In addition to the Mounted Combat skills, we're developing three new or improved skills for each class. For example, a couple ideas we’re currently experimenting with include: making Sword and Staff a passive skill for Lore-masters at level 40 and improving Hunter’s Desperate Flight to include your entire Fellowship.
Pretty excited about this, as it'll free up a legendary slot! I'm also pretty curious what the legendary trait will do without being Sword and Staff. Maybe they'll boost the survivability aspect of it?
All classes get 7 legendary traits; it's unlikely that the trait would just go away. Instead, we'd get a replacement trait. Hopefully, it'll be something to support our debuffing role.
Personally, I'd rather the Eagle become a regular pet skill, rather than a capstone. If they go that route, then we would need a new red-line capstone trait.
I don't think they mean that the legendary trait will be rolled in the class as passive, but that LMs will be able to wield sword and staff without the need for legendary trait. That's what I would assume.
atm all pet need an upgrade ... on IA and on other aspect too ...
TBH i don't like to play only with raven all the time ...
For sure lore master need an upgrade on debuff too ... like an healing debuff and debuff for increase damage too ...
And another important thing is remove the animation from the istant skill like stun and root -.-
There's no way they would just leave us with 6, it will be revamped in some manner if the trait is turned into a passive.
That being said, Louvre, they were specifically referring to getting MORE, as in over the number of 7. That means that all of the existing ones are still open to revamps, including the pet ones (though at the very least, I don't see the eagle one changing).
Jewahe, I'm confused on your post. The eagle is not a capstone, it's simply a standalone trait. The red-line capstone is for Improved Sticky Gourd.
Personally i would love it to be a AOE heal for when we are trying to Dubbuff and off heal alittle, because currently innerflame is too slow and low for ity to be a viable group heal when doing an off-healing debuffing role.
Or a new type off debuffing aoe aura either one the lowers damage taken or makes them vunerable to more damage.
People are getting way, way ahead of themselves here. In the same Q&A as this "possible" announcement, they said categorically that classes won't be getting a new legendary skill.
Now, we can hope that they would replace our legendary skill if it becomes a passive, but based on what's been announced so far the expectation should be that they won't. It's fun to hope, I'm hoping they'll include the instances in the price of the preorder expansion for instance. But Turbine seems to be in the business of dashing hopes at the moment, so don't let your hopes and expectations get too high.
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This is indeed interesting news....and a much much appreciated change (hoping it is confirmed)
Since they'll turn S&S into a passive, the current S&S trait would obviously be changed to something else....they most probably wont leave the LMs with one legendary trait less than other classes because there is a specific system to acquiring legendary traits.....if they fiddle with that, they have to do a complete reworks of quests and quest chains that give legendary traits for LMs......the easier way would be to incorporate a change to S&S into something else....
Having said that, even though I'm quite excited about what new changed trait we'll get in place of S&S, even if the impossibility that we dont get anything new happens, I'm quite content and happy to be able to dual wield a sword and staff AND trait ISG, Ents and Eagle (while MoNF) or Force of Will, Eagle, Noble Savage (while AM)...all at once
This is indeed interesting news....and a much much appreciated change (hoping it is confirmed)
Since they'll turn S&S into a passive, the current S&S trait would obviously be changed to something else....they most probably wont leave the LMs with one legendary trait less than other classes because there is a specific system to acquiring legendary traits.....if they fiddle with that, they have to do a complete reworks of quests and quest chains that give legendary traits for LMs......the easier way would be to incorporate a change to S&S into something else....
Having said that, even though I'm quite excited about what new changed trait we'll get in place of S&S, even if the impossibility that we dont get anything new happens, I'm quite content and happy to be able to dual wield a sword and staff AND trait ISG, Ents and Eagle (while MoNF) or Force of Will, Eagle, Noble Savage (while AM)...all at once
This is indeed interesting news....and a much much appreciated change (hoping it is confirmed)
Since they'll turn S&S into a passive, the current S&S trait would obviously be changed to something else....they most probably wont leave the LMs with one legendary trait less than other classes because there is a specific system to acquiring legendary traits.....if they fiddle with that, they have to do a complete reworks of quests and quest chains that give legendary traits for LMs......the easier way would be to incorporate a change to S&S into something else....
Having said that, even though I'm quite excited about what new changed trait we'll get in place of S&S, even if the impossibility that we dont get anything new happens, I'm quite content and happy to be able to dual wield a sword and staff AND trait ISG, Ents and Eagle (while MoNF) or Force of Will, Eagle, Noble Savage (while AM)...all at once
I don't think they mean that the legendary trait will be rolled in the class as passive, but that LMs will be able to wield sword and staff without the need for legendary trait. That's what I would assume.
I'm inclined to agree. If they go ahead with this, I imagine we'll get sword & dual-wielding equivalents at 40, but the legendary trait will remain the same just without the weapon connection. In other words, they'd make it like Martial Training for the RK. I hope that's not the case and they'd do something a bit more creative, but I won't be surprised in the least if it's boring (or doesn't happen at all).
All classes get 7 legendary traits; it's unlikely that the trait would just go away. Instead, we'd get a replacement trait. Hopefully, it'll be something to support our debuffing role.
Personally, I'd rather the Eagle become a regular pet skill, rather than a capstone. If they go that route, then we would need a new red-line capstone trait.
1) We already HAVE a trait to support our debuffing - Force of Will, anyone?
2) Ummm....the Eagle's not our red-line capstone. I don't understand....
I bet the Sword and Staff legendary will be replaced with a trait of similar vein. Perhaps something like:
+25% to all staff melee skills and effects
+800 parry
+800 physical mastery
Basically a supercharged version of "Master of the Staff". It would be cool to use this space as an opportunity for something new and creative, but I think they will stick with something safe like a melee buff.
The whole legendary trait thing needs some overhaul, its an expanded version of something that was a leftover from SoA where most legendaries for classes broke to one you never deslot without a startlingly good reason and choices depending on role and activity, eg Eagle for groups and Ents for Ettens, Noble Savage for solo or what have you. Captains have similar issues over not deslotting IDOME so essentially losing a legendary slot or needing to do some complex explaining.
I don't think they mean that the legendary trait will be rolled in the class as passive, but that LMs will be able to wield sword and staff without the need for legendary trait. That's what I would assume.
Thats my though as well. Only thing they might do with S&S it changing 300 morale to +%.
I think the ability to slot a sword would become passive. The legendary slot will remain ( perhaps revamped ) to give your sword wearing LM an extra boost.
I haven't changed my mind about what I think would likely happen if they did decide to make it a passive skill. However, if they did so and if they made the entire legendary trait passive, this would open a legendary trait position that they could use to separate the bog lurker from combat summoning. Keep one as the blue capstone and make the other a regular legendary trait.
All classes get 7 legendary traits; it's unlikely that the trait would just go away. Instead, we'd get a replacement trait. Hopefully, it'll be something to support our debuffing role.
Personally, I'd rather the Eagle become a regular pet skill, rather than a capstone. If they go that route, then we would need a new red-line capstone trait.
heard that. i'd also like to see the eagle and the bog lurker become regular skills.