to Ygaer and Miredis for getting 5-stars on non-stealth (and non double-pledge/ridiculous sprint) classes. If I renew my subscription someday I might come and try to contest you guys, but the sadness invoked by the sight of most Lotro players will probably keep that from happening. Good luck in the 2v2 Inferno Arena, especially on Hardcore (even though they removed character deletion from all deaths).
I push plenty and I don't hug my starz. What else can you ask of an ez-mode RK?
Originally Posted by Ellery01
Being one of the individuals who doesn't like to group up
Originally Posted by Ellery01
I earnestly feel like it'd be unfair to creeps if I were to run around duo'd with a cappy all the time, or in a 3-6 man group at all. It's fairly unusual (at least in my limited experience) that creep #s are just so overwhelming that there is no choice but to group. And if freeps and creeps are evenly matched, the freep group is going to dominate assuming player skill and class diversity is equal. So I prefer it when creeps have numbers, and I choose not to group unless the numbers are so overwhelming that there's no chance to get a kill otherwise.
Aww Ryu, you quoted almost every meaningful thing I said in that thread except this one!
Originally Posted by Ellery01
But, I'm probably going to be trying to convince Vindikator to duo with me now that he's got his new cappy at 75 :P Just for old time's sake!
Vindi is so fun to play with.
I also think it's pretty ironic that of all the creep players who would (rightfully even) try to knock me down a peg, it'd be you, the biggest non-warg star hugger creepside has
I remember when I used to creep. Then Peteroc would come out with his pocket cappy and I just gave up and quit. Seeing him get 6+ kills out of a 2v12...
I wonder if you guys have made anyone quit yet lol
I remember when I used to creep. Then Peteroc would come out with his pocket cappy and I just gave up and quit. Seeing him get 6+ kills out of a 2v12...
I wonder if you guys have made anyone quit yet lol
They have. I myself have moved to the rez'd and taken a break on multiple occasions.
@Ygaer...I didn't wanna show your competant side...it hardly helps me make you look delusional :P
And i'm not only the only non-warg star hugger creepside has....i'm the only non-stealth, consistent player as well. ^_^ And i've honed in a bit on my skills to successful hug npcs/one shots due to the lack of good players/ranked players/non-ballsy wargs
I must ask, though....when will you and Vind stop duo'ing? After 2,000? Never? Whenever you see fit? I really would be somewhat sad if you only ever came out with him from now on =/
You make a deragotry comment on classes that have stealth and crazy sprints and don't mean wargs. I'm really confused.
/sarcasmoff
Wargs aren't hard to kill (barring skilled Flayer wargs). Sprinting Guardians with double pledge and Burgs with 2 HiPS + KO + 2 TaG + FF are harder to kill. Seeing as you seem like you disagree, I'm going to go ahead and laugh now.
There is not a single freep class that does not have at least one or two skills that gives them an advantage in the Moors. The fact of the matter here is you decided to start a troll thread to complain about burgs and guards for whatever personal agenda you have. The very idea that you think stealth, pledge, and sprint is any more OP than EC crits and Last Stand is absurd.
There is not a single freep class that does not have at least one or two skills that gives them an advantage in the Moors. The fact of the matter here is you decided to start a troll thread to complain about burgs and guards for whatever personal agenda you have. The very idea that you think stealth, pledge, and sprint is any more OP than EC crits and Last Stand is absurd.
Last Stand is not OP, a captain that is slowed and doesnt burn a brand will be like a kitten in a wolfs den. If the creep he has targeted decides to stay and get beat on, then that's the creeps fault. Now, if on the other hand a cappy could AOE like a champ with the same damage output, then yes it would be OP, speaking of champs, double bubbles, can seem to many as almost as good as LS, so perhaps champs might actually be closer to the OP spectrum than cappies?? Wouldn't you agree?
Last Stand is not OP, a captain that is slowed and doesnt burn a brand will be like a kitten in a wolfs den. If the creep he has targeted decides to stay and get beat on, then that's the creeps fault. Now, if on the other hand a cappy could AOE like a champ with the same damage output, then yes it would be OP, speaking of champs, double bubbles, can seem to many as almost as good as LS, so perhaps champs might actually be closer to the OP spectrum than cappies?? Wouldn't you agree?
First off, I have personally chased after you on my creep while you were in Last Stand. It gives you a chance to get back to other freeps or whatever while I'm just wasting power. Secondly, as a man champ, you forgot two horns, hamstring, sprint, and two self-heals to go along with the two bubbles. Along the same lines as LS, champs can definitely use all of those to escape death.
By no means am I trying to say any one class is more or less OP than the other. I'm trying to point out the opposite. There is not a single freep class you can point to and say they do not have OP skills in the Moors except maybe chickens. Chickens would get blown-up in the Moors.
IMO, every class on both sides should use every skill that Turbine gives them. I just find the OP's notion that RK and Cappies as a class deserve more credit for accomplishments in PvMP over other classes because of a few select skills to be very ridiculous.
By no means am I trying to say any one class is more or less OP than the other. I'm trying to point out the opposite. There is not a single freep class you can point to and say they do not have OP skills in the Moors except maybe chickens. Chickens would get blown-up in the Moors.
Not true...Chickens, much like the bird would totally OWN Shaparo.
~Finmeister - R12 Stalker~
Forced retirement by the KB change (the last straw.....)
Last Stand is not OP, a captain that is slowed and doesnt burn a brand will be like a kitten in a wolfs den. If the creep he has targeted decides to stay and get beat on, then that's the creeps fault. Now, if on the other hand a cappy could AOE like a champ with the same damage output, then yes it would be OP, speaking of champs, double bubbles, can seem to many as almost as good as LS, so perhaps champs might actually be closer to the OP spectrum than cappies?? Wouldn't you agree?
You're thinking about it wrong. Yes, a cappy alone is no danger, it's when it becomes a DUO that it becomes absurd.
Cappy + RK is one of the most OP duo's you could ever do. I say this because RK's are mostly none induction, HUGE hitting, RANGED attacks that can be done while MOVING/kiting. With a captains in harms way last stand, this means that both the RK and Captain are undefeatable for a short time. But it's enough time for the RK to completely annihilate a fellowship of creeps.
You're thinking about it wrong. Yes, a cappy alone is no danger, it's when it becomes a DUO that it becomes absurd.
Cappy + RK is one of the most OP duo's you could ever do. I say this because RK's are mostly none induction, HUGE hitting, RANGED attacks that can be done while MOVING/kiting. With a captains in harms way last stand, this means that both the RK and Captain are undefeatable for a short time. But it's enough time for the RK to completely annihilate a fellowship of creeps.
^this +
On top of IHW, LS there are rally cries, bubble, sprint, buffs, etc.... Combined with a good RK its a laughable fight in most cases.
~Finmeister - R12 Stalker~
Forced retirement by the KB change (the last straw.....)
First off, I have personally chased after you on my creep while you were in Last Stand. It gives you a chance to get back to other freeps or whatever while I'm just wasting power. Secondly, as a man champ, you forgot two horns, hamstring, sprint, and two self-heals to go along with the two bubbles. Along the same lines as LS, champs can definitely use all of those to escape death.
By no means am I trying to say any one class is more or less OP than the other. I'm trying to point out the opposite. There is not a single freep class you can point to and say they do not have OP skills in the Moors except maybe chickens. Chickens would get blown-up in the Moors.
IMO, every class on both sides should use every skill that Turbine gives them. I just find the OP's notion that RK and Cappies as a class deserve more credit for accomplishments in PvMP over other classes because of a few select skills to be very ridiculous.
Who is your warg? I rarely run back while in Last Stand, especially if there is no hope of making it back, 99% of the time I use LS to try to get the last kill. A BA with a good ranked WL or Defiler, can also be considered OP...definitely not to the extent a captain and an RK would be.
You're thinking about it wrong. Yes, a cappy alone is no danger, it's when it becomes a DUO that it becomes absurd.
Cappy + RK is one of the most OP duo's you could ever do. I say this because RK's are mostly none induction, HUGE hitting, RANGED attacks that can be done while MOVING/kiting. With a captains in harms way last stand, this means that both the RK and Captain are undefeatable for a short time. But it's enough time for the RK to completely annihilate a fellowship of creeps.
No not thinking of it wrong, I am talking about OP of the single cappy with last stand which was the context of the conversation I was having with Thor. I am in agreement with you about the OPness of cappies and RK grouped. I have written on other posts and even told ygaer in game how he made me rage log because of the duo with cappy. Thank you though for posting.
The bottom line in the moors is this; Teh Moorz is a magnetic for microwaves (RKs and Mini's). Sometimes someone puts a fork, knife, and a spoon (Guard, Champ, Capt) in the microwave and things explode.
Are you telling me that after all these years that people are surprised by this?
Regardz,
Nagi
Teh Big Piece of Chikinz, Saviour of Pygmiez, Collector of teh Nudez, Hordererer of teh Infamyz
Who is your warg? I rarely run back while in Last Stand, especially if there is no hope of making it back, 99% of the time I use LS to try to get the last kill. A BA with a good ranked WL or Defiler, can also be considered OP...definitely not to the extent a captain and an RK would be.
Nah, I'm one of the few on the server that doesn't play a warg much. I mainly creep on a noob spider, Racroth.
Last Stand is not OP, a captain that is slowed and doesnt burn a brand will be like a kitten in a wolfs den. If the creep he has targeted decides to stay and get beat on, then that's the creeps fault. Now, if on the other hand a cappy could AOE like a champ with the same damage output, then yes it would be OP, speaking of champs, double bubbles, can seem to many as almost as good as LS, so perhaps champs might actually be closer to the OP spectrum than cappies?? Wouldn't you agree?
Thread was good until Thorcar happened for the serious.
I know. He somehow gathered that I was complaining about something. That's all I read, though. Not sure what else he said because I really didn't care.
I don't know if it's just me, but Nightmare is pretty hard compared to D2. I can only imagine the higher difficulties.
Remember that one time (at band camp... ?) we tried to take on Bru and Glass with 6 or 7 of us, including your WL, Chief, me and others I can't remember atm? Yeah...
Remember that one time (at band camp... ?) we tried to take on Bru and Glass with 6 or 7 of us, including your WL, Chief, me and others I can't remember atm? Yeah...