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  1. #1
    Senior Member Online status: Bhorn_EU is offline Reputation: Bhorn_EU the Wary Bhorn_EU the Wary Bhorn_EU the Wary Bhorn_EU the Wary Bhorn_EU the Wary
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    This would be a great time to change LI's very simply...

    3rd Age LI 3 Majors .... maybe 4 if the dice gods like you

    2nd Age LI Guaranteed 4 majors .... maybe 5 , as above

    1st Age LI Guaranteed 5 majors ..... and to make it REALLY Legendary 2 more legacies, 1 maybe a major if the dice gods really, really, really, like you.

    For those of you who haven't been here from the start of the LI system, originally you got anywhere between 5 and 7 legacies on any age item, but Turbine normalised it to six some time ago.


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  2. #2
    Grand Member Online status: dietlbomb is offline Reputation: dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads dietlbomb the Watcher of Roads
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    Re: This would be a great time to change LI's very simply...

    That sounds nice. Or another twist: have the 2nd agers ID with 4 major legacies, and get new legacies at 10 and 20 and tier upgrades at 30, 40, etc. Have the 1st agers ID with 5 and get another legacy at 10 and just tier upgrades at 20, 30, 40, etc.


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  3. #3
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    Re: This would be a great time to change LI's very simply...

    Quote Originally Posted by Bhorn_EU View Post
    3rd Age LI 3 Majors .... maybe 4 if the dice gods like you

    2nd Age LI Guaranteed 4 majors .... maybe 5 , as above

    1st Age LI Guaranteed 5 majors ..... and to make it REALLY Legendary 2 more legacies, 1 maybe a major if the dice gods really, really, really, like you. ...
    Red are my problems with your suggestion.
    I think the only way to improve the luck-suck of LIs is be done with it completely.

    Unrelated, the power of second and first agers already IS a big improvement; giving them even more boons is somehow unfair.

    That being said, I´d actually not be against a system where the age of a weapon changes the maximum number of legacies on it, while leaving the basic stats the same or comparable across all ages.

  4. #4
    Senior Member Online status: Moejo is offline Reputation: Moejo the Wary Moejo the Wary Moejo the Wary Moejo the Wary
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    Re: This would be a great time to change LI's very simply...

    I like all the ideas in this thread. But then again, how could you not? It's moar powa!

  5. #5
    Poster of Note Online status: Cadd_EU is offline Reputation: Cadd_EU the Neophyte Cadd_EU the Neophyte Cadd_EU the Neophyte Cadd_EU the Neophyte Cadd_EU the Neophyte Cadd_EU the Neophyte
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    Re: This would be a great time to change LI's very simply...

    One thing I've been thinking about when it comes to legacy pools is their function.

    If I've understood correctly (didn't play back then), the reason for splitting legacies into pools (which they weren't from the start) was to gather the really useful ones into one pool and have all LI's ID with 3 of those from the start, so players could make a decision about if this item is worth working on straight away.

    The possibility of swapping legacies has completely removed that need.

    So my suggestion:
    Remove the Major/Minor distinction altogether.

    If this risks overpowered LI's, then maybe those legacies aren't really balanced as they stand. I've always been of the opinion that legacies should subtly enhance skills, tweaking usability. I find it off when they have a major impact such as cutting 2/3 off the skill cooldown (Rallying Cry) or or other such in reality mandatory legacies (I only have a captain high enough to use LI's, thus the lack of other examples).

  6. #6
    Senior Member Online status: Mandura is offline Reputation: Mandura the Neutral
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    Re: This would be a great time to change LI's very simply...

    Quote Originally Posted by Vandervahn View Post
    I´d actually not be against a system where the age of a weapon changes the maximum number of legacies on it, while leaving the basic stats the same or comparable across all ages.
    I agree! The age should only have a minor effect on the DPS stat of the weapon (I'm always wondering how an older weapon could do more dmg than a new one...)

    I would suggest something like this:

    3rd Age: 5-6 legacies (2 on ID, 3 on reforge) with a moderate chance to ID with 3 750 points at lvl 70
    2nd Age: 6-7 legacies (3 on ID, 3 on reforge) with a moderate chance to ID with 4 800 points at lvl 70
    1st Age: 7-8 legacies (4 on ID, 3 on reforge) with a moderate chance to ID with 5 850 points at lvl 70

    the max available points have to be increases since there are more legacies to spend them on

  7. #7
    Grand Member Online status: whheydt is online now Reputation: whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying
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    Re: This would be a great time to change LI's very simply...

    Quote Originally Posted by Vandervahn View Post
    Unrelated, the power of second and first agers already IS a big improvement; giving them even more boons is somehow unfair.
    To eliminate the unfairness, make it straightforward for anyone to have a weapon of whatever age they want, e.g. by putting the symbols in the skirmish camps immediately on release for all ages.

    Quote Originally Posted by Mandura View Post
    (I'm always wondering how an older weapon could do more dmg than a new one...)
    That is easily enough explained... Just like the attitudes during the "dark ages", when people were surrounded by the ruins of Roman civilization--ruins of buildings they themselves were unable to duplicate--the smiths of past ages were greater and more skilled than any living today and could make weapons superior to any modern smiths can create. The Renaissance hasn't happened in Middle-earth yet.

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  8. #8
    Poster of Note Online status: Fudoshin is offline Reputation: Fudoshin the Neophyte Fudoshin the Neophyte Fudoshin the Neophyte Fudoshin the Neophyte Fudoshin the Neophyte Fudoshin the Neophyte Fudoshin the Neophyte Fudoshin the Neophyte
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    Re: This would be a great time to change LI's very simply...

    Quote Originally Posted by Cadd_EU View Post
    So my suggestion:
    Remove the Major/Minor distinction altogether.
    Excellent idea, moreover why even have a limit to the legacy number, it's win win, if people could choose to expand what they wanted as they preferred it would be great to see more flex in how people went, all out max of the ones they deem most impoortant or a general rounding out to a lesser degree of many considering the diminishing returns on the pools...and by win win, the people who really want to get the most of a broad range are going to have to grind more scrolls of empowerment, and that means money for Turbine.

    Also like the idea of same dps per age weapon but differentiating between them with greater difference perhaps of points available for legacies, but only if the above were implemented.
    Q. What state do you live in?
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  9. #9
    Member Online status: sevrid is offline Reputation: sevrid the Neutral
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    Re: This would be a great time to change LI's very simply...

    Wouldn't this just confer a benefit on classes whose major legacies are more useful for their class? I mainly play a hunter. Hunters are single target DPS at end game, a role which is only negotiable only in the Moors. There are about seven majors useful for that purpose across both bow and main-hand, and it isn't difficult to get them all. Hunters have been getting nerfed or effed with since Moria, and the only update where we got buffed was when every class got buffed by the way they changed how stats worked. It would be pretty annoying to have another update where everyone received a benefit but hunters. Again. Now, restoring the number of legacies back to the max of seven, the way it was a year ago? I think we can all get behind that. Sorry to rain on the LI-porn thread, but I couldn't help but notice the lack of hunter sigs.

  10. #10
    Grand Member Online status: Ceremony is offline Reputation: Ceremony has disabled reputation
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    Re: This would be a great time to change LI's very simply...

    I miss the old days
    “A single dream is more powerful than a thousand realities.” -J.R.R. Tolkien
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  11. #11
    Poster of Note Online status: DutchEZmoder is offline Reputation: DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte DutchEZmoder the Neophyte
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    Re: This would be a great time to change LI's very simply...

    While we are at it, combine some hunter legacies into 1 legacy.

    Champ got 1 legacy to increase crit multiplier by 50%, which is an huge amount for an AoE DPS class.
    Hnt got 2 separate legacies to increase crit multiplier by 25%, excluding auto attacks.
    At least combine the 2 crit multiplier legacies for hunter to 1 legacy.
    Combine the power cost legacies.
    Combine the target block/evade chance modifier legacies.

    For cpt combine melee skills healing and vocal skills healing to a new legacy called +healing! :P
    Multiboxing 6 Weavers in the Ettenmoors!

  12. #12
    Grand Member Online status: Catisa is offline Reputation: Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads Catisa the Watcher of Roads
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    Re: This would be a great time to change LI's very simply...

    Let's just get rid of the grind AND the luck factor all at once.

    Walk up to the LI barterer and custom order the age, what legacies it has on it, all fully maxed, all you have to do is equip it ... oh and the price? free because we wouldn't want people to expend any energy at all getting the coin or currency to buy their ready made perfect LI. Just incase you change your mind along the way, there is no limit to how many you can get.

    Problem solved, no grind, no luck, just a whole lot of 'gee I am bored there's nothing to work on or look forward to'.

  13. #13
    Senior Member Online status: Me_the_Third is offline Reputation: Me_the_Third the Wary Me_the_Third the Wary Me_the_Third the Wary
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    Re: This would be a great time to change LI's very simply...

    Quote Originally Posted by Catisa View Post
    Problem solved, no grind, no luck, just a whole lot of 'gee I am bored there's nothing to work on or look forward to'.
    If the LI grind was the only reason I played this game I would've quit long ago. There are plenty of other ways to have fun that have nothing to do with it. And are you really against removing the luck aspect? Some classes really need four major legacies to be effective, and having that be up to luck seems like a terrible design choice to me.

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