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  1. #1
    Senior Member Online status: Galliroth is offline Reputation: Galliroth the Neutral
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    Why I Love LOTRO PvMP

    OK, so after all the complaining and drama over all the flaws of LOTRO PvP, I have to say its, in my opinion, the best game in town. Why I dislike SWTOR:

    1. PvP is divided into 3 stupid mini tournaments.

    I thought this would be cool but its just monotonous. You don't get to choose which game to pick, and they're in smallish confined areas. It's hard to communicate and coordinate without vent. And even with vent, many players won't be in your guild on vent.

    2. The UI sucks.

    Knowing how much money was put in to the game you'd think there would be loads of options to configure the UI and some elements to support PvP. Nope. Every window is in fixed position. There's no real target assist (each member can select another member for a (fixed position) target and you'd have to assign a button to forward target.). And for PvE, you can't show your companion's toolbar without covering another (no way to display all skills, pots, etc...).

    3. World PvP is a great idea in theory, horrible in practice.

    Imagine you're a newb outside bree completing a slayer quest and two level 75 reavers pop-out and hack you to death. Now imagine this happening over and over again. Sure, when you get to that level, you can do it too. But, so what! I was going to stay with SWTOR for the PvE. I was gonna get a datacron (perma buff) on Tatooine. I had to wait for this stupid air balloon to come by every 45 min. Was about to jump on and was killed by two high level sith right before. This happened twice. I had it. That was it.

    4. Mostly mirrored classes is great in theory, but makes the gameplay more linear and monotonous.

    One of the greatest things about a reaver is that its not a champ. Turbine kept it melee but added some interesting PvP oriented features. I enjoy the the "Charge, Debuff, Attack" dynamics. It would be sooo boring if the skills were mostly mirrored. The subclass/skill tree aspect of SWTOR doesn't do as much as I'd like to ameliorate this problem.

    The elements, options, and aspects of LOTRO PvP are designed for PvP. Can't say the same for SWTOR. The flaws of LOTRO are there but pale in comparison IMHO to SWTORs. I'll go back when/if it changes enough. Just not worth the money though.

  2. #2
    Senior Member Online status: firehandsjr is offline Reputation: firehandsjr the Neutral
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    Re: Why I Love LOTRO PvMP

    welcome back and yeah. whenever people complain I look at the stuff I like haha

    R7 RK, R7 champ, R6 burg, R6 warden. R12 warg, R8 spider, R8 reaver, R7 Warleader R6 BA

  3. #3
    Century Member Online status: treeman5 is offline Reputation: treeman5 the Neutral
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    Re: Why I Love LOTRO PvMP

    Quote Originally Posted by Galliroth View Post
    OK, so after all the complaining and drama over all the flaws of LOTRO PvP, I have to say its, in my opinion, the best game in town. Why I dislike SWTOR:

    1. PvP is divided into 3 stupid mini tournaments.

    I thought this would be cool but its just monotonous. You don't get to choose which game to pick, and they're in smallish confined areas. It's hard to communicate and coordinate without vent. And even with vent, many players won't be in your guild on vent.

    2. The UI sucks.

    Knowing how much money was put in to the game you'd think there would be loads of options to configure the UI and some elements to support PvP. Nope. Every window is in fixed position. There's no real target assist (each member can select another member for a (fixed position) target and you'd have to assign a button to forward target.). And for PvE, you can't show your companion's toolbar without covering another (no way to display all skills, pots, etc...).

    3. World PvP is a great idea in theory, horrible in practice.

    Imagine you're a newb outside bree completing a slayer quest and two level 75 reavers pop-out and hack you to death. Now imagine this happening over and over again. Sure, when you get to that level, you can do it too. But, so what! I was going to stay with SWTOR for the PvE. I was gonna get a datacron (perma buff) on Tatooine. I had to wait for this stupid air balloon to come by every 45 min. Was about to jump on and was killed by two high level sith right before. This happened twice. I had it. That was it.

    4. Mostly mirrored classes is great in theory, but makes the gameplay more linear and monotonous.

    One of the greatest things about a reaver is that its not a champ. Turbine kept it melee but added some interesting PvP oriented features. I enjoy the the "Charge, Debuff, Attack" dynamics. It would be sooo boring if the skills were mostly mirrored. The subclass/skill tree aspect of SWTOR doesn't do as much as I'd like to ameliorate this problem.

    The elements, options, and aspects of LOTRO PvP are designed for PvP. Can't say the same for SWTOR. The flaws of LOTRO are there but pale in comparison IMHO to SWTORs. I'll go back when/if it changes enough. Just not worth the money though.
    Everything you said is spot on, I agree!
    Wardens: "We do it with The Boot!"

    McDeezy Rank8 - Haylee Rank6

  4. #4
    Junior Member Online status: thorogood is offline Reputation: thorogood the Neutral
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    Re: Why I Love LOTRO PvMP

    World pvp can be great, but the game has to be designed around it. You can't just slap a pvp server onto a pve game; which is typically what seems to happen nowadays. Worked great in a bunch of games in the past that were designed around the concept. Just allowing you to grief a bunch of lowbies and calling it world pvp fails on so many levels; there are a bunch of ways to eliminate that, but MMO developers are too lazy or too stuck trying to copy WoW to do it I guess.

    Then developers that actually want to make open, objective-based pvp games seem to screw up the technical side so bad the game fails. Of course Shadowbane was my favorite game of all time, and it was horrible on the technical side.


    Agree with everything else you wrote.
    Last edited by thorogood; Mar 31 2012 at 03:59 AM.

  5. #5
    Senior Member Online status: scratz is offline Reputation: scratz the Neutral
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    Re: Why I Love LOTRO PvMP

    welcome back galli, one day i will join on creep side to say hello

    hugs healpot.

    scratzod - champ r6 / scratzw - burglar r7
    healpot - defiler r6 / Pinha Spider r7 (BW)

  6. #6
    Century Member Online status: caliboy14 is offline Reputation: caliboy14 the Neutral
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    Re: Why I Love LOTRO PvMP

    Why I love lotro pvp.
    #1 pretty STARS
    calidog

  7. #7
    Poster of Note Online status: Nifroth is offline Reputation: Nifroth the Wary Nifroth the Wary Nifroth the Wary
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    Re: Why I Love LOTRO PvMP

    Lol, glad to see another decent player return, also, don't be discouraged by the freep opness :P
    I know the other day i nuked you good, but that 3,5k hit would be like 2k on Cali(anyone with r7 audacity and normal mits), maybe less, keep at it (goal:boost morale for reavers to finish reaver slayer tier 3 - check) muhahaha!

  8. #8
    Member Online status: Frankfurd is offline Reputation: Frankfurd the Neutral
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    Re: Why I Love LOTRO PvMP

    Quote Originally Posted by caliboy14 View Post
    Why I love lotro pvp.
    #1 pretty STARS
    calidog
    Really milking that, dont you think Cali? Act like you've been there before, noob.

  9. #9
    Senior Member Online status: Oldin is offline Reputation: Oldin the Wary Oldin the Wary Oldin the Wary
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    Re: Why I Love LOTRO PvMP

    Quote Originally Posted by Nifroth View Post
    opness :P
    Say it again 3 times slow :P

    Good to have you back Gall.

  10. #10
    Member Online status: Protecktor is offline Reputation: Protecktor the Neutral
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    Re: Why I Love LOTRO PvMP

    Quote Originally Posted by Galliroth View Post
    OK, so after all the complaining and drama over all the flaws of LOTRO PvP, I have to say its, in my opinion, the best game in town. Why I dislike SWTOR:

    1. PvP is divided into 3 stupid mini tournaments.

    I thought this would be cool but its just monotonous. You don't get to choose which game to pick, and they're in smallish confined areas. It's hard to communicate and coordinate without vent. And even with vent, many players won't be in your guild on vent.

    2. The UI sucks.

    Knowing how much money was put in to the game you'd think there would be loads of options to configure the UI and some elements to support PvP. Nope. Every window is in fixed position. There's no real target assist (each member can select another member for a (fixed position) target and you'd have to assign a button to forward target.). And for PvE, you can't show your companion's toolbar without covering another (no way to display all skills, pots, etc...).

    3. World PvP is a great idea in theory, horrible in practice.

    Imagine you're a newb outside bree completing a slayer quest and two level 75 reavers pop-out and hack you to death. Now imagine this happening over and over again. Sure, when you get to that level, you can do it too. But, so what! I was going to stay with SWTOR for the PvE. I was gonna get a datacron (perma buff) on Tatooine. I had to wait for this stupid air balloon to come by every 45 min. Was about to jump on and was killed by two high level sith right before. This happened twice. I had it. That was it.

    4. Mostly mirrored classes is great in theory, but makes the gameplay more linear and monotonous.

    One of the greatest things about a reaver is that its not a champ. Turbine kept it melee but added some interesting PvP oriented features. I enjoy the the "Charge, Debuff, Attack" dynamics. It would be sooo boring if the skills were mostly mirrored. The subclass/skill tree aspect of SWTOR doesn't do as much as I'd like to ameliorate this problem.

    The elements, options, and aspects of LOTRO PvP are designed for PvP. Can't say the same for SWTOR. The flaws of LOTRO are there but pale in comparison IMHO to SWTORs. I'll go back when/if it changes enough. Just not worth the money though.
    In the last 6 years of playing LOTRO, it's better than it has ever been - at least it's getting some attention now. As for the other game, it's not even in its first year yet and will have as many updates to it as any other MMO product out there - that's how things work. LOTRO is a micro-transaction revenue generator now, the store ruined it for lots of vets that put in the wasted life hours to get the gear/traits/stats they had. I still play LOTRO, but the passion to play it isnt there anymore for me. Welcome back to Warner Bros/Turbine money machine.

  11. #11
    Senior Member Online status: 1nTruDeR is offline Reputation: 1nTruDeR the Neutral
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    Re: Why I Love LOTRO PvMP

    Welcome back Galli! Now convince Freepoint to come back also!

    Looks like meat's back on the menu boys!

  12. #12
    Senior Member Online status: Galliroth is offline Reputation: Galliroth the Neutral
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    Re: Why I Love LOTRO PvMP

    Quote Originally Posted by 1nTruDeR View Post
    Welcome back Galli! Now convince Freepoint to come back also!
    I tried to send mail letting Freepoint know I was leaving but sadly, because he has an apostrophe in has character's name and SWOTOR's still bugged, I couldn't. Not even sure if he still plays his alts. Either way, I was done. I'll probably return to the game, at least for the PvE, if they get most of the kinks out in the future.

  13. #13
    Poster of Note Online status: chrisCML is offline Reputation: chrisCML the Wary chrisCML the Wary chrisCML the Wary
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    Re: Why I Love LOTRO PvMP

    Quote Originally Posted by Galliroth View Post
    OK, so after all the complaining and drama over all the flaws of LOTRO PvP, I have to say its, in my opinion, the best game in town. Why I dislike SWTOR:

    1. PvP is divided into 3 stupid mini tournaments.

    2. The UI sucks.

    3. World PvP is a great idea in theory, horrible in practice.

    4. Mostly mirrored classes is great in theory, but makes the gameplay more linear and monotonous.
    1. We've been on same map in lotro for 5+ years now as well (monotonous too)
    2. UI is getting updated
    3. the moors is world PvP from a creep perspective as well - burgs ganking greenies is same thing (play on PvE server if you don't like it)
    4. Balanced & Competitive play is most important imo (mirror is way to achieve it - GW2 going that way as well) Way way more builds possible in SWTOR relative to lotro (especially creepside) - how many diff builds does your reaver have? Talent trees and gear give way more variablity.

    All that being said.......


    G

    W

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    GRUSM - REAVER, DUSKPAW - WARG, STIXM - WEAVER, GRUZGASH - BA

  14. #14
    Poster of Note Online status: DuneBug is offline Reputation: DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte
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    Re: Why I Love LOTRO PvMP

    Lotro pvp is not bad... It's just un-loved and unbalanced.

    tor's method is essentially battlegrounds. Small skirmishes of 8v8 or so. You queue up for a game while doing other stuff if you want. They have a pvp world called ... Illum? Which would be similar to the moors, but nobody plays there.

    Frankly if turbine had any imagination they could do the same thing. Just remove most of the npc's from some of the skirmishes and make it freep vs creep with a queue system.

    85 (Captain, Champion, Guardian)

  15. #15
    Poster of Note Online status: chrisCML is offline Reputation: chrisCML the Wary chrisCML the Wary chrisCML the Wary
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    Re: Why I Love LOTRO PvMP

    Quote Originally Posted by DuneBug View Post
    Lotro pvp is not bad... It's just un-loved and unbalanced.

    Frankly if turbine had any imagination they could do the same thing. Just remove most of the npc's from some of the skirmishes and make it freep vs creep with a queue system.
    It works in TOR and other games because there is "balance" - battle grounds in lotro would just be farm sessions for competent stacked freep groups today.....can just see queuing up then seeing you have 4 FTP rank3 reavers on your team....then look across and see 2 minis, 2 cappies and 4 champs....yay!
    GRUSM - REAVER, DUSKPAW - WARG, STIXM - WEAVER, GRUZGASH - BA

  16. #16
    Senior Member Online status: Galliroth is offline Reputation: Galliroth the Neutral
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    Re: Why I Love LOTRO PvMP

    There's a whole list of qualities I loved and found really fun about SWTOR. As a game in its infancy, I should have been more aware of its inevitable shortcomings beforehand. A lot of players clearly prefer it (which is why many left) and some don't (which is why some returned) and, assuming many of the problems get ironed out, its a game well worth coming back to, at least for me. But as monotonous as the Moors map is (and it is), the combat never seems that way to me. Each battle always seems different to me (even the EC ones), with more dynamic strategies given the greater expansive area. Freepoint and I used to complain how freep OPness felt like "fighting with one hand tied behind our backs". I missed that feeling, though. A strategical win felt all the better. Everything that was said about the flaws of LOTRO are true, and in spite of that I still really enjoy it.

  17. #17
    Poster of Note Online status: DuneBug is offline Reputation: DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte DuneBug the Neophyte
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    Re: Why I Love LOTRO PvMP

    Quote Originally Posted by chrisCML View Post
    It works in TOR and other games because there is "balance" - battle grounds in lotro would just be farm sessions for competent stacked freep groups today.....can just see queuing up then seeing you have 4 FTP rank3 reavers on your team....then look across and see 2 minis, 2 cappies and 4 champs....yay!
    that happens plenty in SWTOR.. except instead of 4 freavers you have newbie pvp'ers with no gear, or a pvp team with 5 tanks and no healers. The nice thing is you play for 15 minutes (or less) and then you have a new team and a new opponent.

    85 (Captain, Champion, Guardian)

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