ICPR on Lore-master's Lesser Giant Eagle's Aura of Nobility now scales with level.
Changed the name of “Improved Commune with Nature (Spirit Sabre-cat)” and “Improved Commune with Nature (Spirit Aurochs)” to
“Improved Commune with Nature (Sabre-cat)” and “Improved Commune with Nature (Aurochs)” so that they would fit inside the skill panel when it is at its narrowest.
Altering Sticky Gourd and Improved Sticky Gourd so that they cannot miss and cannot be evaded. This is in line with other Tactical Skills
Nice improvements, especially on ISG (surprised the warg whinge has yet to appear) but the ICPR buff for the eagle looks a tad meh, I must admit I'd looked for 120 to be in proportion with actual power pools which seem to have scaled faster, probably due to removal of cap on Will. Its still a legendary slot and still feels a bit less than legendary. My group pet of choice, and indeed request is now the spirit pet for six mans and raids.
Just to throw this in, since I was idly browsing this forum: The Captain tactic for ICPR only gives +74.4 or so at 75 without the legacy, so the Eagle's Nobility effect is actually beating that out. (Which is fine by me. Nobody wants the ICPR tactic anyway when they can get crit instead. )
Cainwen Ciaphas, Captain of Crickhollow, HERO OF MIDDLE EARTH!!!
Just to throw this in, since I was idly browsing this forum: The Captain tactic for ICPR only gives +74.4 or so at 75 without the legacy, so the Eagle's Nobility effect is actually beating that out. (Which is fine by me. Nobody wants the ICPR tactic anyway when they can get crit instead. )
To be fair when AM in ToO I quite often request Focus. Captains and RKs can still blast through their powerpools fast, especially if its getting heated.
To be fair when AM in ToO I quite often request Focus. Captains and RKs can still blast through their powerpools fast, especially if its getting heated.
I do the same actually. Share the Power can't crit (or if it can, it's not affected by crit rating, I shot 200 Share the Powers at a person once without a single crit) so a crit bonus would only really affect Beacon of Hope. As a LM, if you're parrying something you are friggen lucky. That leaves ICPR, which in theory makes up for the fact that Share the Power can't crit by giving you more power to share.
I don't consider going from 65 to 85 icpr to be much of an upgrade. It won't even be noticeable in the slightest.
The Eagle is weak anymore compared to the Bog or Bear. It's Rez has been worthless (in my opinion) ever since they gave the free rez to everyone a long time ago. But I'm sure if we paid some fee in the lotro store they might give a real upgrade.
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I don't consider going from 65 to 85 icpr to be much of an upgrade. It won't even be noticeable in the slightest.
The Eagle is weak anymore compared to the Bog or Bear. It's Rez has been worthless (in my opinion) ever since they gave the free rez to everyone a long time ago. But I'm sure if we paid some fee in the lotro store they might give a real upgrade.
For a passive ability with no power cost, no need to refresh or anything, the difference between 60 and 85 would be quite respectable.....
As for the eagle, no it is not weak.....this comment of mine maybe subject to difference of opinion, but a well used eagle is amazing....-very- amazing.....
It has a consistent, dependable flank rate, auto interrupt, self heal, fear, in-combat rez....which I dont know what you mean by "has been given to everyone"....I dont remember anyone other than captains being able to rez in combat....
Also the Eagle is the most sturdiest of my pets....8k morale unbuffed.....
I have and mostly use it for almost all raids unless specifically needing anything otherwise....
The ICPR is just the cherry topping on the cake....
I dont remember anyone other than captains being able to rez in combat....
Minstrel, Rune-Keeper, Captain. Minstrel in more or less the way a Captain does it... RK is the same general idea, just implemented in a totally different way.
For a passive ability with no power cost, no need to refresh or anything, the difference between 60 and 85 would be quite respectable.....
As for the eagle, no it is not weak.....this comment of mine maybe subject to difference of opinion, but a well used eagle is amazing....-very- amazing.....
It has a consistent, dependable flank rate, auto interrupt, self heal, fear, in-combat rez....which I dont know what you mean by "has been given to everyone"....I dont remember anyone other than captains being able to rez in combat....
Also the Eagle is the most sturdiest of my pets....8k morale unbuffed.....
I have and mostly use it for almost all raids unless specifically needing anything otherwise....
The ICPR is just the cherry topping on the cake....
Mostly accurate, but there are a few classes that can do it, like the poster above me said. (However, I'd much prefer the eagle rez, save the other rezzes for a class that can't pick itself up.)
Limrafn is quite a bit sturdier, usually have around 11k morale on it while buffed, IIRC.
Minstrel, Rune-Keeper, Captain. Minstrel in more or less the way a Captain does it... RK is the same general idea, just implemented in a totally different way.
Originally Posted by TinDragon
Mostly accurate, but there are a few classes that can do it, like the poster above me said. (However, I'd much prefer the eagle rez, save the other rezzes for a class that can't pick itself up.)
Limrafn is quite a bit sturdier, usually have around 11k morale on it while buffed, IIRC.
Ah I stand corrected there then Dint know about the Mini and RK incombat rezzes....I've always seen raid leaders call out Capts for that...though I'd still prefer to carry my own rez because in a raid and an unfortunate bunch of deaths, the priority of in-combat rezzes goes towards healer/tank.....
Btw 11k Limrafn is amazing....just one question.....how do you buff the Limrafn?.....is there food/etc for the Limrafn?.....
I've always found Eagle or Raven more useful in raids than the Limrafn though..... because we almost never have to play healer in serious raids like ToO or OD.....the dedicated healers do the job well.....the other things come in much more handy....like raven's fire mit debuff, tact mit buff....eagle's auto interrupt, flanks.....Limrafn I've found much more amazing for 3/6 man content....
How many other classes can rez themselves while out soloing and not receive dread? I don't use it often but it definitely has its advantages. If I am ever trying to just reach an objective and I'm tired of fighting mobs, the eagle gives me the ability to run to my spot while aggroing any and every mob, let myself die, and then revive right there with no dread. It is also a life saver for those times when you lag out or lose connection during a fight.
I also love the auto interrupt. Most of the time a mob has an induction it happens to be my luck that he/she is stun immune and therefore I can't interrupt it with LotRD or something.
Also, when set up the fear is not half bad either. Almost every moment of every fight the mob I'm fighting will have BE on him and so whenever I need a big induction, the fear buys me a couple seconds.
All in all its not a bad pet. I don't have it traited for doing easy stuff while leveling but for tough content it is relatively legendary (and you don't have to go all blue like for the BL).
I also love the auto interrupt. Most of the time a mob has an induction it happens to be my luck that he/she is stun immune and therefore I can't interrupt it with LotRD or something.
Blinding Flash will interrupt even when the mob has the stun immunity.
Having said that, the Eagle is still my go-to pet, for reasons already listed, when I'm not looking for something specific like Shield of the Raven's Wing.
Blinding Flash will interrupt even when the mob has the stun immunity.
Having said that, the Eagle is still my go-to pet, for reasons already listed, when I'm not looking for something specific like Shield of the Raven's Wing.
ya i just realized the BF thing, I forget about it when I trait all red lol
The Spirit pet has no food afaik, and indeed how could it eat? But it takes captain buffs, minstrel buffs and so forth. I've been on more than one ToO run where it, together with traiting Noble Savage (part of my normal AM build) has about 13k morale puting it waaayy up on the "I've more morale than you" ladder. Its higher level than you are. The automatic 10% maximum morale heal every minute is seen as very helpful by the minstrels, it allows the RKs to stay dps attuned and it autoflanks too, add improved flank heal and the main tank gets another dribble of morale so its been good so far.
I loved the eagle in SoA and might do so again now its been given some development, it just never seemed to justify its legendary slot once the later capstones became available.
The eagle is good as it is (the aurabuff is welcome of course ).
Noble Savage needs a bit of love.
Quite often suggested before: add combat summoning to Noble Savage.
I'm not impressed by the change to the eagle's ICPR, unfortunately. Can we have it not just scale with level, but actually scale with the changed content? When eagles first appeared, there was no other ICPR buff in the game. Now we've got far more fate, and relics in the game. 200 or more would be worth mentioning...
As for the rez, it's hugely useful in raids, as it saves other people having to use an in combat rez (on, for example, a minstrel or tank!). It's also useful in the case of a wipe, as it allows an *after* combat rez, when everybody is lying on the ground. Which saves the minstrels from having to retreat and run back through to the boss room. It regularly gets a cheer in our raid group when I can pop back up after the feign death runs out before the mobs reset...
In case anyone is interested on the damage difference with 3 crystals .
Here it is ( 2nd Age ) .
It's something around 12% damage increase .
Wow that is a LOT of damage increase....that puts a 2nd age staff with 3 crystals above a 1st ager with no crystals.....quite impressive boost to damage.....and it increases Tact damage rating AND dps.....
I'm quite disappointed in the changes coming, apart from ISG. In ToO t2 I've never ran Eagle or found it necessary to run it, though solo questing can be different. I don't find myself dying very often at all enough to warrant not using the Raven or the light pet. Also, the ICPR doesn't become all that helpful assuming you've got a decent power pool. We may not be considered healers in a raid setting, but the auto cast on the light pet heal can be quite helpful, as well as the debuff aura.
I for one would love Storm-Lore to have a 100% interrupt built into it like blinding flash, as it really is one of our emergency skills too Currently it is just stun ..or nothing.
Wow that is a LOT of damage increase....that puts a 2nd age staff with 3 crystals above a 1st ager with no crystals.....quite impressive boost to damage.....and it increases Tact damage rating AND dps.....
No, Second Ager with 3 crystals do less damage than First Ager with no crystals (147.5 DPS / 65.1 Tactical Damage Rating).
Oh.....I thought the 1st age staff's dps was 139.5.....147.5 is great.....a 1st age with 3 crystals would be quite extraordinary then
I didn't seen any screenshots with 3 crystals in 1st Age Staff lv75, but incrase in dps in 1st Age non-tactical based LIs is very tiny ~+2.1 DPS with 3 crystals.
I didn't seen any screenshots with 3 crystals in 1st Age Staff lv75, but incrase in dps in 1st Age non-tactical based LIs is very tiny ~+2.1 DPS with 3 crystals.
Could You also post tooltips from for example Burning Embers before and after so we can see how it will impact it?
Also, any info of changes to resistance legacies on second age book lv75?
I'm pretty sure the star lit crystals only upgrade ranking-based legacies, not % or cooldown ones. So the relevant ones that would be upgraded are our book resistance modifiers, nothing on the staff.
Lore-mastery - A weekly column discsussing end game lore-master play.
tbh i don't like too much this choise ... dps can't be the must point of this game -.- else will become a pew pew game ...
anyway if they wanna help lore master ... we don't need a fail regen on the eagle we need to remove the stop for animation from the CC ... like the daze and the root ... cause the latency of the game don't help you ..
I you are moving and then stop and click skill yuo will read " you can't use while moving" you need to stop you 0,2 ore 0,3 sec before you can cast a daze or a root ... and in raid atm a LM need to stun while moving or root while moving for help him in pve or in pvp too ...
I'm pretty sure the star lit crystals only upgrade ranking-based legacies, not % or cooldown ones. So the relevant ones that would be upgraded are our book resistance modifiers, nothing on the staff.
The Staff has three ratings affected by the Crystals :
- Tactical Damage Rating
- Lightning Skills Critical Rating
- Any stat legacy
For the book we have :
- Tactical Healing Rating
- Fire Skills Critical Rating
- 3 Target Resistance legacies
- Any stat legacy