Re: Stable Mounts Issue and Stuttering/Hitching issues
I was about to go across the bridge at the Shire race track today to pick up the race quest for a new character when I was instantly killed. Presumably from that falling injury bug at the bridge, but it happened so quickly I never saw it.
Level 8. No fun.
-- One man's clever sig is most likely another man's property - and you may quote me on that.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von joev
Maybe I want to? I realise you're just trying to be helpful, but the only time I'd waste is about 30 minutes as I have a fresh W7 WIM on my server share that I can just blow n' go whenever I feel like; I also have the full client DL'd sitting on my app server.
Seriously, not every player in LOTRO is a user. kthnx.
What he is trying to tell you is that CLIENT ISSUE doesn't have anything to do with your operating system it refers to the program turbine supplies you with to login to the game servers. Many people have re installed their windows and had no help come from it.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Getting terrible hitching and stuttering problems in all areas/zones of the game.
It doesn't seem to matter if it's in an area with lots of players or just by myself in the wild killing mobs.
Skills take a 1 or 2 second pause before firing off, if I queue 2 skills then at times the game hangs up entirely and the skills never fire off however I can still move around.
Looting is also an issue. I click on a mob top loot it or on a useable item and I see the "to far away" message then my char is ported back a few feet and has to run back to the item and click it again. Sometimes after I click an item the game just hangs up for 2 or 3 seconds and then finally grabs the loot.
Lots of other similar issues all pretty much the same as above.
Game is getting to be unenjoyable.
This needs to be fixed yesterday!
Re: Stable Mounts Issue and Stuttering/Hitching issues
Just got stuck during a swift travel in Forochel.
The details:
server: Laurelin travel route: swift travel from Suri Kyla to Zigilund. stuck location: about hundred meters before Zigilund, the coordinates are 9.3N, 80.7W. stuck duration: I waited for nearly 5 minutes before I dismounted. operating system: windows 7, did a completely fresh install (windows 7, ultimate 64 bits) and the lotro client (high res textures) about a month ago (after update 6). hardware: AMD Phenom X4 9750 cpu, 4GB memory, AMD 6870 graphics card with 1GB memory.
Some other random details that might or might not have to do with this: I run in windowed mode and while I was traveling I was reading some websites in a Firefox window. When I returned to the game I noticed I was stuck.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Slow stable mount from Ost Guruth to Thorenhad went on strike mid-ride at r1 lx1215 ly908 ox142.30 oy83.99 oz359.34 h67.5. Waited about 5 minutes then dismounted.
Edit: And another horse has just gone on strike on the way from Rivendell to Ost Guruth. r1 lx1403 ly914 ox78.78 oy58.33 oz680.08 h241.9
Edit: Stable horse from Ost Guruth to Thorenhad made a loop then stopped dead at r1 lx1260 ly909 ox80.03 oy117.45 oz361.34 h92.8
Edit: Stable horse from Oatbarton to Ost Forod stalled at r1 lx822 ly1111 ox120.47 oy157.29 oz414.24 h305.2
Re: Stable Mounts Issue and Stuttering/Hitching issues
The stalling mounts have been happening a lot more often in the last couple of days for me: at least a 300% increase.
I also had a new (to me at least) stuttering problem a little while ago when I took the quick travel route from Gwingris to Echad Eregion. My mount was about 10 meters from dropping me off when it decided to jump back 10 meters, stop for a second move forward then jump back, wait move, jump back .... over and over. After having this happen four time I dismounted and had no problem walking the 10 meters to the stable.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von whh82
Just got stuck during a swift travel in Forochel.
The details:
server: Laurelin travel route: swift travel from Suri Kyla to Zigilund. stuck location: about hundred meters before Zigilund, the coordinates are 9.3N, 80.7W. stuck duration: I waited for nearly 5 minutes before I dismounted. operating system: windows 7, did a completely fresh install (windows 7, ultimate 64 bits) and the lotro client (high res textures) about a month ago (after update 6). hardware: AMD Phenom X4 9750 cpu, 4GB memory, AMD 6870 graphics card with 1GB memory.
Some other random details that might or might not have to do with this: I run in windowed mode and while I was traveling I was reading some websites in a Firefox window. When I returned to the game I noticed I was stuck.
Just got stuck again. Now a slow travel from Thorenhad to Rivendell. Got stuck somewhere halfway the paths down into Rivendell, just after entering Rivendell valley.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von nonamebrand
The stalling mounts have been happening a lot more often in the last couple of days for me: at least a 300% increase.
I also had a new (to me at least) stuttering problem a little while ago when I took the quick travel route from Gwingris to Echad Eregion. My mount was about 10 meters from dropping me off when it decided to jump back 10 meters, stop for a second move forward then jump back, wait move, jump back .... over and over. After having this happen four time I dismounted and had no problem walking the 10 meters to the stable.
Same for me. My horses are freezing pretty much every trip now. Fortunately, logging out and logging in seems to fix the problems
Re: Stable Mounts Issue and Stuttering/Hitching issues
Not sure about anyone else, but for me, the problems with the stuttering and the horse rides is 100% worse when I am grouped, even with 1 other person.
Re: Stable Mounts Issue and Stuttering/Hitching issues
I did Ost Guruth to Trestlebridge quest (first time in Trestlebridge), bought a surface-travel horse to West Bree, and it stopped cold near Thornley's. I dismounted and continued on my own pony.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Rieven
Not sure about anyone else, but for me, the problems with the stuttering and the horse rides is 100% worse when I am grouped, even with 1 other person.
Actually, may have just been coincidence. Back soloing again and the problems are still really bad today. It honestly does appear that this issue is getting progressively worse every day.
Re : Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Angeliel
I've experienced the minor stuttering and stable problems everyone else has mentioned. It seems especially bad for Bree-based swift travel. I'll move forward on the Swift Horse, then stop without proceeding and have to dismount to move on.
I also suddenly find my PC seems to have to work much harder and use more resources. I have never had a problem running the game on High, and now it consistently seems to need to be tweaked to run well.
Another weird thing I've experienced only recently is that my character no longer performs most emotes. When I type in an emote, I will see the text but no onscreen movement from my character. However, she doesn't lag. She just doesn't visibly perform the action.
For example, I'll type "/sit"
I see the words of the action performed in my Chat/action log: Farien sits.
But my character doesn't move. Although, weirdly enough, she does do the new /Toast emote. So some emotes work, but for now, many do not occur once typed. She just stands there.
Hope the additional feedback helps.
Exactly the same,
stable mounts going "wild", turning everywhere, my character getting stuck, have to dismount or even relog.
Swift travels can go wrong also (dismounted somewhere on the way).
Emotes, the same, the log say my emote but the characte is doing nothing.
Big freezes, lags, bugs regulary.
On my server, in my kin, a lot of people have the same troubles, it's very common
And I've got this one also :
"... and in addition to that 90-95% of the time the LOTRO client always crashes on exit."
"I have that, too, BTW. 2 out of 3 machines I use for LOTRO have crash-on-exit. One XP and one Linux machine affected, one XP unaffected."
I was thinking it was something just from my pc but if other ones have the same trouble, it's not.
I really hope something is seriously done at Turbine in a decent time.
Geändert von Piedtendre (Apr 29 2012 um 06:55 PM Uhr)
Re: Stable Mounts Issue and Stuttering/Hitching issues
Just now, took a stable ride from Esteldin to Trestlebridge, and the horse hitched *riiiight* in the middle of the trip. Sooo I sashayed to Amon Raith and hopped another horsie to Trestlebridge. :\
(Gladden, on my lvl 30 dwarf mini.)
Aaaand just now took a horsie from Forsaken Inn to Ost Guruth, horse just didn't wanna anymore directly south of Weather Hills.
i've also noticed that queued skills often don't fire, more than they do. My connection is relatively good DSL, and I have an excellent gaming system (Win 7 64 bit, NVIDIA GTS, icore 7, ASUS p6x mobo.)
Geändert von CookieArtisan (Apr 29 2012 um 07:15 PM Uhr)
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von melee_classes
Same for me. My horses are freezing pretty much every trip now. Fortunately, logging out and logging in seems to fix the problems
Not every trip here, but more than before. Usually just after changing between areas within a region or between regions. Tonight, on a trip from Rivendell to Thorenhad, I stalled tonight in High Moors just before the slope down to the river. I noticed that upon relogging the horse did a full 360 degree loop before taking up the journey again.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Stuttering and Hitching issues have seemingly been getting worse. Attempted to raid ToO tonight and it was horrible especially in Shadow to the point of being unplayable. This has been a continual problem and seems most severe in raid settings but is also happening as a solo player without other players around me
Re: Stable Mounts Issue and Stuttering/Hitching issues
Last night around 8:00 PM CST i watched a guy try to fast travel out of Bree, he got dismounted 3 times before he finally got away.
Running through Limlight shortly after...... after hitting a troll twice with my Hunter (first shot was a slow) the lag was so bad that I never got another shot I just 'fast forwarded' to dead...
I'm also curious to know if Turbine is even considering this an issue or if we're just wasting our time posting here?
Re: Stable Mounts Issue and Stuttering/Hitching issues
Well they did start this thread.....
That being said, its been awhile since there was any updates from the powers that be on this issue. Not sure how high it is on their list of 'to-dos' as from the last thread, iirc, there was some feeling (comments) from officials that only a small number of people officially reported issues so its not prevailent.....
Re: Stable Mounts Issue and Stuttering/Hitching issues
Didn't occur to me at the time to submit anything. I just happened to see this thread and thought I'd post this for posterity.
Over the weekend I and a friend were in the 21st Hall. We both purchsed a ride to Orc Watch and set off on our way. We left through the west entrance of the hall and were headed down the side passage approaching the left turn to the first flight of stairs down when we both froze at the same time. We waited a bit - without freedom and ended up dismounting and heading back to the 21st.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Stable routes are getting significantly worse. Its almost a guarntee now the the route will bug. (at least, over the weekend it was). I had far more routes bug than I did end successfully.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von lestat86
Well they did start this thread.....
That being said, its been awhile since there was any updates from the powers that be on this issue. Not sure how high it is on their list of 'to-dos' as from the last thread, iirc, there was some feeling (comments) from officials that only a small number of people officially reported issues so its not prevailent.....
just sayin...
I hear you.
I'm thinking it's going to get shoved under the carpet myself and the masses suffering from it will just have to put up with it. Over the weekend a GM confirmed the lag/hitching/stable issues are not even on the Known Issues list...
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Mark_J
Over the weekend a GM confirmed the lag/hitching/stable issues are not even on the Known Issues list...
###?? I really hope this is not the case. Right now, if there was another game I had the slightest interest in, I'd be out of here. This issue has gone on way too long without any kind of update. As I have said before, only the "minority" being affected is completely false. I would be very surprised, if at least 75% of people who play are not experiencing this issue. Most will deal with it or quit.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Mark_J
I hear you.
I'm thinking it's going to get shoved under the carpet myself and the masses suffering from it will just have to put up with it. Over the weekend a GM confirmed the lag/hitching/stable issues are not even on the Known Issues list...
Issues only go on the Known Issues list when the devs have a solution in the works and they no longer need any more bug reports. It seems obvious they haven't solved this one yet.
I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend. ~ Faramir
Re: Stable Mounts Issue and Stuttering/Hitching issues
Twice tonight I've used a Stable Mount for swift travel (different locations each time) and the mount has stopped. Can tell when it's going to happen because the mount suddenly gets disoriented and turns round in a circle before continuing then stopping dead in it's tracks.
About time you fixed this Turbine. It's not an isolated issue and I can't believe your devs are unable to reproduce it!
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Mark_J
I'm also curious to know if Turbine is even considering this an issue or if we're just wasting our time posting here?
i know that not hearing anything from turbine on this is not evidence that nothing is being resolved but i am getting nervous because the lag is making pvp and raids nearly unplayable....... please if progress towards fixing this issue is indeed happening please fill us in
Re: Stable Mounts Issue and Stuttering/Hitching issues
Got an idea for a workaround on the Mounts issue. Not sure if this has already been posted to this thread. I've found that if you get stuck, just log your character out (while still on the mount) then log back in and your journey should resume. I've tried it a couple of times and it seems to work.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Chellcn
I can believe it. Know why? Not everyone is having this problem. I know I'm not.
It takes time to find problems. Just because you think it should be fixed immediately doesn't mean it's possible.
I do, however, agree that someone needs to come in here with some sort of update, even if it's just to say "we're working on it".
Sure, that is why they said they had a fix for the update that brought the anniversary festival. Somehow I think they are "a bit" aware of it. Not that there was any trace of a fix in that update but still.
It seems to me you didn't follow the official thread, am I right?
Re: Stable Mounts Issue and Stuttering/Hitching issues
I am having the stable issue constantly. I'm afraid to waste my money on non-fast travel as the mount stalls less than halfway between points about half the time. It did happen once on fast travel where there was a long stretch before the teleport, too.
I've lost probably 200s on it so far, not counting the wasted travel rations used when I get dumped in the middle of Moria and can't find my way out.
Re: Stable Mounts Issue and Stuttering/Hitching issues
When i was working on my book in moria. I was at the 21st hall and taking a travel mount to the chambers of crossroads. As i was heading out the enterance toward teh chambers of crossroads, my travle mount stalls and stops moving. I waited a lil bit to see if it will start moving again and it didnt. So i click dismount and i used my goat to head to chambers of crossroads.
AW: Stable Mounts Issue and Stuttering/Hitching issues
Stable Mounts Issue and Stuttering/Hitching issues are still with me.
It's been 2 week since the last statement from Turbine.
So my question is, can we get an information update?
It would be nice to get an idea how long me we must live with these issues.
Re: Stable Mounts Issue and Stuttering/Hitching issues
I used to play LOTRO a great deal, without any difficulties. I stopped for several months, and returned a couple weeks ago only to be confronted with literally unplayable stuttering issues which I took initially to be lag. My ping however is in the double digits, more than playable normally, and all of my other online games, be they WOW, SWTOR, or Mass Effect 3 Multiplayer, have no issues whatsoever. I've tried re-installing the game, updating drivers, and other such things, to no avail. The store seems to work just fine, but merely walking is an exercise in stuttering back and forth, and attacking anything appears to have a 3 or 4 second delay on every action taken.
I'm afraid if this issue isn't fixed, I simply can't play the game anymore.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Chellcn
I can believe it. Know why? Not everyone is having this problem. I know I'm not.
It takes time to find problems. Just because you think it should be fixed immediately doesn't mean it's possible.
I do, however, agree that someone needs to come in here with some sort of update, even if it's just to say "we're working on it".
You may not be having the problem, but there's 19 pages on this thread already to prove many others are. I see people in the kin moaning about it regularly.
Yes, I'm well aware it takes time to find problems, but this has been going ever since update 6 which came out two months ago! That's hardly immediate, and I think I, like most other people, have been extremely patient with Turbine's continual inability to fix the issues that have occurred since they released this (programattical) piece of excrement of an update (and I'm so fed up with your pathetic language filter Turbine - just because you don't like the word, doesn't make it a swear word).
Zitat von JoeJones
I am having the stable issue constantly. I'm afraid to waste my money on non-fast travel as the mount stalls less than halfway between points about half the time. It did happen once on fast travel where there was a long stretch before the teleport, too.
I've lost probably 200s on it so far, not counting the wasted travel rations used when I get dumped in the middle of Moria and can't find my way out.
It happens on swift travel just as often as normal travel. As others have mentioned, when the mount stops to chew the grass, just log out and back in again and you'll be on the move again ... without wasting any extra money.
Geändert von Cylestra (May 01 2012 um 06:20 AM Uhr)
Re: Stable Mounts Issue and Stuttering/Hitching issues
I can guarantee a stable-mount break if I open my map during travel. If I don't open a map then journey breaks aren't predictably frequent, the major risk points seem to occur around zone borders.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Binidj
I can guarantee a stable-mount break if I open my map during travel. If I don't open a map then journey breaks aren't predictably frequent, the major risk points seem to occur around zone borders.
I have found this to be true as well, but not the map, opening my bags or the store window. I'm loathe to report it though, as the last thing I want Turbine to do is think they fixed the problem by eliminating the ability to do things while on Stable mounts (as they did with eliminating the ability to use the vendor NPCs while crafting). Because opening other screens while on stable mounts only exacerbates the problem, it doesn't cause the problem. As you noted, and as I've experienced, stable mounts will still stall out even when you do nothing but ride, it's just less predictable when it will occur.
Re: Stable Mounts Issue and Stuttering/Hitching issues
I myself would love to hear anything about this instead of the getting the silent treatment but in the last thread some players were less then friendly to the turbine employees that did answer. Unfortunately the message that sends is that its not important or simply not a priority. The stance that not many people are suffering from this is not very accurate i had a few very good friends cancel their subs and leave because the issues make raiding very difficult and its all we have left. Also had a large portion of my kin leave to other games until its fixed. I understand things are not as simple to fix as we would like but knowing you guys are working on it would help the wait it has been 2 months and the game is near unplayable for some. I offered all the information i can think of to try and help but no one has acknowledged any of it as being useful or not. I will offer again if you want certain info or test performed please by all means just ask.
Re: Stable Mounts Issue and Stuttering/Hitching issues
I can also confirm the existence of the horse travel issue and stuttering/lag in Draigoch kin wide. Last night we had several 3-5 second periods of lag experienced by all 12 members in the kin. I know this because we discussed the issue in vent and confirmed all were having the issues. I am getting very close to my wits end. We have already seen an outflow of members that just don't want to play anymore due to the issues. What's worse is the lack of status of the liks of Sapience and team.
Re: Stable Mounts Issue and Stuttering/Hitching issues
Zitat von Depher
I myself would love to hear anything about this instead of the getting the silent treatment but in the last thread some players were less then friendly to the turbine employees that did answer.
Tell me, why sould we be friendly to people who say they have a fix, decline to give details about the fix and then after the fix goes live let us sit there with no visible change or improvement whatsoever, only to then stop talking to us entirely?
Maybe it's our fault that somebody developed this "fix" just in time for the festival?
Re: Stable Mounts Issue and Stuttering/Hitching issues
I thought I saw Sapience admit recently that Turbines communication hadn't been good enough, and that they were making sure they improved communication with players about these issues. I haven't seen anyone from Turbine around here in long time, with any kind of explanation as to what is being done, if anything. It seems nothing changes. It all sounded very good at the time, but it seems it's turned out to be just talk with zero substance, rather like their 'fix'.
"Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!" - Alex DeLarge