Im a new champion to the moors and im wondering how much might/phys mastery/crit rating you guys have at moors. I've noticed that I have relatively low morale (thats because of my relics) but also how much vitality should i have and how much phys/.
tac mitigation.
Finesse.
Finesse.
Finesse.
Tactical mitgation.
Crit.
Morale.
Enough might/phys mastery - I run 1582/20300ish (93.5%).
This hierarchy has served me well.
More details below:
Balance: above build
Fight Club (breaking rules 1 and 2): Bountiful Mercy for Athletic and Tight Grip for Call of the Wild
Zergball: Time of Need/Call of the Wild/5 Reds/CBR
4 Unyielding/2 Resilient (Shoulders/Boots)
Rune has maxed Rend Pulses/Hamstring Range/Bracing/Swift power cost/Strikes and Blade power cost.
Swap Hammer has maxed Sprint/Sudden Defence.
Swap Rune has maxed Fight On/Dire Need/Heroics Heal/Adamant.
Also have an ideal tanking rune, but Fervour is more fun for me than Glory. I do stance-dance in some situations, though.
May drop 2h Wild Attack for Ferocious cool-down.
Good hunting.
Last edited by CodeofMisconduct; May 03 2012 at 02:53 AM.
little over 9k morale,
7.3k Finesse
6,5k crit
18.xxx k Mastery
10.9 k tact. mitigation
As the most important ones.
Vita is sort of important too, since it adds to your tact. mitigation. So you should always choose vita over raw morale, even if it adds a little less to your max-morale. Don't know my exact number though...Should be around 1k-1.2k.
phys. mitigation is, imo, not worth its salt. If i'm correct, the only phys. dmg you get is from NPCs and spider-pets. Most of the creep's skills however deal tact.damage.
-edit: Keystat is, of course, audacity. You should get the set-pieces ASAP. Huge improvement there. (I have 4blue pieces + gauntlets and breast from red-set)
I'm realy wondering how you get 10k tact mit. My champ hardly reaches 5k tact mit.
I have 7.4k morale unbuffed, but that's because my LI's are full of morale relics. So I don't know how people reach 8k+ that easily without morale relics ..
Well..
I slotted Fidelity and Tolerance as virtues which give ~1k tact. mit.
The title for your rune in galtrev/stangard gives another ~600.
As a cloak i use "Grorgol" (i think that is the name for the cloak from pits T2) with another 1500.
And the + ..puh..how much tact. mit does the blue moors set have? should be around 2k. But not quite sure on that. Shoulders and leggins (") should each give around 700 + another 700 from the two piece-bonus.
Hope i mentioned everything..
+ of course the stuff. that vita provides.
There is also a necklace from pits which would add another + 1,5k tact. mit. But I use the Topaz necklace from the oxen-vendor for finesse.
On my moors- rune i also have only relics that provide morale, however on my greatsword only crit + attack druation because i use it for both, pvE and PvP.
"just" get some pieces of the blue moors set and you'll see that these numbers aren't miraculous
I'm realy wondering how you get 10k tact mit. My champ hardly reaches 5k tact mit.
I have 7.4k morale unbuffed, but that's because my LI's are full of morale relics. So I don't know how people reach 8k+ that easily without morale relics ..
I get 12k tact mit from:
- Fidelity/Tolerance
- Sarchol (cloak Pits T2, though on Shadow T2 NM there's a better cloak called Celchol that's better)
- PvP shoulder and boots (tank set has them on plus the bonus)
- Gregolin (neck from Foundry T2)
- Gold-inlaid Flask (from Acid/Lightning/Fire&Frost T1)
I think I also have some tact miti on my LIs through scrolls.
To give you an idea, I haven't played since before U6 and am now just getting back into PvMP. I have some finesse, but not as much as I'd like. My hit rate currently hovers around 90% against the creeps I've fought so far, which seems like a lot, but for those of us who fight in Fervour, we're getting hit nearly 100% of the time, so there's a disparity there.
for those of us who fight in Fervour, we're getting hit nearly 100% of the time, so there's a disparity there.
This.
I don't purposefully "stack" finesse but a Champ's ability to hit their target is key to their success. It's why our skills that get through some of the avoidances are so important to our attack sequencing. It's also why BAs can be a nightmare if they get distance on us.
This is an interesting new site though....not sure if it's really valid information or not...but interesting nevertheless.
Note: Numbers and spec's are VERY subjective IMHO for Champs. because our attack sequencing and attack styles vary considerably. Simple little changes in one's build or movement could justify a VERY different spec.
Second Marshal Luc Brandenbuck ~Battlemaster~
Stalker's Enemy*Reaver's Enemy*Blackarrow's Enemy*Warleader-Foe*Weaver's Enemy*Defiler-Foe Champion:'The only thing our opponents can do that we care about is die.'-Graalx2
Note: Numbers and spec's are VERY subjective IMHO for Champs. because our attack sequencing and attack styles vary considerably. Simple little changes in one's build or movement could justify a VERY different spec.
I sincerely hope that site is accurate. Because, if so, that means there is a champion wandering around somewhere with 1498 Will.
Thanks for all the answers so far. I suppose I need to get my tactical mitigation a lot higher (only 6,5k now but i dont have any piece of PvP set yet).
Imho, many of the champs are overstacking vitality. Unless you are doing 1 vs 1 where creeps protest against you using bubbles, you can always rely on them. Also, use consumables like scrolls/tokens/food to boost the stats you are low at. The same can be said about mitigations: if you are wearing the full Moors set, you are very hard to hit anyway. Not to mention that you are a champion, not a guardian. Some glory-traited, vitality and mitigations-stuffed champs in the Moors make me smile.
I personally think finesse is next to useless, its way down on my list I just take what comes naturally I don't stack for it.
Say a creep has 10% parry 18% evade and 5% block that = 32% finesse takes away from that total number not the individual numbers. Without trying for finesse i sit around 15% if i stacked for it I would reach 18% that 3% of the top end isnt worth it IMO to giving up other better bonuses. I will post my build later on its a high damage, high tactical mits build which I personally think is the best build for moors play.
Imho, many of the champs are overstacking vitality. Unless you are doing 1 vs 1 where creeps protest against you using bubbles, you can always rely on them. Also, use consumables like scrolls/tokens/food to boost the stats you are low at. The same can be said about mitigations: if you are wearing the full Moors set, you are very hard to hit anyway. Not to mention that you are a champion, not a guardian. Some glory-traited, vitality and mitigations-stuffed champs in the Moors make me smile.
Mitigations are actually probably more important for Fervour champs, since you can't PE anything... as far as bubbles, there's nothing wrong with using them; but you can't rely on having them all of the time. Learn to play without CDs, and you're far better for it, which makes you even stronger when you do use them.
Mitigations are actually probably more important for Fervour champs, since you can't PE anything... as far as bubbles, there's nothing wrong with using them; but you can't rely on having them all of the time. Learn to play without CDs, and you're far better for it, which makes you even stronger when you do use them.
As pretty much every creep on my server has learnt every time they cry about me being OP because of my class... before proceeding to fight other champs without complaint.
Mitigations are actually probably more important for Fervour champs, since you can't PE anything... as far as bubbles, there's nothing wrong with using them; but you can't rely on having them all of the time. Learn to play without CDs, and you're far better for it, which makes you even stronger when you do use them.
With call of the wild there's a 20-30s downtime between bubbles, since you're kited by literally everything and occasionally including reavers if anything it's a 15s delay for bracing attack to come up.
Also probably the single strongest trait we have.
Isindar Altana the Warlord; R13 Elf Champion.
R7 weaver/R10 Reaver.
R7 Captain/R8 Burglar.
"Man, I don't have time for this. I'm a busy elf. I've got places to go, people to act superior to, and elder-than-thou attitudes to express."
With call of the wild there's a 20-30s downtime between bubbles, since you're kited by literally everything and occasionally including reavers if anything it's a 15s delay for bracing attack to come up.
Also probably the single strongest trait we have.
Sure is a strong one. My main point, though, was that not all champs who stack tactical mitigation are doing so because they play defensively, and even if you do use bubbles a lot, tactical mitigation will still help.
Theres a link to my moors build I use 2/2/2 because I just dislike the loss of damage by going any deeper into those suits.
Tactical mits in that build are 51.2% and out going damage is somewhere around 106% It works well for me. I dont slot any blue traits when moorsing other then bracing heal. Bubble on a 1 min CD works just fine for me.
We do parry in fervour in the moors now. However most creeps finesse negates the parry we have.
Hi all, i'm working around my champion Em build and 80% of the times i inspect or check on my server (snowbourn ) i see that champion use in both sword and rune setting gem and runes that gives morale critical defence and some power sometimes and i'm asking myself why this happen.... is it why if you can earn much morale from this LI you can use many might based jewels and so you can have a very high physical mastery ?
Atm i'm running around Em with 64% tact mitigation 8.2k morale 19% crit hit but a low phys mastery ( 14 k) and i feel fine but i know i can improve a lot my build without loosing tact might and trying to reach 20k phys mastery
Hi all, i'm working around my champion Em build and 80% of the times i inspect or check on my server (snowbourn ) i see that champion use in both sword and rune setting gem and runes that gives morale critical defence and some power sometimes and i'm asking myself why this happen.... is it why if you can earn much morale from this LI you can use many might based jewels and so you can have a very high physical mastery ?
Atm i'm running around Em with 64% tact mitigation 8.2k morale 19% crit hit but a low phys mastery ( 14 k) and i feel fine but i know i can improve a lot my build without loosing tact might and trying to reach 20k phys mastery