Phase 2 is actualy the harder one to tell, not phase 1.
In phase 1 you go opposite of the side to which he jumps to... So if he jumps to right, you call left; if he jumps left, you call right. Most of the times he will be looking towards the side you need to run and be talking something.
This phase is easyer also because the dps below can also tell where he is moving if they know how the tanking goes. So they just look at the rear claws and where he jumps and they go the opposite way.
I phase 2 dps depends on the tanks calling it and you call the direction based on which claw he puts down flat on the platform. Left is the most obvious one and you shouldn't be having trouble recognizing it. If you're having trouble deciding which one to call, it's probably right.
Phase 3 starts when he is draging his head in the gold. Or learn another way to recognize it, you don't want to jump because someone in your group called it wrong, so also learn the straight ways up to the platforms. In phase 3 run towards the middle as soon as you drop out of combat as that will be the place he will spit fire on and go opposite of the whirlwinds, that's where the dps goes.
There is no such thing as tanking on guard or warden. Champs and captains can tank it too, provided they have enough morale and ICMR, or have dedicated healer. Yes, you should probably just stand close enough to the head so you keep aggro and not do anything as it still has a huge tendency tu bug out over stupid things.
some vids show the tank basically just standing in front of the head not doing much of anything, is this the most used method?
also, any tips on knowing which way to tell the team to move in phase 1? i sorta get the 'feint' he does, and phase 2 its easy to tell of course.
Yes, standing in front of head, but in your case you have to do a "lot" of things. First: getting aggro, this is the most important. Second: keep your selfsbuffs up and use your self-heal gambits. (i tank the head allways alone, without healer/captain).
In phase 1 is easier to say, where to group has to go. (See Gandalphor's posting).
In phase 2 you can choose which claw you looking for:
Draigoch will put one claw flat on the platform, the other claw will clench a rock.
Claw flat on the platform = running in the same direction
Claw clench a rock = running in the opposite direction.
You should choose one of this "methods" and stay with it.
Phases: 2dn begins approx at 4.5 m. morale, 3rd begins approx at 2.7 m. morale. So if Draigoch lower than 2.7 m. morale you should run or jump down to the rest of the raid.
Spam self healing and defensive buffs, don't worry at all about aggro.
Not only is it unnecessary to hold aggro on the head, but it will come naturally from your healing aggro.
To be honest though the whole fight is insanely easy to tank... just stand there.
On your warden you will need to be fairly well geared to tank it without a healer, especially the first time when you are the most likely to screw up.
A tank should expect to wipe the raid at least once learning the tells and the positioning, if you manage without trouble then congrats
Actually it's better to not have aggro on the head. All you need to do is stand there and look into his pretty eyes (and huge sharp teeth) If the aggro is on someone else (or someTHING else, like an rk runestone) you will not take any damage at all. As long as he can see you and you are positioned in front of him, he will not start a cave-in. If you are alone and done have a healer, you can hit him to do self heals, but then use deflection to get the aggro back off you. The head cannot damage anyone in the dps group. There is a video on youtube (I'll link it when I get home from work) where the tank waited a second around the corner each time he moved for someone else to get aggro. He went the entire fight without ever getting aggro, ever hitting the head (no pun intended) or ever taking even 1 hit (even in phase 3). The last time I tanked it, I just went into assailment in phase 3 and helped range the claws down. All you have to do is stand in front of his head.
Actually it's better to not have aggro on the head. All you need to do is stand there and look into his pretty eyes (and huge sharp teeth) If the aggro is on someone else (or someTHING else, like an rk runestone) you will not take any damage at all. As long as he can see you and you are positioned in front of him, he will not start a cave-in. If you are alone and done have a healer, you can hit him to do self heals, but then use deflection to get the aggro back off you. The head cannot damage anyone in the dps group. There is a video on youtube (I'll link it when I get home from work) where the tank waited a second around the corner each time he moved for someone else to get aggro. He went the entire fight without ever getting aggro, ever hitting the head (no pun intended) or ever taking even 1 hit (even in phase 3). The last time I tanked it, I just went into assailment in phase 3 and helped range the claws down. All you have to do is stand in front of his head.
So you literally stand by the head the entire time? I don't want to high jack the thread but I was wondering this as well. I've done Draigoch three times now. Twice on my Hunter which was easy... just follow the leader and DPS, he he. Once on my Warden but I was DPSing. I wouldn't mind doing it as tank though but I would not know where to begin. Last time I did it I noticed that the tank would jump down and help dps the body when the rest of the raid was able to. Is there a guide hiding out there somewhere for tanks? It's really just the layout of the instance that confuses me to be honest.
these are some youtube videos i have went thru and really helped me to understand it as far as tanking goes, maybe they will help some others as well. hoping i can get in there and maybe try it out tonight!
others ive talked to say its very boring and you just gotta stand there and call out left or right and move to the appropriate place at the appropriate time and tada, loot time.
So you literally stand by the head the entire time?
Well... this is one way to do it.. but you will be bored and probably wipe the group because you fell asleep and couldnt tell them where to go next and make Draigoch cave in the place. If you have aggro its easy to keep yourself alive with self heals and buffs and you wont fall asleep this way causing your fellow raiders massive rage toward you. Those who phantom tank draigoch live very boring lives.
Too many tanks are lazy and don't go down to beat on the body when he falls.
There's a ramp on the south wall that will lead you directly from ground level up to the chest where his head returns after a body phase. Find it. Learn it. Break up the monotony *and* put in some extra DPS on the body. In addition, both groups can then set conjunction orders, so in the event the non-Burg group breaks defenses on the body, it's not a waste.
Work like no one is watching, dance like you don't need the money...
Well... this is one way to do it.. but you will be bored and probably wipe the group because you fell asleep and couldnt tell them where to go next and make Draigoch cave in the place. If you have aggro its easy to keep yourself alive with self heals and buffs and you wont fall asleep this way causing your fellow raiders massive rage toward you. Those who phantom tank draigoch live very boring lives.
Personally I'd be fine if phantom tanking were to glitch Draigoch 100% of the time. It's what the head was designed around and is borderline exploitative. We can tank it normally which can get monotonous, but is also very good practice for buff maintenance.
The worm population was on a steep decline in Moria with no explanation.
Orcs claim a crazy hobbit, some elf, a captain and one crazy @#$ warden were responsible but no witnesses can confirm it
Personally I'd be fine if phantom tanking were to glitch Draigoch 100% of the time. It's what the head was designed around and is borderline exploitative. We can tank it normally which can get monotonous, but is also very good practice for buff maintenance.
Its this type of thinking that pisses off the guards.
Its this type of thinking that pisses off the guards.
Taken from the Captains Forums because he says it far more clearly than anything I could:
Originally Posted by Hirion_of_Dale
...and then make sure you have another tank in reserve for the next run for when your current tank has gotten a sanction because you asked him to exploit the game for you.
This is clearly an exploit and the moderators have been deleting (and not just locking) any thread describing in detail how to actually do this. These where threads without any vitriol that might otherwise have caused the deleting and total erasing of those threads.
I cannot figure how anyone can delude themselves that it is intended gameplay to tank a raid boss without taking damage? And if you consider it intended gameplay to not take damage, well why not have a rune-keeper tank Draigoch then..? That suggestion is as solid an argument you will find for something being an exploit in essence using a strategy that would allow a runekeeper to tank a raid boss.
I really would not advice anyone to use this approach to Draigoch.
We might want to get that tanking tutorial link out of this thread. The original thread discussing that video appears to have been deleted by mods.
The worm population was on a steep decline in Moria with no explanation.
Orcs claim a crazy hobbit, some elf, a captain and one crazy @#$ warden were responsible but no witnesses can confirm it
Taken from the Captains Forums because he says it far more clearly than anything I could:
We might want to get that tanking tutorial link out of this thread. The original thread discussing that video appears to have been deleted by mods.
Im with you 100%. I call phantom tanking him an exploit and i wish it were impossible to do. My comment about the guards is simply to say that they would need a dedicated healer where we would not. Turbine can piss us off for months but not the guards
sorry guys, as you can tell by thread title etc im new to this scene (tanking draigoch), i believe i understand whats going on now, thanks for the tips/advice above!
hi all
i was tanking drangon 2 times now... and i would ask about damage he deals to warden.
He hit me for 6k (non crit, regular hit), is it normal? I have common mit on cap (50%) and orthanc armour set.
I know i should try without healer... and i will but maybe next time
hi all
i was tanking drangon 2 times now... and i would ask about damage he deals to warden.
He hit me for 6k (non crit, regular hit), is it normal? I have common mit on cap (50%) and orthanc armour set.
I know i should try without healer... and i will but maybe next time
Sorry for my english... please dont laugh to hard
6k regular hit normal? If your gear is poor maybe. Something must be really wrong if you are taking those hits with the orthanc set. Maybe am confused or something but how can you tank orthanc t1 to get the set but take 6k normal hit on the dragon? You must have your data wrong or tanking it naked
6k regular hit normal? If your gear is poor maybe. Something must be really wrong if you are taking those hits with the orthanc set. Maybe am confused or something but how can you tank orthanc t1 to get the set but take 6k normal hit on the dragon? You must have your data wrong or tanking it naked
Maybe my post was too confusing. I didnt main tank ToO yet, i just have full thamen armour set. I run combatanalysis plugin and it says max hit 6k+, min 2k+ (not counting patrials)
Most of my stats and gear you can see in my profile. Tbh i hope something is really wrong and i can improve my tanking. Just dont know where... any advice ?
Maybe my post was too confusing. I didnt main tank ToO yet, i just have full thamen armour set. I run combatanalysis plugin and it says max hit 6k+, min 2k+ (not counting patrials)
Most of my stats and gear you can see in my profile. Tbh i hope something is really wrong and i can improve my tanking. Just dont know where... any advice ?
I can view other people's char but not yours sorry. I cannot give any good advice but from what you wrote, min 2k max 6k might be ok for your gear even though i cannot see your gear. You said you have full orthanc set and 50% common mit which is a good start. The difference between the top end players and average ones is really small since gear is easy to come by. The 3set stangard jewellery is a must have and can be obtained simply by grinding. What set players is virtues and relics and if yours is fine maybe you are worrying over nothing. Try the dragon again with a healer and say dont heal me pls. Pop NS and see if you can out heal the damage.