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  1. #1
    Senior Member Online status: Dodam is offline Reputation: Dodam the Neutral
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    comparison some damage numbers (SS)

    Comparing my wargs single target damage with lm's AOE, picture says it all,


    Maybe something needs to change?

    Totso r10 champ

  2. #2
    Grand Member Online status: Samus1111111 is offline Reputation: Samus1111111 the Neophyte Samus1111111 the Neophyte Samus1111111 the Neophyte Samus1111111 the Neophyte Samus1111111 the Neophyte Samus1111111 the Neophyte
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    Re: comparison some damage numbers (SS)

    If you're only going by this picture it's slightly biased seeing as you got 2 of the LM's hardest hitting skills and all that is shown for you is auto attacks, bloody maul ticks, and 1 non-crit bestial claws... but yes, freeps have higher dps than creeps, welcome to LOTRO.

  3. #3
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    Re: comparison some damage numbers (SS)

    i dont see any ents, you got lucky.

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  4. #4
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    Re: comparison some damage numbers (SS)

    I don't see a problem with this SS, of course his long CD skills will hit for more than your auto attacks and bleed ticks.
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  5. #5
    Poster of Note Online status: Cronk5 is offline Reputation: Cronk5 the Wary Cronk5 the Wary Cronk5 the Wary Cronk5 the Wary
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    Re: comparison some damage numbers (SS)

    Guys, warg damage needs to be increased by at LEAST 100%. Pic says it all. Someone start a petition thread!
    The Battlemaster
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  6. #6
    Senior Member Online status: Notaforumguy007 is offline Reputation: Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte Notaforumguy007 the Neophyte
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    Re: comparison some damage numbers (SS)

    I want BAs cirtting for 10k, wargs hiting for 2k, reaver for 5k, defilers for 1.5k, warleaders for 2k, weaver for 4k I want split second battles where your life depends on how fast you can click a button.

  7. #7
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    Re: comparison some damage numbers (SS)

    Wait until you run in to a warg and WL duo. Ai-chee-wa-wa.
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  8. #8
    Junior Member Online status: BadBuck is offline Reputation: BadBuck the Neutral
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    Re: comparison some damage numbers (SS)

    Quote Originally Posted by Notaforumguy007 View Post
    I want split second battles where your life depends on how fast you can click a button.
    Thats easy - Roll a creep.

  9. #9
    Senior Member Online status: VincentVanPort is offline Reputation: VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte VincentVanPort the Neophyte
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    AW: comparison some damage numbers (SS)

    You would need to post a pic of the LM as well. Seeing that you are R6 i guess your audacity is not the highest. What kind of morale pool does a standard LM have? anything from 5-8k I guess. Your morale is sitting at 11k right now, so of course he has to hit significantly higher. Yet you could argue of course that the range of the morale pool is in no relation to his dmg range. i.e a well equipped 8k morale LM hits as hard as a 5k morale LM.
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  10. #10
    Grand Member Online status: stoffi is online now Reputation: stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte stoffi the Neophyte
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    Re: comparison some damage numbers (SS)

    Quote Originally Posted by Notaforumguy007 View Post
    I want BAs cirtting for 10k, wargs hiting for 2k, reaver for 5k, defilers for 1.5k, warleaders for 2k, weaver for 4k I want split second battles where your life depends on how fast you can click a button.
    Split second fights already exist on creepside, they are the norm against many classes.... I've had fights against solo freeps where I haven't been able to click hips quick enough! Try creep side, please.

    Leader of the Warg Supremacy Foundation. Retired since RoR came.

  11. #11
    Senior Member Online status: Dodam is offline Reputation: Dodam the Neutral
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    Re: comparison some damage numbers (SS)

    Ok kinda expected this comments, ofcourse wargs can do better, WL's help alot, this is biased or whatever and maybe i'm very much noob. Do you think creeps in another situation, grouped can do anything like that? please do show.

    I know freeps have more dps, didn't expect anything else, i've played both sides enough myself to know the strengths and weaknesses. But seriously, do you need pics of the lm gear, what group he was in or my audacity rank to justify a kill by just 2 AOE attacks?! He prolly didn't even notice i was around before he killed me.

    Even if the cooldown is a bit long on these skills, they shouldn't be able to do this, i'm not saying wargs autoattacks should hit as much.

    Just wanted to show a pic of how crazily unbalanced ettens atm is sometimes,
    Last edited by Dodam; May 29 2012 at 08:28 AM.

    Totso r10 champ

  12. #12
    Grand Member Online status: Thane9 is offline Reputation: Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire
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    Re: comparison some damage numbers (SS)

    All I see is a warg auto attacking and a LM actually playing his class.

    There's quite a few factors that aren't being considered that play into the wargs favor.

    Stealth. Tracking. Hips. Sprint. Bigger morale pool. Smaller investment if time.

    Factor each of those in and a rational person shoul see that dps comparisons are far more complex than just matching a few attack lines in one screen shot.
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  13. #13
    Senior Member Online status: Dodam is offline Reputation: Dodam the Neutral
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    Re: comparison some damage numbers (SS)

    Quote Originally Posted by Thane9 View Post
    All I see is a warg auto attacking and a LM actually playing his class.

    There's quite a few factors that aren't being considered that play into the wargs favor.

    Stealth. Tracking. Hips. Sprint. Bigger morale pool. Smaller investment if time.

    Factor each of those in and a rational person shoul see that dps comparisons are far more complex than just matching a few attack lines in one screen shot.
    So you're saying the numbers may be perfectly normal because a warg has other advantages like stealth, hips, sprint etc. ?! LM have their advantages, something with cc & counter cc, aoe, range, debuffs.. Warg has other abilitties, Ok.

    You say this an LM playing it's class right, I'm not argueing this persons skills, he's prolly good at lm, it doesn't matter. All he had to do was use 2 AOE skills to get the kill, No cc, no anti-stun, no debuff or other things that make LM class very good.
    With almost instadeath after first hit I didn't really get a chance to play the warg right at all in this fight, did I?

    I don't see much reason to consider every single skill, small factor, advantage or disadvantage of the class, to make up for crazy AOE damage numbers.

    Point is, damage numbers, creeps vs freeps are just ####e. Everyone knows it.

    The screenshot shows some extremes, and hips, stealth, tracking or whatever wargs skills won't make up for that.

    Totso r10 champ

  14. #14
    Senior Member Online status: Commish is offline Reputation: Commish the Wary Commish the Wary Commish the Wary Commish the Wary
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    Re: comparison some damage numbers (SS)

    Quote Originally Posted by stoffi View Post
    Split second fights already exist on creepside, they are the norm against many classes.... I've had fights against solo freeps where I haven't been able to click hips quick enough! Try creep side, please.
    I found your problem.


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  15. #15
    Senior Member Online status: Commish is offline Reputation: Commish the Wary Commish the Wary Commish the Wary Commish the Wary
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    Re: comparison some damage numbers (SS)

    Not that anyone will care or devs read anything but I have been running Combat Analysis for many months in a bunch of 1v1's group fights.

    My DPS factoring in audacity 7 and tactical mitigation ranges from ~100-300 (I can get about 700 on training dummy). Most Champs/Guardian/Warden DPS will be from 100-200, usually in the low 100's. Mintrels are the only ones that get up to the high 200's which is negated by their self healing. LM that use pet distract and windlore (opening with SOP: Command to negate pot usage) are in the 200 range. Even durable RK with stacking tactical mitigation I'll only hit in the 250's or so for DPS.

    How hard to freeps hit me?

    I've had RK's hit for as much as 800+ DPS if they dev EC and get a good string of crits. Minstrels even when self healing hit my full audacity 7 with armour pots for high 400 DPS. Hunter catching me from stealth without MT up have the highest burst, at least 1k+ DPS but in an average fight once you get in melee range is down to 400s or so.

    Oh and BA's have the 2nd highest DPS Creepside. Once you play PvMP enough it's laughable how unbalanced this game really is but still is more balanced than a lot of Asian F2P MMO's. Those who want to point out the morale pool difference, it's cancelled out from DPS alone and don't even start with self healing / damage reduction / bubble capabilities of most freeps. Half the knowledgeable freep classes if you fight 1v1 need to do 15,000-25,000 damage just to kill them.


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  16. #16
    Poster of Note Online status: GrandCru is offline Reputation: GrandCru the Wary GrandCru the Wary GrandCru the Wary
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    Re: comparison some damage numbers (SS)

    Quote Originally Posted by Cronk5 View Post
    Guys, warg damage needs to be increased by at LEAST 100%. Pic says it all.
    Indeed, so that the 2000+ active weekly wargs on US servers become 4000+, and that their average weekly gain becomes the double of any OP *InsertFreepClassHere*


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    Someone start a petition thread!
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