Before I make my list, I acknowledge the fact that I am doing so from the perspective of a RK (Overpowered in 1v1s). The list assumes my 1v1 counterpart has max audacity and Rank 10+ as well.
1) Warg (Shadow) - easiest
2) Reaver - I always let them start in charge
3) WL (Brawler Stance)
4) Black Arrow (Skirmisher)
5) Spider
6) Black Arrow (Starting in Keen Eye with Fire Trap down)
7) Warg (Flayer)
8) WL (Commander stance) - Takes a long frickin time to work one of these down. Note: I have no chance in losing this fight
9) Defiler with flies traited
For a hunter, there are no easy classes to 1v1 thanks to the developers and their disdain for the hunter class...
I used to be able to hold my own and win against wargs and some reavers prior to U6. Those days are gone and will probably be no more until the Devs/Turbine decides to stop trying to make profit at the expense of those trying to have fun on a hunter...
Stars...We don't need no stinking Stars!
“If you wound us, do we not bleed? if you tickle us, do we not laugh? if you poison us, do we not die? and if you wrong us, shall we not revenge? If we are like you in the rest, we will resemble you in that” ~William Shakespeare
"Never argue with stupid people, they will drag you down to their level and beat you with experience." ~Mark Twain
I used to be able to hold my own and win against wargs and some reavers prior to U6.
I have never seen you hold your own against my reaver or any one other than a greenie.
Reaver's single target dmg took a nerf imo since U6 with our thrash DoT lowered and audacity making healing classes god-mode. Our mitigations are still terrible, dying rage still doesn't parry 100% of the attacks it should, disarm (a core skill) isn't reliable to land. I could name a few more, but will save the time.
The only thing good to come out of U6 is i no longer suffer from power problems and resilience has it's advantages in certain situations (still would like the 1m cd back)
easist for me since flayer stance was introduced, probably weaver then reaver, then ba (if u fight high dps ba's that are good at their class they make it fun.) Defilers and warleaders are my least favorite to fight specially since they upped the flies. They are just a power pool battle and now with the store, its who ever has the most tp to buy stuff now a days anyway.
alzie rank 14 mini
"less talky, more killy"
"kill fast , run faster!"
The Apocalypse Kinship
From a Creeps perspective the hardest for my spider is a self-healing mini.
After that is RKs and Hunters but only 50% of the time cause the fight is 100% based on if they crit or not which is extremely boring as skill comes very little into plays >.>
The Glory champs
Then good wardens
Then other champs and smart guards
Then burgs that blow CDs
Then LMs that use wisdom
Then Cappys...poor cappys
Airfury
Long Gone
Et sicut ego vado respicio et inhorrescere ad caecitate vestra
Before I make my list, I acknowledge the fact that I am doing so from the perspective of a RK (Overpowered in 1v1s). The list assumes my 1v1 counterpart has max audacity and Rank 10+ as well.
1) Warg (Shadow) - easiest
2) Reaver - I always let them start in charge
3) WL (Brawler Stance)
4) Black Arrow (Skirmisher)
5) Spider
6) Black Arrow (Starting in Keen Eye with Fire Trap down)
7) Warg (Flayer)
8) WL (Commander stance) - Takes a long frickin time to work one of these down. Note: I have no chance in losing this fight
9) Defiler with flies traited
Spiders harder than wargs, reavers and BAs and you are a rk? Something is wrong here...
The real question is, what all do you burn in a 1v1? If you burn armor of lightning (or w/e the skill is called that stuns me every .5 second), then you'll have no problem with any melee class. If you heal yourself (not sure how you'd do it other than steady hands), you shouldn't have any trouble period. But if you don't burn that stuff, then I'd say that you have some pretty bad shadow wargs on your server. Between the dps and the silences and the stuns, a shadow warg should be able to beat most rks fairly easily. Only ones I have trouble with are the ones who actually know their class and have a high crit chance.
The real question is, what all do you burn in a 1v1? If you burn armor of lightning (or w/e the skill is called that stuns me every .5 second), then you'll have no problem with any melee class. If you heal yourself (not sure how you'd do it other than steady hands), you shouldn't have any trouble period. But if you don't burn that stuff, then I'd say that you have some pretty bad shadow wargs on your server. Between the dps and the silences and the stuns, a shadow warg should be able to beat most rks fairly easily. Only ones I have trouble with are the ones who actually know their class and have a high crit chance.
RKs have a consumable that lets them use Epic for the Ages regardless of attunement. They can also use Writ of Health/Prelude to Hope largely regardless of Attunement but these are fairly insignificant.
I'd sooner heal vs a Flayer Warg than a Shadow one though. All you have to do to beat a Shadow Warg is keep hitting and CC-ing them. Between Shocking Touch, Shocking Words, and Perfect Imagery there aren't enough Stun Pots in the world to get the RK down before it gets you down, assuming they are remotely competent. In theory dual Silences would clinch the fight for you but it never really works out that way. If you're using Dire Howl or Throat Rip you aren't doing Damage and you're still taking Damage (albeit less). 1 Silence is instantly potted, the 2nd is a significant loss in DPS. I guess maybe if the RK pots Flea Bitten...
Last edited by PhantomPunkk; Apr 26 2012 at 10:27 AM.
Fair 1v1 i don´t use Knives out, touch and go, Ready and able, stealth, hips....
1. Defiler maybe. They can´t do much against burg i think.
2. WL. Long fight, but finally my Unseen set gives 20% deva chance and that´s it.
3. Reaver. Maybe i know that class too good, maybe i have lucky or... most of them use all skills and still lose.
4. BA. They like kite yes?? ok, nice. With firetrap what ever that is fight is pretty good.
5. Warg. I don´t give a s*it about their stances (ye broken) but still can won them.
6(100). Spider. Class from HELL (Cowboys from hell album^^). I hate kiting class(es), made for cowards. Sense prey (right) and fight is over, ty.
Open map (cd´s if like use)
1. Reaver, Defiler, WL,Ba and Warg (most of those cowards like runaway)
2. +r6 spider if know how to play is still cowb... class from hell.
Last edited by Bazkanaggi; Apr 26 2012 at 11:36 AM.
Fair 1v1 i don´t use Knives out, touch and go, Ready and able, stealth, hips....
1. Defiler maybe. They can´t do much against burg i think.
.
Not trying to troll, but my guess is you haven't fought many ranked solid 1v1 defilers if you are listing them as your easiest kill. Pre-U6 maybe, but a ranked defiler with Audacity 7 and traited flies should be giving you a decent challenge (not saying you can or can't win, just that it should be a challenge for you).
Originally Posted by Lagnaf
For a hunter, there are no easy classes to 1v1 thanks to the developers and their disdain for the hunter class...
I used to be able to hold my own and win against wargs and some reavers prior to U6. Those days are gone and will probably be no more until the Devs/Turbine decides to stop trying to make profit at the expense of those trying to have fun on a hunter...
I don't know how you are built, but if you are traited dps, try defilers. I say this because I have some really fun fights with Hunters. There are some hunters that put out so much damage that the power drain from my flies becomes a moot point because the fight is so fast. The defiler will be loading you with dots, debuffing your skill inductions, and stepping through your inductions but you can pump out so much dps that if you can stay ahead of their heals you can win (use yer fear pots).
Last edited by Fraegster; Apr 26 2012 at 04:36 PM.
Xnoy - rank something or other Warg, and Wyver - rank mango fiesta delight Defiler
Between Shocking Touch, Shocking Words, and Perfect Imagery there aren't enough Stun Pots in the world to get the RK down before it gets you down, assuming they are remotely competent.
RKs have a consumable that lets them use Epic for the Ages regardless of attunement. They can also use Writ of Health/Prelude to Hope largely regardless of Attunement but these are fairly insignificant.
I'd sooner heal vs a Flayer Warg than a Shadow one though. All you have to do to beat a Shadow Warg is keep hitting and CC-ing them. Between Shocking Touch, Shocking Words, and Perfect Imagery there aren't enough Stun Pots in the world to get the RK down before it gets you down, assuming they are remotely competent. In theory dual Silences would clinch the fight for you but it never really works out that way. If you're using Dire Howl or Throat Rip you aren't doing Damage and you're still taking Damage (albeit less). 1 Silence is instantly potted, the 2nd is a significant loss in DPS. I guess maybe if the RK pots Flea Bitten...
I apologize for responding when there are 4 others pages I must read, but when I saw these 2 posts, having both a reputable RK and Warg skill-wise on BW I thought I had to respond. One thing I wanted to point out is that the EftA consumable is really nooby and I have only found one RK to use it, but it also does come with another consumable which allows your next skill to not be interrupted, therefore the only way of interrupting it is a stun which is what I did to the RK that tried to use it on me. A secret that I try not to reveal as a warg that loves to silence RKs, but hopefully not many of my opponents will see this... THE SECOND SILENCE CAN BE REMOVED WITH A PHIAL OF CONHUITH!! . If you find a runekeeper that uses that trick then and you tried to silence them twice you will most likely lose the first time. On the second attempt, you will just have to go all out dps since using rabid bite + flea bitten would take way too long and mean an extreme loss of dps for the warg.
Originally Posted by 87_Suited
I have capped mitigations and full audacity. Shadow warg typically can't get me below 6500 health folowwing initial pounce. No... I don't trait SH nor would I use the skill during 1v1. I don't use parchment nor EPA heal. At most ill have WoH and OOH HOTs. As for BA and reaver, they are typically easy. The reavers that have a good rotation for bleeds and debuff make it tough. But I come across only a few of those.
I agree with you that if you have a mit build and a lot of morale shadow wargs are very easy to beat. I understand that you weren't really talking about fighting a flayer warg, but a good one can EASILY beat a 40% mit morale build RK. Maybe if you use writ of health every 3 seconds as well as prelude you might be able to keep yourself alive enough to take down the warg, but it is VERY difficult to take them down if they are debuffing you at all times and are traited crit defense, especially as an RK. I've beaten what is considered to be the best RK on my server with his mit build, while he has scrolls, token, and the 5% damage buff multiple times. I guess you and I can't 1v1 to test it out and see the difference on you but I'm just givin ya my 2 cents. Anyways, I hope nobody said practically the same thing I said to either of you two in the last 3 pages...but yeah, that's about all I got on the topic.
Spiders harder than wargs, reavers and BAs and you are a rk? Something is wrong here...
I have capped mitigations and full audacity. Shadow warg typically can't get me below 6500 health folowwing initial pounce. No... I don't trait SH nor would I use the skill during 1v1. I don't use parchment nor EPA heal. At most ill have WoH and OOH HOTs. As for BA and reaver, they are typically easy. The reavers that have a good rotation for bleeds and debuff make it tough. But I come across only a few of those.
Last edited by 87_Suited; Apr 26 2012 at 12:43 PM.
Come to Elendilmir, if the 'toughest' BA's you fight use Keen Eye and keyboard turn to fight an RK you obviously haven't had a proper 1v1.
That aside:
Wargs: One of the strongest 1v1'ers, but they still have no prayer vs Champs who use CD's or minstrels with a brain cell.
BAs: With MT and good movement can beat anything except Champs who burn everything or Above-average minstrels
Defilers: Traited flies endurance fighter, no slows or ability to contain fights if the freep sticks around they lose
WL's: Easy but long kill
Reaver: Big disadvantage, easy kills vs players with poor movement but vs cooldowns are mostly going to lose
Weaver: Requires a lot of abilities from rank/tp store but 'endgame' weavers excel vs heavies/bpe freeps
Isindar Altana the Warlord; R13 Elf Champion.
R7 weaver/R10 Reaver.
R7 Captain/R8 Burglar.
"Man, I don't have time for this. I'm a busy elf. I've got places to go, people to act superior to, and elder-than-thou attitudes to express."
Come to Elendilmir, if the 'toughest' BA's you fight use Keen Eye and keyboard turn to fight an RK you obviously haven't had a proper 1v1.
Mouse-turning BA's in KE can still be fairly successful against RK's, provided the RK doesn't get a ton of roflcrits obviously. Still prefer SS for most fights though.
On topic:
As a guard with almost full audacity, my toughest fights (without cooldowns) are Defilers with traited flies, and WL's with full audacity/food/delving pots. Everything else isn't too difficult but flayer wargs can give me a run for my money if I can't pot fleas or get unlucky with my crits. As the guard above posted, healing proc gear really does help against spiders, and also BA's that trait the snare.
As a Fervour champion pretty much everything is a breeze minus spiders who keep an eye on their CP range and high ranked reavers with potion buffs.
As a spider the only classes that seem realistically approachable are the physical damage classes, and terrible LM's. Even bad RK's seem like a toil (provided I have no audacity). Would really like to see CP replaced with something that helps against tactical classes to even out melee fights and give greater opportunity to take down the laser-gods.
As a reaver I just quit. Their rotations, damage and just about everything about the class remains antiquated and terrible.
Isindar Altana the Warlord; R13 Elf Champion.
R7 weaver/R10 Reaver.
R7 Captain/R8 Burglar.
"Man, I don't have time for this. I'm a busy elf. I've got places to go, people to act superior to, and elder-than-thou attitudes to express."
I agree with you %100, im more scared of a good RK or LM then a good champ anyday of the week. Champ has 45s sprint, in that time you evade + firetrap, wait for his sprint to end, perm slow and kite the rest of the fight. Even if in glory worst comes to worse you can still get away from him if you want.
" Tis not a lip, or eye, we beauty call,But the joint force and full result of all. "
Before I make my list, I acknowledge the fact that I am doing so from the perspective of a RK (Overpowered in 1v1s). The list assumes my 1v1 counterpart has max audacity and Rank 10+ as well.
1) Warg (Shadow) - easiest
2) Reaver - I always let them start in charge
3) WL (Brawler Stance)
4) Black Arrow (Skirmisher)
5) Spider
6) Black Arrow (Starting in Keen Eye with Fire Trap down)
7) Warg (Flayer)
8) WL (Commander stance) - Takes a long frickin time to work one of these down. Note: I have no chance in losing this fight
9) Defiler with flies traited
You seem to be mixing spars with which class is the easiest to fight, the topic is a bit misleading. A lot of server have loads of self-imposed nerfs in spars, you can't use this and that skill etc and you lose the element of surprise. Spars are not always representative of real fights.
Leader of the Warg Supremacy Foundation. Retired since RoR came.
Excellent point stofferz, in which case the hardest spars for freeps in general is wargs be abuse there's 100 of them all the time everywhere. Even in my boots.
Anyways I'm pretty certain the only rough fight for a champ is flayer warg and well played spider.
"Because I'm sane, and I know I am because I'm constantly thinking 'don't be crazy' to myself. Crazy people don't do that because crazy people don't worry about becoming crazy"