+ Reply to Thread
Results 1 to 13 of 13
  1. #1
    Grand Member Online status: Lendas is offline Reputation: Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte Lendas the Neophyte
    Join Date
    Sep 2008
    Location
    The Internetz
    Posts
    1,930

    Max survival RK build and its effectivness in the Moors

    after looking at patterns and some numbers, i have found that theoretically if an RK goes for a max out of 40% on tact mit + using writ of health + having a morale pool of 8-10k (10k being a little extreme) that they can have a survival rate comparable to a spider maxed out on mits + hardened carapace (+10% phys/tact mit) while still putting out more DPS in a short run than a spider.

    add on 7 audacity

    i assume this could be useful in small group / solo (not too sure for solo though) fights.

    primary advantage of having a much higher survival than everyone else is that RKs rely on attunement building. this takes time. with a morale pool of 6-7k you only have a small amount of time to build up your attunement and use max attunement skills.

    however, with high survival, you can build to max attunement and have a longer period of time to be at max attunement, therefor compensating for your drop in DPS due to loss of DPS stats. this has the benefit of giving more time to make decisions, fire off critical skills, or kite off/survive an effect.

    this is speaking strictly moors now. for PVE this would be just idiotic.

    im mostly using a comparison between RK and spider, with spiders stacking mits/crit def/health being more successful in small group/solo fights that those who just stack dps. because spiders have a lot of skill to fire off before their target is saturated will all the poisons/debuffs that the spider has, it is very similar to the RK who also has a lot of (fire) skills to put on the target.


    just wondering if the RK community thinks there is any merit to this since i have no will to lvl an RK to 75 and get everything needed

  2. #2
    Senior Member Online status: IMAWIN is offline Reputation: IMAWIN the Wary IMAWIN the Wary IMAWIN the Wary IMAWIN the Wary
    Join Date
    Sep 2007
    Posts
    904

    Re: Max survival RK build and its effectivness in the Moors

    I don't see a point in sacrificing enough dps to get 8-10k unbuffed. Just getting up a few WoH is enough. And I would go more for tact mit than morale.
    Third Marshal Adrina the Battlemaster Rank 12 Rune-keeper
    Emedyl R7 Captain, Ritah R7 Burg, Harwyn R7 LM, Camacho R6 Captain
    Deeman R5 Guard, Kemli R5 Champ, Bigcheese R5 Mini
    Morderon R4 Champ, Cronks R4 Warden, Deaman R4 Hunter

    Murauz R7 BA, Dreykahn, R7 Reaver, Morzug R7 Warg, Renamedske R5 Spider

  3. #3
    Senior Member Online status: lutemaster is offline Reputation: lutemaster the Neophyte lutemaster the Neophyte lutemaster the Neophyte lutemaster the Neophyte lutemaster the Neophyte lutemaster the Neophyte lutemaster the Neophyte lutemaster the Neophyte
    Join Date
    Jun 2011
    Posts
    502

    Re: Max survival RK build and its effectivness in the Moors

    You should ask that question to Ravezot on Gilrain. Not even half a dozen creeps can take him down.
    The road to success is always under construction.

  4. #4
    Senior Member Online status: loki84 is offline Reputation: loki84 the Wary loki84 the Wary
    Join Date
    Aug 2007
    Location
    Melbourne, Australia
    Posts
    319

    Re: Max survival RK build and its effectivness in the Moors

    Quote Originally Posted by lutemaster View Post
    You should ask that question to Ravezot on Gilrain. Not even half a dozen creeps can take him down.
    lol they must be pretty fail creeps haha.

    that said, as an rk you don't wanna hit like a pansy either, creeps lose respect for those that hit like wimps. i had 2 rk's healing me from a rock and took out 12 creeps that were on me in my dps build. if i had a morale build i woulda died because i wouldn't have been able to cut the incoming dps by killing quickly.

    i took on a warg and wl the other day, r6 and r7, in a morale build i woulda died because i wouldn't have spiked the warg hard enough before the bubble went off......

    sometimes a warg can kill me sure, with only 7k morale it'll happen. but i'll be more likely to win if i have more dps, otherwise the warg will hips without fear of spike dps

    with a high morale build...... i'd never kill a wl solo or a defiler.....

    spiders..... easy in either build

    reavers....... hit hard, there is a threshold you need to be above for reavers, but you gotta be able to hit em back too, i'd suggest a balanced build against a reaver

    all in all i'd say continue dpsing at least that way you KNOW you can kill something before it gets away to safety
    You will find that conversational range increases dramatically when you talk about what you think, rather than what you know.

  5. #5
    Senior Member Online status: dagneyandleo is online now Reputation: dagneyandleo the Wary dagneyandleo the Wary dagneyandleo the Wary
    Join Date
    Jul 2010
    Posts
    154

    Re: Max survival RK build and its effectivness in the Moors

    Quote Originally Posted by loki84 View Post
    i had 2 rk's healing me from a rock and took out 12 creeps that were on me in my dps build.
    You had two rk's focus healing you and the 12 creeps didn't notice and try to take them down instead? That's... special.

  6. #6
    Senior Member Online status: loki84 is offline Reputation: loki84 the Wary loki84 the Wary
    Join Date
    Aug 2007
    Location
    Melbourne, Australia
    Posts
    319

    Re: Max survival RK build and its effectivness in the Moors

    Quote Originally Posted by dagneyandleo View Post
    You had two rk's focus healing you and the 12 creeps didn't notice and try to take them down instead? That's... special.
    they were on ec rock, that's why, but the creeps prolly thought they could take me out regardless with enough spike, was funny, we took turns, by the end there were close to 20 by the time they got us. decent ranked creeps, but they farm themselves for their ranks,
    You will find that conversational range increases dramatically when you talk about what you think, rather than what you know.

  7. #7
    Grand Member Online status: 0987654321 is offline Reputation: 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte 0987654321 the Neophyte
    Join Date
    Jul 2007
    Posts
    1,383

    Re: Max survival RK build and its effectivness in the Moors

    Quote Originally Posted by loki84 View Post
    reavers....... hit hard, there is a threshold you need to be above for reavers, but you gotta be able to hit em back too, i'd suggest a balanced build against a reaver
    reavers have ONE skill that hits hard, and even then it crits for around 1k on geared light armours with audacity. DS. other than that, reavers dont hit hard, they just hitt fast, even if not as fast as they used to

    lugbur R9 reaver

  8. #8
    Poster of Note Online status: Equendil is offline Reputation: Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads Equendil the Watcher of Roads
    Join Date
    Jun 2011
    Location
    France
    Posts
    668

    Re: Max survival RK build and its effectivness in the Moors

    Quote Originally Posted by loki84 View Post
    that said, as an rk you don't wanna hit like a pansy either, creeps lose respect for those that hit like wimps.
    Nonsense, glass cannon builds are just a cheap way to rack up renown in the relative safety of the zerg and that doesn't get any respect.
    Freeps (Snowbourn): Equanor (R11 MNS) - Equendil - Orlo - Equadoc - Quaolin - Oshia - Kaolin - Equaric - Equorn
    Creeps (Snowbourn): Veloch (R7 RVR) - Velkro - Oruk - Velrot - Velrow - Velreth
    Author of the Legendary Item Planner, Bootstrap and Barukplugins.

  9. #9
    Senior Member Online status: FlyPhish is offline Reputation: FlyPhish the Wary FlyPhish the Wary
    Join Date
    Sep 2010
    Posts
    195

    Re: Max survival RK build and its effectivness in the Moors

    Survival build is the best way to go out there. With capped tactical mitigation, full audacity and around 8K morale...the RK becomes an absolute beast. Top it off by traiting WoH and adding its legacy to your moors bag.

    I have seen higher DPS builds with around 7200-7500 morale be quite effective, but pure glass cannon builds are only suitable for raid babies looking to get targeted first, leeching renown while incapacitated.

  10. #10
    Senior Member Online status: loki84 is offline Reputation: loki84 the Wary loki84 the Wary
    Join Date
    Aug 2007
    Location
    Melbourne, Australia
    Posts
    319

    Re: Max survival RK build and its effectivness in the Moors

    Quote Originally Posted by Equendil View Post
    Nonsense, glass cannon builds are just a cheap way to rack up renown in the relative safety of the zerg and that doesn't get any respect.
    i meant for soloers, perhaps i shoulda clarified that, and the zerg is less safe for rk's because the opposing zerg will always focus them first, anything that gets focused dies, so they might as well dps as hard as they can, because dps is their job
    You will find that conversational range increases dramatically when you talk about what you think, rather than what you know.

  11. #11
    Senior Member Online status: loki84 is offline Reputation: loki84 the Wary loki84 the Wary
    Join Date
    Aug 2007
    Location
    Melbourne, Australia
    Posts
    319

    Re: Max survival RK build and its effectivness in the Moors

    also mathematically higher dps is better vs 2 opponents at once than a survival build. since this is my most frequent situation i at least find dps to be stronger, but it varies, you can always carry gear for re-equipping on the fly.
    You will find that conversational range increases dramatically when you talk about what you think, rather than what you know.

  12. #12
    Century Member Online status: Galadhol is offline Reputation: Galadhol the Neutral
    Join Date
    Jun 2011
    Location
    Finland
    Posts
    103

    Re: Max survival RK build and its effectivness in the Moors

    Survival build wins over dps build easily while soloing, been there, tested it, and i fare much better, escpecially against wargs when i have over 8k morale and tact mit hovering at 7k or above topped with maxed audacity... And yes, pure glass cannon builds work wonders in raid, the crits are just loltastic :P

    Berul, Gilthrang, Galadhol, Fenyel.
    Kackburz, Kackdush, Vorbat

  13. #13
    Member Online status: Aldrytt is offline Reputation: Aldrytt the Neutral
    Join Date
    Jun 2011
    Location
    UK
    Posts
    76

    Re: Max survival RK build and its effectivness in the Moors

    Quote Originally Posted by loki84 View Post
    lol they must be pretty fail creeps haha.
    You should come visit and watch the guy, will prob teach u a thing or two

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts