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  1. #1
    Senior Member Online status: angrolas ist gerade online Reputation: angrolas the Wary angrolas the Wary angrolas the Wary
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    Changes to the Moors with RoR

    From the RoR community Q&A with Aaron Campbell:
    Q-Will there be any changes to PvMP, and if so, what kinds?

    A-PvMP is getting a pretty substantial content update; we're reworking the Ettenmoors capture mechanics to focus your rewards around killing other players – not killing NPCs

  2. #2
    Grand Member Online status: 0987654321 ist offline Reputation: 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte
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    Re: Changes to the Moors with RoR

    this should be interesting......

    lugbur R9 reaver

  3. #3
    Senior Member Online status: lucky100x ist offline Reputation: lucky100x the Neutral
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    Re: Changes to the Moors with RoR

    Zitat Zitat von angrolas Beitrag anzeigen
    From the RoR community Q&A with Aaron Campbell:
    Q-Will there be any changes to PvMP, and if so, what kinds?

    A-PvMP is getting a pretty substantial content update; we're reworking the Ettenmoors capture mechanics to focus your rewards around killing other players – not killing NPCs
    Odds are, they're gonna say on september 4th "Well, we tried our super-hardest to update pvmp, but it's taking time, thanks for being patient, but nothings changed except that freeps got update...."
    Creeps:Lugezer r10, Lezgern r6, Mozag r5, other creeps in the r4ish area i dont care about
    Freeps:Athelious 85

  4. #4
    Poster of Note Online status: Derpon ist gerade online Reputation: Derpon the Wary Derpon the Wary Derpon the Wary Derpon the Wary
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    Re: Changes to the Moors with RoR

    Geändert von Derpon (Jun 07 2012 um 05:15 PM Uhr)


    Life is not a paradise, it's a pair of dice, so watch the ones you're rollin with

  5. #5
    Senior Member Online status: Stevo6 ist offline Reputation: Stevo6 the Neophyte Stevo6 the Neophyte Stevo6 the Neophyte Stevo6 the Neophyte Stevo6 the Neophyte Stevo6 the Neophyte
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    Re: Changes to the Moors with RoR

    What they meant was

    "We are giving creeps a bit of morale and another bird"

    Healerstevo - Rank 6 Warleader
    Blackbowstevo - Rank 6 Blackarrow
    Browsing the forums till GW2 is released.

  6. #6
    Grand Member Online status: 0987654321 ist offline Reputation: 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte
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    Re: Changes to the Moors with RoR

    Zitat Zitat von Stevo6 Beitrag anzeigen
    What they meant was

    "We are giving creeps a bit of morale and another bird"
    there better be a tree with that bird...

    lugbur R9 reaver

  7. #7
    Senior Member Online status: lucky100x ist offline Reputation: lucky100x the Neutral
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    Re: Changes to the Moors with RoR

    i think the update is nerfing the bird so it only has .5 morale and no longer has a tree and a rock, only a rock.
    Well done turblind.
    Creeps:Lugezer r10, Lezgern r6, Mozag r5, other creeps in the r4ish area i dont care about
    Freeps:Athelious 85

  8. #8
    Grand Member Online status: Squelcher ist gerade online Reputation: Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads
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    Re: Changes to the Moors with RoR

    Leader of Rogues Gallery. Uruk dominance campaigner.

  9. #9
    Senior Member Online status: lucky100x ist offline Reputation: lucky100x the Neutral
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    Re: Changes to the Moors with RoR

    Zitat Zitat von Squelcher Beitrag anzeigen
    That looks like my warg when i see a burg :/
    Creeps:Lugezer r10, Lezgern r6, Mozag r5, other creeps in the r4ish area i dont care about
    Freeps:Athelious 85

  10. #10
    Senior Member Online status: Gundamyr ist offline Reputation: Gundamyr the Wary Gundamyr the Wary Gundamyr the Wary
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    Re: Changes to the Moors with RoR

    Zitat Zitat von Squelcher Beitrag anzeigen

  11. #11
    Poster of Note Online status: Selebrimbor ist offline Reputation: Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte
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    Re: Changes to the Moors with RoR

    For some odd reason, I have a bad feeling about this......
    Silence r7 Warg Stalker

  12. #12
    Grand Member Online status: Cillion ist offline Reputation: Cillion the Wary Cillion the Wary Cillion the Wary
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    Re: Changes to the Moors with RoR

    Zitat Zitat von angrolas Beitrag anzeigen
    From the RoR community Q&A with Aaron Campbell:
    Q-Will there be any changes to PvMP, and if so, what kinds?

    A-PvMP is getting a pretty substantial content update; we're reworking the Ettenmoors capture mechanics to focus your rewards around killing other players – not killing NPCs
    We all didnt hear that already the last 4 years right? Basic Turbine Strategy,and it works... The new map that has been announced a few times till now,always close to a new xpac. Then never came.

    Also,it just sounds as if they would make taking keeps in the moors less rewarding,to me its like : hey we break it,so we can fix it after and say we reworked it.

    I really wish all everone that cares about pvmp out there,that this time TB does something,and does it right.. I myself dont believe it anymore.

  13. #13
    Poster of Note Online status: Bond007 ist offline Reputation: Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte
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    Re: Changes to the Moors with RoR

    How many times, how long ago, was that new PvP area supposed to be released? ROFLCOPTERSfailturbine.
    Btw, the "update" will boost commendation gained from killing lower ranked creeps/freeps, but not higher ranks. Zergs highly recommended.

    -Warden, Captain, Hunter, Burglar
    -Anorc R9 -Golfimbol R8 -Urukman R6

  14. #14
    Senior Member Online status: Gundamyr ist offline Reputation: Gundamyr the Wary Gundamyr the Wary Gundamyr the Wary
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    Re: Changes to the Moors with RoR

    sub·stan·tial (sb-stnshl)
    adj.
    1. Of, relating to, or having substance; material.
    2. True or real; not imaginary.
    3. Solidly built; strong.
    4. Ample; sustaining: a substantial breakfast.
    5. Considerable in importance, value, degree, amount, or extent: won by a substantial margin.
    6. Possessing wealth or property; well-to-do.
    n.
    1. An essential. Often used in the plural.
    2. A solid thing. Often used in the plural.

  15. #15
    Senior Member Online status: TheBor ist offline Reputation: TheBor the Wary TheBor the Wary
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    Re: Changes to the Moors with RoR

    Zitat Zitat von angrolas Beitrag anzeigen
    From the RoR community Q&A with Aaron Campbell:
    Q-Will there be any changes to PvMP, and if so, what kinds?

    A-PvMP is getting a pretty substantial content update; we're reworking the Ettenmoors capture mechanics to focus your rewards around killing other players – not killing NPCs
    All I can see here is that we will be getting a comm/inf bonus if bird is still alive while killing freeps/creeps in a 100-meter vicinity. Sounds awesome .

  16. #16
    Grand Member Online status: Squelcher ist gerade online Reputation: Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads
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    Re: Changes to the Moors with RoR

    Zitat Zitat von CandiceAurora Beitrag anzeigen
    Expanded Monster Play – LOTRO’s monster play system will get a major revamp including opening up the feature to all players, changes to monster player skills and advancement and a brand new region for players to battle for or against the forces of evil.


    Courtesy of Isengard!
    Leader of Rogues Gallery. Uruk dominance campaigner.

  17. #17
    Senior Member Online status: Theorick ist offline Reputation: Theorick hat die Renommee-Anzeige deaktiviert
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    Re: Changes to the Moors with RoR

    Zitat Zitat von Selebrimbor Beitrag anzeigen
    For some odd reason, I have a bad feeling about this......
    The hippo or the update?

    Zitat Zitat von Cillion Beitrag anzeigen
    We all didnt hear that already the last 4 years right? Basic Turbine Strategy,and it works... The new map that has been announced a few times till now,always close to a new xpac. Then never came...
    Personally, I have given up all hope for PvP in LOTRO but...there may be a possibility that something will happen Re: PvP this time simply because GW2, essentially a PvP game....oh i can even be bothered to finish typing this.
    Geändert von Theorick (Jun 07 2012 um 08:50 PM Uhr)

  18. #18
    Poster of Note Online status: dadiro95 ist offline Reputation: dadiro95 the Wary dadiro95 the Wary
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    Re: Changes to the Moors with RoR

    B.S Once again...
    Come STRAIGHT.
    COME INTO THE MOORS,
    AND FEEL THE POUNCE OF BORNTOOWN!
    Borntown - Champion - 75 r7!!! - *OG*
    Borntoown - Warg - 75 r7!!!- Pirate Lords - back in action

  19. #19
    Senior Member Online status: HalProudFoot ist offline Reputation: HalProudFoot the Wary HalProudFoot the Wary
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    Re: Changes to the Moors with RoR

    I think RoR is gonna be great for the moors...ROFLMAO LOL LOL LOL. Couldn't hold a straight face.


    "You play the most OP class in the moors right now."~Hustypoo

  20. #20
    Senior Member Online status: Sulfur ist offline Reputation: Sulfur the Wary Sulfur the Wary Sulfur the Wary Sulfur the Wary
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    Re: Changes to the Moors with RoR

    Probably couldn't be any more vague or disinteresting if they tried

    "Because I'm sane, and I know I am because I'm constantly thinking 'don't be crazy' to myself. Crazy people don't do that because crazy people don't worry about becoming crazy"

  21. #21
    Senior Member Online status: Theorick ist offline Reputation: Theorick hat die Renommee-Anzeige deaktiviert
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    Re: Changes to the Moors with RoR

    Zitat Zitat von HalProudFoot Beitrag anzeigen
    I think RoR is gonna be great for the moors...ROFLMAO LOL LOL LOL. Couldn't hold a straight face.
    Yeah I know, I thought I'd maybe found a slim line of logic, then realised what game this is.
    *Heads to back of class*
    *I should know better. I should know better...*

  22. #22
    Senior Member Online status: angrolas ist gerade online Reputation: angrolas the Wary angrolas the Wary angrolas the Wary
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    Re: Changes to the Moors with RoR

    They still refuse to answer the most important question.
    -Moors balance?

  23. #23
    Senior Member Online status: F1erceGam3r2 ist offline Reputation: F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads F1erceGam3r2 the Watcher of Roads
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    Re: Changes to the Moors with RoR

    Creeps will get a bump on pots up to 15 per stack...then they'll cut that down to 7, and then back to 15...

    Gut Out!
    Creep Main = Gutlard of The White Hand
    Freep Main = Snarehelm of Legionnaires

  24. #24
    Senior Member Online status: ConnallofLaurelin ist offline Reputation: ConnallofLaurelin the Neutral
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    Re: Changes to the Moors with RoR

    They will probably do something really interesting and radical, like....

    Reintroduce hotspots (actually that might be a good thing)

    Buff and Nerf one side or the other or certain classes wildly, maybe turn everything upside down so Creeps will be OP for a while.

    OP classes on both sides get nerfed and weaker ones become OP - until the first update after when after the whining on the forums they will claw back lots of the radical changes...

    Of course their balance will be based upon unplaytested changes, ready rolled Freeps on Bullroarer and will not take into account new stats, gear traits etc and however they think it will balance will soon go wildly wrong after a few months.

    They will also promise another PvP map which will not be there on Launch.

    Thats because they really are saving it for a later Rohan update, with Helms Deep and the Paths of the Dead Instance Cluster update, honestly... It really will be there... oh um sorry its been postponed again....

    Basically the same as every other update for PvP!
    "Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory." The Art of War by Sun Tzu
    Connall of Dunland, Warlord of Frontline Freep PvP Alliance

  25. #25
    Senior Member Online status: Thornpaw ist offline Reputation: Thornpaw the Neophyte Thornpaw the Neophyte Thornpaw the Neophyte Thornpaw the Neophyte Thornpaw the Neophyte Thornpaw the Neophyte Thornpaw the Neophyte Thornpaw the Neophyte
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    Re: Changes to the Moors with RoR

    Zitat Zitat von CandiceAurora Beitrag anzeigen
    I've heard this before, I think I'll remain skeptical at best:
    Expanded Monster Play – LOTRO’s monster play system will get a major revamp including opening up the feature to all players, changes to monster player skills and advancement and a brand new region for players to battle for or against the forces of evil.

    Courtesy of Isengard!
    Technically this is not a TOTAL lie. There was a major revamp of a lot of classes including changes to skills and advancement, the moors was opened to all players as far as very, very, weak cannon fodder freavers (although for 7 bucks you could buy any creep class and play). The only thing that they have put off indefinitely is the new zone.

  26. #26
    Grand Member Online status: CandiceAurora ist offline Reputation: CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads
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    Re: Changes to the Moors with RoR

    Zitat Zitat von Thornpaw Beitrag anzeigen
    Technically this is not a TOTAL lie. There was a major revamp of a lot of classes including changes to skills and advancement, the moors was opened to all players as far as very, very, weak cannon fodder freavers (although for 7 bucks you could buy any creep class and play). The only thing that they have put off indefinitely is the new zone.
    You mean the only thing they put off that people REALLY wanted? The revamp was nice, but I would have preferred a new zone with better dynamics and fixes over more bugs and skills, and so would many of the folks I know. It was the whole reason we bought the expAnsion in the first place. I won't be buying anything this time, until I see what comes out of it. *shrug* Turbine have consistently made poor choices with PvP, or done nothing at all. My skepticism is warranted.
    Geändert von CandiceAurora (Jun 08 2012 um 02:25 AM Uhr)


    { H a l l O f F i r e } { Freeps & Creeps } { B T e a m R o f l c o p t e r s }
    { Edhellreth | Arielth | Taliah | Blinked | Valetta | Shantel |
    Antagonize | Kaedie| Alithia }
    {
    Hellnakh | Estelle | Hectic | Disaster | Azali | Edessa }

  27. #27
    Poster of Note Online status: Ugmo ist offline Reputation: Ugmo hat die Renommee-Anzeige deaktiviert
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    Re: Changes to the Moors with RoR

    I just hope they do something cool again like destroy creep mitigations, promise to fix them in several weeks time, fail the fix because not a single developer spends 60 seconds testing anything he works on when it's creep related, then wait weeks to finally get an actual fix in place.

    Elendilmir - Porkrind | Ducksnack | Popprocks | Blop| Potsandpansrobot | Crockpot

  28. #28
    Junior Member Online status: n38 ist offline Reputation: n38 the Wary n38 the Wary
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    Re: Changes to the Moors with RoR

    Mind boggling how people care so much about a new map, so much so in fact that they would take a map over improving PvP.

    Someone name one game that the number of PvP areas available effects PvP. The fastest/easiest maps are always chosen if they involve objective based bonuses (damn near all maps in other MMOs) and maps that people are meant to just PvP in on their own without objectives as incentives get shrunk down by the players to the point that only a small portion of the map is played on (just as the moors currently are).

    The same people that care that much about a new map are IMO the same people who have mindlessly ground out slugs and DC for a solely cosmetic reward (some skins have tactical value but those are largely covered through the ranks).

    After you take your time and name that one game from above, do me a favour and name a single game that has as much PvP diversity in a single (huge) zone.




    I have a solution for those of you that can't believe Turbine hasn't launched a new map.

    Buy a few pliable sheets of clear plastic and a pack of markers (washable! I don't think mommy will like you getting ink on your favourite drool cup). Then proceed to draw as many trees and rocks as you like. Don't forget perspective for a realistic look and always remember that "happy little trees" need friends. *PROTIP* if you colour the entire sheet blue it looks like you are... UNDERWATER!!!!

    After you are satisfied with your "new map" staple it to your face.

  29. #29
    Grand Member Online status: CandiceAurora ist offline Reputation: CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads CandiceAurora the Watcher of Roads
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    Re: Changes to the Moors with RoR

    My reason for a new map: I realise Turbine isn't going to fix half the issues that PvP has, so I'd rather take my broken WL that gets invincible bugs (gets kicked from the game for hours at a time), and at least get to die on some new patch of ground. Keeps have been the same stale mechanism for yonks, hotspots which actually encouraged open field fights were removed, and we have bugs that are YEARS old. If I have to lag on the same old servers, I'd like to at least enjoy a new bit of scenery. The vast majority of changes they have been making have pushed people into NPC based fights which has basically sucked the life out of enjoyable open field fights.

    (Also, I don't want two maps, I want one to replace the Ettenmoors - we don't have the population for multiple maps unless they split it via level (40-70) and (71-80) maybe? Or whatever the new cap is!).

    P.S. I haven't mindlessly sat and killed any NPCs for hours on end for anything. Further, if LOTRO is the shining star for PvP diversity, then I'm throwing the towel in now.
    Geändert von CandiceAurora (Jun 08 2012 um 04:52 AM Uhr)


    { H a l l O f F i r e } { Freeps & Creeps } { B T e a m R o f l c o p t e r s }
    { Edhellreth | Arielth | Taliah | Blinked | Valetta | Shantel |
    Antagonize | Kaedie| Alithia }
    {
    Hellnakh | Estelle | Hectic | Disaster | Azali | Edessa }

  30. #30
    Senior Member Online status: Trufflewise ist offline Reputation: Trufflewise the Neutral
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    Re: Changes to the Moors with RoR

    Zitat Zitat von angrolas Beitrag anzeigen
    From the RoR community Q&A with Aaron Campbell:
    Q-Will there be any changes to PvMP, and if so, what kinds?

    A-PvMP is getting a pretty substantial content update; we're reworking the Ettenmoors capture mechanics to focus your rewards around killing other players – not killing NPCs
    Translation: stun/root pots, food and trackers previously available for gold now require commendations.
    [EN-RP] Laurelin: Trufflewise Myrtlepot (Hobbit Burglar) - Uthrek Wintermane (Dwarf Champion) - Berthon Pilchard (Man Captain) - Finglan (Elf Warden) - Boggeric Myrtlepot (Hobbit Minstrel)
    Fishbone (Clueless Warg) - Fishburz (Warleader)

    I ganked Boromir.

  31. #31
    Senior Member Online status: Rugba ist offline Reputation: Rugba the Neutral
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    Re: Changes to the Moors with RoR

    I think what they meant is that the bird will now be able to fly up and hover above creep players and drop loads of poop on our heads, courtesy of turbine.

  32. #32
    Poster of Note Online status: Selebrimbor ist offline Reputation: Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte
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    Re: Changes to the Moors with RoR

    Zitat Zitat von F1erceGam3r2 Beitrag anzeigen
    Creeps will get a bump on pots up to 15 per stack...then they'll cut that down to 7, and then back to 15...

    Gut Out!
    Lol we will probably get another bird....except this one will have the Sprint! Skill and HiPS.
    Or maybe we will get more typo fixes.

    Zitat Zitat von Theorick Beitrag anzeigen
    The hippo or the update?
    The update. They always promise something good for PvP, but they don't deliver. Lol we are promised good PvP and a new map, all we get is lag and unbalanced PvP promoting PvE.
    Silence r7 Warg Stalker

  33. #33
    Grand Member Online status: Squelcher ist gerade online Reputation: Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads
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    Re: Changes to the Moors with RoR

    Zitat Zitat von n38 Beitrag anzeigen

    Someone name one game that the number of PvP areas available effects PvP.
    SWTOR. Players get bored fast if new warzones are not added.
    Leader of Rogues Gallery. Uruk dominance campaigner.

  34. #34
    Poster of Note Online status: Ozthorn ist offline Reputation: Ozthorn the Wary Ozthorn the Wary Ozthorn the Wary Ozthorn the Wary
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    Re: Changes to the Moors with RoR

    Considering how badly the PvMP devs botched the commendation and Turbine's habit of telling us they are going to improve PvMP and then drop the ball, call me skeptical.

    "Hi Skeptical."

    Whoever came up with the comm system never tried building a creep from the ground up using the new system, or even crunch the math behind skill and trait cost. Now they have a new capture mechanic? Sounds like more wardens will solo cap keeps while a small knot of tactical/healing freeps will be able to keep a much larger creep group at bay.*

    *yes, I know this is wild speculation... it's not like that already happens in the Moors. Oh, wait...

  35. #35
    Junior Member Online status: n38 ist offline Reputation: n38 the Wary n38 the Wary
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    Re: Changes to the Moors with RoR

    Zitat Zitat von Squelcher Beitrag anzeigen
    SWTOR. Players get bored fast if new warzones are not added.
    How exactly does that effect PvP? At most bored players cause longer queue times. The actual game play is the same in Novare Coast as it is in Huttball.

    I'll give you a hint... there isn't one, not an MMO at least.





    Zitat Zitat von Ozthorn Beitrag anzeigen
    Whoever came up with the comm system never tried building a creep from the ground up using the new system, or even crunch the math behind skill and trait cost.
    Everything you need is there and it takes no more time than it did before, same priorities as the last 5 years. If you have an issue with that you need to look up how to start a creep properly.

    Zitat Zitat von Ozthorn Beitrag anzeigen
    Now they have a new capture mechanic? Sounds like more wardens will solo cap keeps while a small knot of tactical/healing freeps will be able to keep a much larger creep group at bay.*
    The number of classes that can't solo a keep is considerably lower than the number that can. WLs, defilers, wargs, spiders can all solo the same keeps that wardens can. Reaver should be able to as well depending on the keep with sufficient kiting and a few extra lucky GP crits.

    Not even going to bother with the latter point.

    Zitat Zitat von Ozthorn Beitrag anzeigen
    *yes, I know this is wild speculation... it's not like that already happens in the Moors. Oh, wait...
    ./learntoplay.

  36. #36
    Senior Member Online status: MajUntagent ist offline Reputation: MajUntagent the Wary MajUntagent the Wary MajUntagent the Wary
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    Australia
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    Re: Changes to the Moors with RoR

    it's ok guys, they'll add a new pvp map eventually! i mean, it's not like they could have no plans for it in the near future after claiming they'd add one with isengard right?

    Q: Will there be a new PVMP zone?
    A: Not on the Road Map!
    wait a second...

    75 Champ (R8) | 75 Warden (R6) | 75 RK (R4)

  37. #37
    Senior Member Online status: Drakojan ist offline Reputation: Drakojan the Neutral
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    Re: Changes to the Moors with RoR

    Q: Will there be revamping of PVMP Creep classes?
    A: In time

    ROFLMAO BWAHAHAHAHAHAHAHAHAHHAHAHAHAAH AHAAAAAAA. Even that's a lie.

  38. #38
    Poster of Note Online status: dadiro95 ist offline Reputation: dadiro95 the Wary dadiro95 the Wary
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    Why?
    Beiträge
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    Re: Changes to the Moors with RoR

    Zitat Zitat von MajUntagent Beitrag anzeigen
    it's ok guys, they'll add a new pvp map eventually! i mean, it's not like they could have no plans for it in the near future after claiming they'd add one with isengard right?


    wait a second...
    Yep they lied..
    Hope they dont get into legal trouble.
    COME INTO THE MOORS,
    AND FEEL THE POUNCE OF BORNTOOWN!
    Borntown - Champion - 75 r7!!! - *OG*
    Borntoown - Warg - 75 r7!!!- Pirate Lords - back in action

  39. #39
    Senior Member Online status: Anoir ist offline Reputation: Anoir the Wary Anoir the Wary
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    Re: Changes to the Moors with RoR

    From an recent interview.. http://cstm.mymiddleearth.com/2012/0...-from-e3-2012/

    Q: Will there be a new PVMP zone?
    A: Not on the Road Map!

    Translation: Haha you idiots, give us your money, we will take it and give you guys few more birds.. that should cover up the PvMP for next few years!
    You have successfully canceled your The Lord of the Rings Online™ subscription. We are sad to see you go, but you may resume it at any time. We hope to see you back soon!

  40. #40
    Senior Member Online status: lucky100x ist offline Reputation: lucky100x the Neutral
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    Re: Changes to the Moors with RoR

    I read that, and its honestly astounding how turbine keeps aying "talking with the community"..we have more interaction with the Bird than turbine.
    Creeps:Lugezer r10, Lezgern r6, Mozag r5, other creeps in the r4ish area i dont care about
    Freeps:Athelious 85

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