all depends on your weapon, your traits, your legacies and your relics. It also depends on the mob, the damage type and the random number generator. Grouped burgs, captains and minis also contribute to your damage.
A more accurate gauge of your performance is your dps... compare it to people you regularly group with (comparing to uber l33t pimped out raiderz is not good for your self confidence). If you're on par with the other pure dps classes, and you're completing the content you attempt, then you're doing fine.
if yo really wanna know: my maximum hit with Remorseless Strike (beyond Draigochs Lair!!) was about 27k on Saruman.
Though you should mention, that apart from various Raid Buffs on you and Debuffs on Saruman, you probably also took benefit from the DMG buff from one of the rings (guess it's the fire ring, though I'm not too sure about that).
if yo really wanna know: my maximum hit with Remorseless Strike (beyond Draigochs Lair!!) was about 27k on Saruman.
I'm sorry but I don't believe that.
On draigoch you have at the end incoming damage + 100% for melee. Then on top of all that you have buffs and burgs etc.
I've gone completely full glass canon, first ager and everything to time and so far, and as far as I've seen, I've had one of or THE biggest hits on Draigoch which was 28.4K.
I've gone full glass canon on Saruman fight and I've been extremely lucky to hit 19.7K.
I call this lying because,
1, you don't get incoming damage on Saruman unlike Draigoch.
2, the buff from the fire ring only gives a % to devastate more. It doesn't increase the magnitude of crits or devs so they're not hitting any harder.
3, I doubt you'd of stacked more than 2 or at complete most 3 burgs purely because of the fight.
Last edited by Thorebane; May 10 2012 at 07:47 AM.
Reason: spelling mistake =]
Gilrain - Draigoch First 13/10/2011
Celestrata - Surprise, it's not a glitch!
Though you should mention, that apart from various Raid Buffs on you and Debuffs on Saruman, you probably also took benefit from the DMG buff from one of the rings (guess it's the fire ring, though I'm not too sure about that).
As I said above, the buff from the fire ring doesn't increase damage, it increases the amount of devs to 25% dev change.
This was said by forum dev in a few patches ago.
Gilrain - Draigoch First 13/10/2011
Celestrata - Surprise, it's not a glitch!
As I said above, the buff from the fire ring doesn't increase damage, it increases the amount of devs to 25% dev change.
This was said by forum dev in a few patches ago.
One of the rings puts up a tiering corruption (tiers up 3 times) which, when removed, puts an incoming damage modifier on the mob. I don't remember the exact modifier on the debuff but it's definitely significant.
Intelligent groups time this with skills like oathbreakers, to arms, the LM incoming damage debuff (the name escapes me) and the various damage CDs individual DPS classes can use; in our case the LG pocket clicky, CBR, a fervour pot, helm dev mag proc and CB with the 4 set PvP bonus. You also have the constant things like telling mark, captain's sure strike debuff with the new PvP set, the various armour debuffs classes can use if they play properly, revealing marks from however many burgs are in the raid and minstrel buffs.
Hence if you actually stop and think about the amount of things which are in place in a well synchronised raid to buff damage output; the aforementioned hit becomes entirely possible.
Edit: I forgot to mention that the assumption that your experience with your build represents the pinnacle of potential is, frankly, laughable.
Last edited by MaroonDragoon; May 10 2012 at 07:14 AM.
As I said above, the buff from the fire ring doesn't increase damage, it increases the amount of devs to 25% dev change.
This was said by forum dev in a few patches ago.
Hmm ... still don't know if this number is that far out of reach when things line up perfectly (Ballad of War, Blade Brother, To Arms, Limlight Clicky, Threkkappi Helmte procc, Oathbreakers, Fervour Pot, Captain Moors Set inc DMG debuff on the mob, stacking burgs, LM armor debuff, maybe bear pet debuff, armor rend procs from other players' weapons, +susceptibility debuff from other players' weapons and whatever I may have forgotten here). I managed to hit 13k with a 1H Sword (without being blade brothered, just one burg, no threkkappi helm, no dev mag settings, no captain moors set, no oathies, nor fervour pot, no limlight clicky, I didn't even have the limlight set by that time, no special debuffs etc.) - under perfect circumstances this could have been a lot higher. So I don't see 27k with a 2H to be out of reach under perfect (or almost perfect circumstances).
Hmm ... still don't know if this number is that far out of reach when things line up perfectly (Ballad of War, Blade Brother, To Arms, Limlight Clicky, Threkkappi Helmte procc, Oathbreakers, Fervour Pot, Captain Moors Set inc DMG debuff on the mob, stacking burgs, LM armor debuff, maybe bear pet debuff, armor rend procs from other players' weapons, +susceptibility debuff from other players' weapons and whatever I may have forgotten here). I managed to hit 13k with a 1H Sword (without being blade brothered, just one burg, no threkkappi helm, no dev mag settings, no captain moors set, no oathies, nor fervour pot, no limlight clicky, I didn't even have the limlight set by that time, no special debuffs etc.) - under perfect circumstances this could have been a lot higher. So I don't see 27k with a 2H to be out of reach under perfect (or almost perfect circumstances).
I still see it very frankly as he's lying.
I have actually tried it with everything including the warden conviction 3K mastery bonus.
But not only that, he's saying he's got a hit which only a few people have hit on Draigoch. This is including an another 100% incoming damage. Which is he said he got a 27K hit on Saruman with would be around or just over half his damage as it's 100% incoming base damage. So around 14K maybe?
Gilrain - Draigoch First 13/10/2011
Celestrata - Surprise, it's not a glitch!
Its a bit moot to parade raid numbers other than crotch size comparison (totally acceptable for Champions). There´s just too much that can influence it.
I can say that my biggest noticed landscape hit with a first age 2hander, no buffs or debuffs or CBR going; no special dev magnitude stuff or food etc.; was around 11k on an Easterling in Brown lands. I dont remember if the Limlight clicky and/or CB were active. As I dont have parsing on during questing, and sometimes even no floating numbers, that is the biggest I know of.
Now, when the question is what you SHOULD be hitting as a "normal" lvl 75: I guess 6k-ish on a devastate is a good ballpark figure(2handed)
One of the rings puts up a tiering corruption (tiers up 3 times) which, when removed, puts an incoming damage modifier on the mob. I don't remember the exact modifier on the debuff but it's definitely significant.
Intelligent groups time this with skills like oathbreakers, to arms, the LM incoming damage debuff (the name escapes me) and the various damage CDs individual DPS classes can use; in our case the LG pocket clicky, CBR, a fervour pot, helm dev mag proc and CB with the 4 set PvP bonus. You also have the constant things like telling mark, captain's sure strike debuff with the new PvP set, the various armour debuffs classes can use if they play properly, revealing marks from however many burgs are in the raid and minstrel buffs.
Hence if you actually stop and think about the amount of things which are in place in a well synchronised raid to buff damage output; the aforementioned hit becomes entirely possible.
Edit: I forgot to mention that the assumption that your experience with your build represents the pinnacle of potential is, frankly, laughable.
Shadow ring. Skill 1: 12s buff, on any damage 50% chance to grant effect all fellowship members within 10 meters restore 100% morale.
Skill 2: Places a corruption on the target which does an amount of damage which is dependent on the tier of the corruption (it tiers up to tier 3 after ~10s).
Acid ring. Skill 1: Sets Armour and resistance rating to 0. Skill 2: Grants a 12s buff which causes recipient to reflect 100% of incoming damage and get a 250,000 temporary power bubble.
Frost ring. Skill 1: 12s buff that grants the recipient a 250,000 temporary morale bubble and +2,400% perceived threat. Skill 2: after an 8sec delay, suppresses any learned adaptations for 20s.
No ring gives an increased buff after it's used for damage.
To add to it, I have tried with the pvp set. Along with 3 burgs, cappies marks, cappies buffs, fervour pot, clickyS, LM debuffs, rest of burg debuffs, warden conviction mastery bonus, full tier 10 Continuous blood rage, Controlled burn, minstrel buffs you name it.
Fully done up I was around 11K crit, capped dev due to ring and between 36-38K mastery.
I don't think you could do any better imo, ps I've done Saruman over 12 times like this and outcome has never again been anything more than 20K hit.
So I'd love to see proof of a 27K hit on Saruman.
Ps I know the champion more than you think I do, it's been my main since I started lol. Also if you could stop being so cocky and big maybe you could go and try and get yourself a 27K hit on him?
in all maybe it maybe be possible, although no one has said they've had a hit anywhere near it or shown proof.
EDIT:
Originally Posted by MaroonDragoon
I see you're unfamiliar with the kinship 'Streiter der Freiheit'.
Not only are they crazy Germans, but they're also kind of a big deal as far as LOTRO raiding goes.
Yes I am very familiar with them, I've watched all their stuff on youtube and site. I also know they've done the closest to a complete Saruman T2 as you can which was if I remember around 1 minute 45 seconds into the final stage before the 30 minute timer kicked in and 1 shot everyone.
That doesn't mean however, that just because they're well known or one of the most advanced raid groups in all of lotro that they're the most equip and only them could hit something like that.
Last edited by Thorebane; May 10 2012 at 07:46 AM.
Gilrain - Draigoch First 13/10/2011
Celestrata - Surprise, it's not a glitch!
Acid ring. Skill 1: Sets Armour and resistance rating to 0. Skill
That for example IS a ring skill that actually helps hitting harder. And as said, I've also hit 13k with a 1H sword under non perfect circumstances. Why would a 27k hit be impossible by all means, if one used a 2H weapon under better circumstances (more buffs on yourself, more debuffs on the mob)? I'm not the one being big here. Saying something is impossible, because you cannot achieve is ... well ... that's kind of being big about something.
That for example IS a ring skill that actually helps hitting harder. And as said, I've also hit 13k with a 1H sword under non perfect circumstances. Why would a 27k hit be impossible by all means, if one used a 2H weapon under better circumstances (more buffs on yourself, more debuffs on the mob)? I'm not the one being big here. Saying something is impossible, because you cannot achieve is ... well ... that's kind of being big about something.
I didn't say impossible, just at the moment it doesn't look realistic. I also put at the bottom of post above it maybe be possible but again this is just what the last few posts have been about.
Also the ring doesn't do that much. I've ran combat analysis multiple times and it only came up with a average of 2.5% increase in damage between when the ring was on and when it wasn't used. 2.5% doesn't equal over 5K more damage in a single hit, unless something crazyful bug glitch happened .
Either way, a screenshot or something of it and I'd completely shut up about it and I'd even say congratulations. But there isn't much evidence of anyone hitting over 20K, not even someone saying they have, let along proof, that's all
Gilrain - Draigoch First 13/10/2011
Celestrata - Surprise, it's not a glitch!
Or say an average dps parse something like 1.5K+ dps.
Are we talking about devs or regular crits here? I play a Dual wield setup and my devs are more in the 4.5k up to 6k region (unbuffed on landscape mobs or a training dummy). 2k-3k would be regular crits. 2H should therefore also be higher.
Are we talking about devs or regular crits here? I play a Dual wield setup and my devs are more in the 4.5k up to 6k region (unbuffed on landscape mobs or a training dummy). 2k-3k would be regular crits. 2H should therefore also be higher.
Originally Posted by lasgolar
whats the max damage i should be hitting wiht remorsless strike at 75
I got a nice 5k with dual wielding once, but dont remember how/where and when :P
Lasgolar:
Just make sure its over 3k and from there you can push on, highest Dev Ive ever seen from a remorseless was 8.946 though that was on bullroarer from a friend
Are we talking about devs or regular crits here? I play a Dual wield setup and my devs are more in the 4.5k up to 6k region (unbuffed on landscape mobs or a training dummy). 2k-3k would be regular crits. 2H should therefore also be higher.
Maybe you´re forgetting that you´re an experienced raid player with the associated equipment. Thats probably not a realistic sample as a general orientation, buffed or unbuffed.
Last edited by Vandervahn; May 10 2012 at 09:06 AM.
Are we talking about devs or regular crits here? I play a Dual wield setup and my devs are more in the 4.5k up to 6k region (unbuffed on landscape mobs or a training dummy). 2k-3k would be regular crits. 2H should therefore also be higher.
I actually meant them as normal crits, for high crits/devs you seem fine
Last edited by Thorebane; May 10 2012 at 09:53 AM.
Reason: got a word wrong
Gilrain - Draigoch First 13/10/2011
Celestrata - Surprise, it's not a glitch!
I thought there was a +25% dev magnitude on the fire buff, as well as a +25% crit magnitude.
That hobbit you just called fat? He's skipping 2nd breakfast.
The dwarf woman you called ugly? She spends hours braiding her beard so you can differentiate her from a dwarf man.
The Uruk-Hai you just killed? he's been abused by Saruman.
See that Gollum creature with the gangly limb and large eyes? For 500 years the ring poisoned his mind.
That elf you just made fun of for crying? She just lost her wizard friend to a Balrog.
Put this as your signature if you're against bullying in Middle-earth!
*ahem*
Fire ring also doubles you're outgoing damage...it's not just crits
Gratz on the big hit btw.
As for the real topic of this thread, 1k dps on a dummy should be sufficient, with leeway depending on what you're running. However, don't sacrifice too much survivability to get the numbers you want, or you'll have to be scraped off the floor by your minis :0
Last edited by AmazingX; May 12 2012 at 08:17 AM.
Reason: sp
I didn't say impossible, just at the moment it doesn't look realistic. I also put at the bottom of post above it maybe be possible but again this is just what the last few posts have been about.
Also the ring doesn't do that much. I've ran combat analysis multiple times and it only came up with a average of 2.5% increase in damage between when the ring was on and when it wasn't used. 2.5% doesn't equal over 5K more damage in a single hit, unless something crazyful bug glitch happened .
Either way, a screenshot or something of it and I'd completely shut up about it and I'd even say congratulations. But there isn't much evidence of anyone hitting over 20K, not even someone saying they have, let along proof, that's all
Coming back at this issue, because yesterday I've hit over 20k in a T2 run with a Dual Wield setup (will provide a screenshot later this day, when I'm back home) - pretty sure it could still have been a bit higher, as it was just a random crit spike in a regular run (we didn't put any special effort in supporting my DMG to go for that crit, though I think that we had oathies up and I was blade brothered by the Cappy). With this hit I'm more than confident that 28k are possible with a 2H weapon (never had any doubt about that to begin with).
EDIT:
I wasn't even in full bore DPS mode cause I switched some of my usual equip for more morale and better mitigations.
Last edited by Vodomir; May 15 2012 at 05:10 AM.
Reason: typos
Coming back at this issue, because yesterday I've hit over 20k in a T2 run with a Dual Wield setup (will provide a screenshot later this day, when I'm back home) - pretty sure it could still have been a bit higher, as it was just a random crit spike in a regular run (we didn't put any special effort in supporting my DMG to go for that crit, though I think that we had oathies up and I was blade brothered by the Cappy). With this hit I'm more than confident that 28k are possible with a 2H weapon (never had any doubt about that to begin with).
EDIT:
I wasn't even in full bore DPS mode cause I switched some of my usual equip for more morale and better mitigations.
Yeah, I didn't doubt it either, as the numbers weren't in any ways that outlandish. One should be extra careful about calling someone a liar.
I only dual wield on my champ, typically I hit between 500-1500 per attack and around 3k on a crit remorseless strike. My might is only around 1500 as I don't like my other stats to suffer too much