Thread: @Renamedfh
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May 21 2012 05:26 PM #81
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May 21 2012 05:31 PM #82
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May 21 2012 05:35 PM #83
Re: @Renamedfh

"The Eye of Sauron sees all but can he see why kids love Cinnamon Toast Crunch"
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May 21 2012 06:46 PM #84
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May 21 2012 07:03 PM #85
Re: @Renamedfh
Why do you expect everyone to solo on the basis that they should be able to? It's not like solo'ing is some higher form of gameplay which everyone needs to aspire towards (some people have accused me of elavating solo'ing but I simply despise people who emptily claim to do something they don't or play in such a way that directly ruins everyone elses' experience in the Moors).
People come out here for different reasons. That R13 warg you were referring to has his reasons for coming out and, as he would say himself, it's his subscription; he can damn well use it as he pleases.
Expecting people to abandon group-play (a fundamental aspect of online gaming which is meant to be fun) just to conform to your expectations is selfish and short-sighted.
Who says WL/defilers can't solo? I know a defiler with a infamy:kill ratio of about 60. My WL's has been over 30. Any playstyle is possible given the proper level of effort and dedication (skill only influences the numbers; your experience playing is all about your mindset).
Nor should wargs not be grouping up now just because they're suddenly OP. Most wargs (on this server and others) learned how to PvMP through packing with friends and mentors. You can't expect people to suddenly throw away their playstyle because it became much easer and lucrative.
On a last note... Having someone brand on you in a 1vGodknowswhat, be it a store brand or a R13 brand with a small 10 minute cooldown (a 1/3 of what my Dire Need was back in the day), can be an awful feeling. But coming here to complain about it isn't going to change anything. And if your only aim is to shame the other player, then shame on you.
R8 Warleader | R7 Warg; Elendilmir
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May 21 2012 08:19 PM #86
Re: @Renamedfh
I again should have been more clear. I don't care if you brand solo. I'm an RK. But when you brand when I'm not even targeting you and I'm stunned being blown up by 3 wargs I don't respect that. This was just one night and it's being brought out of proportion by my own fault.

Cuppo, r6 Warg, Cuupo r4 wL.
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May 21 2012 08:27 PM #87
Re: @Renamedfh
Well I'll find me a cappy to get 5 stars then I can feed you some yummy renown too
....But what I said was immature and out of frustration and put an extremely broad label on the class and it's players. I really don't have a gripe with warg packs when they are used against raids or groups, etc. I was really only frustrated because I was practically all alone surrounded by worthless freeps. And brands while grouped used for no reason just rub me the wrong way, Brands in general do. But if used 1v1 then I say it's just a tool at your dissposal even though I may not agree with it.
And again I label any warg with that high of a rating as a star hugger, I'm sure you don't go and purposly keep your rating up. I would love to 1v1 talented wargs such as yourself or other high ranks while in Flayer. Not enough wargs use it Tbh. It's all I use for the most part and I love it. Don't take anything thing I say personally, Even though I used your name I'm sure you can understand my frustration of the freeps I was playing with and constantly being hunted down even though I kept on trying to keep the fight going.
And as to your solo comment, Good
Wargs are arguably the best at soloing on creep side and it's sad when I have to see them constatly packed up.

Cuppo, r6 Warg, Cuupo r4 wL.
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May 21 2012 08:39 PM #88
Re: @Renamedfh
I say WLs and Defilers can solo, I get told I'm wrong. I say they can't, I get told I'm wrong. When I say these things I mean from lows ranks and refering to the majority. And yes if they pay the subsription they can play how they want, But I ALSO pay one and can say whatever I want. If your gonna play a certain way then why should you be bothered if someone complains about it on a public fourm. I admit it was immature, but as you said playing for 5 hours with the same #### from freeps and creeps while they "claim" to be saving the action, REALLY, REALLY, frustrates me.
I have never once said wargs are "OP". And I don't believe they are. I think other creep classes are underpowered. I think r6 creeps should be competetive with the average 75. Which they are not, AT ALL. Wargs are the only class that is.
I don't want people to stop grouping and play how I would like, But saying that, I have a right to judge peoples playstyles on a public fourm. If you play with no respect, Don't expect any respect back. I would invite someone to complain about my playstyle as I know it's far from perfect.
It's PvP, It's meant to make you angry. I come off on a bad night and post immature remarks but despite that I don't take anything back and nothing I said is untrue. I'm sure people hate me too, I invite them to. That's what PvP's all about and along with it comes the angry nights where you feel like your surrounded by kids who can barely color inside the lines.
Meh, Time for another eventful night on Windfola.
Cuppo, r6 Warg, Cuupo r4 wL.
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May 21 2012 09:08 PM #89
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May 21 2012 09:15 PM #90
Re: @Renamedfh
I like how this has turned into a thread filled with vague proclamations of how this game should be played and critiques of people who don't even read the forums. The majority of this began with derision of Renamed's play style: a relatively new pvp'er who's primary interest in this game is raiding and honestly doesn't give half a rat's ar$e about ya'll have to say.
As we had been talking about some of my more favorite comments in this thread, he just kept marveling how worked up people could get about someone who rarely posts on the forums and really has no interest in degrading into this filthy mosh pit we so fondly call the Windfola pvp community.
If you're going to critique someone, don't make vague anecdotes about situations where it feels like part of the story is being left out. And if it is the whole story, pics or it didn't happen. If I posted every time I see one of ya'll pull a b1tch move, I'd have a monopoly on the the @ threads. But tbh, I don't particularly care what you do because either A. It's something that doesn't happen regularly and not worth bringing up B. I don't know the full situation or C. It's your playstyle and me pretending I'm better than you because you can't play a video game well isn't going to change anything. To be honest, I'd rather carry out of conversation with Sicaric than half of you just because I could go more than 30 seconds without hearing b1tching about something or another. That's even keeping in mind that Sic is a terrible player and he's fully aware of it. He's just playing for the sake of playing and that makes him chill imo. If he was on the forums everyday talking about what a great player he is, it'd be a completely different story.
I just laugh because you're all talking about how other people suck when the reality is we all suck here with very few exceptions. The sooner you accept that, the sooner you stop looking like total dumb arses. And on that note, Ima peace outta this thread b4lock. Enjoy your mosh pit.Cirq - r12 LM - Apex - Elendilmir
⌛ Cirone of Windfola ⌛
"Sometimes survival comes down to not being hit. Actually, most times."
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May 21 2012 09:15 PM #91
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May 21 2012 09:37 PM #92
Re: @Renamedfh
The last thing reavers/weavers need is a/nother overhaul. Certain skills just need to be tweaked/altered. Orion's methods of giving every class stances and blowing them out of proportion was the worst thing to come out of RoI for PvP. The only creep class that might need a drastic overhaul is defilers.

R8 Warleader | R7 Warg; Elendilmir
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May 21 2012 09:42 PM #93
Re: @Renamedfh
I don't recall anyone saying their good. I am well aware of my inablitly to play the RK as a glass cannon and wish I was some sort of Warden/Cappy/RK hybrid. But I'm not, But I will continue to believe I am!
What is the fourms for. Discussing PvP. I will use them to discuss whatever I please related to PvP. If that's a problem, then feel free the click the x at the top right corner (left for you apple boys) and leave.
Cuppo, r6 Warg, Cuupo r4 wL.
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May 21 2012 09:45 PM #94
Re: @Renamedfh
Hmmm..I guess a stance wouldn't fix it. But some sort of overhaul is needed to bring each class up to par. Wargs are extremely powerful from the get-go while defilers struggle with the slugs
lol. But I say if the creep works for it theres no reason they can't be competetive in a solo standpoint. Meh, Turbine won't ever make that happen.

Cuppo, r6 Warg, Cuupo r4 wL.
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May 21 2012 09:54 PM #95
Re: @Renamedfh
There are creep classes that are currently in a fantastic place mechanically.
Reavers have fantastic anti-kite methods now and group utility. They lack in numbers; their DPS isn't what it should be.
Spiders are the toughest creep class for any physical DPS to come up against, with the combination of kiting, CC, debuffs and tiering BPE to top it off. Unfortunately, all of this does absolutely nothing against tacticals (rehaul CP to resists/less BPE).
WLs are currently one of the easiest creep classes to play (and very strong when well played in a group setting). However, they lack the HPS of the defiler and the survivability that their counterparts gain through utility (minstrel flop/bubbles, RK bubbles/speed boosts/anti-crit and induction-setback immunity).
Wargs are in a fantastic place right now, and their BPE avoidance in shadow and self-heal potential in flayer is on par with some of the more stupid freep classes (<champs/minnies, >everything else, not counting wardens who don't count).
Then you have defilers.
Competitively they rely on flies which are out of line and getting nerfed. HoTs got a huge increase to efficacy with audacity but the reliance on inductions for 75% of their skills (basically all their utility; curses have great potential but are currently blocked out by sloppy inductions) and the total lack of DPS makes this the only creep class that I think should actually get a rehaul. And for gods sake I hope it isn't 2-3 stances.
R8 Warleader | R7 Warg; Elendilmir
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May 21 2012 10:11 PM #96
Re: @Renamedfh
No way...you in flayer and me in shadow would make Windfola forget all about the unstoppable Ygeredis
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I understand your frustration last night. I'll give you mad props; you and Griffor were the only freeps pushing the action. Sorry we ganked you so many times, but we couldn't touch the freep zergball once they got to Lugs Rez.
As for a 1v1 with you, if you could gimme some flayer tips (I hate flayer...sure I live 3 seconds longer but I do 1/2 the dps of shadow) I'll give it a try, but I never have luck with anybody that can chain stun and then hit me for 6k.
Here's to hopefully better play on both sides.
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May 21 2012 11:14 PM #97
Re: @Renamedfh
I was way out of line with my comments last night but as you know I was frustrated. Literally every night I log on it's bad, And honestly it falls on most freeps. If I was in your place I would have killed me over and over again. My frustration was aimed at the wrong people. It should be towards the freeps that caused the action to subside to that. And for Flayer, I think Whip uses it alot and knows a bit. If I ever catch you on I could give you the little I know.

Cuppo, r6 Warg, Cuupo r4 wL.
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May 21 2012 11:43 PM #98
Re: @Renamedfh
I'm among the people that criticized Renamed's play style, and I make no bones about the fact that I'm an egoistic jacka__. That said, I never have and never will judge any player based off their level of skill, simply because there lies the surest path to getting flamed myself.
However, when it comes to how people play, I have only one expectation: mutual respect, a minimum requirement for any interaction between human beings imo. And this, contrary to what some people may think, has nothing to do with whether or not someone zergs me etc.
I've said time and again, I never mean any disrespect to the person behind a toon, ever. In this way, I don't think I flout my own minimum requirement. All I ask is that people play with abandon, neither give nor expect quarter, and all in all just have and let others tons of fun. "Cowardly" play, as I call it, just makes me mad. You can sum it up as a "will zerg but is beyond being zerged" attitude rather than a "zerg and be zerged".
Heck, ask anyone, I'd rant at some of my best friends on either side if I ever thought they were being tools.
I'm on the forums simply because it gives me space to be heard, even if no-one actually ever reads my text-walls lol. But while it's mainly just selfishness that motivates me, I don't quite think what I have to suggest will do anyone any harm, and I think it will do the collective whole a hell of a lot of good. For that very reason, I don't intend to stop.
./Mosh_pitPalaverus Querulus (R11), Jakyll Andhide (R6), Yellowsub Marine (R1)
Elendilmir
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May 21 2012 11:58 PM #99
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May 22 2012 05:32 AM #100
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May 22 2012 06:26 AM #101
Re: @Renamedfh
I notice you said nothing about BA's.
Am I right in thinking you consider BA's to be gimp right now? You have once said to me BA's are among the lowest on your list of good 1v1's...
The way I see it, against a good, well-geared player of any freep class (including hunters, assuming I don't pop MT), I stand no chance. Any 1v1 I do well in - against some of the better players on Windy - is down to the other guy nerfing themselves by not using a skill or two that they know will give them an auto-win (champs not double-bubbling or using Dire Need, burgs not popping the Trip knockdown or stun-locking etc.).
That said, I won't complain, simply because I love my BA as it is. A tiny little buff to my crit/dev chances would be nice, and also a fix to the uruk-heal so it actually works. But in a group situation, we're pretty damn good, so I'm content.
Bwahahaha! Mosh pit material indeed!Palaverus Querulus (R11), Jakyll Andhide (R6), Yellowsub Marine (R1)
Elendilmir
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May 22 2012 07:08 AM #102
Re: @Renamedfh
Forgot about BAs.
Hinder needs to be reduced to 30% if it's going to be spammable on-the-move from range.
As compensation, the BA needs better DPS/power management and MT needs to have a slightly shorter duration (15-20 seconds) and a much shorter CD (3 minutes) ontop of providing protection against tacticals (25-50% resist).
I'd be surprised if people actually enjoyed relying on hinder spam/kite and 30 second MT to have a chance in most cases, hence why I said I rate them lowest out of creep classes I look to 1v1 as a champion who doesn't want to have to blow sprint/bubble. There are some really skillful BAs who don't kite or use MT unless absolutely necessary; but these people are the exception rather than the norm and I can safely assume they're better players than me if I lose to them.
Mechnically, as per the point of the aforementioned post, the class is in a relatively good place since the addition of skirmisher/keen eye stance. The big problems are the stupidity of hindering shot and the lack of DPS outside of VT/revenge and the incredibly power consumptive punctured target.Last edited by MaroonDragoon; May 22 2012 at 07:11 AM.

R8 Warleader | R7 Warg; Elendilmir
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May 22 2012 09:28 AM #103
Re: @Renamedfh
Exactly how is a BA supposed to negate melee DPS if not by kiting? I myself don't pop MT unless I absolutely have to, but I can't see any way a non-MT'd BA can stay alive against the amount of DPS a champ, burg or even a red-traited, geared cappy or Overpower guard can put out.
Again, while I agree that the spammability of Hinder is quite dumb, I disagree that the slow needs to be decreased to 30%. Why? Because champ, burg and hunter slows are at the same level (I believe), cappy slow is 30%, RK slows are ridiculous, and BA's have nothing except that in terms of CC (not counting the incredibly unreliable knockdown from traited Headshot), whereas every freep class has one or more stuns, mezzes, dazes, roots, and/or fears. I make no mention of the slows the other freep classes have, simply because I have no idea at all about them.
As regards MT, I agree that the duration needs to reduced, but only if (for instance) a champ's maximum Sprint duration is severely nerfed. As a quick example: in a 1v1 against a champ, I typically wait for them to blow Sprint before MT'ing. What this means is that, seeing as most champs have 45s Sprint legacies, I have a 30s window where I can evade some of their hits, followed by 15s where I can neither slow them nor avoid damage (if the champ is played right).
With guards, the Sprint duration is 17s or so, I believe, but then they have Pledge to counter my MT. Wardens being the ridiculousness they are, they probably couldn't care less if a few of their attacks got evaded, they have the mits, morale and self-heals to make up for it. Burgs have T&G, methinks 'nuff said.
That leaves cappies and hunters, and against the latter MT is undoubtedly OP. So there we go; 2 freep classes out of 9 that can possibly complain about MT. I like your point about adding a resist bonus, but on the whole, making any other changes to my one and only real "CD/escape skill" (not counting uruk-heal) in the current climate seems daft.
Tl;dr: increase Hindering Shot CD (especially seeing as the traited Hinder lasts a full 14s), add a bonus to MT that helps against the insane tactical classes, slightly increase crit/dev chances, fix Get a Grip! And voila!Last edited by CirdalvalSilnuviel; May 22 2012 at 09:38 AM.
Palaverus Querulus (R11), Jakyll Andhide (R6), Yellowsub Marine (R1)
Elendilmir
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May 22 2012 10:49 AM #104
Re: @Renamedfh
Creeps dont have counter tacticals, comparable burst damage or DPS/power management that freeps do. Their mits and health do not counter any of that.
If the devs broke it down between that and healing disparity a lot could be done.
My solution would be to add a goblin sapper. 1000 hit points, 90% mitigations, a 400 morale bubble on a 5min cooldown, and their 10min cooldown being a tactical skill that enables physical damage type suicide which aims to 1/6 shot full physical mit tank-specced guards. But also supports creeps by adding AoE lifesteal aura's, damage buffs and a long lasting power buff. All combat effective only.
They also have a passive making them absorb devastate attacks, as well as stealth with a stealth level of -5, and -30% movement speed when traited for stealth (-8 and -50% respectively w/o the trait).Last edited by Untg99; May 22 2012 at 10:53 AM.

Those who can, do; those who can't, complain
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May 22 2012 11:25 AM #105
Re: @Renamedfh
Why would a R12 warg use a brand? My brand has a 15 minute CD and the way the Moars are now, I fully intend to use it every 15 minutes. Why? There are a handful of freeps that can solo me easily. When I am fighting freeps solo, suddenly the zerg arrives and blows me up before I can get my kill - or, even better, the freep actually stops fighting long enough to type in ooc or call out in raid chat that I am rolling them and proceeds to run to the zerg. My brand is insurance in the Windfola environment as it exists now. I may die in the process of the zerg coming in to "reinforce" one freep fighting once creep, but the freep will die as well.
I am solo 90% of the time (solo defined as not in a group - and yes am part of the creep zerg if there is one). I hang around the zerg, move to other areas of the map, etc. If we pack, there are usually only 2-3 wargs in my packs unless the freep numbers get ridiculous AND there are other wargs online to pack with in our tribe (which is usually 6 at max). That said, I have noticed that where I am or the pack is there will be a number of wargs following us around. The other day, I was 1v2 near wtab - winning and was going to be all proud of getting 2 kills vs. me and all of a sudden 6 wargs blew up my second target.
Anyway, Windfola is in a sorry state. You may not like my playstyle with my brand, etc - but on this server I will do what I need to in order to make sure I get a kill before 15 freeps descend on me. However, you cannot say I am a star hugger or afraid to die. I just try not to :P
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May 22 2012 12:17 PM #106
Re: @Renamedfh
Seriously, guys, it is a game. Why dictate other people's play styles? Wouldn't it be boring if we all played the same? The lists of what other player's should or shouldn't do in this thread is comical, mostly boiling down to complaining about things others do that either get you killed or keep you from killing your opponent. If it is in the game, skill, pot, buff, jewelry, blah blah, it is fair. Use it, enjoy it. If you don't like rez camping, don't rez camp. It is a fun activity from time to time; important thing to note is it takes both the camped and the campter to do it properly!
The classes were meant to be different. Play styles are meant to be different. That way there is a multitude of different solutions for getting something accomplished. Enjoy it and don't get frustrated that it doesn't fit together the way you want it to all the time.
Thomasborn, in your posts and voice chat, you come across as maybe a bit elitist and unable to acknowledge in yourself the faults you find in others. Maybe lighten up a bit and leave it in RL. Please don't bring it into the game. You make it less fun for the rest of us.
Kin politics? I don't know of any. If there are, why? Sounds silly. I play with anyone and everyone, always have.
Anyway, I was thinking just now about current monster players I love, and why:
1. Shaparo, Blindreaver, Chiefoak, Murhaaja, Webfoot, Vilfang: for your fearless, and sometimes suicidal, play styles.
2. Snicksnak, Scoobie, Finmeister, Silentdoom, Sicaric: for playing a warg the way it was meant to be, a stealth, kill you quick and run class.
3. Ryucrat, Fragganator, Glek: for maximizing the potential of your respective classes.
Have fun!
Lasmo R11 Hunter Windfola (Battlemaster)
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May 22 2012 12:56 PM #107
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May 22 2012 03:29 PM #108
Re: @Renamedfh
Actually, I couldn't care less if I died in 100% of fights with a particular player, but if they're doing it cheaply, it irks me. Boils down to the point of mutual respect and all that.
I don't like rez camps, and I don't indulge in them. The only reason you'd find this fun is if:
1. it gets you "free" glory; and
2. your class is best suited to such scenarios. And hunters are.
Now, if it was a small group of players camping another small group of players, that could be different, as long as the fights are somewhat matched. But many Windy freeps only come out for the rez camps, which brings me back to point (1) above.
That said, unless I'm in a really bad mood, have died tons without any reward for trying or know I'm outmatched to the point of ridiculousness, I'll keep mapping out of a rez camp and solo-flanking. Nets me about a KB a death on average.
Class imbalance hasn't bothered me unduly for ages, although I still hope to see the day both sides are fairly matched. Play styles do because I'm a jerk who thinks everyone should abide by my twisted code of ethics and fair play.
Seeing as I have friends in most of the major kins/tribes, I can tell you there's tons of politics, back-biting, and immaturity. Frankly, I'd say my QQ'ing is (and if not, then it should be) only half as annoying and stupid as the inter-kin shenanigans I've seen.
If I don't like the way someone plays, I'll let them know as well as I can, but I rarely am in a bad enough mood to call out individual names publicly. That said, if I have no right to air my concerns and criticize my fellow players in a non-hate-filled (in my eyes) way, I don't see the social aspect of MMO PvP.
I wanna say sorry to anyone that I've slighted publicly/privately in vindictive tones, I don't go vitriolic unless I'm in a really bad mood; ./cliche: "my heart was in the right place, even if my tongue wasn't."
Wait... I should rephrase that.Palaverus Querulus (R11), Jakyll Andhide (R6), Yellowsub Marine (R1)
Elendilmir
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May 22 2012 04:10 PM #109
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May 25 2012 01:36 AM #110
Re: @Renamedfh
What happened to my lushy? =/
Stop publicly voicing what our kin chat is like!
Why do I feel a fat joke coming on...
I think Glek just facepalmed whilst dreaming of a raid full of Glek babies... <3 you cupo
p.s. I can count on my hands how many times ive used brand.. especially since I was a noob and didnt know about them until halfway through r8...
p.p.s. Zomg NAEEEGGG!!!! You think Glek needs a make over? ./cry
Meh! Anything to make the class more enjoyable so more people play a defiler is good in my eyes.
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May 26 2012 12:11 AM #111
Re: @Renamedfh
Figured I'd give an outlay of what the 'justification' was:
2 of the freeps were tact and the last was a champ, the other creep wasn't overly useful if I remember right, and so the purpose wasn't actually anything to do with my surviving (the result was more or less foregone overall and I acknowledged that to Ryu), but rather a use of my 5min timer to maximise the credit I'd receive vs the other freeps. I led the push in to npc's and I'd have been the only logical person for Ryu to hinder-spam, also MT would have impacted me more than the other 3 (compounded mostly because of the aforementioned probable hinder-spam) especially since I'd have struggled more for the extra creep who was further away. So I used the 5-min timer in the window of time I had before the combat joined to massively overkill the situation, but not for the purpose of overkill, but to improve my situation compared to the other freeps.
Another thing jumped-out at me, not that I can remember whose thinking with regards to guard it was, but it was sort of outdated thinking. Mitigations for freepside heavies are roughly the same across the 3. Bpe is more or less null for all 3 (capt conceivably having the highest with a halbard for blocking o.O); virtue, jewelry and LI tact mit is the same; aud armour options result in (I think) the same mit contributions, guard has 1 minor class trait contribution to tac mit, guard also uses more vit for morale padding instead of the other 2 classes using max morale, guard has a little passive crit defense, and lastly each of the 3 classes has an attack that increases mitigation (guard using ward gets tact mit (but it's bad for dps), champ can use adamant and hedge for short duration mit increases (both far shorter cd's in glory, but weak for use whilst trying to dps), and capt includes an armour-increasing attack in normal play. All-told the guard will generally have a few minor passive mitgation sources more than the other 2, but if the 3 are built with the same thinking it's pretty likely the other 2 will have better mitigations in active play and their self-heals and timers are superior to guards right now.
So, basically, thinking of a guard as a mitigation sink isn't a true reflection of the class currently (assuming red traits), perhaps more a consideration of how guards are used to thinking for builds. If you're suffering against a guard more than vs the other 2 it's most likely not because the guard has better mitigation potential, but rather certain mobile combat characteristics (moving faster in combat and having longer reach).
Shap: OP guard is the only freep class that has no control of being able to cc, we're certain skills that cc on crit (with one of the lowest crit chances of freep classes ofc), and we've turn the tables (reactive) or shield skills (block reactive and not in OP). You forgot us in saying all freeps have cc for working against MT :P guard might be the best use of it after hunter.Last edited by Grusk; May 26 2012 at 12:14 AM.

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May 28 2012 10:07 AM #112
Re: @Renamedfh
You seem to be making the wrong comparisons, mate. So guards have one of the lowest crit chances among freeps, so what? The only creep that can stand its own against most freep classes is the warg, I think we can agree on this. That or I suppose a defiler with the R14 flies. It's like saying that among Superman and Thor, the latter has slightly smaller biceps. Does that matter?
Also, my points about MT and my lack of CC were completely unrelated. Do you not have Pledge to counter my MT (Idk if it's only accessible in certain stances)? Do you not have the ability to either swap stances to activate your CC abilities and also benefit from increased BPE, or just Sprint out and use the landscape to break LoS till MT wears off? Heck, you've pulled off both strategies against me effectively, and when I asked if you had any tips to help me improve vs. guards, you admitted to me that I was doing pretty much everything I could, and you still wouldn't lose if you didn't want to (this, of course, is true of nearly all freep classes).
Not counting my idiocy in not using MT unless I absolutely have to (and subsequently hitting it too late) against most freeps, it's a vital skill to have a chance against any decent guard/champ/burg that uses Sprint or T&G etc. That's an indisputable fact.Palaverus Querulus (R11), Jakyll Andhide (R6), Yellowsub Marine (R1)
Elendilmir







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