gta, so I don't really get the point of this discussion. Besides of there will always be people trying to interrupt it no matter where you will move it.
These are days of confusion.....
Yesterday after winning ofc a spar against Fluze and corps jumping him (cause 10 min before he started a 1vs1 against me but you know lack of skill man called a warg and a reaver to kill me ) a smart r9 + reaver thought to kill me cause i was at 1,3 k but he also got owned thanks to a mini and so the angry creeps started a revenge to try to kill me at 1vs1 , the best thing was that 1 freep was sending tell to ppl to not heal me *_* , r12 spider and spider friend started to gank me and also some wargs and another Ba.....
So thanks to this nice things i'm thinking about Public enemies Job , were they wrong ? Dunno
Someone simply don't like spar and get renown (not difficult you just need to spar class and ppl that you can win like many ppl aready did) on the easy way at 1v1. Maybe someone enjoy play pvp as it's intended to be, an open pvp area where there's no rules other than kill or be kille, you can be zerged sometimes or zerg, freep and creep gathering up to fight each others for the possession of keeps and key poin on the map.... (maybe someone lose his mind and think that pvp is pew pew and 1v1 spar.... someone blame me for made raid and take keeps in a MMO sayng that i can' solo... [me that i'd played almost 10k of 1v1 on Starcraft and Warcraft 3 and Starcraft 2 for the past 10 years])
Ok everyone have their taste and they're preference, what we want here is just move that abnormal pvp zone to a place where it can't annoing ppl that just want to play normal (call it real) pvp.
The spot near LC and GV is great, ppl can come back from GV (freep respawn there also if TR is Blue) and creep that spar i think that will have the map for sure. (i don't see many R5- in the spar zone)
Many other server use this place for spar and if that become official i think that all could be happy.
The question is not ban the 1v1 from snowbourne, just move the place where ppl do it away from main pvp action, so ppl that simply want to play normal pvp don't need to pay attention if that freep|creep sitting at Good TA are gankers, spotters, spy or simply afk ppl.
I think that we could try to move it, just to end all the discussion.
Last edited by Arlecchino79; Jun 13 2012 at 08:55 AM.
Some still don't read comprehension, I won't quote myself, just try to understand that every 1v1 area-move action will end up as a failure, since it's not a matter of the place itself, it's a matter of a community. For well-working 1v1 area, server by default needs a very good community, which Snowbourn obviously lack, so no matter where or when you will move it, it will end up with the same story.
Some still don't read comprehension, I won't quote myself, just try to understand that every 1v1 area-move action will end up as a failure, since it's not a matter of the place itself, it's a matter of a community. For well-working 1v1 area, server by default needs a very good community, which Snowbourn obviously lack, so no matter where or when you will move it, it will end up with the same story.
When did Turbine give cabbages permission to talk?
Moving 1 vs 1 area since people gank to another area so people can continue to gank?
Good move bro.
100% of the players in Ettenmoors wont respect the 1 vs 1 area, just face it. And turbine prefer to give us a branch in the ground next to a rock with a lvl 1 bird on it instead of a proper 1v1 area/map.
When did Turbine give cabbages permission to talk?
Moving 1 vs 1 area since people gank to another area so people can continue to gank?
Good move bro.
100% of the players in Ettenmoors wont respect the 1 vs 1 area, just face it. And turbine prefer to give us a branch in the ground next to a rock with a lvl 1 bird on it instead of a proper 1v1 area/map.
When did Turbine give cabbages permission to talk?
Moving 1 vs 1 area since people gank to another area so people can continue to gank?
Good move bro.
100% of the players in Ettenmoors wont respect the 1 vs 1 area, just face it. And turbine prefer to give us a branch in the ground next to a rock with a lvl 1 bird on it instead of a proper 1v1 area/map.
Well that was the last major update though, it's really sad.
We should either move 1v1 area or don't put effort in it... People like Kenzei or Prasivec will continue ganking them, it's the way they want their infamy, so be it. We shouldn't feed them at least, it's like playing with fire really.
Yeah, that's the point some good post finally. Nothing basically changes in time, the game still have nothing better to offer every new update, I mean what's the point keeping up something that is already dead and acting like everything is alright? Same map since 5 years, nothing more to say, finally someone moved this how critically important issue.
Besides of you have a game moving towards the F2P model deeper and deeper that repulse every respectable player from playing it.
Yeah, that's the point some good post finally. Nothing basically changes in time, the game still have nothing better to offer every new update, I mean what's the point keeping up something that is already dead and acting like everything is alright? Same map since 5 years, nothing more to say, finally someone moved this how critically important issue.
LoTRO overall is just sad atm, to get endgame gear it takes you 3 weeks top (less if you got the seals and medallions) to get full armour, it takes 2h to clear t1. With 3 starlit-crystals on 2nd age you got a weapon equal to a 1st age. = PvE content completed. Biggest reason why PvE is sad.
Now PvP, a guardian for example with audacity and +10 tactical mitigation is just op, using pledge and all other cds and it cant be killed.
12 yo kids can play this game and make it to the end i've noticed. There is no chewing resistance in PvP anymore, just plain ezmode.
People like Prasivec, Kenzei and Dorothir who has no life will continue to gank 1v1 since they dont know any better, we only have to understand them and feel sorry for them. So there is no purpose to either fix the 1 vs 1 area or move it, since there will always be people who ruin it.
I only got one last thing to say to LoTRO.
Last edited by Arahor_Aure; Jun 13 2012 at 11:06 AM.
Honestly i don't care if someone gank ppl stitting in a 1v1 area (you know you're there at your own risk of get ganked, no one can QQ about that), the problem are ppl sitting in the 1v1 area faking to be inoffensive and when you pass near that area they attack you (or spy you're position in OOC).
That's why i would like to move the 1v1 area away from main action.
Are this concept so difficult to understand? (well probably my english is soo bad)
Good Tol Ascarnen is a nice hotspot for main pvp action as it is, (atleast it was on evernight) creeps map there to get back into main action asap. Nice spot for freeps to gank mappers and nice for creeps to get there quickly in masses after ooc-shout to zerg these freepgankers :d
If used as 1vs1 area it can too easily be used as a safe zone for people trying to get away from ec/tol/oc fights and it has easy acces for new players to gank. Must have had a nice community to keep it up as 1vs1 area for as long as it did, doesn't surprise me it would go wrong with the many new f2p players ect.
Won't see that happen so around good Grimwood Mapspot, well away from main action and graveyards.
Won't see that happen so around good Grimwood Mapspot, well away from main action and graveyards.
True it won't happen, so as the activity of the players in general, people will be rather bored of constantly coming back to the place that is far away from the center of the map, it happened to be a main reason basically that successfully prevented people from coming back to the area in the past no matter if it was Good Grim, Candy Mountain, Good Lug or other similar place.
Good Tol Ascarnen is a nice hotspot for main pvp action as it is, (atleast it was on evernight) creeps map there to get back into main action asap. Nice spot for freeps to gank mappers and nice for creeps to get there quickly in masses after ooc-shout to zerg these freepgankers :d
If used as 1vs1 area it can too easily be used as a safe zone for people trying to get away from ec/tol/oc fights and it has easy acces for new players to gank. Must have had a nice community to keep it up as 1vs1 area for as long as it did, doesn't surprise me it would go wrong with the many new f2p players ect.
Won't see that happen so around good Grimwood Mapspot, well away from main action and graveyards.
What is commonsense on other server seem to be impossible to understand for lazy players of snowbourn... :-(
It is a serious discussion, all 5 pages are very serious.
Originally Posted by Dodam
Good Tol Ascarnen is a nice hotspot for main pvp action as it is,
It has mainly always been a hotspot for the 1 vs 1 action on Snowbourn. At least the last 5 years i've been playing it has been like that. That area has some very long history, not the first time people gank, it has always happen. Even if the area get moved the people will remain who gank it. And they will find out and same story happens again.
Originally Posted by Dodam
(atleast it was on evernight)
Evernight is not Snowbourn.
Originally Posted by Dodam
Nice spot for freeps to gank mappers and nice for creeps to get there quickly in masses after ooc-shout to zerg these freepgankers :d
Freeps mainly stand there to get a good 1 vs 1 or getting zerged by nolifers as Kenzei, Prasivec or Dorothir. If either side gank, all freeps/creeps start to gank.
Originally Posted by Dodam
If used as 1vs1 area it can too easily be used as a safe zone for people trying to get away from ec/tol/oc fights and it has easy acces for new players to gank.
True that, and then people come on forum before bedtime and flame "this person ran there and got me zerged a*****e" and such stuff, it is not fair.
Originally Posted by Dodam
Must have had a nice community to keep it up as 1vs1 area for as long as it did, doesn't surprise me it would go wrong with the many new f2p players ect.
We can't have a nice community on Snowbourn. People being mad on others 24/7, people making zerg raids and zerg soloers or camp their graveyard. The 1vs1 area is all about respect, if you got respect for it you dont gank it and if you lack it like the lowlifers that i mentioned above it will be ganked. Even f2p would not gank it if they get aware of it, as i said it is all about the respect.
Originally Posted by Dodam
Won't see that happen so around good Grimwood Mapspot, well away from main action and graveyards.
People will still gank it, things wont change really. People will 1vs1 still but it wont be any "clean" action.
If you want to 1vs1 with someone try to get somewhere private and doing it, or at good ta. But if you are at good ta you have to be aware that there will be lowlifers killing you if you are on low morale or if they got 10 people with them they gank you. Simple.
You all know how much I love 1v1 and gta but.. 1v1 has to be considered a chance, not a right. Good ta has always been the best spot to "find the chance" and I don't think there could ever be a better place than that. Still, I'm talking about chances, not about rights so, if you're ganked, if you're zerged, if you're jumped, there's just no point in complaining. That's just part of the game and, if you wanna play, you must accept that. If, instead, dying without a fair fight is something you cannot really stand, get back to pve, mobs won't disappoint you!
About Irvaard and easymoding, well, probably the less responsible for such complaints is just Irvaard himself. It's not fault of raid leaders if sometimes action changes greatly its balance after a raid is formed, granting a faction big chances to overcome the other one. Biggest responsibility has to be given to chickens.
With "chickens" I'm talking about all those players, both creep and freep side, that just log or hide when forces are no more balanced, abandoning their fellows to a certain death. Same players that, after a raid is formed, massively join the action. Cowards, let's call them with the right name. And this, my dear friends, it's not something related to creep or freep side but to both sides.
My suggestion is just take it easy! And, if you have the chance, try playin in the other faction! You'll find out there are many friendly players to share with some action and you'll slowly forget all this anger.