I have just hit 75 and am wondering how much agi I need to make sure my gambits land regularly. As I raised my vit to 1.2k my agi dropped to just over 150.
WARNING: leveling a warden may cause you to neglect your other characters.
You don't need a set number. However much you can get, really. It isn't necessarily a primary stat either so I wouldn't go out of my way for it. For what it's worth though my Agility is currently at around ~300. Keep in mind any Agility you get will increase your Parry, Evade, and To Hit Chance by a nice chunk.
In a Raid setting I would say at least 200 Agility would be a fair amount to achieve for.
As much as you can get, without sacrificing anything else, I would say. I'm looking for a way to get rid of some might in exchange for agi, but haven't found it. I'm sitting at 860ish might while only having 380ish agi. I would much rather prefer agi around 500 to benefit from extra evade instead of block from might.
As much as you can get, without sacrificing anything else, I would say. I'm looking for a way to get rid of some might in exchange for agi, but haven't found it. I'm sitting at 860ish might while only having 380ish agi. I would much rather prefer agi around 500 to benefit from extra evade instead of block from might.
Agility instead of Might? Yeah that's a tough one. Alot of the Agility gear is meant for Hunters & Burgs it seems. Stat Legacies, Stat Tomes, etc., are good ways of getting extra Agility. Using Relics that give Agility is also a good way.
Agility instead of Might? Yeah that's a tough one. Alot of the Agility gear is meant for Hunters & Burgs it seems. Stat Legacies, Stat Tomes, etc., are good ways of getting extra Agility. Using Relics that give Agility is also a good way.
Yeah, it's a pain. I can still go for the ToO pants with 60 agi on, but I could use the power on the draigoch pants as well so I didn't decide, yet. Vit/Agi jewellery is not existent afaik, just Agi/Vit, but I don't want to lose the vit (2222 atm ). The beleriand+agi scrolls are nice, yet I already use beleriand+evade and that's even better.
At the end game you want to have around 700 might, 1800+ vitality, 350+ agility, 150+ will and fate. Having all the best items it goes even higher.
This is pretty much what I am at now. I admit I am still missing a few pieces. Shoulders from my Draigoch set. Plus I only have a couple SRaid Jewelry pieces right now. I have very unlucky rolls when it comes to that. Ha ha.
Currently I am at about 585 might, 1975 vitality, 301 agility, 127 will, 192 fate. Newer jewelry pieces will net me more Might so that should bring me up closer to 700 judging by the pieces I want to get.
I sit around 690 might ... 2140 vit and 414 agil. In all honesty after 400 the benifits of agility just drop and even before then I think it's not worth thinking about.
Bascially I didn't even shoot for agility with anything. I went for Vit and Might and whatever I got for agility I got. The e/p changes even when i put on a hunter ring with 122 agility .. didn't even make a dent in my evade and parry numbers. I look at buffs, relics and jewelry to get my evade and parry up.
I sit around 690 might ... 2140 vit and 414 agil. In all honesty after 400 the benifits of agility just drop and even before then I think it's not worth thinking about.
Bascially I didn't even shoot for agility with anything. I went for Vit and Might and whatever I got for agility I got. The e/p changes even when i put on a hunter ring with 122 agility .. didn't even make a dent in my evade and parry numbers. I look at buffs, relics and jewelry to get my evade and parry up.
That's the way I look at it. While the other benefits of a stat are nice, sometimes Raw stats are the way to go. Anything with +Evade or +Parry is far nicer then, say, +20 Agility. Besides, Agility has diminshing returns at some points. If you keep stacking +Evade though all it does is bring you closer and closer to the avoidance cap!
You have no idea. lol!!! Apparently everyone took the day off today which means no phone calls for me. May go home early. He he.
EDIT: Oh Myst... I meant to ask whats going on with your Guardian? Are you not levelling it? I just thought it was around level 28 for a while now. Just curious.
You have no idea. lol!!! Apparently everyone took the day off today which means no phone calls for me. May go home early. He he.
EDIT: Oh Myst... I meant to ask whats going on with your Guardian? Are you not levelling it? I just thought it was around level 28 for a while now. Just curious.
Holding pattern. Too much RL stuff to do and when I get some game time there are other games that are more fun right now than LOTRO (for me - some game about force - another with a III in the title and a kin wars deuce). We'll see if Turbine can bring the fun back in the fall, but right now I'm just a forum lurker and lottery participant. When I do start playing again - it will be on the guardian.
As far as agility, ignore it get more vitality. J/K just buy your stat tomes and you'll be fine with the regular tanking gear.
Holding pattern. Too much RL stuff to do and when I get some game time there are other games that are more fun right now than LOTRO (for me - some game about force - another with a III in the title and a kin wars deuce). We'll see if Turbine can bring the fun back in the fall, but right now I'm just a forum lurker and lottery participant. When I do start playing again - it will be on the guardian.
As far as agility, ignore it get more vitality. J/K just buy your stat tomes and you'll be fine with the regular tanking gear.
Oh cool. I was only curious. I thought your sig just wasn't updated ha ha. How's "kin wars deuce"? I assume you were in BETA?
In terms of bare minimum necessary to be functional, I'd put that somewhere around 150-200.....its hard to have decent Warden-appropriate gear endgame, even just quest stuff, and not have enough agi to have a reasonable hit-chance against on-level non-boss enemies. Things you're going to use anyway like Martyr's set, and many pieces of jewellery, and the ToO sets, will have enough agi on it to keep you functional, without having to purposely slot anything just for the Agi.
That being said, if you're going for a DPS build, you're going to want more than just baseline agi - but then you're going to be looking at more Champion-esque gear, with Might+Agi+Phys Mast+Crit, anyway.
Agility and bpe at wardens is overrated in my opinion and it would be wrong to stack it unless you're building a Moors PvP Warden who needs more might/agility over vitality.
Agility and bpe at wardens is overrated in my opinion and it would be wrong to stack it unless you're building a Moors PvP Warden who needs more might/agility over vitality.
I think people look for Agility because Might along with Block Rating comes very easily for a Warden. Parry and Evade not so much. You don't really need to go out of your way to get Might, Block, or even Vitality. If you do not put some effort into it though then your Agility, Parry, and Evade will be somewhat lacking.
We have pretty decent buffs to bring our B/P/E up but you cannot always keep each buff going all the time which is why it is nice to have higher values to begin with.
Just a thought. That's my reasoning for trying to increase Agility over other stats now at least. (I say 'now' because I believe I have my Might and Vitality at pretty reasonable numbers for the time being.)
You can keep your buffs up very easily if you are at least a somewhat good warden and know your gambits.
You use your gambits that have a 60 seconds duration and while you get those 2 up (shield mastery and dance of war) you've got 50 seconds for threat increase/self heals/dps, depending on what you are doing in that fight. With Adroit manouvre on your side those 50 seconds or 40-45, depending how long it takes you to get teh adroit up can be used very efficiently.
Parry and evade do not increase so significantly with agility or + to either of those by jewlery bonuses to sacrifice 2 of your main stats. Only thing I would sacrifice is some + morale on jewlery. So I'd rather have the RoF T2 bracelet with 63 might, 126 vitality and some of the bpe stats, don't remember what, then the bracelet of the unbent knee with 61 might, 121 (or 122) vitality and +162 morale. Even then I would check if the increase is worth it.