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  1. #1
    Junior Member Online status: Jetsy is offline Reputation: Jetsy the Neutral
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    Change human "return to" trait

    I realized a few days ago that humans are the last race to be able to return to Bree, which makes no sense. Every other race can get to kindred with Bree and then get the return by buying it with 100 barrow treasure. Humans have to wait till level 29 and then get enmity of the wargs 2 to get to return to Bree.

    Why not change the human "return to" trait to get to any other human settlement and allow everyone to buy Bree with barrow treasure. That way the lower level humans can get back to Bree also.

  2. #2
    Senior Member Online status: droid is offline Reputation: droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated
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    Re: Change human "return to" trait

    I was going to say where else would you suggest? But then I thought Esteldin is actually a good option, considering Elves have Rivendell which is broadly comparable.
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  3. #3
    Senior Member Online status: Strikerin is offline Reputation: Strikerin the Wary Strikerin the Wary Strikerin the Wary Strikerin the Wary Strikerin the Wary
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    Re: Change human "return to" trait

    Esteldin would actually be an awesome choice, since its a) level appropriate, b) a central hub throughout lvls 30-50, c) The only early crafting center without any ports.
    Edit: Oops, my memory was wrong. sorry about that. Virtuous man is not from esteldin, thought it was.
    Last edited by Strikerin; Apr 24 2012 at 05:44 PM.

  4. #4
    Senior Member Online status: Rokendor is offline Reputation: Rokendor the Wary Rokendor the Wary
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    Re: Change human "return to" trait

    Quote Originally Posted by Strikerin View Post
    Esteldin would actually be an awesome choice, since its a) level appropriate, b) Where you get virtuous man, c) a central hub throughout lvls 30-50, d) The only early crafting center without any ports.
    Ditto. What he said.

  5. #5
    Grand Member Online status: Armaius is online now Reputation: Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads
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    Re: Change human "return to" trait

    You get vitreous man from Bree, not Esteldin. Otherwise, I agree that the Man racial port could stand to be moved.


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  6. #6
    Member Online status: Osmunda is offline Reputation: Osmunda the Neutral
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    Re: Change human "return to" trait

    Quote Originally Posted by Armaius View Post
    You get vitreous man from Bree...

    Sorry, I really had to.

    But I love the idea, considering how easy is to get Bree reputation items everybody should be able to get the same benefits from them.

  7. #7
    Post Master Online status: Yula_the_Mighty is online now Reputation: Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow
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    Re: Change human "return to" trait

    Human recall is no different than the dwarf recall.

    The problem is that there is no reputation recall to Rivendell and Michel Delving. I doubt we will ever see these arrive as reputation ports because Turbine sells them in the Lotro Store.


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  8. #8
    Poster of Note Online status: Anyelir is offline Reputation: Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads
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    Re: Change human "return to" trait

    This kind of change would give Men an additional port compared to Elves and Dwarves.

    If Men get the Bree-town rep port PLUS a new racial port, then it doesn't make sense to restrict dwarves to just their racial port to TH instead of giving them a racial port to somewhere else (maybe the dwarf settlement of Othrika in the North Downs. conveniently close to Esteldin) PLUS the TH rep port. And the same would go for Elves and their port to Rivendell. And the situation for Hobbits is just plain weird at the moment as their racial port is not matched by any rep port in the game.

  9. #9
    Poster of Note Online status: Cadd_EU is offline Reputation: Cadd_EU the Neophyte Cadd_EU the Neophyte Cadd_EU the Neophyte Cadd_EU the Neophyte Cadd_EU the Neophyte Cadd_EU the Neophyte
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    Re: Change human "return to" trait

    Quote Originally Posted by Yula_the_Mighty View Post
    Human recall is no different than the dwarf recall.
    The Human recall WAS properly like the Dwarf recall before the remake of HI.

    As it stands for TH Dwarves get the recall earlier, but have to sacrifice a trait slot for it, the others get it without the trait but have to wait a bit. (or at least had to before the rep-time were click-to-consume, don't know how it is now)

    Bree however, everyone else can get the trait-free port by 20 or so but Men have to wait well into their 30s AND sacrifice a trait slot for it.


    Quote Originally Posted by Anyelir View Post
    This kind of change would give Men an additional port compared to Elves and Dwarves.

    If Men get the Bree-town rep port PLUS a new racial port, then it doesn't make sense to restrict dwarves to just their racial port to TH instead of giving them a racial port to somewhere else (maybe the dwarf settlement of Othrika in the North Downs. conveniently close to Esteldin) PLUS the TH rep port. And the same would go for Elves and their port to Rivendell. And the situation for Hobbits is just plain weird at the moment as their racial port is not matched by any rep port in the game.
    I think the idea would be to remove Bree from the Race of Man trait, and replace it with Esteldín. Basically:
    Michel Delving - Hobbit get racial [personally, I think the rest should get by rep]
    Thorin's Gate - Dwarves get racial, everone else get by rep
    Rivendell - Elves get racial [Like Michel Delving]
    Esteldín - Men get racial [Like Michel Delving]
    Bree - everyone get by rep
    Last edited by Cadd_EU; Apr 25 2012 at 08:43 AM. Reason: for multiquote

  10. #10
    Post Master Online status: Yula_the_Mighty is online now Reputation: Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow Yula_the_Mighty a Light from the Shadow
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    Re: Change human "return to" trait

    Quote Originally Posted by Cadd_EU View Post
    The Human recall WAS properly like the Dwarf recall before the remake of HI.
    Not the first time Turbine made a mistake. IMHO - The solution is remove all the racial recalls. Make them open to everyone via the reputation system.

    I think the chance of getting the human recall moved to Esteldin are close to zero. Esteldin is too valuable a location for the Free players. Turbine is not going to want to give an easy way for Free players with humans to get to Esteldin. Currently you are stuck with milestone or a class skill like Hunter guide to get to Esteldin. Or a very long landscape stable ride. Which Turbine is hoping will annoy players enough to buy one month of Game Time to unlock swift travel capability. Esteldin is one the first swift travel locations that puts a sting into the Free experience. Rivendell is another such location for scholars.
    Last edited by Yula_the_Mighty; Apr 25 2012 at 03:17 PM.


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  11. #11
    Poster of Note Online status: Anyelir is offline Reputation: Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads
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    Re: Change human "return to" trait

    Quote Originally Posted by Cadd_EU View Post
    I think the idea would be to remove Bree from the Race of Man trait, and replace it with Esteldín. Basically:
    Michel Delving - Hobbit get racial [personally, I think the rest should get by rep]
    Thorin's Gate - Dwarves get racial, everone else get by rep
    Rivendell - Elves get racial [Like Michel Delving]
    Esteldín - Men get racial [Like Michel Delving]
    Bree - everyone get by rep
    Mabey I didn't explain it properly, so I will try to break it down in more detail. If the men racial port is changed to something like Esteldin and Men can instead get the Bree-town rep port like the other race the situation will be:

    Men: racial port to Esteldin (?), rep ports to Bree, Rivendell and TH - total: 4
    Dwarves: racial port to TH, rep ports to Bree and Rivendell - total: 3
    Elves: racial port to Rivendell, rep ports to Bree and TH - total: 3
    Hobbits: racial port to MD, rep ports to Bree, Rivendell and TH - total: 4

    At the moment all races get a total of 3 ports between those locations, except Hobbits who can have 4. The Hobbit situation doesn't make sense ATM, but giving Men a port more than the other races seems somewhat arbitrary. That is what I was trying to point out.

  12. #12
    Grand Member Online status: Armaius is online now Reputation: Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads Armaius the Watcher of Roads
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    Re: Change human "return to" trait

    Quote Originally Posted by Anyelir View Post
    Mabey I didn't explain it properly, so I will try to break it down in more detail. If the men racial port is changed to something like Esteldin and Men can instead get the Bree-town rep port like the other race the situation will be:

    Men: racial port to Esteldin (?), rep ports to Bree, Rivendell and TH - total: 4
    Dwarves: racial port to TH, rep ports to Bree and Rivendell - total: 3
    Elves: racial port to Rivendell, rep ports to Bree and TH - total: 3
    Hobbits: racial port to MD, rep ports to Bree, Rivendell and TH - total: 4

    At the moment all races get a total of 3 ports between those locations, except Hobbits who can have 4. The Hobbit situation doesn't make sense ATM, but giving Men a port more than the other races seems somewhat arbitrary. That is what I was trying to point out.
    There's no rep port to Rivendell. You have to get that from the store if you want it.


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  13. #13
    Poster of Note Online status: Ameranth is offline Reputation: Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads Ameranth the Watcher of Roads
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    Re: Change human "return to" trait

    Quote Originally Posted by Anyelir View Post
    Men: racial port to Esteldin (?), rep ports to Bree, Rivendell and TH - total: 4
    Dwarves: racial port to TH, rep ports to Bree and Rivendell - total: 3
    Elves: racial port to Rivendell, rep ports to Bree and TH - total: 3
    Hobbits: racial port to MD, rep ports to Bree, Rivendell and TH - total: 4
    Only Elves can port to Rivendell. The correct totals are 2 for Dwarf/Human, 3 for Elf/Hobbit.

  14. #14
    Poster of Note Online status: Anyelir is offline Reputation: Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads Anyelir the Watcher of Roads
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    Re: Change human "return to" trait

    Okay, I stand corrected. That's what comes from having a favourite race. *shrug*

  15. #15
    Senior Member Online status: droid is offline Reputation: droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated
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    Re: Change human "return to" trait

    Quote Originally Posted by Yula_the_Mighty View Post
    Esteldin is too valuable a location for the Free players. Turbine is not going to want to give an easy way for Free players with humans to get to Esteldin. Currently you are stuck with milestone or a class skill like Hunter guide to get to Esteldin. Or a very long landscape stable ride. Which Turbine is hoping will annoy players enough to buy one month of Game Time to unlock swift travel capability. Esteldin is one the first swift travel locations that puts a sting into the Free experience. Rivendell is another such location for scholars.
    Conversely, Esteldin is the only Superior crafting site in SoA that isnt served by a port. Rivendell=sup study, Elf port. TH=sup forge, Dwarf port (and rep port, is that still broken?). MD=sup study, sup farmland nearby in Hobbiton, Hobbit port. Esteldin=no port.

    By that logic, they should remove the dwarf TH port and all the ST routes to TH, because sup forges are about as in-demand as sup workbenches, and there's crafting guilds in both TH and Esteldin.

    Same for Rivendell, which is an even more annoying slow-horse ride than Esteldin. And, at Esteldin's level, Evendim has similarly long slow-travel routes already. Once you get through Lone-Lands, as true-F2P, I think you're going to hit the ST wall pretty soon one place or another, even if Esteldin is port-able for Men.
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  16. #16
    Poster of Note Online status: Sardonyx is offline Reputation: Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated Sardonyx the Undefeated
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    Re: Change human "return to" trait

    Esteldin is way to useful, this wouldn't be very balanced.

    My sources at Turbine* have suggested Return to Archet as a compromise.









    *I have no sources at Turbine.

  17. #17
    Senior Member Online status: droid is offline Reputation: droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated droid the Undefeated
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    Re: Change human "return to" trait

    Quote Originally Posted by Sardonyx View Post
    Esteldin is way to useful, this wouldn't be very balanced.

    My sources at Turbine* have suggested Return to Archet as a compromise.
    More useful than Rivendell? Or MD, if you're a Hobbit Farmer or Scholar?

    Honestly, Archet would be totally pointless of course, but if it meant being able to get the Bree rep port sooner, I'd rather have a useless racial port (or none at all)
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  18. #18
    Senior Member Online status: Korgain is offline Reputation: Korgain the Wary Korgain the Wary Korgain the Wary
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    Re: Change human "return to" trait

    Quote Originally Posted by droid View Post
    Conversely, Esteldin is the only Superior crafting site in SoA that isnt served by a port. Rivendell=sup study, Elf port. TH=sup forge, Dwarf port (and rep port, is that still broken?). MD=sup study, sup farmland nearby in Hobbiton, Hobbit port. Esteldin=no port.

    By that logic, they should remove the dwarf TH port and all the ST routes to TH, because sup forges are about as in-demand as sup workbenches, and there's crafting guilds in both TH and Esteldin.

    Same for Rivendell, which is an even more annoying slow-horse ride than Esteldin. And, at Esteldin's level, Evendim has similarly long slow-travel routes already. Once you get through Lone-Lands, as true-F2P, I think you're going to hit the ST wall pretty soon one place or another, even if Esteldin is port-able for Men.
    Suri Kyla Sup forge/workbench - no port.

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