Thread: Nerf Rks
-
Apr 24 2012 10:41 AM #1
Nerf Rks
Today I saw for the first time in a long while Ravezot in action and I was shocked and appalled. If there has ever been a class which is op, it is the rk.
9 creeps pounding on both him and Nethnoro, among them several so-called op wargs who did max dps and debuff. Ravezot's morale was mostly completely full and so was Nethnoro's. After a while of hitting, I changed to Flayer to avoid dying from Nethnoro's AoE, and jumped into the fight again. After a long while, we finally got them down, after seeing some creeps die.
Ravezot had 11k morale, just as much as the average warg.
And no, player skill does NOT determine how much you heal, dps or can have as morale.
The potential of this class is just too extreme, nerf RK healing by 80% and dps with 20%. While we're at it, scrap the whole class as it has nothing to do with LOTR.
I don't know if there was P2W involved, both Ravezot and Nethnoro were branded quite some time and I suspect it was store brands as they just lasted too long.
It's not any fun playing like this, when certain godmode classes/players can steamroll through large groups of HIGH RANKED creeps. Where's the fun??Last edited by stoffi; Apr 24 2012 at 10:59 AM.

Leader of the Warg Supremacy Foundation. Retired since RoR came.
-
Apr 24 2012 11:10 AM #2
Re: Nerf Rks
I dont like where this thread will probably end up...
But for the sake of argument, player skill does affect how much you heal.
There is not much statistical difference in the healing capacity of a low rank WL and me, but experience of skill rotations, positioning in battles and prioritisation of heal targets make a huge difference to your abilities to heal efficiently. You cannot simply buy that knowledge.Last edited by Squelcher; Apr 24 2012 at 11:13 AM.
Leader of Rogues Gallery. Uruk dominance campaigner.

-
Apr 24 2012 11:15 AM #3
-
Apr 24 2012 11:17 AM #4
Re: Nerf Rks
come on stoffi even you have to think this same old story is getting old now , do you really think any of the devs listen/read/care about what you and no doubt some others say about the class?
You need to face facts mate and realise that the moaning wont get you anywhere, Its the state of the game deal with it, you get beat by someone using store items then come back with a new tatics.
EM is fun but leave your ego at the door and maybe you will notice that too.
-
Apr 24 2012 11:24 AM #5
Re: Nerf Rks
If you look closely 11k morale is overated, since he has man consumables on DP stuff wasted

So if he removed all that, Idk, but he might land on like 9.8k?
Plus nerf RKs? You're mostly talking about nerfing Rave..
He's so great, have the best gear for his class for example.
With that much morale don't you think he lose ####loads of will mate?
Ferugar Guard r5, Gelduidion LM r5, Eadenred Cappy r4, Lugmarkh BA r4.
-
Apr 24 2012 11:41 AM #6
Re: Nerf Rks
Stoff with all respect just drop it there was already trhead about it just drop, start to live with it.
and to play like this is u have to play good and rave is king of his class
like some1 said dont nerf rk nerf rave but u cant and Qq wont help.
-
Apr 24 2012 11:48 AM #7
-
Apr 24 2012 01:53 PM #8
Re: Nerf Rks
This is the most stupid responce you see in a thread such as this. "Don't complain, it won't get you anywhere, etc etc, what's the point of complaining, work with what you got."
Ofc it's important to cry out when something is wrong! If everyone thought like you, the world would be a mess. Nothing would change, bad stuff would continue to happen over and over again.
Does anyone here think it's okay that you can act as God on certain classes?
Ofc it's the class. Ravezot plays warg as well and I see him lose 1v1's as easy as everyone else. In other words, the Warg class is not at all capable of being a godmode class, fighting off 9 highranked creeps at once. Lol.
I'm not saying skill doesn't matter, but skill does not decide your crits other than basic knowledge of what your skills do.
Nerf the potential of the class, nerf it's capabilities. Nerf the gear, nerf their heals. I saw Rave doing crits 50% higher than other rks I've seen yesterday. Is it his fantastic skill that makes him crit 50% higher than others? Really?
If I were to press the button for Rave, would the skill crit less because I was less skilled than rave at playing rk? No, not really, it would crit the same no matter who pressed the button.
GEAR GEAR GEAR! and the capability of the class.
Don't nerf the player, nerf the class.
Take a look at monsterplayer forums, take a look at creep ooc. "the OP train is coming through TA, run!" And yes, that was Ravezot plus a few others.
Look at this thread for example: http://forums.lotro.com/showthread.p...ling-Imbalance
So, an RK can out heal 5 reavers at once while defilers struggle healing a single target being attacked with lightning burst dps.
As you see, I am not the only one adressing this issue and it DOES HELP letting ppl know.
Edit: Oh, and please stop trolling.
Leader of the Warg Supremacy Foundation. Retired since RoR came.
-
Apr 24 2012 02:00 PM #9
Re: Nerf Rks
dude u want nerf evry class srsl
dont forget gms focusing mroe on pve balance then pvp
so instead of nerfing they should boost creeps
and stop talking about gear , gears doesnt make u good player it help a bit but not that much
and lets be honest rave is the only rk on server who can do it
and like i said there was already trhead about him
it goes nowhere
all best
-
Apr 24 2012 02:05 PM #10
Re: Nerf Rks
It's not hard to out heal a few reavers if they don't stun.
I could do that if I was fully healing traited on my minstrel but I'm sure in the end I'd lose since my damage would be pathetic.
Now if you want OP, I saw a video on youtube where a warden tanked 11 creeps at the same time all ranging from rank 1 to 10 and he killed 8 of them before dying.
I haven't seen rave seriously play in some time but I do know with a first ager it seems you get more crits anyway, atleast I saw this when my champ got his first agers. I did combat analysis and it seemed I critted 9% more often than with a second ager.
However, back to the point, I have a few questions.
What were all 9 creep classes on them?
What rank were they?
Did they literally all jump neth and rave at the same time or did more creeps gradually come as the fight progressed?
All this add up to points as to why they could stay alive for so long, and also not forgetting audacity. I've seen neth with three pieces if not 4 or more now.
Rave was anonymous last time I checked so I cannot tell how many pieces he might've had.
Anyhoo, if all 9 creeps jumped rave at the same time I'm sure he wouldn't of lasted long even with full healing
To end it
I agree with this. Sorry but it's true.
Gilrain - Draigoch First 13/10/2011
Celestrata - Surprise, it's not a glitch!
-
Apr 24 2012 02:16 PM #11
Re: Nerf Rks
You say this about just about every post that doesn't agree with you. The way you spoke isn't exactly friendly. While I'm not saying PvP is balanced, I think you should try other creep classes in PvP. Again, not saying you don't know what they're like, but they have changed a lot since you were active are a lot harder than warg, and warg seems all you post about being under powered.
You've got stealth for a reason, just pick an easy target and go for it. Sure, there are store trackers around but it's only a small number, and what is a death, really? I don't see warder, or Ratcatcher, or any high ranked players complaining. I think turbine have given up listening to the players after all this time. Your only option is to forget it and enjoy what you can of the game.
-
Apr 24 2012 02:23 PM #12
Re: Nerf Rks
Oh boy, I've been barking under those trees for 4-5 years now - Nerf hunters! Nerf burglars! And eventually The-hell-did-that-mincer-just-do-to-me. I don't know what's happened to RK-s thesedays but I know Rave has always been a very good player.
He's been playing that RK pretty much since Moria came out and i've always had serious problems when fighting him. I usually lost. There were a few other RK-s I dreaded to fight but the bulk of runekeepers were mostly pushovers.
By the way, I've seen a Hecil group of 5-6 players (including rave) survive almost a raid of creeps for 5 minutes in the open so nothing new there
They took a number of creeps with them in that one. I was in that fight with Gluthrog and I was wondering which GM did they bribe...
Pick better (worse) freeps to fight.Laslo Haven - Rank 4 Champion in Hecil
Gluthrog - Rank 11 reaver in Khaos (glûdh n. soap, raug n. demon)
Lock your houses, hide your children - the soapdemon is coming to get you.
-
Apr 24 2012 04:48 PM #13
Re: Nerf Rks
ok so enlighten me then how is it?
explain to me how bitching and moaning because you cant beat certain players and tell the whole lotro world about it what will that gain?
so you complain about a class/player you expect anything or anyone to change for you? really? is your ego that big because you got dragged up in lotro by other wargs?
end of the day you need to accept this is how the game is and there is no way in hell it will ever change for you me or anyone else
-
Apr 24 2012 07:50 PM #14
Re: Nerf Rks
Made me lol so much Stoff. You actually consider those '9' creeps high ranked? You were the highest ranked out of all of them, the others were r3-9, not exactly high ranked. Some of those wargs were still doing common damage... Also, you do realise brands last 60seconds, whether they be from the store or not. You forgot to mention you were fighting 10m from your spawn so when the 6 creeps that did die, were close enough to come back into the fight instantly. Most of the wargs used hips and sprint and didn't come back at all. You also forgot to mention there was a defiler there healing you all. Maybe it was your lack of skill rather than the OPness of the RK class that let you down, but to be honest, after 10 minutes you actually did kill us. Seriously though Stoff, I see you QQing and complaining on the forums more than I see you actually playing ingame. The only thing I could think of while this fight actually took place was; 'I can't wait for Stoff to make a QQ thread or forum post about this'. You're so easy to predict Stoff.
Last edited by Nethnoro; Apr 24 2012 at 08:05 PM.

The Battlemaster Reaver-Slayer Stalker-Slayer Blackarrow's Enemy Warleader's Enemy Weaver's Enemy Defiler's Enemy
-
Apr 24 2012 08:41 PM #15
Re: Nerf Rks
I totally agree with Stoffi, But its not just RK's that need a nerf espcially fully healing traited ones like rave
, but rather freeps in general: to include Minstrels FIRST, RK's, Champs and Wardens.......And people need to stop hating on Stoffi to
-
Apr 24 2012 09:56 PM #16
Re: Nerf Rks
It started out with 5-6 creeps and more joined rapidly. Their (store)brand(s) seemed to last several minutes but in a fight like that, you lose a bit perspective on time. I had time to go to spawn after fighting a while, asking for help in ooc because we were "only 9", regen, pounce and swap to flayer, and even then it took a while. I know Nethnoro is no stranger to p2w at least.
I saw one other rank 9 warg, several other wargs and various other classes. To be frank, a rank 9 and 10 warg alone should be able to beat an rk.
The game changes every few months, Kilkus, due to player feedback. What you're saying is simply not true, at all. Devs look at feedbacks do changes sometimes based on that, not always.
Players on certain classes, Kilkus. Place ravezot on ANY creep class, let him play it and become skilled at that as well(warg is a good example) and he would rarely stand a chance against more than 1 freep unless they were nubs.
So, it's the CLASS which is op, not the player. He plays warg and doesn't beat 9 freeps at once, nor 2.
Put Ravezot on any creep class and many other freep classes and he would not even come near what he's doing on rk.
I'm used to ppl being upset when the truth is told. Many people can't handle the truth and they will shoot down the messenger to keep the truth away.
The fact of the matter is that no class played by any player should be able to take on 9 creeps, nor 6 creeps, nor 4 creeps, unless his opponents are all nubs. That's what I believe and if you disagree, I question your view on balance.
This thread is only a copy of the one already existing on the monsterplayer forums, I recommend you read it.
Leader of the Warg Supremacy Foundation. Retired since RoR came.
-
Apr 25 2012 05:48 AM #17
Re: Nerf Rks
He wont coz other clasess cant heal for example
U want him on hunter to heal ?
U want him on Tank Dps like he dpsing on rk ?
Dude srsl stop camplaining coz its going nowhere u just embarrassing yourself tbh with constantly crying about evrything
P.s, U forgoting about pve content i belvie u never done any raid not mention about hms out there wich requier
EPIC GEAR
SKILLS
OP CLASSES
and if we would nerf evry class what creeps complaining about those raid wont be able to do.
-
Apr 25 2012 08:41 AM #18
Re: Nerf Rks
Don't worry Rave, I still love you!

-
Apr 25 2012 09:03 AM #19
Re: Nerf Rks
Ok, lore-wise runekeepers might need to be deleted from the game, but then the freeps need to get buffs as well. Freeps are intended to be stronger than creeps in the books, and in the end they always win. Look at the heroes of the Fellowship of the Ring, they can handle 10 uruks on their own -> freep buffs please!
Just kidding. On a more serious note:
Well, Rave is the only runekeeper who pulls off these tricks, and I admire that, it's great fun to watch. I think it's ok as long as it's only one runekeeper on the server. Or maybe 2 or 3. If every runekeeper does the trick then you may complain. Also, the fun is where he dies, as Shakuru mentioned.Asylum - [EN] Gilrain
-
Apr 25 2012 10:26 AM #20
Re: Nerf Rks
I take back what I said earlier. There's a difference between being good and abusing a broken class.
Just had a spar against three of them - neth, arai and rave vs god knows how many creeps swimming in and out. I counted 8 dead creeps and 0 dead freeps.
I don't know what to say or think. Turbine does everything to alienate the creeps.Last edited by Gluthrog; Apr 25 2012 at 10:33 AM.
Laslo Haven - Rank 4 Champion in Hecil
Gluthrog - Rank 11 reaver in Khaos (glûdh n. soap, raug n. demon)
Lock your houses, hide your children - the soapdemon is coming to get you.
-
Apr 25 2012 11:42 AM #21
Re: Nerf Rks
Freeps need a buff? wow, some people are truely delusional and see what they want to see.
You are comparing heroes versus soldiers, going by that logic, sauron/lurtz/the balrog and countless other evil heroes slaughtered 10 freeps some of them and others up to 100 at a time on their own, buff us to pls.
If you watch when two armies go to war, for example at helms deep, you dont see normal single freep warriors killing 10 orcs at a time single handedly.....i completely agree with gluth to we are just punch bags of renown waiting to be slaughtered tbh....Last edited by Pelious; Apr 25 2012 at 11:45 AM.
-
Apr 25 2012 11:45 AM #22
-
Apr 25 2012 12:08 PM #23
Re: Nerf Rks
Great fun to watch perhaps to you, not great fun to play against something like that. It ruins the fun for most people.
The fact of the matter is that he is "exploiting"(he's not doing anything wrong) a broken class. The fact of the matter is also that he CANNOT do the same thing on most other classes, proving my point. Put him on warg, a class which I believe he now plays well enough, a class some ppl think op, and he cannot even come close to what he's doing now. He can't even take on two average freeps at the same time on warg, while on RK there seems to be no limit to what he can beat.
Is it that hard to understand? Same player, different classes, only one class can be god when played by this player, 1+1=2 logic.
The class is broken, the player isn't the problem, nerf the healing 50-80%.
Also notice that most posters don't disagree with me, they just tell me to lay off, there's no point, etc. The only argument is that it is the player, but I have just explained why it's the class rather than the player. Also, my trolling comment in my 2nd post referred to a post which is now deleted by mods, posted by one of the usual trolls.
In addition, I'm backed up in the monsterplayer forums by an indentical thread.
And Arai, you're providing no argumentation whatsoever. You're stepping up to protect your buddy, basically saying I stop attacking your friend because he is your friend. I wouldn't expect anything less from Ravezot's partner, but the validity of your posts is thus gone.
Leader of the Warg Supremacy Foundation. Retired since RoR came.
-
Apr 25 2012 12:21 PM #24
Re: Nerf Rks
Stoff you just suggested a possible 80% nerf to RK healing.
Just think for a second what their healing would be like if it was nerfed that much.Leader of Rogues Gallery. Uruk dominance campaigner.

-
Apr 25 2012 12:39 PM #25
Re: Nerf Rks
80% RK nerf heal sounds about right

Bring on the nerfbat and send RK's out of the stadium
(along with wardens champs and minstrels)
Last edited by Pelious; Apr 25 2012 at 02:12 PM.
-
Apr 25 2012 12:56 PM #26
-
Apr 25 2012 01:21 PM #27
Re: Nerf Rks
That's true. I saw Rave on a ledge in TA, outhealing some creeps, which gave a "Haha the game gets owned" feeling. But I also saw small groups of freeps chasing every creep around TA, and pulling lots of npc's without dieing (except some hunters in the back). I wouldn't like to be the defiler that gets chased until he dies, even if he runs all the way to Barad-Dûr.
So yes, the rune-keeper could be nerfed for heals, but I don't know the class well enough to say how. Problem seems to be that Rave can't be interupted, maybe something could be done about that.Asylum - [EN] Gilrain
-
Apr 25 2012 02:13 PM #28
Re: Nerf Rks
Some of his big heals need to be nerfed as well....I rember at the start of update 6 someone posted in ooc rave healing someone for 15k and i saw with my eyes rave healing nimolas iirc being healed his full morale from pretty much 0 morale up to full which was 11k morale.
-
Apr 25 2012 05:16 PM #29
-
Apr 25 2012 05:28 PM #30
-
Apr 25 2012 06:09 PM #31
Re: Nerf Rks
To a certain extent I agree that RK`s and Wardens are OP in EM at the moment, but asking for RK`s to take a 30-80% nerf to healing is a little OTT, you forget that this kind of healing is needed in PvE, and as someone has mentioned, how would we complete Raids without this standard of healing.
On a side note, I have seen plenty of Creeps running through a Freep controlled TA, pulling all npc`s whilst chasing Freeps and killing them, and said creeps still make it to WTAb alive, the use of Brands, Store Pots, a good Defiler and a couple of Bubbles achieve this, it dosn`t mean any creep Class needs a nerf.
Also you have to give Rave some credit here, as he is the ONLY rk ppl are complaining about, and thier are plenty of RK`s in EM at the moment, so maybe its not so much the Class, but more the player, knowing Rave he is using 1 minute immunity pots and any other store item available, it dosn`t mean the class is broken, he is using the same perks as other ppl, just using them better.
I`m sure you have tried it, but I`ll mention it anyway, have you tried killing rave first, if he`s putting that much healing out, he wont be much good in the dps department, make him heal himself rather than the dps`er that is with him.
I dont hug, I keep my distance, about 40m.
-
Apr 26 2012 03:27 AM #32
Re: Nerf Rks
I can assure you, all/most creeps were on Ravezot until we found out there was no point. About half then went on Nethnoro and half on Ravezot.
Ofc he's a good player, but this is also very much due to him having the best gear available, not to mention more money than the other rks(or just a lack of morals compared to other rks). His skill doesn't give him higher morale and better stats than the other rks, only his kin and his dedication.
As for creeps running through TA.... Freeps have bubbles too and no group of one or two creeps would manage to stay alive running through TA with a group of freeps attacking them. The bubble guy would survive for as long as the bubble lasts, but would surely die after as he has no sprint to use. (unless it's a warg)
You just can't compare freeps vs creeps in that way and you know it.
It's hard for me to say how rks should be nerfed but their healing is waaaaaaaaay too strong for PvP.
Leader of the Warg Supremacy Foundation. Retired since RoR came.
-
Apr 26 2012 03:44 AM #33
Re: Nerf Rks
http://forums.lotro.com/showthread.p...has-been-slain
Also, when it takes an entire creep raid to slay two ppl because an rk is one of them, the topic of this thread is undeniable unless your Arai or Rave.

Leader of the Warg Supremacy Foundation. Retired since RoR came.
-
Apr 26 2012 04:10 AM #34
Re: Nerf Rks
Aban - Rive - Luva - Teano - Mooi
-
Apr 26 2012 04:29 AM #35
Re: Nerf Rks
No nerfs please...
But make creeps better.
Defiler could use a better AoE healing, health bubble, a skill that clears all inductions and CD from healing skills for 10s and another spammable heal. (Will be alot more like healing RK then)
Reavers could have a tanking stance, making them able to withstand alot of damage but deal less damage. Skills will agro more and also have force taunt and some selfheals.
Warleaders should have a DPS Stance changing all healing skills do DPSing debuffs, and also change bubble to a red offencive bubble (Like the one Saruman's Shadow clone uses).
Other creeps seems fine IMO.
I have a theory... Turbine did change alot for Stalkers and Weavers last update, let's hope there will be more fixes for creep classes.
And I agree with Stoffi, if you don't say anything nothing will happen.
If no one complains then EM is fine... And we all know it's not.
Though I do not agree to a nerf, I agree that freeps are to strong PvP and creeps need to match freeps powers.
Creep: [Weaver Morwei] [Defiler Grishlash]
I live for music, music is my life * http://www.myspace.com/uzx *
-
Apr 26 2012 04:34 AM #36
Re: Nerf Rks
Is the reference to a lack of morales because he uses the Store, because if it is where would you place the huge amount of Creeps that have used the Store, not only for POTS, but also for skills, do these Creeps also have a lack of morales ??
And as I have previously stated, you only whine about 1 RK, when other RK names start to appear here with the same God Mode status then I`m sure ppl will take notice, but as you only complain about Rave maybe it is purely down to skill and Store, and his 2 First agers

I dont hug, I keep my distance, about 40m.
-
Apr 26 2012 05:46 AM #37
Re: Nerf Rks
I'm so sick of people trying get some classes nerfed just because their performances in Ettens.I don't do pvp and neither do 90% of the players.When I was playing in ettens I was killed very quickly by creeps.Now wargs got buffed big time and you can see wargs saying 'I killed a burg myself' or 'I destroyed that champ' with their new skills.Nerf 80% healing and 20% dps ? I just laugh at that.And I suggest remove monsterplay completely.Because no matter how much you got buffed,you won't stop whining.
-
Apr 26 2012 06:29 AM #38
Re: Nerf Rks
It's pathetic people like you that ruin the only decent thing in the game other than raiding and stop devs bothering with the monster play part. "I don't do it so it shouldn't exist." Go back to killing your bots in dunland or the copy-pasted oathbreakers in the river region and leave this thread to people who know what they're saying.

-
Apr 26 2012 06:48 AM #39
Re: Nerf Rks
Last edited by Limmy; Apr 26 2012 at 06:52 AM.

-
Apr 26 2012 07:18 AM #40
Re: Nerf Rks
Rave is OP, we know that.
Slightly off-topic but by the way, I don't think RK healing is to blame...
IMHO it's all about audacity in combination with other skills.
If I understand correctly, you can basically reach -110% incoming damage with heal traits on RK, this needs to be addressed.
There is a very similar trick possible with glory champ where you practically reach -90% inc melee and -70% tactical for 15sec every minute.
-30 (audacity) -40 (invincible) -> -70% base.
Add a moronic Defence tome from store -> 75%
Add armour + normal scrolls etc (diminishing returns of 55% on 25 so roughly 13% -> 88%)
Haven't done the exact maths because I can't be bothered but my point is proven already, this is wrong! I'm not gonna mention bubbles and sprint...
What's worse, you still do decent damage. Ok less than half the DPS of fervour builds, I'd say around 40%, but the survivability gains are tremendous. The only catch is it's boring as hell.
So the conclusion, nothing wrong with RK, audacity needs to be revised when combined with these skills. I would advocate a diminishing returns approach.
QQ






Reply With Quote

