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  1. #1
    Senior Member Online status: DreagonMK is offline Reputation: DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte
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    Finesse mechanics

    Can someone clarify how the Finesse mechanic works? Quit awhile back, came back a couple of months ago so I wasn't around during it's implementation. After some various tests I'm finding it difficult to understand exactly how it works.

    Example:

    ~12% finesse champ vs a warg (MP, not NPC) with ~5% block. Tooltip reads something along lines of "Reduces opponents chance to b/p/e by ~12%". Logic tells me that with no buffs/debuffs from either player that warg should NEVER block anything, however over the course of 1.5 mins I was blocked 7 times.

    Something I'm missing?

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  2. #2
    Century Member Online status: Eriandor is offline Reputation: Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte
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    Re: Finesse mechanics

    If Warg started with 5% block chance and you reduce that by 12% (.6%) they still have a 4.4% block chance - It's not not 5% - 12% = -7% chance to block, it's 12% OF the inital 5%. Don't know how that relates to your actual outcome of 7 blocks, but it's certainly not correct to assume that they can never block.
    Last edited by Eriandor; May 19 2012 at 01:55 AM.

  3. #3
    Member Online status: Schaijian is offline Reputation: Schaijian the Neutral
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    Re: Finesse mechanics

    Quote Originally Posted by Eriandor View Post
    If Warg started with 5% block chance and you reduce that by 12% (.6%) they still have a 4.4% block chance - It's not not 5% - 12% = -7% chance to block, it's 12% OF the inital 5%. Don't know how that relates to your actual outcome of 7 blocks, but it's certainly not correct to assume that they can never block.
    No, this is not correct! As Graalx2 wrote ( http://forums.lotro.com/showthread.p...86#post5660286 ) the percentage is substracted from the targets. In your case the 12% is divided by 3 and thus 4% are substracted from each one of block, parry and evade leaving the warg with 5%-4%=1% block. This is not that much, bit as for every random number there is still a chance even for that muck block events as in your case. I would say just bad luck.

  4. #4
    Senior Member Online status: DreagonMK is offline Reputation: DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte
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    Re: Finesse mechanics

    Quote Originally Posted by Schaijian View Post
    No, this is not correct! As Graalx2 wrote ( http://forums.lotro.com/showthread.p...86#post5660286 ) the percentage is substracted from the targets. In your case the 12% is divided by 3 and thus 4% are substracted from each one of block, parry and evade leaving the warg with 5%-4%=1% block. This is not that much, bit as for every random number there is still a chance even for that muck block events as in your case. I would say just bad luck.
    That makes sense. Thanks.

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  5. #5
    Senior Member Online status: DavadaOT is offline Reputation: DavadaOT the Wary DavadaOT the Wary DavadaOT the Wary DavadaOT the Wary
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    Re: Finesse mechanics

    Quote Originally Posted by Schaijian View Post
    No, this is not correct! As Graalx2 wrote ( http://forums.lotro.com/showthread.p...86#post5660286 ) the percentage is substracted from the targets. In your case the 12% is divided by 3 and thus 4% are substracted from each one of block, parry and evade leaving the warg with 5%-4%=1% block. This is not that much, bit as for every random number there is still a chance even for that muck block events as in your case. I would say just bad luck.
    Even this isn't exactly correct. To know exactly how it works, you also need to know what the warg's Parry and Evade are. For argument's sake, let's say that the warg has 5% Block, 5% Parry, and 10% Evade, and you have your 12% Finesse.

    The percentages are subtracted proportionally: so instead of subtracting 4% from each stat, it'll actually be 3% from Block, 3% from Parry, and 6% from Evade (in equal proportion to the target's B/P/E).

  6. #6
    Senior Member Online status: DreagonMK is offline Reputation: DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte DreagonMK the Neophyte
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    Re: Finesse mechanics

    Quote Originally Posted by DavadaOT View Post
    Even this isn't exactly correct. To know exactly how it works, you also need to know what the warg's Parry and Evade are. For argument's sake, let's say that the warg has 5% Block, 5% Parry, and 10% Evade, and you have your 12% Finesse.

    The percentages are subtracted proportionally: so instead of subtracting 4% from each stat, it'll actually be 3% from Block, 3% from Parry, and 6% from Evade (in equal proportion to the target's B/P/E).
    So let's flip this around. Let's say it's a Captain with 5% Parry, 5% Evade and no block. The warg has 12% finesse. Because the captain has 0 block rating (blue/red traited w/ no shield) the warg's finesse is distributed evenly between Parry and Evade only?

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  7. #7
    Century Member Online status: Despotis is offline Reputation: Despotis the Neutral
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    Re: Finesse mechanics

    Quote Originally Posted by DavadaOT View Post
    Even this isn't exactly correct. To know exactly how it works, you also need to know what the warg's Parry and Evade are. For argument's sake, let's say that the warg has 5% Block, 5% Parry, and 10% Evade, and you have your 12% Finesse.

    The percentages are subtracted proportionally: so instead of subtracting 4% from each stat, it'll actually be 3% from Block, 3% from Parry, and 6% from Evade (in equal proportion to the target's B/P/E).
    I don't know how you seem sure that this is the way it works but it is indeed not clarified by the dev post. I would assume by the way it is written (9-3) that it subtracts an equal amount from each stat no matter their distribution.

  8. #8
    Post Master Online status: Yula_the_Mighty is online now Reputation: Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow
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    Re: Finesse mechanics

    Quote Originally Posted by DreagonMK View Post
    ~12% finesse champ vs a warg (MP, not NPC) with ~5% block. Tooltip reads something along lines of "Reduces opponents chance to b/p/e by ~12%". Logic tells me that with no buffs/debuffs from either player that warg should NEVER block anything, however over the course of 1.5 mins I was blocked 7 times.

    Something I'm missing?
    I think you are missing the maximum and minimum caps.

    Your Warg does not have 5% block. The Warg have 5% block, 5% evade and 5% parry. For a total avoidance of 15%. You apply 12% which reduces the Warg to 1% block (not allowed minimum is 5%), 1% evade (not allowed minimum is 5%) and 1% parry (not allowed minimum is 5%). You get no benefit at all for your Finesse.

    As to what the caps are for various stats, you have to go research them. Most the more critical stats like Hit chance, Block, Parry, Evade and Resistance have caps to prevent players from achieving God Mode by being immune to damage or hitting every time.


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  9. #9
    Grand Member Online status: Omen_Kaizer is online now Reputation: Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads Omen_Kaizer the Watcher of Roads
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    Re: Finesse mechanics

    Quote Originally Posted by Despotis View Post
    I don't know how you seem sure that this is the way it works but it is indeed not clarified by the dev post. I would assume by the way it is written (9-3) that it subtracts an equal amount from each stat no matter their distribution.
    Graalx clarified it in a later post in a different Guardian thread http://forums.lotro.com/showthread.p...84#post5968584



    Quote Originally Posted by Yula_the_Mighty View Post
    I think you are missing the maximum and minimum caps.

    Your Warg does not have 5% block. The Warg have 5% block, 5% evade and 5% parry. For a total avoidance of 15%. You apply 12% which reduces the Warg to 1% block (not allowed minimum is 5%), 1% evade (not allowed minimum is 5%) and 1% parry (not allowed minimum is 5%). You get no benefit at all for your Finesse.

    As to what the caps are for various stats, you have to go research them. Most the more critical stats like Hit chance, Block, Parry, Evade and Resistance have caps to prevent players from achieving God Mode by being immune to damage or hitting every time.
    Unless Graalx forgot something again in his examples, that's not true based on the post I linked. Nor is it true based on player tooltips.
    Last edited by Omen_Kaizer; May 21 2012 at 02:55 AM.

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