Thread: Face melting Hunters
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Mar 29 2012 09:47 AM #1
Face melting Hunters
Had a couple stat capped hunters burn my fur, cut my tail off, gut me , mount me on a rotisseri and have lunch in what was seemingly one shot, not enough time to move a finger to hide. Do not play a freep so i am unfamiliar with alot of freep skills in general other than reading about the uncapped freep stats.
The damage on both occasions was over 9 k with audacity 5, flayer stance, tac resist and crit resist stacked. (i was on mobs on one attack, but thats not an issue, i would do the same to them :P), fire was used with one and regular damage with the other bel, etc. both hit for the exact damage in series, 1079 and 2149 crits, multiple times with some 400-800's mixed in, all numbers were repeated, not sure why the numbers were the same in the combat tables during different days.
These examples are two different days btw, solo hunters.
Now these shots were instant in one eyeblink attack, a nasty alpha strike, one front on, one from the side, the animation was instant, in fact one jumped and fired and i was dead before they landed on the ground, as i was going to laugh at them and hide, but that did not work out as planned lol.
Keep in mind these are "one shot kills" on me. On a side note these two particular hunters are easy enough to solo when i get the jump but i take a huge amount of damage before they die.
My combat log read: imp pen shot, melee x2 (from range?), searing heat, imp swift bow, searing heat, imp swift bow, one autofire ranged, blood arrow. Both hunters use the same rotation it seems.
So i guess my question is how these hunters can get all that off in one strike? No lag, no animation lag, just a brief muffled silencer type machine gun sound with the arrow whistle and "burrrrrrp" dead. Macros of some type?
No hate, just curious.Last edited by graill440; Mar 29 2012 at 09:52 AM.
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Mar 29 2012 10:39 AM #2
AW: Face melting Hunters
In one animation all of these? Now it is quite possible to hit this high with 4 skills, because that is what you got hit for but it takes a while to set this up.
Traited red like myself, I use Burn Hot, Imp Focus netting about 1,5 seconds, another second for the pen shot, 2 seconds for the swift bow and another one for Blood arrow. So without the setup of the skills it takes about 4 seconds to fire off these shots.
You might have been hit by heartseeker though. It takes three seconds to pull off and can hight highly.Vincent van Port "Held der fliegenden Feder" R13 before 2013!
Collector of superb posts.

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Mar 29 2012 10:54 AM #3
Re: Face melting Hunters
Improved Swift Bow has a cooldown of 10 seconds. It is 3 attacks, but CANNOT be used while moving.
However... it has a 1.1-2 second induction.
Blood Arrow and Improved Penetrating Shot are fast skills that can be used while moving.
Searing Heat is applied on a critical hit of any bow attack with fire oil applied (and will always be accompanied by taking fire damage from bow attacks)
No melee attacks should be hitting from range, might be a bugged combat log?
I suggest seeking them out while recording video, as if things are happening exactly as you say they are clearly glitching/cheating/exploiting in some way.
One unlikely possibility? If the total damage in your combat log does not add up, you may have taken a hit from a stealthed freep.
The most effective hunter manuever I know of will only show 1 attack in your combat log iirc. That maneuver is requires 3 stealthed hunters. One dazes the target from stealth (will break stealth), and all 3 hit with Heartseeker simultaneously.
My understanding is that attacks from stealth do not show up in the combat log, therefore only the heartseeker from the one to initially daze you will show up. Heartseeker does however show up as a big yellow crosshairs on your body when you are being targeted.
Nothing quite like dieing instantly and only seeing a 3k hit in your log

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Mar 29 2012 04:30 PM #4
Re: Face melting Hunters
Solo you win easily, when they get the jump they win with a "1 shot"...anything less would end in disappear or sprint. (at least if your anything like all the wargs I have to deal with)
Outside of this capacity they would lose to you easily enough. To remove that capacity would make hunters imbalanced would it not?Last edited by Armitas; Mar 29 2012 at 04:46 PM.

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Mar 29 2012 07:26 PM #5
Re: Face melting Hunters
Pretty weird stuff seeing the induction times you folks mentions for inductions etc, the one hit i took on both occassions, having all those skills hit at once or what "seemed" like once leave a big question, because thankfully not every hunter does this, which makes me wonder at the two exact number outcomes (minus the regular damage variables) and the two different hunters having the exact rotation on my combat log.
Another thing being a couple of you stated they could not move and shoot, but both were, one running and one jumping around like a beach ball.
I am going to report this just in case, if nothing is wrong then nothing will happen, if there is an issue with something in the update and some new macro has been discovered or created it needs to be addressed.
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Mar 29 2012 07:31 PM #6
Re: Face melting Hunters
On the one i was down to 8k and change (flayer) when he attacked, it was a total one hit of 9,870, the other was the melee from range mixed in and that log showed 10,350 (also flayer), i was undamaged at the time and standing there to taunt, bad choice on my part. both hunters had 6700 health roughly, i know neither was over 7k health, thats why they are usually easy kills. Not complaining folks just now reading this, just trying to figure out the mechanic they used.
Neither were stealthed in either incident, one was using the hunter run ability too, the leaves fluttering behind him, and i did see the heartseeker animation in the first incident, wondered what that was as it was the first time after a very long absence my being back, i still stealthed and ran waaaaay ahead, unstealthed, toggled flayer, faced my target and was going to do the laugh and hide thing thing like i mentioned before, when he dismounted, ran up, jumped, and i died. quite suprising when you have something else planned ;P ruined the ol vibe, heh.
Anyway on a side note, i was really hoping i would not be taking the damage like that because of audacity 5, should be getting 6 today, these are two sperate incidents over two days. I will do the vid thing and setup in an area and see what i see. Thanks.
Last edited by graill440; Mar 29 2012 at 07:49 PM.
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Mar 29 2012 07:43 PM #7
Re: Face melting Hunters
I'll allow those who play Hunters to address the rest of your post, but this one statement indicates to me that you and those two particular hunters are somewhat balanced against each other: ranged class wins when engaging at range, melee class wins when engaging in melee. If you were getting the jump on these Hunters then getting virtually one-shot in melee range, then that would be a problem.
(Preemptive stipulation: I am aware that freep DPS far outstrips creep DPS - I'm only commenting on the fact that dude is winning when he's supposed to and losing when he's supposed to.)
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Mar 29 2012 08:00 PM #8
Re: Face melting Hunters
I agree on the death tradeoffs, no worries there, again just curious about the mechanic and out of all the hunters i have fun with, the logs on these two were suprising after the update, i have a list of whom i pass solo, no hunter is on this list, these two are the only ones that i have seen do this that did not prior to this patch. Not wanting to give a heads up to anyone i really need to get a screeny and post it so we can discuss, my brain was slow or i would have posted one first off.
A bigger question would be has any other creep type seen this alpha strike damage since the update?
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Mar 30 2012 07:08 AM #9
Re: Face melting Hunters
Hunter using double fleetness set can kill my 15.6k reaver in 4 seconds. It's just the improved focus bonuses and penetrating shot like crazy with more than 50% crit. I tend to stay away from hunters who I know play like that.
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Mar 31 2012 01:00 AM #10
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Mar 31 2012 07:18 PM #11
Re: Face melting Hunters
Double fleetness? Haven't played my hunter since forever, not sure what that is.
Edit: Oh... http://forums.lotro.com/showthread.p...PvMP-Rotations
So you use IC to reset Fleetness then stack it?
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Mar 31 2012 08:12 PM #12
Re: Face melting Hunters
All of the hunters (that I know of) on E who use the double fleetness also pop dev pots like candy so they hit like freaking mac trucks to a smart car.

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Mar 31 2012 09:42 PM #13
Re: Face melting Hunters
./facepalm at this thread....
nothing like a bunch of tin-foil hat creeps to portray the hunter class accurately.
15.6k reaver in 4 seconds = 3900 DPS --- in fleetness you don't have high damaging attacks, you just have fast inductions and numerous smaller attacks. Find a blueline hunter who's parsed a 3900 DPS parse even if its for 4 seconds and I'll give you the One Ring to Rule Them All.
Either way, numerous troll posts by anonymous engimas. Well done you good few.« Seyz Vanguard - R14 »

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Mar 31 2012 09:53 PM #14
Re: Face melting Hunters
Funny cause that's exactly how much dps a hunter can parse with this bonus with his opening attacks within 5 seconds :O
Tested and confirmed.
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Mar 31 2012 10:13 PM #15
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Apr 01 2012 12:27 AM #16
Re: Face melting Hunters
Here is a wild observation. In stealth i watched Chupacabra and Rainithir on windfola attack an op. From the time to entering, they both stealthed to killing the boss and flipping, adding the time it takes on induction to flip the flag, under 1 minute, another creep said 15 seconds but i had 35 seconds minus the flag induction.
That is two freeps taking down a 400k plus hp boss at an op plus induction of flag in well under a minute, they did this two times, wth turbine?
Freaking insane dps, are these two macro exploiting or is there something broken they are using since the update, this is over the top.
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Apr 01 2012 03:52 AM #17
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Apr 01 2012 05:15 AM #18
Re: Face melting Hunters
Double fleetness has not been possible for some time now. It simply refreshes it rather than stacks.
Sounds like you got hit by a string of crits. Happens from time to time.
Morphen- Level 75 Hunter
Morpheth- Rank 6 Spider Weaver
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Apr 01 2012 07:58 AM #19
Re: Face melting Hunters
Swift Bow induction & Swift Bow *animation* alone would require significant time. One question: do you have new chat feature enabled? The one that shows exact times of each attack in combat log? That would help to answer the question by excluding lag spike AND by allowing to compare cooldowns & animation times.
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Apr 01 2012 09:34 PM #20
Re: Face melting Hunters
this is another lol-palooza post.. kinda like the one that popped on Landy with photoshopped screenie of a 22K crit from a Hunter's Blood Arrow shot ..
nice try though :P lol
Nuthor-R9 Hunter, Nuthric-R7 Champion ~ Landroval
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Apr 01 2012 10:51 PM #21
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Apr 02 2012 12:08 AM #22






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