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  1. #1
    Community Manager & Harbinger of Soon Online status: Sapience is offline
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    Stable Mounts Issue and Stuttering/Hitching issues

    If you are still experiencing the Hitching/stuttering issues that were a result of the Update 6 client issues, or the related Stable mounts issue, please post here.

    Let me be very, very clear. This is for those issues specifically introduced in Update 6. If you have a 'lag' issue that you have experienced since Moria, or ROI, or Mirkwood, plesae do not add that to this thread. We are attempting to isolate a specific issue. Posts not directly related to that issue will only slow the process, confuse the discussion, and delay any solution.

    Consider this a pre-emptive thread as we've seen reports that may or may not be related to the issue at hand.

    If you see some other issue, please use the /bug command in game and file a bug report. Do not post it here.
    Rick Heaton, Community Manager, The Lord of the Rings Online.

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  2. #2
    Member Online status: Depher is offline Reputation: Depher the Wary Depher the Wary Depher the Wary
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Lag is not fixed ......

    I came on after update and the stuttering and skill lag is the same as it was before i look for a thread to see if theres any comments and its been closed so i am opening a new thread. I did not have lag until update 6 i have tried reinstalling, i tried updating drivers and then ultimately formatted my harddrive. Nothing has worked and whatever fix was made on todays patch was not effective. I have filled out a bug report was told that that is not what im supposed to do and that they want a tech support request which has been sent back numerous times tell me its not filed correctly. I will give the same information I have given many times and hope you guys can fix this.


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  3. #3
    Grand Member Online status: Elrantiri is offline Reputation: Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend Elrantiri the Bounders-friend
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Well, I havent really had much lag pre-U6 and after U6 (and especially tonight) there's been very annoying lag spikes/stuttering with a duration of 2-5 seconds. It doesnt appear that often (apart from tonight), but it's there.

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  4. #4
    Poster of Note Online status: Erasluindor is offline Reputation: Erasluindor the Neophyte Erasluindor the Neophyte Erasluindor the Neophyte Erasluindor the Neophyte Erasluindor the Neophyte Erasluindor the Neophyte Erasluindor the Neophyte
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Im still experiencing a little lag in instances. The rest of my group is too. There are still a few lag spikes

  5. #5
    Poster of Note Online status: Elenluin-Menelloth is offline Reputation: Elenluin-Menelloth the Neophyte Elenluin-Menelloth the Neophyte Elenluin-Menelloth the Neophyte Elenluin-Menelloth the Neophyte Elenluin-Menelloth the Neophyte Elenluin-Menelloth the Neophyte
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    My stable mounts for normal and swift travel stopped moving just after logging in after update 6.1. One was from Bree to Hengstacer Farms and the other Thorin's Hall to Michel Delving swift travel.

    At both times the horses stopped moving after a few seconds of bad lag.

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  6. #6
    Grand Member Online status: Thane9 is offline Reputation: Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Quote Originally Posted by Sapience View Post
    If you are still experiencing the Hitching/stuttering issues that were a result of the Update 6 client issues, or the related Stable mounts issue, please post here.

    Let me be very, very clear. This is for those issues specifically introduced in Update 6. If you have a 'lag' issue that you have experienced since Moria, or ROI, or Mirkwood, plesae do not add that to this thread. We are attempting to isolate a specific issue. Posts not directly related to that issue will only slow the process, confuse the discussion, and delay any solution.

    Consider this a pre-emptive thread as we've seen reports that may or may not be related to the issue at hand.

    If you see some other issue, please use the /bug command in game and file a bug report. Do not post it here.
    Just to clarify...for pre-U6 hitching/lag/stuttering/rubberbanding still use the Customer Service website ticket entry tool and chose Tech Support?

    And for pot U6 hitching/lag/stuttering/rubberbanding use /bug in game?

    My guess is some people can't always tell the difference, although it's reasonably clear to me which is which when/where it's happening. But I just want to understand what the proper channels of communication are.
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  7. #7
    Community Manager & Harbinger of Soon Online status: Sapience is offline
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Quote Originally Posted by Thane9 View Post
    Just to clarify...for pre-U6 hitching/lag/stuttering/rubberbanding still use the Customer Service website ticket entry tool and chose Tech Support?

    And for pot U6 hitching/lag/stuttering/rubberbanding use /bug in game?

    My guess is some people can't always tell the difference, although it's reasonably clear to me which is which when/where it's happening. But I just want to understand what the proper channels of communication are.
    To report a bug you should always use the /bug tool in game at the time you experience/encounter the issue.
    Forum posts aren't very effective bug reports. Going back into the game and making a report long after the fact is also not an effective report as the tool includes information about your character status and location in the report. Making a report after the fact greatly diminishes it's value.

    Let's not make this thread about the proper use of the tool please. There is a very good sticky on the subject already.
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  8. #8
    Poster of Note Online status: Mirarian is offline Reputation: Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads Mirarian the Watcher of Roads
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    I had a swift travel stable mount from Hengester Farms to Bree stall out on me about 2 hours after the servers came back up. I had to relog to get it going again.

  9. #9
    Grand Member Online status: Thane9 is offline Reputation: Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire Thane9 Protector of the Shire
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Quote Originally Posted by Sapience View Post
    To report a bug you should always use the /bug tool in game at the time you experience/encounter the issue.
    Forum posts aren't very effective bug reports. Going back into the game and making a report long after the fact is also not an effective report as the tool includes information about your character status and location in the report. Making a report after the fact greatly diminishes it's value.

    Let's not make this thread about the proper use of the tool please. There is a very good sticky on the subject already.
    http://forums.lotro.com/showthread.p...48#post6087948

    I'm confused.

    Text for those who don't want to follow a link:
    • Re: Efforts towards fixing the lag




    Originally Posted by Freawaru
    ... I decided "enough is enough" and filed a ticket. The representative who contacted me via /tell a few hours later told me that this was not a "known issue" and that I should submit a bug report...

    So what do we do? Submit tickets, or submit bug reports? I'm starting to get extremely frustrated here.




    Freawaru, if you submitted a ticket in-game, then you've contacted our in-game GM staff. The GM staff are not members of our technical support team and cannot assist you with an error such as this.

    In the post that you quoted, Mirthgar gave a link to our online support system, http://support.turbine.com. In order to get assistance and have our team look into your particular issue, you need to open a ticket with them through that website. When you're submitting your ticket, make sure to choose "Tech Support" from the list of available support teams.

    So, to answer your question, no, do not submit a bug report on this. Submit a ticket to technical support. I hope that clarifies things some. :3

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  10. #10
    Member Online status: Haltholir is offline Reputation: Haltholir the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    I have had major probs with Stable master travel, both swift and whatever the other is called. In fact, I don't believe any of my travels have succeeded since U6. I had one fail twice on the way from Pynti-Peldot to Zigilgund, once right at the gates of Pynti-Peldot and once about 200yds away from Zigilgund, as well as several others across Middle Earth. All of my insta travels work, but my horse never actually rides up to the stable master, it just freezes up about twenty feet away from him, facing backwards or sideways or something. I am hoping this gets fixed before I hop into Moria, since I don't want to be stuck hiking through there instead of using a guided goat, as I have heard it is notorious for getting newbies in the area lost. I appreciate you guys making an effort to look into and fix this though. LOTRO ROCKS!


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  11. #11
    Century Member Online status: Gilarianen is offline Reputation: Gilarianen the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    I can confirm that the issue still exists, currently in ToO Fire Frost wing, T2 with 12 ppl from all over the EU and we all lag for 2-3 seconds at the same time.

    This has happened for all our kin Since Update 6, as well as any FS or Raid that i have joined in the prevailing time since U6.

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  12. #12
    Junior Member Online status: Floggro is offline Reputation: Floggro the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    I have had this problem since the update, from various different stables (Tinnundir, Thorins, Esteldin, others I can't recall).

    Either the mount just stops 50yds from setting off (logging off and on again resolves it), or doesn't quite get you to the destination and just drops you 'nearby', like a lazy taxi driver. When it doesn't do this, it is usually quite laggy.

    Forgot to mention, this is mainly with swift travel mounts.
    Last edited by Floggro; Apr 16 2012 at 04:57 PM.

  13. #13
    Junior Member Online status: Eringail is offline Reputation: Eringail the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Hi

    My stable horse stopped just outside of Bree on the way to Hengstacer Farm tonight, very annoying. Had to relog.
    Noice

  14. #14
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Swift travel MD > Bree landed me without a mount at the point you appear in Bree west of the gate. Twice.

    Otoh Foundry run I didn't notice any of the lag spikes we've seen quite a bit of.
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  15. #15
    Senior Member Online status: thunderchickn is offline Reputation: thunderchickn the Bounders-friend thunderchickn the Bounders-friend thunderchickn the Bounders-friend thunderchickn the Bounders-friend thunderchickn the Bounders-friend thunderchickn the Bounders-friend thunderchickn the Bounders-friend thunderchickn the Bounders-friend thunderchickn the Bounders-friend thunderchickn the Bounders-friend
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    No change, still locking up for multiple seconds multiple times an hour in the Ettenmoors. Beyond frustrating at this point, and borderline unplayable for a class that needs upwards of 5 flawless button presses to execute just 1 skill. Lag spike = useless Warden.
    Last edited by thunderchickn; Apr 16 2012 at 06:55 PM.


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  16. #16
    Grand Member Online status: Namesse is offline Reputation: Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads Namesse the Watcher of Roads
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Still hitching. It's really noticeable when turning using the keyboard but just normal travel throughout Stangard it also happens. Also seeing a delay when mounting/dismounting.

  17. #17
    Grand Member Online status: Chanah is offline Reputation: Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated Chanah the Undefeated
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Still having a stable mount problem - tried to get from West Bree to Suri Kyla by swift, and the horse stopped dead just outside the Bree gates.

    The hitching seems worse - at first I thought it was just Bree was a bit more crowded because of the anniversary festival, but I nearly fell into the sea in Suri Kyla going across a bridge on my own horse - even out in Kuru Leiri, where nobody is - the hitching was bad, both on foot and on horseback.

  18. #18
    Junior Member Online status: Shubidu is offline Reputation: Shubidu the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Great patch - nothing really changed

    Took a swift travel from galtrev to bree, when my horse decided to stop after entering the gate. That's just one example.

    Waiting seconds executing one skill, after pressing the button.

    So when is the next (maybe working??) patch coming?

  19. #19
    Century Member Online status: buckins is offline Reputation: buckins the Wary buckins the Wary buckins the Wary
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    took a swift travel from esteldin to bree and the horse stopped outside the gates of esteldin for a good 5 minutes after which point I had to dismount and port to bree

  20. #20
    Senior Member Online status: Miz_Sparrow is offline Reputation: Miz_Sparrow the Wary Miz_Sparrow the Wary Miz_Sparrow the Wary Miz_Sparrow the Wary
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    I have not had the Stable Mounts problem since the MOST recent tiny-patch (i forget the proper name).

    However, since that recent patch, I have begun to experience strange lag that would be appropriately labeled "stuttering/hitching". I had assumed they were personal lag issues, like perhaps Acrobat tried to download an update and it was hogging my connection or something.
    However, after reading some of these, I thought I'd post and let you decide. These aren't all the times it happened, they're just the ones I can be clear about instead of "I had some rubberbanding".

    Specific examples:
    --yesterday I was running around picking up slop in Isengard dungeons - I picked up one slop, ran to the next, and was told I was already interacting with it... was confused for a sec, and then poof! I was back by the kitchen master guy who bestows the quest.

    --two days ago, I was in a group attempting the beginner Stangard quests (rescuing sawmill dwarves). As we ran to the quest location, I seemed to hit an invisible "wall" and couldn't run any farther forward; I could run backward a few steps, but could not pass this imaginary line; at the same time, I saw three of my companions' mounts seemed to be running in place a couple meters behind me. Realizing it was a lag issue, I spoke in voice chat instead of trying to type in fellowship text chat - however, at the same time I was speaking, I saw a couple messages come through from others typing in /f although I was still stuck (and saw them as stuck). The fellows confirmed that they were not stuck at their end.

    --Later in the same group, I encountered some stuttering during combat - would hit skills and get the "marching yellow ants" or "pending skill" animation, but the skills would not engage. (Clarify in case anyone was going to ask: This was not a stun/silence/timing/gameplay/PEBKAC issue. It was clearly lag.) It happened once for about 20 seconds, worked for 10-15 seconds, and then got stuck for another 20-30 seconds just before/as we completed combat.
    Last edited by Miz_Sparrow; Apr 16 2012 at 08:08 PM.
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  21. #21
    Member Online status: forum_elf is offline Reputation: forum_elf the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Just stopped on a stable horse right before quick travel (TH->Bree).
    I can't judge if the situation is better or the same - I largely skipped most problematic times, but the bug is definitely still here.
    I'm on Brandywine, btw.

  22. #22
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Sorry to report this Sapience, but the patch did nothing to fix the lag issues (not the normal lag), the stable ride issues, nor the excessively long loading times. I had none of these issues before U6.

    I tried various stable rides all over the map today while doing the festival quests. Out of approximately 14 to 16 tries, only three actually finished the trip. The ride from Combe to Bree was particularly strange... just after I got past Straddle and into Bree, the horse hitched and stuttered a few times, then a LOADING screen popped up! I returned to the same place, frozen, and had to dismount, but the music had changed from Bree music to Shire music. As soon as I moved, it switched to Bree music again.

    All of the weird lag is still there too... 5 to 10 seconds for ANY panel to open - vault, vendors, stable, quest-givers, all of them - and the backward AND forward rubberbanding is still there as is the freezes for no apparent reason. I can understand it in places like the festival areas where there were dozens of characters and fireworks being set off all packed into a small area, but running through relatively deserted areas and suddenly freezing for 5 to 10 seconds just makes no sense at all.

    As for the loading times, they are simply horrendous. From the very beginning, right after the launcher starts the connection, I have a black screen for about 1 to 2 minutes. Then it flows through to character select rather normally. From character select, it takes a painfully long 3 to 7 minutes to actually get into the game, EVERY TIME. Once in game, every new load, whether going through a door or using a map or Hunter skill, takes up to a minute and once through, it may be another 30 seconds to a minute before I can actually move.

    This is TOTALLY unacceptable! I never had any of this pre-U6. I was really looking forward to the Anniversary event thinking this was fixed. I even took the precaution of turning everything in the options down to the lowest settings in anticipation of the crowds. Instead, with the added throngs in some areas resulting in normal lag on top of these issues, some areas are completely unplayable while nearly everywhere else is just plain frustrating.

    The problem is, I'm having a difficult time distinguishing between normal lag issues and these other issues since I'm getting both. And if I tried to file a bug report every time I had an issue, I'd be sitting here doing nothing but that. It's nearly continuous. If I get 1 solid, unbroken minute of normal movement and response times out of every 15 minutes, I'm feeling lucky. It's that bad.

  23. #23
    Century Member Online status: buckins is offline Reputation: buckins the Wary buckins the Wary buckins the Wary
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    took regular travel mount from michel delving to hobbiton, the mount ran off the path into a fence, and stayed there

  24. #24
    Poster of Note Online status: ShireDweller is offline Reputation: ShireDweller the Neophyte ShireDweller the Neophyte ShireDweller the Neophyte ShireDweller the Neophyte ShireDweller the Neophyte ShireDweller the Neophyte ShireDweller the Neophyte
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Quote Originally Posted by Adder View Post
    Sorry to report this Sapience, but the patch did nothing to fix the lag issues (not the normal lag), the stable ride issues, nor the excessively long loading times. I had none of these issues before U6.
    ...
    I also see no difference in game play with the latest update - I still get long loading times esp. at login on my main, skills delayed or not going off at all, freezing, hitching, and "lotroclient stopped working" messages on exit.

  25. #25
    Senior Member Online status: dafyd is offline Reputation: dafyd the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    I don't know if my 'lag'/'hitching' issue is the same that others have been reporting but I had tracked it down to be related to all of the writes the game did to the "The Lord of the Rings Online\browser\TWebBrowser\his tory.dat" file.

    After today's patch I was also disappointed that my issue hadn't gotten better. I was preparing to /bug it with details and in the process I moved the file to another location so I could determine now fast the file grew (it was current 6.5MB or so). I had to restart lotro as the file was locked. I found that after moving the file (I think deleting it would work too), my lag/hitching was significantly improved.

    Also, the file is now only 44KB. I had deleted the file a couple of weeks ago when I got suspicious about it, and it had grown back to the 6.5MB size in one play session. Now, after a decent session, it is only 44KB.

    So, if you are still having issues, it is worth a try - delete "The Lord of the Rings Online\browser\TWebBrowser\his tory.dat" - no guarantee but it really helped me.

  26. #26
    Century Member Online status: EllisIstarnie is offline Reputation: EllisIstarnie the Neophyte EllisIstarnie the Neophyte EllisIstarnie the Neophyte EllisIstarnie the Neophyte EllisIstarnie the Neophyte EllisIstarnie the Neophyte
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    A few days ago my horse ran into a rock travelling from Thangulhad to Helethir and stayed there (the poor thing!), and later it froze up travelling from Gwingris to Echad Mirobel and twice from Forthbrond to Grimbold's camp. Neither of those were swift travel, but today's Bree West Gate to TH swift travel dropped me off near the central statue in Frerin's court rather than at the Stable Master.

    Someone else also observed that these seemed to be occuring with the map/shop open, which is true here as well, for all except the swift travel.

  27. #27
    Member Online status: Shaeliana is offline Reputation: Shaeliana the Wary Shaeliana the Wary
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Interesting to read the reports of others as I had no issues with swift travel and I did a lot of that today doing the anniversary quests. They all completed for me.

    However, the 2 regular stable horses I took, both stopped dead in their tracks at not half way to the destination. The first was from Ost Guruth back to the Inn to go to Weather Top. The horse just stopped... was not running in place as it will sometimes do in lag. I let it sit for a long time thinking lag spike. Other players went by me and mobs in the area continued to move. I didn't think about logging... I finally hit the dismount button, was immediately dismounted and continued on my own mount.

    The 2nd was from Rivendel to Thorenhad and I got just past the two elves standing guard over the entrance to the valley when the horse stopped, same as my previous experience. I didn't wait very long this time and again, another player went past me so I dismounted and continued under my own power (and I hate going down the mountain on my own... I always take a wrong turn! lol)

    I stopped using stable horses for regular trips and only used it for swift travel from that point forward, so not certain if this would have repeated. The incidents did not feel like lag. I did experience lag today, but mostly in the cities and it was nice to see Bree so full of people so I didn't mind. (Love the Bree fireworks event!!)

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  28. #28
    Senior Member Online status: melee_classes is offline Reputation: melee_classes the Wary melee_classes the Wary
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    My mount just froze. I was trying to go from Trestlebridge to Hengstacer Farm. The horse froze only a bit after I left Trestlebridge's gates.

  29. #29
    Poster of Note Online status: Bond007 is online now Reputation: Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte Bond007 the Neophyte
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    When on my 65 warden, the Rivendell to Thorenhad stable ride stopped dead in its tracks about halfway up the Rivendell Valley hill. It is not a swift travel.

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  30. #30
    Senior Member Online status: melee_classes is offline Reputation: melee_classes the Wary melee_classes the Wary
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    My stable horse frozen AGAIN!

    This time it's on my level 26 Warden on Arkenstone. I was going from Hobbiton to West Bree. My horse froze right when I was entering Bree, at 31.4S 62.8W.

  31. #31
    Junior Member Online status: Crstt is offline Reputation: Crstt the Neutral
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    Apr 2011
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    I never had any issues until update 6 now in a 3 hour gaming session I run into stable mounts not completing, rubber banding and client not responding.

    I put the connection icon up to start watching it a couple days ago. Tonight, after the last patch, in a three hour session I was kicked from the game three (plus numerous 2-10 second freezes) times and each time it seems to start with a broken connection (lack of data being sent/recieved), not from my end but from the server. It will show data is being sent but none received for about 5-20 seconds. Sometimes it will receive a little data (remember it is always sending data during this time) then a little more then stutter into motion on my screen and come back to life. Sometimes it will, although still sending data, not receive any for 30 seconds or more and eventually disconnect. During all this time the screen is frozen.

    Also, since update six, the client will take a long time to load so I brought up my task manager and watched it. What I have noticed is while the client is loading it will quit responding several times. In the 5-10 minutes it is taking to load over have of that time is because the program is not responding. Makes me wonder if this is a client based issue where update 6 introduced some bugs or a combination of client and server based.

    It is unfortunately getting unplayable to me and I never had any issues at all until update 6. And this last patch has not made it better but feels like worse after three hours playing today.
    Last edited by Crstt; Apr 17 2012 at 12:32 AM.

  32. #32
    Grand Member Online status: Cindir is offline Reputation: Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable Cindir the Indomitable
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    D.'s threshold to Crossroad's - my horse got stuck on a railing and kept running in place. FYI.

  33. #33
    Junior Member Online status: Teyn is offline Reputation: Teyn the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    My kinmate and Me are also still experiencing rubberbanding-like effects and gameplay stuttering.

    Playing a warden since Update 6 is a real pain. Building and firing correct gambits often is a matter of luck, because you can never rely on a fluid gameplay. I've watched my connection-meter and most of the time everthing is working fine. In rare cases I can recognize a packet loss of 0.1% or 0.2%, when it's getting real bad ingame.

    And maybe that has to do with the problems either:
    Yesterday in the evening (almost 10 p.m. in Germany) Me my kinmate and some others on Belegaer got suddenly disconnected from the server and rollbacked to an earlier gameplay save point. That was really annoying.

    So summarized, it has not gotten better with Update 6.1.

  34. #34
    Junior Member Online status: Timthe is offline Reputation: Timthe the Neutral
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Update 6.1 did not fix the issues of stuttering and mount freezes for me and my kinmates. Acid wing in ToO ist not playable as the stuttering leads to instant kills when the acid raises.

  35. #35
    Member Online status: Caranwyn is offline Reputation: Caranwyn the Wary Caranwyn the Wary
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    So far the lag has been drastically reduced for me at least, but I only had a few hours to play yesterday when I got back from work late. Had one issue of high latency and loss rate but that faded after a moment, unlike before yesterday when it would linger.

    As far as I can see, the only remaining issue for me is still with the stable horses. I was taking lots of those getting the anniversary quests/deeds done and two of the horses (Ost Guruth - Forsaken Inn / Swift Travel from Ost Guruth to Bree) stopped at various stages: enroute to the Forsaken Inn it stopped dead but recommenced when I logged in and out, and the swift travel horse was standing still when the loading screen finished.

    Caranwyn

  36. #36
    Senior Member Online status: Wolfhardt is offline Reputation: Wolfhardt the Neutral
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    Jun 2011
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Same problems as before but a little bit worser than pre Update 6.1.

    No problems with stable mounts but man stuttering and hitching (mini-freezes), especially when using skills or mounting. problems still occur since Update 6.

    Same problems n both systems:

    System I (Desktop):
    I5 2500k (3,3 GHz)
    8 GB RAM
    Geforce 560GT OC
    Windows 7 Ultimate
    (Lotro installed on SSD 120 GB)
    (Windows installed on SATA 1 TB)
    Internet connection: VDSL 25
    LotRO installed with high res textures

    System I (Notebook):
    Intel Duo Core (2,4 GHz)
    2 GB RAM (DDR2 )
    Geforce 8400M
    Windows XP SP 3
    (Lotro installed on SATA 260 GB)
    (Windows installed on SATA 260 GB)
    Internet connection: VDSL 25 (problems occur with WLAN AND LAN)
    LotRO installed with low res textures (no high res installed)

  37. #37
    Member Online status: Eriandor is offline Reputation: Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte Eriandor the Neophyte
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    Aug 2007
    Location
    Queensland.
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Still experiencing the U6 introduced stutter / hitch, and skill lag, but much less often since the update -mostly noticing it now when looting mobs or crafting nodes (this is with "always loot all" enabled, might not see it if manually looting), skill lag has thankfully pretty much gone, but does still show occasionally. The glitch at the crafting facilties that I posted the video of in the "efforts towards fixing the lag" thread remains exactly as shown in the video, has not been improved one iota. It still looks exactly like this: http://youtu.be/JbZaeWw4jHk

  38. #38
    Century Member Online status: Atheling is offline Reputation: Atheling the Wary Atheling the Wary
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    Jul 2009
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    I've tried two long stable rides and had two stalls (Bree to Hobbiton and Galtrev to Dagoras' Camp). Have not noticed any hitching similar to prior to the patch yet, though more regular lag in festival areas may be drowning that out. Interactions with NPCs and crafting panel have now become even worse than prior to patch and loading times give me time to make plenty of sammiches.

  39. #39
    Poster of Note Online status: WorrBinpike is offline Reputation: WorrBinpike the Neutral
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    Jun 2011
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Lags still exists. First i thought it was fixed, but the later the evening (ME-Time), the more lags were coming.

  40. #40
    Junior Member Online status: Loki-Wolf is offline Reputation: Loki-Wolf the Neutral
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    Sep 2010
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    Re: Stable Mounts Issue and Stuttering/Hitching issues

    Since yesterday's update, I have a stuttering and stalling issue that I didn't have before. It doesn't matter whether I'm running, riding, etc. It will suddenly make me stop moving as if the connection has been lost to the server. I can look around at where I am currently at, however I can not move or perform any actions. This lasts anywhere from 2 seconds to 10 seconds. If I was in the middle of going through a door, I will get a black screen for up to 20 seconds before the LOTRO screen shows. Then it suddenly works again and I can go on my merry way. Happened in Bree, Michel Delving, Fenris Court, out in the middle of nowhere.

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