+ Reply to Thread
Page 1 of 4 1 2 3 4 LastLast
Results 1 to 40 of 143

Thread: Nerf Wargs.

  1. #1
    Junior Member Online status: Thanksagainstupid is offline Reputation: Thanksagainstupid the Neutral
    Join Date
    Dec 2011
    Posts
    17

    Nerf Wargs.

    I'm going to get flamed. I know. You're going to say I'm just an ezmode freep who doesn't have it easy anymore. But if you truly don't believe wargs need nerfed atm, you're delusional or you need to quit lying to yourself. With the majority of creeps being fotm packing wargs, the moors just isn't fun with the shape of the class.

  2. #2
    Grand Member Online status: Daec is offline Reputation: Daec the Bounders-friend Daec the Bounders-friend Daec the Bounders-friend Daec the Bounders-friend Daec the Bounders-friend Daec the Bounders-friend Daec the Bounders-friend Daec the Bounders-friend Daec the Bounders-friend Daec the Bounders-friend
    Join Date
    Sep 2008
    Posts
    1,676

    Re: Nerf Wargs.

    Quote Originally Posted by Thanksagainstupid View Post
    I'm going to get flamed. I know. You're going to say I'm just an ezmode freep who doesn't have it easy anymore. But if you truly don't believe wargs need nerfed atm, you're delusional or you need to quit lying to yourself. With the majority of creeps being fotm packing wargs, the moors just isn't fun with the shape of the class.
    So the class needs to be nerfed because multiple warg kill a single target easily?

    P.S: Obvious troll

    Quote Originally Posted by Thanksagainstupid View Post
    Wargs have it pretty bad right now, I agree with OP.

    ;-)
    Last edited by Daec; May 31 2012 at 10:01 PM.
    Rank 12 Minstrel, Rank 9 Rune-keeper
    Rank 11 Weaver, Rank 10 Blackarrow, Rank 9 Stalker, Rank 9 Reaver, Rank 6 Defiler, Rank 6 Warleader

  3. #3
    Century Member Online status: MrFreddy is offline Reputation: MrFreddy the Wary MrFreddy the Wary
    Join Date
    Sep 2010
    Posts
    106

    Re: Nerf Wargs.

    The real problem is that with wargs easily being the strongest creep class, everyone is playing wargs which is overall not that fun or interesting to fight against.

  4. #4
    Grand Member Online status: Murtanion is offline Reputation: Murtanion the Bounders-friend Murtanion the Bounders-friend Murtanion the Bounders-friend Murtanion the Bounders-friend Murtanion the Bounders-friend Murtanion the Bounders-friend Murtanion the Bounders-friend Murtanion the Bounders-friend
    Join Date
    Jul 2008
    Posts
    2,337

    Re: Nerf Wargs.

    Quote Originally Posted by MrFreddy View Post
    The real problem is that with wargs easily being the strongest creep class, everyone is playing wargs which is overall not that fun or interesting to fight against.
    This.


    There is far too much of a disparity on creepside for it to work out any other way. Blackarrows are probably the only other bet as far as "fun" or "dps" classes on creepside. Reavers are so absolutely pathetic right now that very few play them. WL & Defiler rely solely on grouping to get their infamy/commendations. There is literally no incentive to play anything but a Warg or a Blackarrrow because they have it easiest out there.

    If you are going to nerf wargs you need to absolutely destroy the minstrel healing capability in Warspeech.
    ~Hurth R12 Warden

  5. #5
    Grand Member Online status: PhantomPunkk is offline Reputation: PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend
    Join Date
    Mar 2007
    Location
    New York
    Posts
    3,479

    Re: Nerf Wargs.

    Quote Originally Posted by Murtanion View Post
    This.


    There is far too much of a disparity on creepside for it to work out any other way. Blackarrows are probably the only other bet as far as "fun" or "dps" classes on creepside. Reavers are so absolutely pathetic right now that very few play them. WL & Defiler rely solely on grouping to get their infamy/commendations. There is literally no incentive to play anything but a Warg or a Blackarrrow because they have it easiest out there.

    If you are going to nerf wargs you need to absolutely destroy the minstrel healing capability in Warspeech.
    If you're going to nerf Wargs you're going to have to absolutely destroy Mins healing capabilities out of WS, too. And RKs. And Cappies.

    Creep DPS can't keep up with Freep heals as is.


  6. #6
    Senior Member Online status: Esegar is offline Reputation: Esegar the Wary Esegar the Wary Esegar the Wary
    Join Date
    Aug 2008
    Location
    Sao Luis - Brazil
    Posts
    380

    Re: Nerf Wargs.

    Wargs are definently not overpowered.

    There is a problem however. If you're gonna make stealth classes strong, you have to think in a way to counter their breeding.

    Burglars are way more overpowered than wargs, simple difference is: How fast you can pick up one and make him ready to PvP. Wargs just need 500 infamy and 2k comms, and there is Shadow. As far as I know, Pounce, Maul, Claws and CB are all starter skills. That's all a packing warg needs.

    The biggest problem is people. When people see FOTM they just can help but avail.

    Freep: Esegar
    Creep: Alberigo, Tocu, Parasect, Flamenguista, Seroxat and Tylerdurdenn

  7. #7
    Century Member Online status: MrFreddy is offline Reputation: MrFreddy the Wary MrFreddy the Wary
    Join Date
    Sep 2010
    Posts
    106

    Re: Nerf Wargs.

    Quote Originally Posted by PhantomPunkk View Post
    If you're going to nerf Wargs you're going to have to absolutely destroy Mins healing capabilities out of WS, too. And RKs. And Cappies.

    Creep DPS can't keep up with Freep heals as is.
    Honestly I wish they would smash all healing in the moors, imo it just makes it way too onesided. If you have heals and the other side doesnt, you generally just win at life.

  8. #8
    Senior Member Online status: Esegar is offline Reputation: Esegar the Wary Esegar the Wary Esegar the Wary
    Join Date
    Aug 2008
    Location
    Sao Luis - Brazil
    Posts
    380

    Re: Nerf Wargs.

    Quote Originally Posted by Murtanion View Post
    There is far too much of a disparity on creepside for it to work out any other way. Blackarrows are probably the only other bet as far as "fun" or "dps" classes on creepside. Reavers are so absolutely pathetic right now that very few play them. WL & Defiler rely solely on grouping to get their infamy/commendations. There is literally no incentive to play anything but a Warg or a Blackarrrow because they have it easiest out there.
    It's funny how you didn't even mention spiders.

    Poor weavers.

    Freep: Esegar
    Creep: Alberigo, Tocu, Parasect, Flamenguista, Seroxat and Tylerdurdenn

  9. #9
    Senior Member Online status: ssSteele is offline Reputation: ssSteele the Wary ssSteele the Wary ssSteele the Wary
    Join Date
    May 2007
    Posts
    283

    Re: Nerf Wargs.

    June 8-10th /drool. Sry what was the question? Oh right nerf wargs, sure go ahead. June 8-10th /drool.

  10. #10
    Senior Member Online status: Dercin is offline Reputation: Dercin the Wary Dercin the Wary Dercin the Wary
    Join Date
    Sep 2008
    Posts
    216

    Re: Nerf Wargs.

    There's just too many of them on average compared to other classes, nothing particularly op about them unless they're exploiting the cc pot bug atm (wink).

    If there was 10+ champs running around together ganking stuff all the time, it's be about the same but alas there's not

    So until the populations for wargs settles down, we'll have to stick out the spam knockdowns and stuns.

    P.S. lol at the burg class atm.

  11. #11
    Senior Member Online status: TroyW is offline Reputation: TroyW the Wary TroyW the Wary
    Join Date
    Dec 2010
    Posts
    172

    Re: Nerf Wargs.

    Yeah nerf the wargs the one decent creep class.....to quote a popular freep commercial "its my EZ mode and I want it now". Go play a warg for a month then compare the experience to say; champ, mini or warden. LOL! You gotta be joking or deluded if you think the OPness is even the same category.

    Xalweb R8 Spidey, Xalgnakah R7 Defiler/Bruzrat's pocket-healer, Euanggelion R8 Warden.

  12. #12
    Senior Member Online status: Dercin is offline Reputation: Dercin the Wary Dercin the Wary Dercin the Wary
    Join Date
    Sep 2008
    Posts
    216

    Re: Nerf Wargs.

    If you have some rank and play well, I'm pretty sure warg is in the same category. Don't think all wargs are fresh out the gate.

  13. #13
    Senior Member Online status: Sulfur is offline Reputation: Sulfur the Wary Sulfur the Wary Sulfur the Wary Sulfur the Wary
    Join Date
    May 2012
    Posts
    386

    Re: Nerf Wargs.

    The possibility of 1k unavoidable hits with a 1s CD like...30% of the time, is entirely hardmode. Creepside is so weak, wargs are always rolling solo completely alone you guys.

    "Because I'm sane, and I know I am because I'm constantly thinking 'don't be crazy' to myself. Crazy people don't do that because crazy people don't worry about becoming crazy"

  14. #14
    Poster of Note Online status: cmal is offline Reputation: cmal the Neophyte cmal the Neophyte cmal the Neophyte cmal the Neophyte cmal the Neophyte cmal the Neophyte
    Join Date
    Mar 2009
    Posts
    944

    Re: Nerf Wargs.

    Quote Originally Posted by Sulfur View Post
    The possibility of 1k unavoidable hits with a 1s CD like...30% of the time, is entirely hardmode. Creepside is so weak, wargs are always rolling solo completely alone you guys.
    I like when they bunch up, makes the hunting that much easier.
    Cmalberg - Elendilmir
    -Stickygritz, Gritzwarr, and all those Gritz. Greblam

    Rock is OP, nerf rock. Paper is balanced.

    I mean everything I ever say, ever.

  15. #15
    Grand Member Online status: PhantomPunkk is offline Reputation: PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend
    Join Date
    Mar 2007
    Location
    New York
    Posts
    3,479

    Re: Nerf Wargs.

    Quote Originally Posted by Dercin View Post
    If you have some rank and play well, I'm pretty sure warg is in the same category. Don't think all wargs are fresh out the gate.
    lol
    1234567


  16. #16
    Grand Member Online status: Witch0King is offline Reputation: Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend
    Join Date
    Sep 2010
    Location
    Rez Circle
    Posts
    1,896

    Re: Nerf Wargs.

    I personally rolled a warg cause of being fluffy and the ability of escaping zergs. the only creep class that is....and that was when 65 was the cap.
    The class aint OP, if you cant beat a warg 1v1 you must make a new strategy, I cant beat certain freeps in 1v1, but do I get to say nerf them? no. Get used to it.
    Last edited by Witch0King; Jun 01 2012 at 02:41 AM.

    You are ill-equipped to venture into Moria!

  17. #17
    Senior Member Online status: Stevo6 is offline Reputation: Stevo6 the Neophyte Stevo6 the Neophyte Stevo6 the Neophyte Stevo6 the Neophyte Stevo6 the Neophyte Stevo6 the Neophyte
    Join Date
    Aug 2010
    Posts
    1,237

    Re: Nerf Wargs.

    Troll thread reached 2 pages. Success?

    Healerstevo - Rank 6 Warleader
    Blackbowstevo - Rank 6 Blackarrow
    Browsing the forums till GW2 is released.

  18. #18
    Grand Member Online status: Chris91 is offline Reputation: Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte
    Join Date
    Jun 2011
    Posts
    1,012

    AW: Nerf Wargs.

    I´d nerf perma stealth, as I think perma stealth is lame design, but that´s just me (regardless of burg or warg, I just hate it, it encourages ganking and running away)

    Lol at the nerf cries

    Wargs 1v1 are not that hard. Between U6 and U7 I soloed quite a bit on my RK and I haven´t lost an open world 1v1, good Wargs are more or less as strong as Freeps who don´t blow cds.

    When I use something like "Armor of Storm, Ceaseless Argument, Enamel, Scribe´s Spark, Essence of Storm, Perfect Imagery" the fight is pretty much over, then it´s just critting him to death with ~60% crit chance (even more on EC)

    Without Armor of Storm, Enamels, Perfect Imagery, Parchment+EftA and several other skills it might actually become a challenging fight

    Though right now I enjoy Raid Healing much more, just give me a good pocket LM, we RKs are just amazing Healers out there and always very welcome

    Elethil Loremaster Lvl 85/Rank 5

  19. #19
    Grand Member Online status: stoffi is offline Reputation: stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte
    Join Date
    Jun 2011
    Posts
    2,049

    Re: Nerf Wargs.

    Quote Originally Posted by Thanksagainstupid View Post
    I'm going to get flamed. I know. You're going to say I'm just an ezmode freep who doesn't have it easy anymore. But if you truly don't believe wargs need nerfed atm, you're delusional or you need to quit lying to yourself. With the majority of creeps being fotm packing wargs, the moors just isn't fun with the shape of the class.
    You're just an ezmode freep who doesn't have it easy anymore. Oh wait, you still have it very easy.


    anyways, groups of any class will beat you unless you're a healing rk, warden or a champion. I'm guessing you're neither of the 3.

    Leader of the Warg Supremacy Foundation. Retired since RoR came.

  20. #20
    Member Online status: Nookdook is offline Reputation: Nookdook the Neutral
    Join Date
    Jun 2011
    Posts
    58

    Re: Nerf Wargs.

    As a hunter I have a love/hate relationshp with wargs (very little of the former tbh )

    Obervations: If I get jumped off horse by high rank warg (as happened last night - he sprinted & branded too!) I am toast - no problems I accept it as an occupational hazard - and one very good reason to spam track and move slowly with lots of camo.

    My problem is if i get the jump on the warg - they get away almost every time (again last night - ROT, Barbed arrow, PS,PS,PS... - his morale is dropping like a stone - POOF! gone - drop combat re-track nothing).

    Balance this by not nerfing wargs but by fixing hunters (pick 1 of...)

    1. Remove HS crosshairs.
    2. Make PO instant.
    3. Make DF 200% 8 sec sprint (although tbh putting it back it back as it was but allowing inf to creeps if bleeds kill u would be fine).
    4. Horseback tracking.
    5. Put stealth levels back on our gear (should have been an option on one of the PVP sets).

    By the way I will be un-ashamedly using store brands until Turbine address hunter PVMP probs (which I know is shooting myself in the foot by giving them TP's sigh )


    No need to spam track - it's in a tin in the cupboard.

  21. #21
    Senior Member Online status: angrolas is online now Reputation: angrolas the Wary angrolas the Wary angrolas the Wary
    Join Date
    Nov 2010
    Posts
    177

    Re: Nerf Wargs.

    They aren't OP, there are just so many of them. Turbine made the warg the only creep class that doesn't suck, so of course everyone is going to roll a warg. However, it is annoying getting ganked by 5 wargs everytime you try to cross WB/SB.
    Once Turbine makes changes to other classes, Im sure the population will even out more.

    And honestly, if you have rank7 audacity, good jewlery, decent LI's, and you know your class, you should have no problem with any one warg.

  22. #22
    Grand Member Online status: stoffi is offline Reputation: stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte
    Join Date
    Jun 2011
    Posts
    2,049

    Re: Nerf Wargs.

    Quote Originally Posted by Nookdook View Post
    As a hunter I have a love/hate relationshp with wargs (very little of the former tbh )

    Obervations: If I get jumped off horse by high rank warg (as happened last night - he sprinted & branded too!) I am toast - no problems I accept it as an occupational hazard - and one very good reason to spam track and move slowly with lots of camo.

    My problem is if i get the jump on the warg - they get away almost every time (again last night - ROT, Barbed arrow, PS,PS,PS... - his morale is dropping like a stone - POOF! gone - drop combat re-track nothing).

    Balance this by not nerfing wargs but by fixing hunters (pick 1 of...)

    1. Remove HS crosshairs.
    2. Make PO instant.
    3. Make DF 200% 8 sec sprint (although tbh putting it back it back as it was but allowing inf to creeps if bleeds kill u would be fine).
    4. Horseback tracking.
    5. Put stealth levels back on our gear (should have been an option on one of the PVP sets).

    By the way I will be un-ashamedly using store brands until Turbine address hunter PVMP probs (which I know is shooting myself in the foot by giving them TP's sigh )
    If hunters get better at melee, wargs want to get better at ranged. You can't have the best of both worlds, hunters can still defend themselves against most wargs. Hunters are strong but not op.

    Leader of the Warg Supremacy Foundation. Retired since RoR came.

  23. #23
    Poster of Note Online status: whitefox1313 is offline Reputation: whitefox1313 the Neophyte whitefox1313 the Neophyte whitefox1313 the Neophyte whitefox1313 the Neophyte whitefox1313 the Neophyte whitefox1313 the Neophyte whitefox1313 the Neophyte
    Join Date
    May 2007
    Posts
    690

    Re: Nerf Wargs.

    Quote Originally Posted by Esegar View Post
    Wargs are definently not overpowered...
    The biggest problem is people. When people see FOTM they just can help but avail.

    I think the biggest problem is not people choosing FOTM as choosing a creep class that can stand his ground against any freep class. Wargs/BAs are the only class creep side that are roughly on par with freeps. Cant blame people to choose them.

  24. #24
    Poster of Note Online status: deathboy2000 is offline Reputation: deathboy2000 the Neophyte deathboy2000 the Neophyte deathboy2000 the Neophyte deathboy2000 the Neophyte deathboy2000 the Neophyte deathboy2000 the Neophyte
    Join Date
    Apr 2007
    Location
    Texas
    Posts
    724

    Re: Nerf Wargs.

    Quote Originally Posted by whitefox1313 View Post
    I think the biggest problem is not people choosing FOTM as choosing a creep class that can stand his ground against any freep class. Wargs/BAs are the only class creep side that are roughly on par with freeps. Cant blame people to choose them.
    Bingo!

    1234567


    Blacktoegash, Blackspeak, Stenchofdeath, Blacktoes, etc ELENDILMIR

  25. #25
    Senior Member Online status: Odin_of_Freyr is offline Reputation: Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads
    Join Date
    Mar 2008
    Location
    Tirith Rhaw
    Posts
    3,169

    Re: Nerf Wargs.

    A good defiler is incredibly hard to beat, there's just so few of them.


    As for wargs, they are without a doubt the strongest creep class. Even with R1 audacity, I have excellent odds in a 1v1 vs everyone except minstrels, heal spamming wardens, and good champs. Otherwise, game over.


    Minstrels are really the class that needs nerfed. Talking with a friend who's played with me for over 4 years, we decided that the current minstrel class is the most OP class on either side in the entire history of PvMP. They're stronger than physical DPSers in MoM, RKs in Mirkwood, etc. Literally, they are the definition of EZmode.
    « Seyz Vanguard - R14 »



  26. #26
    Senior Member Online status: TroyW is offline Reputation: TroyW the Wary TroyW the Wary
    Join Date
    Dec 2010
    Posts
    172

    Re: Nerf Wargs.

    Hey I know what to do! Buff all the other creep classes until wargs really stink....... bingo, problem solved.

    Xalweb R8 Spidey, Xalgnakah R7 Defiler/Bruzrat's pocket-healer, Euanggelion R8 Warden.

  27. #27
    Poster of Note Online status: Selebrimbor is online now Reputation: Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte Selebrimbor the Neophyte
    Join Date
    Apr 2011
    Location
    Tol Ascarnen
    Posts
    972

    Re: Nerf Wargs.

    I almost choked when I saw this thread. Calling for any creep class to be nerfed while most Freep classes are still op is insane. Wargs are not overpowered (no creep class is) is just that fact that there are too many of them. Balanced pvp might fix the problem, but of course Turbine doesn't want to do that!

    As others have already said, Warg and Blackarrow are really the only 2 creep classes able to tango with the Freeps. You shouldn't expect people to pick a class that will get stomped, and one that they will end up weeping excessively and pulling their hair out over. Why would you want to take that away from us? Sounds like ezmoding to me, not calling names though.

    If warg is nerfed, I want mini and warden to be nerfed as well.
    You freeps have it so good and yet you want more. Seriously?
    Last edited by Selebrimbor; Jun 01 2012 at 10:43 AM.
    Silence r7 Warg Stalker

  28. #28
    Senior Member Online status: HalProudFoot is offline Reputation: HalProudFoot the Wary HalProudFoot the Wary
    Join Date
    Jul 2010
    Posts
    302

    Re: Nerf Wargs.

    If I leave here tomorrow
    Would you still remember me?
    For I must be traveling on, now
    'Cause there's too many places I've got to see
    But, if I stayed here with you, girl
    Things just couldn't be the same
    'Cause I'm as free as a bird now
    And this bird you can not change
    And this bird you can not change
    And this bird you can not change
    Lord knows, I can't change

    Bye, bye, baby it's been a sweet love
    Though this feeling I can't change
    But please don't take it so badly
    'Cause Lord knows I'm to blame
    But, if I stayed here with you girl
    Things just couldn't be the same
    'Cause I'm as free as a bird now
    And this bird you can not change
    And the bird you can not change
    And this bird you can not change
    Lord knows, I can't change
    Lord help me, I can't change

    Lord I can't change
    Won't you fly, free bird, yeah


    "You play the most OP class in the moors right now."~Hustypoo

  29. #29
    Poster of Note Online status: cmal is offline Reputation: cmal the Neophyte cmal the Neophyte cmal the Neophyte cmal the Neophyte cmal the Neophyte cmal the Neophyte
    Join Date
    Mar 2009
    Posts
    944

    Re: Nerf Wargs.

    Quote Originally Posted by whitefox1313 View Post
    I think the biggest problem is not people choosing FOTM as choosing a creep class that can stand his ground against any freep class. Wargs/BAs are the only class creep side that are roughly on par with freeps. Cant blame people to choose them.
    I think that is still a stretch. It seems the new wargs give trouble to hunters and LMs, especially with the new brute induction interrupt, and that is about it and unless a BA has perfect movement and understanding of warden range or I miss on hampering jav they are quite easy to clean up as well. Seems like most other classes have little issue with BA or warg.

    I have far more trouble with properly played spiders or defilers (have yet to figure out a solution to those damned traited flies other than store power pots and my lottery winnings ran out long ago.)

    Quote Originally Posted by TroyW View Post
    Hey I know what to do! Buff all the other creep classes until wargs really stink....... bingo, problem solved.
    Signed.
    Last edited by cmal; Jun 01 2012 at 12:26 PM.
    Cmalberg - Elendilmir
    -Stickygritz, Gritzwarr, and all those Gritz. Greblam

    Rock is OP, nerf rock. Paper is balanced.

    I mean everything I ever say, ever.

  30. #30
    Grand Member Online status: Samus1111111 is offline Reputation: Samus1111111 the Neophyte Samus1111111 the Neophyte Samus1111111 the Neophyte Samus1111111 the Neophyte Samus1111111 the Neophyte Samus1111111 the Neophyte
    Join Date
    Jan 2009
    Posts
    1,040

    Re: Nerf Wargs.

    Quote Originally Posted by Sulfur View Post
    The possibility of 1k unavoidable hits with a 1s CD like...30% of the time, is entirely hardmode. Creepside is so weak, wargs are always rolling solo completely alone you guys.
    Ya.... all those 1k super OP crits... on freeps with quest gear and 0 audacity... ya, those are still running around all over the place...

    As for nerfing wargs, no, that's not the right answer. According to the OP, the problem was the warg packs. In order to get rid of warg packs, buff the other creep classes so warg's aren't the most appealing to greenies.

  31. #31
    Poster of Note Online status: ColorSpecs is offline Reputation: ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend ColorSpecs the Bounders-friend
    Join Date
    Mar 2012
    Posts
    692

    Re: Nerf Wargs.

    Quote Originally Posted by Nookdook View Post
    By the way I will be un-ashamedly using store brands until Turbine address hunter PVMP probs (which I know is shooting myself in the foot by giving them TP's sigh )
    Turbine number cruncher (TNC) number 1 - We need more revenue from the store, how can we do it?

    TNC2 - Add bug fixes to the store?

    TNC1 - Tempting. What about pvp?

    TNC2 - Well, we're already fleecing the creeps pretty good. We make them buy their classes, buy their skills. Then we nerfed their skills, suckers never saw that coming, buy their maps etc. Not sure how much water there is left to squeeze from that stone.

    TNC1 - We implemented the commendation system right?

    TNC2 - Haha, yeah.

    TNC1 - Okay, what about freeps?

    TNC2 - Well, they all have to be monthly sub folks so unless we're talking about those cheesy little pots and things we can nickle and dime them on, but that won't be much rev.. Hey, are you thinking what I'm thinking?

    TNC1 - Nefs the bastiches so they feel they need the pots?

    TNC2 - Most of them are pretty OP though, alot of their design was done by Zombie Columbus, and he couldn't balance a brick on a tabletop. What do they need pots for? Hey wait, isn't he on...

    TNC1 - Extenz?

    TNC2 - HUNTERS, the biggest, juiciest pool of kids, grandpas and red headed step children in the game. We put old ZC on them, let him work his "magic" and then...

    TNC1 - We have a huge pool of players nerfed to #### that feel if they are going to compete they need to buy all those ###### store pots and insignias, runspeed buffs.... Perfect.

    TNC2 - We'll get him right on it, that sociopath won't even blink an eye.

    TNC1 - Excellent. Next orrder of business, where are we on that new PVP Map?

    TNC2 - Its coming with RoR, until we pull it again haha.

    TNC1 - Gotta love it, here you go guys, enjoy... Psych!

  32. #32
    Senior Member Online status: Notaforumguy007 is offline Reputation: Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte
    Join Date
    Apr 2007
    Posts
    1,384

    Re: Nerf Wargs.

    Done is what Turbine would say.

  33. #33
    Senior Member Online status: Sulfur is offline Reputation: Sulfur the Wary Sulfur the Wary Sulfur the Wary Sulfur the Wary
    Join Date
    May 2012
    Posts
    386

    Re: Nerf Wargs.

    Quote Originally Posted by Samus1111111 View Post
    Ya.... all those 1k super OP crits... on freeps with quest gear and 0 audacity... ya, those are still running around all over the place...

    As for nerfing wargs, no, that's not the right answer. According to the OP, the problem was the warg packs. In order to get rid of warg packs, buff the other creep classes so warg's aren't the most appealing to greenies.
    Ever see a shadow warg duo'd with a WL? Out of curiosity I put on my isen set and took 4k in 3-4 hits. It's 1k+ even at audacity cap.

    Oh whoops, nevermind. I forgot you're part of the "solo creep community" of Elendilmir, lololol. I don't think they're too strong personally, but on the basis of them alone. Which is....never the case.

    "Because I'm sane, and I know I am because I'm constantly thinking 'don't be crazy' to myself. Crazy people don't do that because crazy people don't worry about becoming crazy"

  34. #34
    Grand Member Online status: Louvre is offline Reputation: Louvre the Neophyte Louvre the Neophyte Louvre the Neophyte Louvre the Neophyte Louvre the Neophyte Louvre the Neophyte
    Join Date
    Jun 2011
    Location
    Wandering in a Wargie Wonderland
    Posts
    1,163

    Re: Nerf Wargs.

    Quote Originally Posted by cmal View Post
    I think that is still a stretch. It seems the new wargs give trouble to hunters and LMs, especially with the new brute induction interrupt, and that is about it and unless a BA has perfect movement and understanding of warden range or I miss on hampering jav they are quite easy to clean up as well. Seems like most other classes have little issue with BA or warg.
    So you want a nerf on the two creep classes who can put a fight vs two freeps classes ?

    Har har har .

    ./patstheQQer

    r10 str / r7 wdr / r6 wvr / r6 bwr / r7 dfr
    r8 lmr / r5 rkr / r? mtr

  35. #35
    Junior Member Online status: TheDudee is offline Reputation: TheDudee the Neutral
    Join Date
    Jul 2010
    Posts
    21

    Re: Nerf Wargs.

    Nope. Just buff freeps some more.

  36. #36
    Senior Member Online status: VoodooJack_EU is offline Reputation: VoodooJack_EU the Wary VoodooJack_EU the Wary VoodooJack_EU the Wary VoodooJack_EU the Wary VoodooJack_EU the Wary
    Join Date
    Jun 2011
    Posts
    400

    Re: Nerf Wargs.

    Nerf wargs? while then hope you have other end game stuff to do because wargs are the only viable option left to creeps to pvp with all other classes are completely gimped to the high heavens compared to the abundance of mini's and champs that are running around. But you cant really blame the creep population for rolling wargs when the freeps are and have been doing the exact same for updates nigh on the begining of time.
    This buff and nerf cycle that Turbine are doing is completely contradictory to goals they stated and objectives they wish to achieve, honestly they need to work towards to improving balancing and class improvements for the expansions and maintaining the balance throughout the updates but its too late, this last horrible cycle of being completely useless after 5 years of working on creeps is the last stray for many and GW2 is the game so many wished and asked Turbine to replicate in terms of epic siege's.

    But sure nerf wargs if you want creep population to drop by 75% and a gross reduction of 50% of creep population when GW2 launches.

  37. #37
    Senior Member Online status: aad0italian is offline Reputation: aad0italian the Bounders-friend aad0italian the Bounders-friend aad0italian the Bounders-friend aad0italian the Bounders-friend aad0italian the Bounders-friend aad0italian the Bounders-friend aad0italian the Bounders-friend aad0italian the Bounders-friend
    Join Date
    Apr 2009
    Location
    Kansas City, Missouri
    Posts
    1,514

    Re: Nerf Wargs.

    Quote Originally Posted by Samus1111111 View Post
    Ya.... all those 1k super OP crits... on freeps with quest gear and 0 audacity... ya, those are still running around all over the place...

    As for nerfing wargs, no, that's not the right answer. According to the OP, the problem was the warg packs. In order to get rid of warg packs, buff the other creep classes so warg's aren't the most appealing to greenies.
    As a champ with 7 audacity and right under 8k tactical mitigation I CONSISTENTLY am hit with 800, 900, and 1k crits. Nearly every encounter with a r7-8+ warg if I scroll through my combat log I will see it. I'm not complaining, simply stating that it happens quite frequently.

  38. #38
    Poster of Note Online status: dantheman865301 is offline Reputation: dantheman865301 the Wary dantheman865301 the Wary dantheman865301 the Wary dantheman865301 the Wary
    Join Date
    Jan 2009
    Posts
    698

    Re: Nerf Wargs.

    Yeah, my burg at 7.5k tact mit and 7 audacity is constantly hit for 1k, lol. It's whatever though, moors suck either way.
    1. Spam claws
    2. Profit

  39. #39
    Senior Member Online status: lucky100x is offline Reputation: lucky100x the Neutral
    Join Date
    Oct 2010
    Location
    Narnia
    Posts
    178

    Re: Nerf Wargs.

    Quote Originally Posted by dantheman865301 View Post
    Yeah, my burg at 7.5k tact mit and 7 audacity is constantly hit for 1k, lol. It's whatever though, moors suck either way.
    1. Spam claws
    2. Profit
    I can say the same thing with RK's, spam the same attack critting for over 1k and mezzing each hit :/
    Creeps:Lugezer r10, Lezgern r6, Mozag r5, other creeps in the r4ish area i dont care about
    Freeps:Athelious 85

  40. #40
    Poster of Note Online status: dantheman865301 is offline Reputation: dantheman865301 the Wary dantheman865301 the Wary dantheman865301 the Wary dantheman865301 the Wary
    Join Date
    Jan 2009
    Posts
    698

    Re: Nerf Wargs.

    Quote Originally Posted by lucky100x View Post
    I can say the same thing with RK's, spam the same attack critting for over 1k and mezzing each hit :/
    I suppose that is a viable point. My rk goes down much fast than my warg though, and to have a comparable critical chance, you'd have to be at at least 6 attunement for PI. And imagine how many claws a warg has spammed before you get there :P

+ Reply to Thread
Page 1 of 4 1 2 3 4 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts