After seeing people posting 29k-31k physical mastery unbuffed (with crit 7.3k-9.5k), I’ve been really trying to dig in to see where the gaps are coming from to see where I can improve.
My general unbuffed raiding build puts me at:
7k morale
26.5k mastery
8.1k crit
4.2k finesse
I use virtues zeal, valour, (and then mix of innocence, compassion, charity, tolerance, fidelity, and honour depending on where in raid). I do not use stat virtues like discipline or determination.
Ear: Earring of Wrath Unleashed
Ear: Empowered Anduin Victor’s Earring
Neck: Ancient Moonstone and Topaz Necklace
Pocket: Empowered Anduin Victor’s Bauble
Wrist: Bangle of Echoing Battle
Wrist: Easterling War Bracelet
Ring: Lesser Webbed Sapphire Ring
Ring: Empowered Anduin Victor’s Ring
There are several places that I know I am lacking additional mastery, but could change if it would actually improve DPS:
1. Switch to 1 hander and use an off hand weapon with might and +mastery (~1000)
2. Use 2 x +730 mastery runes instead of 2 x –AD% (1460)
3. Swap in discipline and fortitude virtues (600)
4. Swap to mastery bow (~700)
5. Use might stat legacies on weapon and rune (820)
That overall would add ~4.6k mastery (which would put me at 31.1k), but #1 is just not my style, #2 would cost me DPS (?), #3 would cut a lot of mitigation, and #4 would cut a lot of crit and phys mit. Basically it would take a lot of convincing to change my mind on #’s 1, 2, 3, and 4. I will probably look closely at #5 to see if there is a legacy that I don’t really use on my rune (rend pulses at rank 2?) and possibly swap the vitality off my weapon.
Is there something else I’m just overlooking gear wise? What do you guys/gals slot differently that is really pumping up those mastery levels while maintaining crit and finesse? I'm just having a hard time going much higher without serious hits to mitigation, attack duration, or crit, so I've stopped (and my goal is best DPS, not best mastery)...
Geändert von 350zman (Mar 28 2012 um 09:29 PM Uhr)
Grund: Posted originally from memory - adjusted stats after I logged in to verify...
You don't mention crafted relics, have you got any? a couple of the new top levels ones would add over 1k mastery, but your stats sound fine to me, 8k crit is high and with the build you have you should be wreaking havoc. I really wouldn't get too hung up on physical mastery, there must be a point where the laws of diminishing returns kick in, I'm sure someone was saying in global on Eldar recently that it starts at 24k - to be honest though I have no idea if that's true or not.
Proud to be a 2013 Lotro Player Council member - my ears are always open but for the 907th time - I CAN'T GET FLYING GOATS PUT INTO GAME.
Your build is very similiar to mine and I am not unhappy with it at all. 1400 mastery can be gained by sacrificing morale,power and 5% attack duration. However I would never do this my personal advice sit tight and own stuff. I tank frost and fire t2 in almost that exact same gear set up.
One thing to consider is misses thats really where our DPS gets hammered and makes it worthwhile raising agil a bit. Though i haven't been able to raise it much with out a huge amount of sacrifices.
I'm not sure how good the lesser webbed sapphire ring is but i use the dragon barter ring with might instead its a nice boost to finesse and its 84 might and 308 phys mastery plus some morale and in combat power regen.
The ring of uncommon heroism (rift skirm) is probably the best ring apart from Anduin. However, to sacrifice 5% atk duration you will need a VERY good reason and I'm not certain 1k mastery is good enough
I'm not sure how good the lesser webbed sapphire ring is but i use the dragon barter ring with might instead its a nice boost to finesse and its 84 might and 308 phys mastery plus some morale and in combat power regen.
Ring of uncommon heroism is 92 might/agi and 328 mastery, I'd pick the sapphire ring for the vit. But for dps I think the dragon ring is probably best.
posting on a banned account. GET AT ME JESUS, WHAT NOW?!
but it does have 1k finesse (ish?) and icpr on it - undervalued stats for sure. Also, 84 opposed to uncommon heroism's 92 isn't really a dealbreaker to me. then again, I use trenardhrin (spelling?) as I really can't afford the loss of morale of either. Sadface.
Even though my build is not exactly the same as the OP (no saruman chest or 1st agers) i find myself with similar questions/doubts.
I am too lazy to go test some things but i am self convinced that the change from Draigoch armour set to delulagos translates into noticable more hit misses because of the drop of agility on the build.
The Great River 3 jewelry piece that excites a lot of people does not convince me that much (except for the ring) as the added might/physical mastery implied doesnt seem to me that worthy in face of the trade offs namely in Morale/vitality.
I am still not happy with my jewelery combo and i am still working around one that makes me confortable.
I feel, as someone mentioned, that we should be close to diminishing returns in PMastery. I do not really notice that much change in damage even with the pocket tricky thing activated ( i really like more the new crafted pocket of defence).
I also question myself if the current 4,1 ish k finesse isn't in fact too low rightnow. The gret river crafted ring reallly appeals to me with the finesse and stats. but since I am an odd champ who doesn't rally like having less than 7k morale am not really happy right now. Does anyone knows if Finesse is a real deal out of Draigoch ?
I am most likely go towards a more balanced build (for me at least) with a crit off 7/8k (about 19%) and a PMastery of around 24k (90%+-??).
Even though my build is not exactly the same as the OP (no saruman chest or 1st agers) i find myself with similar questions/doubts.
I am too lazy to go test some things but i am self convinced that the change from Draigoch armour set to delulagos translates into noticable more hit misses because of the drop of agility on the build.
The Great River 3 jewelry piece that excites a lot of people does not convince me that much (except for the ring) as the added might/physical mastery implied doesnt seem to me that worthy in face of the trade offs namely in Morale/vitality.
I am still not happy with my jewelery combo and i am still working around one that makes me confortable.
I feel, as someone mentioned, that we should be close to diminishing returns in PMastery. I do not really notice that much change in damage even with the pocket tricky thing activated ( i really like more the new crafted pocket of defence).
I also question myself if the current 4,1 ish k finesse isn't in fact too low rightnow. The gret river crafted ring reallly appeals to me with the finesse and stats. but since I am an odd champ who doesn't rally like having less than 7k morale am not really happy right now. Does anyone knows if Finesse is a real deal out of Draigoch ?
I am most likely go towards a more balanced build (for me at least) with a crit off 7/8k (about 19%) and a PMastery of around 24k (90%+-??).
Why are you losing agility going from Draigoch to Delulagos? Delulagos has more Agility (188 vs 183) than Draigoch.
Well I havent complete saruman so i dont have chest or boots.
As for the other 4 pieces maybe i do think you lose the agility in the helmet and gloves for vitality.
I maybe making some confusion but i will try to check it when i am in the game. (couldn't find the delulagos pieces in lorebook of forum)
Edit: yes you are probably right on the whole sets: if/when i get the boots as the agility in helmet and gloves is on boots and pants.
Which makes me more weary why champs mention keeping the relentless boots loosing that extra agility for vitality
Geändert von VentoPT (Apr 02 2012 um 10:32 AM Uhr)
Grund: Updated
Which makes me more weary why champs mention keeping the relentless boots loosing that extra agility for vitality
Because it's not hard to max out crit in raid, and thus all that agility/crit goes to waste with the full Orthanc set (in fact, I still max out crit with the Relentless boots).
Because it's not hard to max out crit in raid, and thus all that agility/crit goes to waste with the full Orthanc set (in fact, I still max out crit with the Relentless boots).
Makes sense what you say as I normally, for evaluation purposes, just look at my stats unbuffed, didnt remember to look at it buffed.
Thanks for the info.
Next time I am buffed I will check that. It may give me some more manouverability on jewelery as well.
Makes sense what you say as I normally, for evaluation purposes, just look at my stats unbuffed, didnt remember to look at it buffed.
Thanks for the info.
Next time I am buffed I will check that. It may give me some more manouverability on jewelery as well.
I should mention that I tend to gear a lot more heavily toward crit than Physical Mastery compared to most raiding Champions. In my unbuffed DPS build, I am about 10.1k Crit and 26k Physical Mastery. I plan on replacing my True Rune of the Two Trees with Great River Rune of Power though (so I should get almost 1.5k Physical Mastery)--unless I get a persuasive counter-argument that Great River Rune of Wisdom is better.