I didn't see anything in the patch notes, but was hoping we could hear an update on fixing the 2 semi impossible challenges (Fire and Ice and Saruman) in Orthanc...
I believe that jwbarry said the fixes would be in U7?
Found both quotes now - and both do say U7 as the (yes, always subject to change) projected update for the changes:
Originally Posted by jwbarry
So, there's a couple of things happening in this fight that are causing it be much more luck based when it comes to the tier 2 and challenge portions than we're comfortable with having. Burio did a great job listing out the specifics of some of the issues.
Changes coming with Update 7 to this fight.
Shadow copy will no longer put a bubble on the real Saruman
Lightning copies will no longer cast Polarity (turns out getting the graphic to match the damage area is a nightmare for some odd obscure technical reasons)
Acid Sarumans Poison/Disease/Fear/Wound countdowns can no longer stack on an individual
This should keep the fight requiring a lot of communication and coordination and maintain the majority of the current difficulty, while removing some random base conditions that can cause severe issues.
Originally Posted by jwbarry
There are no known bugs currently affecting the implementation or difficulty of the Fire and Frost fight in ToO. It is behaving just like it has been designed and intended to.
Now, the fact that it hasn't been beaten yet leads to the argument that, while everything is behaving how it's supposed to, the numbers involved in the fight have been over-tuned and over-balanced for the actual capabilities of 12 raiders with top end gear and first ages. I agree with that point.
In Update 7 the grims that spawn on tier 2 will be changed to be identical to the grims that spawn on t1. So, reduced health and reduced number of CC breaks. This adjustment should keep the coordination requirement high while reducing the DPS focus enough to make it a doable challenge.
Last edited by Lestache; May 04 2012 at 03:46 PM.
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