<-- a r9 gaurd on crick moors
useing OP stance
12 k morale
16.5 k p mastery
6.5 k crit
3 k power
10k pm/tm
r7 aducity
7 k finesse ( runing around 5 k but i boost it up to 7 k for my 1v1 with a spider )
as usual we start a 1v1 on our server i noticed somthin rly annoying
spared a REAVER it ended up as it used 2 before u6
spared a DEFILLER same thing though he takes more damage or im criting on him allot more than i used 2 ( it was easier )
spared a BA same thing
spared a WL as it use 2 be no 1 win's
now
spared a spider over 5 times and i kept getting facerolled by him/her same spider before u6 dont even need to use WH
looked at my combat analyzer he b/p/e 85% from my hits
i mean its like ever 10 skills im actually hitting 2 ( with 7 k finesse )
made him/her barrow at 1 k morale after i blow everything i have he/she regain with the OP skill to full then came up and in the end he/she win
my point is spider have more b/p/e than a gaurd with 7 k parry 5 k evade i asked the spider and he/she said 30% block 20% parry/evade
dont get me wrong im happy they are working on spiders/moors but not turn them to another facerolling class
gaurds are OP if u know how to play with them but spiders now are facerollers any1 who can use a skill can faceroll any mele class
not just me every mele in our server ( that was around ) tried and the number of there b/p/e is just crazy u cant actually hit them all u see is blocked parred evaded i thought finesse made for this stuff but 5 k finesse or 7 k it was the same champ did beat him but its only coz the soder didnt get a chance 2 barrow with a lucky crit 5 k reltness strike ( sry for my English )
ps : he/she only have r5 aducity
it used to be a close fight but now its 100% spider win witch annoys me coz its not the player skill its the class OPness
tried a r10 warg and its just stupid
flayer stance = get down to 4 k morale kite till they get back to almost full then back to fight ended up in a draw after 25 min fight.....
ummmm rly 25 min fight with a warg :\
creep side
<-- r8 warg
switch to him 2day to join the 1v1's
1st spar an rk died in 3 hits 8 k epic crit ( not dev )
umm tried again same got him down 1 k morale thats it
umm try again same got him once after 5 tried coz he was out of stun pots
change go for some1 at ur lvl
3 minis around
fought them 1 by 1 5 times each and guess wht no luck 1 have r7 adu
the 2nd r5 and the 3d r3 not even close 2 beat them
will every1 knows that minis are easymoders so back 2 after that
champs not gonna say anything it was bad thats all
and at last blue line wardens just there is no ending to the fight
hunters and gaurds are the only class's that i can actually beat sometimes
ps : i dont use flayer stance on warg coz the idea of that stance annoys me no skills only a op stance
get ur kid show him how to 1 2 3 and move and he can win easily
all that 1v1 was with shadow stance
./salute medo
sorry for my english
Last edited by dsadada; Mar 30 2012 at 02:20 AM.
Medo > r11 < Guardian__^^__Medoo > r9 < Stalker
( all i can do is be me, whatever that is . )
Just like in almost any other MMO, certain classes match up better than some. While a spider may get the upperhand on a melee toon, a tactical class should still blow them up.
And i think you're kinda dumb for not using flayer stance, if that will help you in certain fights, why not use it. Seems silly to me.
Just like in almost any other MMO, certain classes match up better than some. While a spider may get the upperhand on a melee toon, a tactical class should still blow them up.
ya but every class should have a chance 2 beat other class
Originally Posted by Daec
And i think you're kinda dumb for not using flayer stance, if that will help you in certain fights, why not use it. Seems silly to me.
coz its not my skill who made me won its the op stance i do try it but i dont brag about it coz as i said let ur kid play it and show him how to use 1 2 3 and how to move and he can actually win with it
nothin fun about it u fight bleed kite regain go back bleed back 2 kiting 700 morale every 7 sec is just stupid
Medo > r11 < Guardian__^^__Medoo > r9 < Stalker
( all i can do is be me, whatever that is . )
ya but every class should have a chance 2 beat other class
coz its not my skill who made me won its the op stance i do try it but i dont brag about it coz as i said let ur kid play it and show him how to use 1 2 3 and how to move and he can actually win with it
nothin fun about it u fight bleed kite regain go back bleed back 2 kiting 700 morale every 7 sec is just stupid
So you're saying you have the ability to win, but you won't use the stance which allows you to? Then you complain about losing?
my point is i pounced dpsed then died 2-4 sec after he get out the stun without stun he would kill me without getting close 2 him
and thats what happened on 1 of the fights i didn't hit him coz some aoe got me out stealth and he burned me befor i get 2 him without sprint
And his point was that it takes ~10 seconds after the pounce wears off to get an EC off. So either you have no idea how many times your were hit or a very poor estimation of how long the fight lasted.
Hint: Right after the pounce/kd wears off, just as they are standing back up, pop a stun pot and finish them. You should be doing ~5k damage during the pounce, then ~3k in the next 4-5 seconds (stun pot duration) is pretty doable. 5k+3k = 8k damage to an RK and you should be sitting down 4k-5k morale at at worst. If you can't beat him while he's at 1k or less morale (literally one skill away from dying) and your at 7k+ morale, you need to stick to PvE. I've seen RKs with 8k morale die before the wargs stun pot expires.
Last edited by doug01; Mar 30 2012 at 09:36 AM.
"...FF is still the best server period, its like the Texas of Lotro"-Bace
First off, while it'd be nice if every class had an even chance against every other class, that's not how the moors is balanced and it will probably never be balanced around that.
Secondly, the only way (that I know of) for a spider to get that much b/p/e, is to have pots active. And if that's the case, I'd never 1v1 them because pots and other classes buffs make 1v1s unfair. But yes, atm, spiders are deadly to melee classes. Maybe try a new strategy...
Thirdly, flayer is not a stupid stance. I agree that bleed kiting is stupid, but you do know that the guard's slow (can't remember the name, but it can only be applied from behind iirc) is stronger the the wargs. That means, that no warg should be able to kite you unless they're using sprint which is only for 20 seconds on a 5 minute CD (at least). Also, as a guard, you should have at least 50% tact. mit. so those bleed ticks should only be hitting you for ~70 - 80 per. Again, I'd say that maybe you should try some new strategies. Ask some people who are beating spiders/wargs (if there aren't any on your server, ask people from Elendilmir, they're definitely some that are winning) and just stop QQing. The moral of the story with Turbine is that the moors will never be balanced. I notice that you never said anything when guard was OP, and mini was OP, and champ was OP, and creeps were getting flattened...
Now, as a warg, you should be able to take a mini/rk out if you're in shadow stance. Just pounce, dps, and silence. Then do more dps. If the mini is able to start healing, it can get nasty, but they'll be focusing on healing, not killing you. As for the rk, as long as you silence, they won't be able to get EC off and you should be able to kill them. And just because you "think" that flayer is OP (which it isn't), doesn't mean that you shouldn't use it. You don't seem to have any qualms about using a guard, which you called OP. Wargs need the buffs (mits and moral bubble) that flayer gives in order to survive fights with heavies.
As a r9 warg, I have been able to kill some decent players of every class 1v1 (except shield wardens, don't even try, those are just stupidly OP and it's not worth dying over). Yes, some are harder than others. Yes, some boil down to positioning and crits, but it's still possible. You just need to learn to use ALL of the skills available to you, and figure out how best to fight each class.
And his point was that it takes ~10 seconds after the pounce wears off to get an EC off. So either you have no idea how many times your were hit or a very poor estimation of how long the fight lasted.
Hint: Right after the pounce/kd wears off, just as they are standing back up, pop a stun pot and finish them. You should be doing ~5k damage during the pounce, then ~3k in the next 4-5 seconds (stun pot duration) is pretty doable. 5k+3k = 8k damage to an RK and you should be sitting down 4k-5k morale at at worst. If you can't beat him while he's at 1k or less morale (literally one skill away from dying) and your at 7k+ morale, you need to stick to PvE. I've seen RKs with 8k morale die before the wargs stun pot expires.
if u sparring some light armor and they didnt pot out the stun then ya u can do wht ur sayin but not in our server every1 have stun pots/insgia on quick key so ur stun only do a pounce and 1-2 skill if ur position is right witch means 2 k if they have hot there u go ur 2 k
stun imunty give u 5 sec can u beat an kiting mini/rk with 5 sec ?
ps i said i beat the rk but minis are somthing cant do if they have adu r7
Medo > r11 < Guardian__^^__Medoo > r9 < Stalker
( all i can do is be me, whatever that is . )
First off, while it'd be nice if every class had an even chance against every other class, that's not how the moors is balanced and it will probably never be balanced around that.
Secondly, the only way (that I know of) for a spider to get that much b/p/e, is to have pots active. And if that's the case, I'd never 1v1 them because pots and other classes buffs make 1v1s unfair. But yes, atm, spiders are deadly to melee classes. Maybe try a new strategy...
Thirdly, flayer is not a stupid stance. I agree that bleed kiting is stupid, but you do know that the guard's slow (can't remember the name, but it can only be applied from behind iirc) is stronger the the wargs. That means, that no warg should be able to kite you unless they're using sprint which is only for 20 seconds on a 5 minute CD (at least). Also, as a guard, you should have at least 50% tact. mit. so those bleed ticks should only be hitting you for ~70 - 80 per. Again, I'd say that maybe you should try some new strategies. Ask some people who are beating spiders/wargs (if there aren't any on your server, ask people from Elendilmir, they're definitely some that are winning) and just stop QQing. The moral of the story with Turbine is that the moors will never be balanced. I notice that you never said anything when guard was OP, and mini was OP, and champ was OP, and creeps were getting flattened...
read my thread again bud i said warg with flayer stance ended in a draw after 25 min
u till me should a warg be able 2 survive a 1v1 that much ??
as u said stagger u can do it from behind only witch sucks but its easy for a warg 2 kite any1 sprint 20 sec pounce and move away tend and shrid and move away knockdown and move away by the time u get 2 him he will heal 2 k if he done any of that even if u have a slow
im not QQ
i just think it should be more than 7 sec 2 get heals on wargs
my gaurd did lose a 1v1 since roi with all the class's cept very good WL's
a couple good creeps can push me 2 use skills other than that i used 2 be the 1 who get the kbs in the end
as much as i did beat ppl stopped 1v1ing me all the creep freep class i talked about i used 2 faceroll them just a week before u6 ( cept good minis )
now they can win coz they got some new OP skills not the same player skill
im happy for them and i dont want them 2 be nerfed
tough id like 2 see more cd's 2 there op skills
ex. spider b/p/e skill stays for 30 sec not sure how much is the cd for it but i think it should be 2 min
warg bubble should refresh every 14 sec not 7 with 700 bubble not 300
minis - outgoing healing in the moors
if u read my thread u will c that im talkin about wargs who use flayer 2 bleed and kite
if a warg can kite a mele then he need 2 stick 2 pve even a champ with 45 sec sprint ( easy hips come back after the sprint end then kite him as u like )
funny thing ppl says gaurds are OP or used 2 be i agree but u need 2 have a good player behind that keybored for the gaurd 2 be OP
minis champs spiders its just OP class skills
Medo > r11 < Guardian__^^__Medoo > r9 < Stalker
( all i can do is be me, whatever that is . )
Now, as a warg, you should be able to take a mini/rk out if you're in shadow stance. Just pounce, dps, and silence. Then do more dps. If the mini is able to start healing, it can get nasty, but they'll be focusing on healing, not killing you. As for the rk, as long as you silence, they won't be able to get EC off and you should be able to kill them. And just because you "think" that flayer is OP (which it isn't), doesn't mean that you shouldn't use it. You don't seem to have any qualms about using a guard, which you called OP. Wargs need the buffs (mits and moral bubble) that flayer gives in order to survive fights with heavies.
As a r9 warg, I have been able to kill some decent players of every class 1v1 (except shield wardens, don't even try, those are just stupidly OP and it's not worth dying over). Yes, some are harder than others. Yes, some boil down to positioning and crits, but it's still possible. You just need to learn to use ALL of the skills available to you, and figure out how best to fight each class.
1st i killed blue line wardens with flayer/shadow
i killed the rk with flayer/shadow
i dont say i dont use it i siad i dont use it 2 kite and bleed
silance mini can remove 2 and thats all my r8 warg have
ty for the tip on rk EC our moors dont have much rks so we dont rly see the effect
ps : again im talkin about rks/mini with r7 adu
the rk.mini had 8 k morale
no way u can dps that before the mini start healing
and as i said i did beat the rk but it take a couple lucky pounces ^^
Originally Posted by Samus1111111
You don't seem to have any qualms about using a guard, which you called OP
u dont know me so dont talked thing u dont know about ya i stoped playin my gurad when ppl stoped 1v1 him and start a warg wanted a none op class
Medo > r11 < Guardian__^^__Medoo > r9 < Stalker
( all i can do is be me, whatever that is . )
spider bubble 30 sec duration umm k but make it a 2 min cd not 1 min or 10 sec
warg bubble make it 700 morale not 300 and refresh's every 14 sec not 7
mini - outgoing healing in the moors
warden 3 healing dot as max
./salute medo
and ty all for replys
Medo > r11 < Guardian__^^__Medoo > r9 < Stalker
( all i can do is be me, whatever that is . )
I don't feel like quoting what i can only determine to be incoherent babbling.
1) You always have a chance to win, just vs some classes its not as high.
2) Someone else already said it but i'll rehash. You don't use all tools at your disposal to win, then complain about things being unbalanced? Really, do you understand how silly that sounds?
b/p/e bubble ( sry for my english but i see it as a bubble since they can keep it up )
and again guys read i said i use flayer stance but i dont brag about it im not complaining i like it on warg hate it on gaurd ^^
even on my warg i call it OP i dont see the player skill with using it i can heal 700 every 7 sec umm rly !!
and sry with all cd's no creep class can beat a GOOD mini/warden
or mele freep can beat a good spider
i dont look after easy kills thats why i dont always use flayer coz no skills with useing it
its like a gaurd with yallow line and 3 proc healing armor or a warden in blue line braging they cant lose
im not complaining
i thought i could post my idea of how they can fix the moors in my eyes and in my story u dont like it sry if i offend u
u like it u dont have to replay
Medo > r11 < Guardian__^^__Medoo > r9 < Stalker
( all i can do is be me, whatever that is . )
Unfortunately , the Moors will never be balanced 1v1 wise. Extremely difficult to do considering there are no mirror classes like they have in other pvp games such as Warhammer, SWTOR, etc...
Unfortunately , the Moors will never be balanced 1v1 wise. Extremely difficult to do considering there are no mirror classes like they have in other pvp games such as Warhammer, SWTOR, etc...
agreed i just hope they stop throwing op skills on us and make us work on our opness
give things more time/thinking test it out before they throw it on us
though im happy they are giving the moors more time its kinda became boring before u6/roi
and i dont realy like that rank on freep side just for braging and the insgina
need like 6 k 2 r10 on my gaurd its been so close since roi since i stopped rly try
should think about somthin new that will make freeps wanna rank
./salute medo
Medo > r11 < Guardian__^^__Medoo > r9 < Stalker
( all i can do is be me, whatever that is . )