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Lua IDE
Apologies if I missed this on another thread.
I'm a big fan of JetBrains' IntelliJ IDEA editor, a wonderful tool with a free, open-source community version.
Today I ran across the Lua plugin for it, here:
https://bitbucket.org/sylvanaar2/lua-for-idea/wiki/Home
He has specific support for Corona, Wow and Rift. I'm mailing him to ask about LOTRO.
From his feature list:
- Support for LuaJ and Kahlua for Lua code execution.
- Annotated Listing File Generation
- Control-flow and Data-flow analysis (*Experimental*)
- Type inference based completions (*Experimental*)
- Introduce Variable Refactoring (*Experimental*)
- Modules support
- Debugger support (*Experimental*)
- LuaDoc Support (*Experimental*)
- Lua SDK REPL Console (*Experimental*)
- Live Templates
- Basic Completions
- Quick Documentation with Multiple documentation providers
- Resolving Globals in project and libraries
- Custom API Support including custom function signatures (Experimental)
- Function Information via Quickhelp
- Lua Standard Library Information via Quickhelp (ctrl-Q)
- Hilighting of Upvalues and Fields
- Goto Symbol
- Safe Delete (Experimental)
- Rename Identifier (Experimental)
- JavaHelp For Lua 5.1
- Execution in the Kahlua interpreter
- Go to definition
- find usages
- Code formatting
- Keyword completion
- 1 quickfix
- 5 code intentions
- 6 code inspection
- Highlighting global vs local variables
- Script execution and run configurations
- Kahlua interpreter window for interactive script execution (repl)
- Comes with an embedded Lua compiler written in Java (Kahlua)
- Structure view
- Syntax checking
- Syntax highlighting - including proper handling of extended syntax comments and quotes
- Customizable highlighting colors
- Code folding for code blocks and comments
- Brace Matching for do blocks, long strings and comments, and (, { , [
- Minor feature: comment in/out.
Cheers,
Gloimli @ Windfola
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