+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 41 to 73 of 73
  1. #41
    Member Online status: Placida is offline Reputation: Placida the Neutral
    Join Date
    May 2010
    Posts
    57

    Re: Improved DF with ROR

    I think having this skill will greatly improve the reputation of Hunters in-game. Making DF affect the full fellowship is a great way to let Hunters overcome the common stereotype and really shine in end-game content.
    /sarcasm off

    If this works the same way as other "Improved" skills, won't we have to buy the "Improved" version from our trainer after first having trained the normal version? If that's the case, I don't see why we couldn't just decline to purchase "Improved Desperate Flight." Not that that's a solution, since it doesn't address the dozens of real problems with the Hunter class, but at least it's a way of avoiding this pointless addition if it makes it to release.

    I really hope there's more in the pipeline for Hunters than this.

    Learael Longshanks, Officer of the Dawnbreakers - Vilya Server
    ...and numerous alts

  2. #42
    Senior Member Online status: ConnallofLaurelin is offline Reputation: ConnallofLaurelin the Neutral
    Join Date
    Jun 2011
    Posts
    161

    Re: Improved DF with ROR

    Quote Originally Posted by Juices View Post
    You can missclick DF when Draigoch is at 2% and be hated forever. The purpose must be that noone wants a hunter in their group. Can't think of any other purpose. This is beyond stupid.
    yes Juices YESSS!!!

    Now it all becomes clear to me!

    *** Flash of Inspiration ***

    With this new skill, Turbines top secret long term plan to rejuvenate the Hunter class becomes clear!

    1. With RoR, introduce 3 new skill upgrades... Improved Split shot; now affects one additional target with same miserly damage, radius and range (no AoE legacy allowed ofc) Improved Hunters art; now lasts 5 seconds longer, with an animation twice as long... and finally... the piece la resistance:

    IMPROVED DF! Instantly reset boss fights and bug instances with one miss click - earning the leaf of shame eternally. Additional benefits include a unique title unavailable to any other class: You are now known as #######.

    2. Additional upgrades to Warden self heals and Burglar escape and evade skills with RoR mean that Devs decide Medium armour is still WAAAAYYY overpowered: So all Medium Armours receive a + 100% incoming damage de-buff. Obviously Hunters get an extra + 100% incoming damage, cos, y'know, our DPS makes us SOOO OP...

    3. This miserable state of affairs means that Hunters leave in Droves Disgusted with their classes utter ruin meaning that finally, sometime in say 2014, when the NEXT big update comes, Gondor or whatever....

    4. Hunters are such a tiny proportion of the population that they are insignificant, and therefore removed from the "free" classes so new players have to buy them from the store at the next update when they are transformed with a wave of the buff wand to...

    All powerful ranged DPS GODS! With additional Legolas style champ like dual wield melee shing shing skills!

    Other New skills include Stalk Prey, a Stealth skill almost as good as burglers, and a skill like that Mark of the Eldar from the Eregion session play allowing you to unleash a one shot insta kill on a 5 minute CD, and Heartseeker becomes a 1 minute CD massive attack that cannot be evaded parried or blocked.... blah blah blah


    I have seen the light! Thank you Turbine and Zombie Columbus, we were fools to ever doubt you!


    (Turbine Marketing Department please note, the above text is under copy write and is protected under the patent laws of the USA, UK and EU and many other countries. You may contact me on my forum mailbox to discuss the terms of my employment contract with yourselves, I demand a relocation package of $30,000, with all Transport, Move and interim Accommodation costs covered by you as a non negotiable starting point)
    "Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory." The Art of War by Sun Tzu
    Connall of Dunland, Warlord of Frontline Freep PvP Alliance

  3. #43
    Grand Member Online status: Kongas is offline Reputation: Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated Kongas the Undefeated
    Join Date
    Jun 2011
    Posts
    1,043

    Re: Improved DF with ROR

    Quote Originally Posted by bfub467 View Post
    ditch DF ffs give us a threat decrease, a heal and another dps improved skill
    Yea - but that would involve, you know, actual programming. For this they can just remove the Comment Out tags around the old code and get back to the more important stuff like reskinning horse meshes for the Store and figuring out what's the next aspect of gameplay they can remove and then sell back to us as an exciting new option later down the line.

    At some point I'm sure we'll be being sold arrows.

    Special ones that, *gasp* light up or burn. 'Arrows of Lightning or Dragon-Fire. 50tp per 100. Dazzle or set fire to your foes. Awesome or Super-Awesome?'

    Yea - I'm a cynic. I know.
    Last edited by Kongas; Jun 08 2012 at 09:34 AM.

  4. #44
    Poster of Note Online status: Ferthcott is offline Reputation: Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated
    Join Date
    Sep 2010
    Posts
    932

    Re: Improved DF with ROR

    Oh noooo, so much negativity... :P


    Cmon, try to appreciate this new idea. Imagine: new instance cluster will be designed to include Improved DF mechanics!

    ...well... somehow...

  5. #45
    Grand Member Online status: Elrantiri is offline Reputation: Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend
    Join Date
    Jun 2011
    Posts
    1,010

    Re: Improved DF with ROR

    Yeah, if they place the loot chests at the beginning of the instance fellowship-wide DF will be AWESOME

    Even if they dont, I'll DF anyway, haters gonna hate!

    Alts: Elraward 85 WRD - Meramp 85 CHM - Elrantiri 85 HNT - Elramino 83 MNS - Elrabrand 81 BRG

  6. #46
    Grand Member Online status: Nuth_KM is offline Reputation: Nuth_KM the Neophyte Nuth_KM the Neophyte Nuth_KM the Neophyte Nuth_KM the Neophyte Nuth_KM the Neophyte Nuth_KM the Neophyte Nuth_KM the Neophyte
    Join Date
    Dec 2010
    Location
    New Hampshuh
    Posts
    1,074

    Re: Improved DF with ROR

    Quote Originally Posted by Juices View Post
    You can missclick DF when Draigoch is at 2% and be hated forever. The purpose must be that noone wants a hunter in their group. Can't think of any other purpose. This is beyond stupid.
    I can see the new tagline for Hunters.. no long will we be known as Huntards.. but rather as Dumb Fxxxs (fools or whatever word you want to use). Hunters will be explicitly asked to take df off of their skill bars .. or, more likely, the raid leader will look for an rk or champ since they don't have to worry about some bozo hitting df right before saruman falls </facepalm>

    I just don't understand what the dev responsible for the Hunter class and Turbine are thinking of. Is there even a lead developer that stops everyone and asks "umm.. what is that change/recommendation for...?"
    Last edited by Nuth_KM; Jun 08 2012 at 09:54 AM.

    Nuthor-R9 Hunter, Nuthric-R7 Champion ~ Landroval

  7. #47
    Senior Member Online status: VincentVanPort is offline Reputation: VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte
    Join Date
    Jun 2011
    Posts
    747

    AW: Re: Improved DF with ROR

    Quote Originally Posted by Burzdolion View Post
    Ok, the new skill update is pathetic, and every other class will have a good laugh at us.

    But, I think most of you are forgetting, when we use the skill, much like our ports, a pop up window will ask other members of the fellowship if they wish to travel with us.

    Unless...Turbine forget to implement this..
    This does not matter. It is like the rez bar, while active you will have a huge bar over your whole char and unless you click either yes or no you will not be able to do anything. This is so not insightful.
    Vincent van Port "Held der fliegenden Feder" R13 before 2013!
    Collector of superb posts.


  8. #48
    Junior Member Online status: rocksteadie is offline Reputation: rocksteadie the Neutral
    Join Date
    Jun 2011
    Posts
    21

    Re: Improved DF with ROR

    DF has not been on my toolbar for years and I doubt that will change.

  9. #49
    Century Member Online status: NobodySpcl is offline Reputation: NobodySpcl the Neutral
    Join Date
    Oct 2010
    Posts
    102

    Re: Improved DF with ROR

    I mentioned this to a Mini friend. He thought it was a good idea in that it could save a repair bill. Then I said what if during a raid half the group dissappeared because of misclick. He then said, "Yeah that's stupid."

  10. #50
    Century Member Online status: Murky_Majare is offline Reputation: Murky_Majare the Wary Murky_Majare the Wary Murky_Majare the Wary
    Join Date
    Jun 2011
    Posts
    130

    Re: Improved DF with ROR

    There is another - and far greater - problem with this ###### improved DF skill.

    We could always just not pick it up, but...

    Each class will get some 3-5 new skills with the next 10 levels, and if we have to use up one slot for this moronic upgrade, there is one less (potential) useful skill for the hunter.

    Thus, we lag even further behind the other classes whom I am sure will have 3-5 useful skills. No doubt the champ will get at least one more healing bubble and maybe even a stun or mez skill. The RK needs more DPS of course and so on.

  11. #51
    Poster of Note Online status: Ferthcott is offline Reputation: Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated
    Join Date
    Sep 2010
    Posts
    932

    Re: Improved DF with ROR

    Well, considering "As little information as possible" is Turbine's usual MO... there is one thing that might deserve a thought:

    DF being both FS-wide AND reworked.


    For example: few seconds 150-200% in-combat speed for everyone. Might be useful if there's appropriate content - not to mention Moors.

    Or, less surreal version: ToO Acid w/ hunters making everyone jump 2x higher.

  12. #52
    Century Member Online status: tongra is online now Reputation: tongra the Wary tongra the Wary tongra the Wary
    Join Date
    Jun 2011
    Posts
    148

    Re: Improved DF with ROR

    You guys are all missing the silver lining here...

    At least hunters were mentioned by a developer!!!! When was the last time that happened? Roughly a year now?

    And here I thought they had forgotten all about us.

    Improved DF. Wow. What an absolutely useless skill. I had DF on my bar until I accidentally clicked it once. It's been off the bar since then. Grand total of times I've used DF: 1 (including the previously mentioned mistake). In fact, I'd say its probably the least used hunter skill there is. Maybe that's how Turbine is determining what to change???

  13. #53
    Senior Member Online status: Radbug is offline Reputation: Radbug the Neophyte Radbug the Neophyte Radbug the Neophyte Radbug the Neophyte Radbug the Neophyte Radbug the Neophyte Radbug the Neophyte
    Join Date
    Apr 2011
    Location
    S Korea
    Posts
    163

    Re: Improved DF with ROR


  14. #54
    Grand Member Online status: Lendas is offline Reputation: Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte
    Join Date
    Sep 2008
    Location
    The Internetz
    Posts
    1,930

    Re: Improved DF with ROR

    Quote Originally Posted by Radbug View Post
    I didnt have time to hit it. the boss 1 shotted me

  15. #55
    Grand Member Online status: Tinluen is offline Reputation: Tinluen the Neophyte Tinluen the Neophyte Tinluen the Neophyte Tinluen the Neophyte Tinluen the Neophyte Tinluen the Neophyte Tinluen the Neophyte Tinluen the Neophyte
    Join Date
    Jun 2007
    Posts
    1,999

    Re: Improved DF with ROR

    I am thrilled by this.... imagine in the endgame fishing tournament I am the first to hook the Menacing Minnow... I land one and instantly DF. This leaves my group with nothing as I looted the prized fishscales and I get the new title FisherKing!


    Hunters are now instantly OP again! Oh I was sooooo wrong when I said our dev didn't know anything about our class... wink wink ... thanks big guy this tatic for returning us to top dog is so devious no one will see it coming!... er ignore what is posted here. I hates the new skilz....

    Tydalmir


    Vyxe said, "Cheer up it could be worse out here tonight." So we all cheered up, and wouldn't you know it.... things got worse!

  16. #56
    Member Online status: Bolt78 is offline Reputation: Bolt78 the Neophyte Bolt78 the Neophyte Bolt78 the Neophyte Bolt78 the Neophyte Bolt78 the Neophyte Bolt78 the Neophyte
    Join Date
    Jun 2009
    Posts
    54

    Re: Improved DF with ROR

    This. Is. Priceless. :-D

    I have every confidence that we will be getting some changes/upgrades come the new expansion. I can see the pre-announcement meeting now as they go around the table and ask the individual devs if they want something specifically mentioned in the release. They get to ZC and a grin pops up on his face. The same ZC that probably regularly witnesses the hate and threats spewed to and about him all over this forum. "Improved Desperate Flight, tell them that's what's coming" :-D

    I'm sure there are more things coming. It's no coincidence that with all the classes, each getting 2-3 skills added or changed, that Improved DF got mentioned.

    So yeah, this is great... Now if only that "lazy no good ZC" would post on here so I could +rep him :-)

    We will be fine

  17. #57
    Grand Member Online status: PhantomPunkk is offline Reputation: PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend
    Join Date
    Mar 2007
    Location
    New York
    Posts
    3,479

    Re: Improved DF with ROR

    I love this thread.


  18. #58
    Poster of Note Online status: bastiat1 is offline Reputation: bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads
    Join Date
    Jan 2008
    Posts
    904

    Re: Improved DF with ROR

    It is pretty clear to me that the Devs just don't play the game. Haha charade you are.
    Adaaon (Minstrel), Gwydionn (Hunter), Tarrann (Burglar)
    http://thenoldor.guildlaunch.com

  19. #59
    Senior Member Online status: grapez is offline Reputation: grapez the Wary grapez the Wary
    Join Date
    Jun 2011
    Location
    Mazauk's den
    Posts
    372

    Re: Improved DF with ROR

    Quote Originally Posted by Ferthcott View Post

    For example: few seconds 150-200% in-combat speed for everyone. Might be useful if there's appropriate content - not to mention Moors.

    Or, less surreal version: ToO Acid w/ hunters making everyone jump 2x higher.
    Must be very useful when at spawn circle..

    freeps: Grapsn r9 hunter, nub burglar r4
    creeps: r7, r7, r7, r4, r3

  20. #60
    Senior Member Online status: Kajil is offline Reputation: Kajil the Wary Kajil the Wary Kajil the Wary Kajil the Wary
    Join Date
    Jul 2007
    Location
    Arkansas
    Posts
    370

    Re: Improved DF with ROR

    Quote Originally Posted by radbug View Post
    ^definitely this.

  21. #61
    Senior Member Online status: D3-Rook is offline Reputation: D3-Rook the Neutral
    Join Date
    Apr 2008
    Posts
    205

    Re: Improved DF with ROR

    Its a ruse to divert attention from the update announcement gaffs. Or maybe its a joke they had scheduled to come out April 1st but it got held up with the RoR Instances?

    Improved DF, hehe, good one.

  22. #62
    Poster of Note Online status: Dawnsinger is offline Reputation: Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte
    Join Date
    Jun 2011
    Posts
    582

    Re: Improved DF with ROR

    In solo play I see DF as just another port skill. Quest hand-ins are usually close to a resurrect point so use DF for that. However, questing is usually solo so no point in fellowship wide DF there and I honestly can't imagine any raid leaders not forbidding hunters to have it on their skill bar in instances when it becomes groupwide.
    Worst case scenario is that some hunters mess up badly a few times in raids and raid leaders start avoiding hunters.

    On another note. Now that almost every hunter is up in arms about the update, which class do you think will be next in line for similar special updates?



    Setting that aside, surely this isn't actually what they mean to update. Isn't it possible it's just a bad joke on us instead of a serious suggestion? Or perhaps DF is being changed into something other than a port skill *hopeful*.
    Last edited by Dawnsinger; Jun 08 2012 at 10:16 PM.
    Duskdancer, warg: If found please return to Gwairin, lvl 65 hunter in Evernight
    Dawnsinger, warg: Currently working as police dog in Moors with the Angmar Inquisition

  23. #63
    Poster of Note Online status: Ferthcott is offline Reputation: Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated Ferthcott the Undefeated
    Join Date
    Sep 2010
    Posts
    932

    Re: Improved DF with ROR

    Quote Originally Posted by grapez View Post
    Must be very useful when at spawn circle..
    Depends, imagine seeing they removed porting to spawn circle entirely.

  24. #64
    Junior Member Online status: Markomara is offline Reputation: Markomara the Neutral
    Join Date
    Jun 2011
    Posts
    15

    Re: Improved DF with ROR

    imo the only way 2 make DF a valued skill is if the hunter was able 2 designate a spot of saftey near by so if the grp (or even if ur solo) got into trouble and use DF ur not going back 2 sumwere u wud go anyway if the grp had of wiped.

    PVE
    this wud b usfull just b4 a boss fight, placeing it just out of the aggro zone of the boss so if the fight started poorly a quick DF and get right bck into the fight again without the hassel of running bck.

    PVP
    if it was gonna b used in the moors the distance at which u cud place it has 2 b limited because imo pvp shud b rewarded not denied and also the place were the hunter has designeted shud b highlighted was suffin like the LM's debuffing circle (sry i cant rem the name of skill) which wud giv a solo hunter a chance of escapeing not a 100% chance which will not make it an op skill..

    PS
    ive read comments about wat if a hunter hits it by mistake just b4 the grp kills a boss and takes whole grp with him,,, in the 4 years of playing ive never seen a hunter disappear on a boss fight because they hit the DF by mistake,(maybe ppl have i cant speak 4 all but ive not).but in saying this upgrading the skill into a grp DF like they hav said is just a waste of time.

    sry but i just thought starting a new post with this idea wud b better.
    Last edited by Markomara; Jun 09 2012 at 10:27 AM. Reason: probly get better starting new post 4 this

  25. #65
    Poster of Note Online status: DutchEZmoder is offline Reputation: DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte
    Join Date
    Jun 2011
    Posts
    798

    Re: Improved DF with ROR

    Seems like a great update. Can't wait to use this in our kin raids or maybe a Drycock pug raid. We can communicate with the other hunters in the group and say ok i use it now, if not everyone fell for it then you use it 1 minute later. Seems fun to do.
    Multiboxing 6 Weavers in the Ettenmoors!

  26. #66
    Senior Member Online status: Smugo is offline Reputation: Smugo the Neophyte Smugo the Neophyte Smugo the Neophyte Smugo the Neophyte Smugo the Neophyte Smugo the Neophyte Smugo the Neophyte
    Join Date
    Sep 2007
    Location
    Behind you.... With a knife....
    Posts
    420

    Re: Improved DF with ROR

    Quote Originally Posted by Markomara View Post
    PS
    ive read comments about wat if a hunter hits it by mistake just b4 the grp kills a boss and takes whole grp with him,,, in the 4 years of playing ive never seen a hunter disappear on a boss fight because they hit the DF by mistake,(maybe ppl have i cant speak 4 all but ive not).but in saying this upgrading the skill into a grp DF like they hav said is just a waste of time..
    Uhhh...maybe I'm just special, but I've done in 3-4 times now. Poison T2C back in OD...Shadow T1 in ToO...

  27. #67
    Member Online status: Bolt78 is offline Reputation: Bolt78 the Neophyte Bolt78 the Neophyte Bolt78 the Neophyte Bolt78 the Neophyte Bolt78 the Neophyte Bolt78 the Neophyte
    Join Date
    Jun 2009
    Posts
    54

    Re: Improved DF with ROR

    Quote Originally Posted by Smugo View Post
    Uhhh...maybe I'm just special, but I've done in 3-4 times now. Poison T2C back in OD...Shadow T1 in ToO...
    Hehe maybe. I only use 3 bars with the whole number and modifiers and df is on a special bar on the side with food, oils, and other clickies. learned that after the first time. :-)

  28. #68
    Senior Member Online status: VincentVanPort is offline Reputation: VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte
    Join Date
    Jun 2011
    Posts
    747

    AW: Re: Improved DF with ROR

    Quote Originally Posted by Smugo View Post
    Uhhh...maybe I'm just special, but I've done in 3-4 times now. Poison T2C back in OD...Shadow T1 in ToO...
    I have Heartseeker on 8 and DF on 9 since I learned it. I once wanted to use HS on Thaurlach while tanking and suddenly I had that loading screen.

    Just two weeks later Glathiriel had just started her famous speech: "Strangers...". I kinda sighed and brushed with my hand over the mouse...left-cklicked accidentally while the cursor was over DF. And once again...

    It happens to the best of us
    Vincent van Port "Held der fliegenden Feder" R13 before 2013!
    Collector of superb posts.


  29. #69
    Senior Member Online status: Kajil is offline Reputation: Kajil the Wary Kajil the Wary Kajil the Wary Kajil the Wary
    Join Date
    Jul 2007
    Location
    Arkansas
    Posts
    370

    Re: Improved DF with ROR

    Quote Originally Posted by Markomara View Post
    imo the only way 2 make DF a valued skill is if the hunter was able 2 designate a spot of saftey near by so if the grp (or even if ur solo) got into trouble and use DF ur not going back 2 sumwere u wud go anyway if the grp had of wiped.

    PVE
    this wud b usfull just b4 a boss fight, placeing it just out of the aggro zone of the boss so if the fight started poorly a quick DF and get right bck into the fight again without the hassel of running bck.

    PVP
    if it was gonna b used in the moors the distance at which u cud place it has 2 b limited because imo pvp shud b rewarded not denied and also the place were the hunter has designeted shud b highlighted was suffin like the LM's debuffing circle (sry i cant rem the name of skill) which wud giv a solo hunter a chance of escapeing not a 100% chance which will not make it an op skill..

    PS
    ive read comments about wat if a hunter hits it by mistake just b4 the grp kills a boss and takes whole grp with him,,, in the 4 years of playing ive never seen a hunter disappear on a boss fight because they hit the DF by mistake,(maybe ppl have i cant speak 4 all but ive not).but in saying this upgrading the skill into a grp DF like they hav said is just a waste of time.

    sry but i just thought starting a new post with this idea wud b better.
    In PVP, DF is nearly useless and it's in no way 'OP', even if it were usable in combat.

    What a lot of people don't realize is that DF completely REMOVES the hunter from combat. Yes, he's going to get out once every 30 minutes or so without dying and losing some rating maybe, but he's not earning anything by hitting it. I'd rather die and sit there while my friends got a creep or two down so I could get some renown off of it than to DF and just be gone and useless to my group.

    Every other class has some kind of 'oh shi-' button, multiple bubbles, disappear/HIPS, Moving Target, etc that KEEP them in combat as well as making them nearly untouchable for a short period of time so that they can finish off whatever they're fighting and actually earn something. And Hunters have DF at best, which can't even be used in combat anymore in PVP.

    As of now, and if DF remains and out-of-combat thing, the only thing it's even useful for in PVP is if you've found yourself trapped somewhere or just want to back out to turn in quests or something.

  30. #70
    Senior Member Online status: Odin_of_Freyr is offline Reputation: Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads
    Join Date
    Mar 2008
    Location
    Tirith Rhaw
    Posts
    3,169

    Re: Improved DF with ROR

    I read the Dev's comment on the update.


    Needless to say, I'm just laughing. I'm laughing at Turbine. I'm laughing at the Devs. I'm laughing at anyone who's actually bought the expac already. I'm laughing, because I think they are literally trolling all the hunters just on a grand scale.

    Take a step back and think for a second. These devs are not stupid people in real life. They're likely pretty intelligent people. I honestly think they are trolling us (well you now that I've cancelled both my subs). Either way, this skill could become the best way to troll people in game ever.
    « Seyz Vanguard - R14 »



  31. #71
    Poster of Note Online status: Dawnsinger is offline Reputation: Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte Dawnsinger the Neophyte
    Join Date
    Jun 2011
    Posts
    582

    Re: Improved DF with ROR

    No worries Smuglo. I've used DF a couple of times too. My funniest was in Moors. I had DF next to my tracking skills and wanted to track for wargs. I was in a duo group and my team mate was very surprised that I just disappeared. He did have a laugh when I admitted what had happened (moved df off my bar for a long time after that).

    Lately been raiding a bit in ToO t2 and due to that I've put DF back on my bar in a spot where I don't hit it accidentally (alt + ´ to use it, and those 2 keys are as far away from each other as possible on my keyboard. Also place something to cover it slightly to block accidentally clicking it, for instance bag/mini-map/other team's health bars ...).
    It is useful for saving armor repairs when you notice your team's dead and mobs are merrily chasing you about.
    But then again, I find this useful because I tend to not have much gold on my hunter (warg has mountains of gold, really wish my warg and hunter could share, but they just don't seem to get along with the idea of sharing stuff with each other).
    Duskdancer, warg: If found please return to Gwairin, lvl 65 hunter in Evernight
    Dawnsinger, warg: Currently working as police dog in Moors with the Angmar Inquisition

  32. #72
    Poster of Note Online status: Stanimir is offline Reputation: Stanimir the Bounders-friend Stanimir the Bounders-friend Stanimir the Bounders-friend Stanimir the Bounders-friend Stanimir the Bounders-friend Stanimir the Bounders-friend Stanimir the Bounders-friend Stanimir the Bounders-friend
    Join Date
    May 2007
    Posts
    620

    Re: Improved DF with ROR

    I DF'd from the mistress in DN once, boy would that have sucked if it took my group too.

    Lousy and useless change. Think again turbine. DF'ing usually borks mobs anyway. There's no way Ill do this.
    Bid them achieve me and then sell my bones.
    -Henry V

  33. #73
    Senior Member Online status: Martigan is offline Reputation: Martigan the Bounders-friend Martigan the Bounders-friend Martigan the Bounders-friend Martigan the Bounders-friend Martigan the Bounders-friend Martigan the Bounders-friend Martigan the Bounders-friend Martigan the Bounders-friend Martigan the Bounders-friend Martigan the Bounders-friend
    Join Date
    Jun 2011
    Location
    London UK
    Posts
    256

    Re: Improved DF with ROR

    I splurted into my beer when I heard this silly update. We get 3 updates and one of them is something that absolutely no-one has asked for.

    in a nutshell.

    - pve open world content is so easy these days I hardly use df and certainly not in a group.
    - absolutely no use in an instance
    - could be usable in the moors. slap a hunter in each group of a raid and port the whole raid instantly, thereby generating unprecendented qq from creeps.
    - if anything just give us it back in the moors for in combat use.

    totally pointless update,

    There are lists and lists of suggestions from the hunter community please look at those.

+ Reply to Thread
Page 2 of 2 FirstFirst 1 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts