+ Reply to Thread
Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 41 to 80 of 132
  1. #41
    Grand Member Online status: babaju2 is offline Reputation: babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte
    Join Date
    Dec 2008
    Location
    Inside of Lotro
    Posts
    2,022

    Re: Update 7 Requests

    Quote Originally Posted by mager555 View Post
    LMs can crit from 2-4k Lightning Storm on a single hit. 2*3=6k 4*3=12k It is possible. On highranked WL or defiler with r7 audacity is it likely? Probably never going to happen.
    Depending on the ability of the LM Ents can crit from 3-5k and dev from 6-8k from what I have seen. On 5 targest Ents can easily be hitting 20k+ damage.

    With stacking burning embers LMs and the previously listed crit abilities LMs easily have some of the highest AoE and Singletarget dps behind the RK and hunter for singletarget. Possbily a very good champ.

    With 7k+Wisdom crits and well timed flanks/superb kiting abilities LMs also have good survivability. Compared to a champ/guard/mini? No, but to a RK/hunter other high dps'ers yes.

    Adding their debuffs -30% tact -30% melee -50% ranged damage as well as being able to stack the most miss chance of any class, which bypasses Finesse, LMs should honestly never loose 1v1s except to a lucky warg or possibly reaver. They are an extremely powerful class and if not for the overpoweredness of the mini and champ would likely be taking the brunt of creep QQ and rightfully so.
    Sounds good on paper, now play a LM and try to 1v1 a skilled warg or reaver. They don't have to be lucky to win, I play all of these classes.

    Crusada Reaver R10*Hawkfood LM R10*Grandhustla Blackarrow R8*Belarnun Weaver R7*

  2. #42
    Poster of Note Online status: Undertaker1 is offline Reputation: Undertaker1 the Neophyte Undertaker1 the Neophyte Undertaker1 the Neophyte Undertaker1 the Neophyte Undertaker1 the Neophyte Undertaker1 the Neophyte
    Join Date
    Dec 2010
    Location
    No where near.
    Posts
    677

    Re: Update 7 Requests

    Quote Originally Posted by babaju2 View Post
    Sounds good on paper, now play a LM and try to 1v1 a skilled warg or reaver. They don't have to be lucky to win, I play all of these classes.
    Airfuri does have an LM, R9 I believe. From what I've seen he's active in 1v1s and could beat a ' skilled ' warg or reaver. What ' skilled ' is in your terms might, of course, be diffrent in others, so there will be no true way to prove his point or yours.
    Retired:
    Bregnagra -R12 Weaver | Tunarezzer - R8 WL | Pocketgina - R7 Defiler

  3. #43
    Grand Member Online status: babaju2 is offline Reputation: babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte
    Join Date
    Dec 2008
    Location
    Inside of Lotro
    Posts
    2,022

    Re: Update 7 Requests

    Quote Originally Posted by Undertaker1 View Post
    Airfuri does have an LM, R9 I believe. From what I've seen he's active in 1v1s and could beat a ' skilled ' warg or reaver. What ' skilled ' is in your terms might, of course, be diffrent in others, so there will be no true way to prove his point or yours.
    With both players having 7 audacity, mouse turning, getting positional damage (warg), and not using any cooldowns like wisdom of the council or call to the valar, sprint, hips, etc the LM is at a disadvantage. At this point I'll just agree to disagree, but I just can't stand people wanting nerfs to LMs, one of the weakest moors solo classes just above captains and wardens.
    Last edited by babaju2; Mar 28 2012 at 11:13 PM.

    Crusada Reaver R10*Hawkfood LM R10*Grandhustla Blackarrow R8*Belarnun Weaver R7*

  4. #44
    Senior Member Online status: mager555 is offline Reputation: mager555 the Wary mager555 the Wary mager555 the Wary mager555 the Wary
    Join Date
    Jan 2008
    Location
    US
    Posts
    428

    Re: Update 7 Requests

    Throw Ancient Craft pop Call to Valar in that time you are almost always able to get off both Ents and Stormlore especially if you put some space between the two of you first. Except against the sturdiest of wargs, morale traited flayer ect. These two skills will be able to take 50-90% of their health unless you have awful luck with crits/resists or are poorly geared. From that point Light of Rising Dawn and Burning embers are not that hard to get off usually just gotta watch the interrupt bleed. With SI you are also unable to be cc chained unlike other dps classes and without tar your slows are pretty equal though warg will likely be moving at 105-110% runspeed naturally.

    My point is that LMs are extemely viable both solo and in raids and could use with a slight nerf with their crit mutipliers. IMO that is what hurts the moors the most right now, freepside crits. LMs champs mini rks hunters crit damage is simply to high to be countered except by creeps traited 10k+ morale which hurts are dps/healing incredibly.
    Last edited by mager555; Mar 28 2012 at 11:48 PM.
    Airfury
    Long Gone
    Et sicut ego vado respicio et inhorrescere ad caecitate vestra

  5. #45
    Senior Member Online status: PurebloodWorg is offline Reputation: PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated
    Join Date
    Jan 2011
    Posts
    2,991

    Re: Update 7 Requests

    Quote Originally Posted by Ronjon37 View Post
    Get Rid of the invisible roadblock at the top of TA stairs!!
    Agreed this is truly game-breaking
    My name is Purebloodnakh, Chieftain of Saruman's Armies of the North, General of the Warg Legions, loyal servant to the true Lord, Sauron. And I will have my vengeance, in this life or the next.

  6. #46
    Grand Member Online status: babaju2 is offline Reputation: babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte babaju2 the Neophyte
    Join Date
    Dec 2008
    Location
    Inside of Lotro
    Posts
    2,022

    Re: Update 7 Requests

    Quote Originally Posted by Witch0King View Post
    QQ much? Oh I'd say you suck after watching you're gameplay, bout multiple toons...You got no clue MR.Freeps-aint-OP-and-I-know-everything-about-1v1s.

    Says the ba that uses the "hold down the s key while clicking my skills" technique. And every picture you post on these forums is not funny, it's just an utter fail.
    Edit: I find it extremely hilarious that you said "QQ much?" You were born to be a failtroll. Do you even know what QQing is?
    Last edited by babaju2; Mar 29 2012 at 03:46 AM.

    Crusada Reaver R10*Hawkfood LM R10*Grandhustla Blackarrow R8*Belarnun Weaver R7*

  7. #47
    Grand Member Online status: PhantomPunkk is offline Reputation: PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend PhantomPunkk the Bounders-friend
    Join Date
    Mar 2007
    Location
    New York
    Posts
    3,478

    Re: Update 7 Requests

    Quote Originally Posted by Aurthur View Post
    1. I guarantee you that warden knockdown is NOT effected by Audacity. At all. I have rank 2 audacity. I got knocked down by a warden. I moused over the tool tip. It's still 5seconds. Also, I don't consider revenge a cooldown. VT is though. No reason to use VT when your target isn't going to die because you can't do enough dmg.

    2. The Lms on my server both have high survivability and ridiculous damage. Is their damage as high as it was before U6? Of course not, audacity takes 30% off. As far as the hits, The 8k ents came from an LM using level 65 gear on a rather low rank. Yes it was a low rank, but still, level 65gear and a purple lvl 75 3rd age. The 12k lightning storm comes from an LM that hit 3900 on a lightning strike dev on a rank 4 or 5 audacity spider.

    3. Even without Minis or captains it's darn near impossible to kill an LM by yourself when your damage is reduced by 38% and they hit WoTC which heals them for up to their entire health bar.
    I was under the impression Audacity did affect true knockdown durations. DR does not though.

    I know for sure it affects Warg Topple.
    Last edited by PhantomPunkk; Mar 29 2012 at 04:02 AM.


  8. #48
    Senior Member Online status: PropJoe is offline Reputation: PropJoe the Wary PropJoe the Wary PropJoe the Wary
    Join Date
    Jun 2011
    Posts
    254

    Re: Update 7 Requests

    Quote Originally Posted by PhantomPunkk View Post
    I was under the impression Audacity did affect true knockdown durations. DR does not though.

    I know for sure it affects Warg Topple.
    Audacity does affect knockdowns. But Wardens Ambush is technically a "knock out". So Turbine probably forgot to add it to the Audacity formula.
    Last edited by PropJoe; Mar 29 2012 at 05:31 AM.

  9. #49
    Junior Member Online status: Aragnuss is offline Reputation: Aragnuss the Neutral
    Join Date
    Jun 2011
    Posts
    16

    Re: Update 7 Requests

    Quote Originally Posted by PurebloodWorg View Post
    Damage-Types need to be PASSIVE

    Allow Monster Players to barter for a Scroll (just like Freeps) or some other method than using a Class Slot

    Wargs traiting Shadow Damage is ridiculous....We need that extra Class slot

    OR if we are forced to trait...then give us OPTIONS in Damage-Type (just like Freeps)

    Allow Wargs to do Fire or Poison damage etc

    FREEPS ONLY NEED A SCROLL AND CAN CHOOSE FROM MULTIPLE DAMAGE TYPES
    I completely agree and support the OP, I mainly play freep but love my warg for late night fun and frolicks but often feel the creeps get various updates but no-one dares fix the underlying issues that have been around since Moria (maybe even SoA)

  10. #50
    Senior Member Online status: Monkeylad is offline Reputation: Monkeylad the Wary Monkeylad the Wary Monkeylad the Wary Monkeylad the Wary
    Join Date
    Sep 2010
    Location
    San Diego, California
    Posts
    450

    Re: Update 7 Requests

    Reavers being able to use charge in battle would be really nice. Pretty sure some freep classes have some sort of sprint they use in combat, since I see them bolting away when they're losing...

    Some Reaver buffs would be nice as well, but I think the charge issue is a bigger one, at least for me.

  11. #51
    Senior Member Online status: Odin_of_Freyr is offline Reputation: Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads Odin_of_Freyr the Watcher of Roads
    Join Date
    Mar 2008
    Location
    Tirith Rhaw
    Posts
    3,169

    Re: Update 7 Requests

    Quote Originally Posted by Witch0King View Post
    come back when you have tried out the grind on creepside from a r0 point of view, freeps have no biggie grind like creeps does. get facts straight before giving voice to mad ideas.


    This is my favorite quote of the whole thread. Just pure win written all over it. MAD IDEAS!



    Did you forget these freepside grinds?:

    -Level 1 to 75 questing
    -Legendary weapon grind once at 75 (includes first obtaining the weapon, then leveling it, then getting the right legacies, then grinding for days to get the legacies all tiered up)
    -Legendary secondary item leveled - see above
    -5 virtues at a minimum to max
    -Class traits
    -Legendary traits
    -Skirmishes/instance grind for armor to be competitive initially (craftable armor is a jolly joke, quest gear is even worse).
    -Jewelry
    -Consumables (food, potions, etc.) -- as a hunter, i have 10 different consumables I take with me that I have to craft


    Ok, now we can enter the Moors.


    You're right, freeps have no grind. We can just PvP 5 minutes after making our class.
    « Seyz Vanguard - R14 »



  12. #52
    Join Date
    Feb 2012
    Posts
    89

    Re: Update 7 Requests

    Quote Originally Posted by Odin_of_Freyr View Post
    This is my favorite quote of the whole thread. Just pure win written all over it. MAD IDEAS!



    Did you forget these freepside grinds?:

    -Level 1 to 75 questing
    -Legendary weapon grind once at 75 (includes first obtaining the weapon, then leveling it, then getting the right legacies, then grinding for days to get the legacies all tiered up)
    -Legendary secondary item leveled - see above
    -5 virtues at a minimum to max
    -Class traits
    -Legendary traits
    -Skirmishes/instance grind for armor to be competitive initially (craftable armor is a jolly joke, quest gear is even worse).
    -Jewelry
    -Consumables (food, potions, etc.) -- as a hunter, i have 10 different consumables I take with me that I have to craft


    Ok, now we can enter the Moors.


    You're right, freeps have no grind. We can just PvP 5 minutes after making our class.
    The point (while very poorly worded) is not that there is more of a grind on Creepside than freepside.. but how difficult that grind actually is. Freeps don't have to worry about getting ganked while leveling from level 1-75 or grinding legendaries etc etc.. freeps don't reach a new level and then don't have the required currency to buy their next skill (unless very poorly handled..) When I see casual players that are just trying out creep for the first time post on these forums I usually see how aweful an experience it was for them.. Obviously if freepside was the same aweful experience then they wouldn't still be playing the game..

  13. #53
    Senior Member Online status: Esegar is offline Reputation: Esegar the Wary Esegar the Wary Esegar the Wary
    Join Date
    Aug 2008
    Location
    Sao Luis - Brazil
    Posts
    380

    Re: Update 7 Requests

    One of the few small problems I see in the warleader class is that you have 3 healing skills (one of them in a 5-10m CD), so if you're trying to go full heal there will be moments where you will be sitting just waiting for the cooldowns to recover.

    Same goes for damaging, you have 5 damaging skills, yet there will be few spaces where all of them are on CD.

    Sure the art of playing a warleader is on mixing both in a perfect manner, but I don't think that justifies.

    Freep: Esegar
    Creep: Alberigo, Tocu, Parasect, Flamenguista, Seroxat and Tylerdurdenn

  14. #54
    Poster of Note Online status: chrisCML is offline Reputation: chrisCML the Wary chrisCML the Wary chrisCML the Wary
    Join Date
    Oct 2007
    Posts
    559

    Re: Update 7 Requests

    Quote Originally Posted by Odin_of_Freyr View Post
    This is my favorite quote of the whole thread. Just pure win written all over it. MAD IDEAS!
    The posters comments were in relation to commendations from questing - new creeps need commendations for purchasing basic skills/traits, and forget about lower ranks having enough comms for audacity. Unfortunately until pricing is changed quest comms are pretty much required for new creeps. (A rank2 reaver without the ability to buy a single trait/skill is not going to be a pvp infamy/comms earning machine. - more likely a renown node and free rallying cries for freep raids)



    Quote Originally Posted by Odin_of_Freyr View Post
    ....freep grind....
    IMO both sides have grinds. They aren't the same, but the content is different for both sides. I'm sure if creepside had the expanse of content and 24/7 (freep free) scaled PVE available to them to improve their toons as there is available freepside....we'd have a lot more rank15 creeps running around The introduction of comms (&cap) and audacity, has/will render insta a rolling a new creep and being useful, let alone being "competitive" a thing of the past imo.

    ...too lazy to look up the specific numbers, but I recall Vyxe's data from the fall had the top 5% of creeps earning ~1k infamy/day....so assuming you are in the top 5% of infamy earners, how long would it take said creep to achieve rank8? How does that compare to your "freep grind" above? I don't think there is magnitudes of difference anymore - especially if you are on a lower/mid pop server where gains are even lower for a creep.
    GRUSM - REAVER, DUSKPAW - WARG, STIXM - WEAVER, GRUZGASH - BA

  15. #55
    Senior Member Online status: Thornelas is offline Reputation: Thornelas the Wary Thornelas the Wary Thornelas the Wary Thornelas the Wary Thornelas the Wary
    Join Date
    Jul 2011
    Location
    Belgium
    Posts
    468

    Re: Update 7 Requests

    Does anyone know when update 7 will be released? I'd like to know when I can finish Fornost...

  16. #56
    Grand Member Online status: Untg99 is offline Reputation: Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend
    Join Date
    Dec 2007
    Location
    Australia
    Posts
    2,846

    Re: Update 7 Requests

    Quote Originally Posted by Witch0King View Post
    ...people barely got all their r1 traits/skills by r4 and you wanna reduce the income with 40-75%, you dont get much commendations from freeps + the fact that in groups you earn even less, now the day a r0-2 get to kill a 75 freep solo and earn 50 commendations...increase the commendations from freeps with 300-500% otherwise, no.

    its easy for the high ranked to say this, but for a r0? bye bye newcomers, many people would stop beginning with PvMP if this stupid idea was given life.
    As I said in my previous post, they need to change the system.

    Quote Originally Posted by Aurthur View Post
    1. I guarantee you that warden knockdown is NOT effected by Audacity. At all. I have rank 2 audacity. I got knocked down by a warden. I moused over the tool tip. It's still 5seconds. Also, I don't consider revenge a cooldown. VT is though. No reason to use VT when your target isn't going to die because you can't do enough dmg.
    Afaik, wardens are the only freep class with knockdowns atm. 25% chance for an in-combat one on a really useless skill, and an ooc one with an induction.

    Then you got wargs with the proc KD, topple, and ba's with headshot trait.
    BA's and the warg proc will be the same duration as a wardens ambush/boars rush at max audacity. A wargs topple will be 5sec with max audacity.
    Creepside has far more accessibility towards KD's than freepside does. How many wargs and BA's do you see to every warden?

    Those who can, do; those who can't, complain

  17. #57
    Senior Member Online status: PurebloodWorg is offline Reputation: PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated
    Join Date
    Jan 2011
    Posts
    2,991

    Re: Update 7 Requests

    Quote Originally Posted by Untg99 View Post
    .
    Creepside has far more accessibility towards KD's than freepside does.
    May the gods forbid the Creeps ever have a single advantage over the Freeps

    My name is Purebloodnakh, Chieftain of Saruman's Armies of the North, General of the Warg Legions, loyal servant to the true Lord, Sauron. And I will have my vengeance, in this life or the next.

  18. #58
    Senior Member Online status: Panahasi is offline Reputation: Panahasi has disabled reputation
    Join Date
    May 2008
    Location
    M.I.A.
    Posts
    1,135

    Re: Update 7 Requests

    Creeps are still playing this game?

    Come on Creeps... surely you have realized by now that Creep coding WILL NEVER BE WHERE IT SHOULD BE.
    < Signature Space SOLD >

  19. #59
    Grand Member Online status: Cillion is offline Reputation: Cillion the Wary Cillion the Wary Cillion the Wary
    Join Date
    Jun 2011
    Location
    Glain Vraig
    Posts
    1,108

    Re: Update 7 Requests

    Quote Originally Posted by PurebloodWorg View Post
    May the gods forbid the Creeps ever have a single advantage over the Freeps

    It would only be an advantage if it wouldnt take 10 wargs to kill that 1 warden

  20. #60
    Senior Member Online status: jadacakai is offline Reputation: jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte
    Join Date
    May 2008
    Location
    Australia
    Posts
    374

    Re: Update 7 Requests

    Update 7 Requests -

    1) Defiler - Less inductions more dps/heals, something to make this toon more interesting. Self bubble or 3

    2) BA - All good, but would like the chance to trait higher for DPS or Crit/dev magnitude

    3) Warg - Seems ok, prolly got enough diversity now

    4) Weaver - Still hits too soft on freeps, a lot of improvements have made it better, but more dps plz

    5) Reaver - Dps should be higher or at least have a wider range of potential high hits...more dev magnitude

    6) WL - No inductions should be traitable..not the chance to have.

    7) Hunter - Give them an out/escape/safe skill, but make it traitable as a legendary, so they have to give up dps for the option.

    8) Mini - Nerf!! - either reduce bubble, nerf healing in WS, or make em even squishier..:P

    9) Champ - make one of the bubbles not work in moors.

    10) LM - Stacking fire dots..not in the moors, remember the Alamo.

    11) Burg - stop the spamable exploit skills

    12) Warden - Perhaps u went a little too far last time, dont give em anything for at least a year.

    13) RK - starwars is that-a-way --->

    14) Guard - Honestly dont mind em atm.

    15) Cappys - Hmmmm annoying in groups, but fine as they are.



    So many skils/traits that u "have to have", there is almost no variety in playing a creep. Give us more diverse traits, make some of the existing ones PASSIVES, and for the lowbie ranks, reduce the cost of skills.
    Retired - Playing Neverwinter Beta

  21. #61
    Senior Member Online status: PurebloodWorg is offline Reputation: PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated
    Join Date
    Jan 2011
    Posts
    2,991

    Re: Update 7 Requests

    Anyone seen Jinjhaa

    My name is Purebloodnakh, Chieftain of Saruman's Armies of the North, General of the Warg Legions, loyal servant to the true Lord, Sauron. And I will have my vengeance, in this life or the next.

  22. #62
    Senior Member Online status: Cuglin is offline Reputation: Cuglin the Wary Cuglin the Wary Cuglin the Wary
    Join Date
    Nov 2007
    Location
    Dallas, TX
    Posts
    169

    Re: Update 7 Requests

    Quote Originally Posted by PurebloodWorg View Post
    Looks like another reaver got the fire-orc skin.

    Drauganca - r7 warg
    Cuglin - r6 hunter

  23. #63
    Grand Member Online status: Untg99 is offline Reputation: Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend Untg99 the Bounders-friend
    Join Date
    Dec 2007
    Location
    Australia
    Posts
    2,846

    Re: Update 7 Requests

    Quote Originally Posted by PurebloodWorg View Post
    May the gods forbid the Creeps ever have a single advantage over the Freeps

    Cool pic. Wasn't complaining about that.

    My view;
    Defilers = + heals + heals + damage.
    Warleaders = + heals + mits + tanky survival skill + CC + more reliable slow and melee
    Wargs = seem fine now
    BA's = More interuptable CC, less spammable hinder. Slight + to damage
    Reavers = +damage to all but DS (it is pretty devastating now imo :P)
    Weavers = Seem fine, but have not thoroughly tested or experienced any needed changes thus far. Could probably use a bit more damage.

    Only freep classes that could use some love is LM's I think, they need a bit more survivability due to not being able to rely on CC.

    Those who can, do; those who can't, complain

  24. #64
    Poster of Note Online status: VillageStooge is online now Reputation: VillageStooge the Wary VillageStooge the Wary VillageStooge the Wary
    Join Date
    Apr 2010
    Location
    My Computer?
    Posts
    617

    Re: Update 7 Requests

    Reaver bow? please turbine!
    "Ahh!! my eyes! my eyes!" ... what's wrong you may ask? Nothing, I just don't have any.
    ~Blind maker of terrible sigs

  25. #65
    Senior Member Online status: Aurthur is offline Reputation: Aurthur the Neutral
    Join Date
    Feb 2007
    Location
    Texas
    Posts
    346

    Re: Update 7 Requests

    Quote Originally Posted by Untg99 View Post
    Afaik, wardens are the only freep class with knockdowns atm. 25% chance for an in-combat one on a really useless skill, and an ooc one with an induction.

    Then you got wargs with the proc KD, topple, and ba's with headshot trait.
    BA's and the warg proc will be the same duration as a wardens ambush/boars rush at max audacity. A wargs topple will be 5sec with max audacity.
    Creepside has far more accessibility towards KD's than freepside does. How many wargs and BA's do you see to every warden?
    If you're going to quote my post, please read it. The warden KD is 5seconds regardless of audacity. This is what I'm complaining about. Warden KD is not affected by audacity and it NEEDS to be. Just to be clear: IF I HAVE RANK 7 AUDACITY, WARDEN KNOCKDOWN WILL STILL BE 5SECONDS BECAUSE AUDACITY DOES NOT AFFECT IT.

    Also you need to play more BA because BA KD is 3s so 1.5seconds with audacity that's a 25% chance on a fairly useless skill. That requires a trait.

  26. #66
    Senior Member Online status: jadacakai is offline Reputation: jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte jadacakai the Neophyte
    Join Date
    May 2008
    Location
    Australia
    Posts
    374

    Re: Update 7 Requests

    Quote Originally Posted by Aurthur View Post
    BA KD is 3s so 1.5seconds with audacity that's a 25% chance on a fairly useless skill. That requires a trait.
    /agreed

    Yeah, it is a chance, only when traited, and therefore you lose a slot u could put another skill or buff. Yet i hear so many freeps calling it OP??..how in any way, shape, or form is this trait OP.

    The warden dosnt have to trait, its 100%?...lasts longer, and since freeps damage is so much higher, it is massively OP in comparison.

    /end
    Retired - Playing Neverwinter Beta

  27. #67
    Senior Member Online status: PurebloodWorg is offline Reputation: PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated
    Join Date
    Jan 2011
    Posts
    2,991

    Re: Update 7 Requests

    Creepside Traits need a complete overhaul


    How about one Legendary each Creep class?

    Freeps have how many ?
    My name is Purebloodnakh, Chieftain of Saruman's Armies of the North, General of the Warg Legions, loyal servant to the true Lord, Sauron. And I will have my vengeance, in this life or the next.

  28. #68
    Senior Member Online status: Zoar is offline Reputation: Zoar the Wary Zoar the Wary
    Join Date
    Oct 2010
    Posts
    335

    Re: Update 7 Requests

    Lovin' some of the ideas presented in this thread 8D

    Lemme add another... Defiler rez should have no cd.... and defiler's Fell Restoration should have no induction on a 30s cd (maybe I'm just being a heal hungry reaver 8P). Speaking of reavers... DYING RAGE SHOULD EITHER NOT ACTIVATE WHEN WE'RE STUNNED OR CURE CC... cause having a 10 minute cd skill go off in a stun right before I'm murdered is so 8( 8( 8( 8(

    Dwarrowdelf: Sakeri-lvl 85 Man Captain

  29. #69
    Senior Member Online status: .44 is offline Reputation: .44 the Neutral
    Join Date
    Apr 2009
    Posts
    130

    Re: Update 7 Requests

    Here's a request for u7...or earlier...put Flayer stance on the lotro store so I can test it out.

  30. #70
    Senior Member Online status: ssSteele is offline Reputation: ssSteele the Wary ssSteele the Wary ssSteele the Wary
    Join Date
    May 2007
    Posts
    281

    Re: Update 7 Requests

    My suggestions on the reaver class traits.

    Traits to remove and make rank gated passives for a reaver.

    Quick Strikes. Make Enhanced Blood Lust class trait.
    Burning Blades. Make passive to redesign class traits that focus on enhanced skills.
    Power Boost. Make passive to redesign class traits that focus on enhanced skills.
    Resist Boost. Make passive to redesign class traits that focus on enhanced skills.


    //////////////////////////////////////////////////////
    Change current and add new traits for a reaver.
    //////////////////////////////////////////////////////

    1 Enhanced Blade Toss. Make blade toss a rank gated skill in it's current form and change it to throwing knives on it's traited form, does not disarm you but hits for less while adding a slow. When in range and target dies able to recover your throwing knives resetting it's cd.

    2 Enhanced Resilience. Make resilience a rank gated skill increasing its cd to 3m. Traited version -90s to cd.

    3 Enhanced Against The Odds. Make against the odds a rank gated skill that restores 10% max morale/power. Traited version restores 20% max morale/power.

    4 Enhanced Jagged Cut. Redesign the jagged cut skill to include a dot that lasts 6s 100-150 fire damage every 2s. Traited version 50% chance to apply a 20s dot.

    5 Enhanced Upper Hand. Increase the armor buff to 30s.

    6 Enhanced Hamstring. Increase untraited versions slow speed to -35%. Traited version -2s cd and applies a small dot.

    7 Enhanced Devastating Strike. Keep as is.

    8 Enhanced Glory In Victory. Keep as is.

    9 Extended Reach. Increases all skill range by 0.5m.

    10 Enhanced Blood Lust. Remove quick strikes class trait while decreasing blood lust to -20% attack duration +5% melee critical chance.

    11 Enhanced Serration. -5s cd and hits twice.

    12 Enhanced Charge. Increases duration to 16s.

    13 Enhanced Gut Punch. -5s cd.

  31. #71
    Senior Member Online status: PurebloodWorg is offline Reputation: PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated
    Join Date
    Jan 2011
    Posts
    2,991

    Re: Update 7 Requests

    Higher ranks need SOMETHING
    My name is Purebloodnakh, Chieftain of Saruman's Armies of the North, General of the Warg Legions, loyal servant to the true Lord, Sauron. And I will have my vengeance, in this life or the next.

  32. #72
    Senior Member Online status: Newsflash is offline Reputation: Newsflash the Neutral
    Join Date
    Oct 2009
    Location
    Tucson, AZ
    Posts
    311

    Re: Update 7 Requests

    Quote Originally Posted by Zoggo View Post
    List just creep related

    1. Add an extra class slot

    2. All damage types should be passive and not be traited. (agree with op)

    3. Vault and shared vault in Grams.

    4. Defiler needs a dps stance with quicker inductions.

    5. Defiler/WL need a lot bigger power pools,WL needs more powerful heals especially.

    6. Reduction in comms for rank appearance and low rank skills.

    7. Slayer deeds need to give out a lot more comms. (atm they wrong as well, some only give 100 instead of a 1000)

    8. Turbine Points available creepside. Turbine want us to use the shop but dont give creeps any way to accumulate TP.

    9. Show our current skins on monster menu not rank 0 ones. (small point I know in light of other gameplay problems )

    10. Creeps need a lot better crit protection.


    +rep. This exactly.

    Jester

    Vanguard

  33. #73
    Senior Member Online status: PurebloodWorg is offline Reputation: PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated PurebloodWorg the Undefeated
    Join Date
    Jan 2011
    Posts
    2,991

    Re: Update 7 Requests

    So Jinjhaa has a total of one post ?

    My name is Purebloodnakh, Chieftain of Saruman's Armies of the North, General of the Warg Legions, loyal servant to the true Lord, Sauron. And I will have my vengeance, in this life or the next.

  34. #74
    Senior Member Online status: Ryssadis is offline Reputation: Ryssadis the Neophyte Ryssadis the Neophyte Ryssadis the Neophyte Ryssadis the Neophyte Ryssadis the Neophyte Ryssadis the Neophyte
    Join Date
    Jul 2010
    Location
    Alaska
    Posts
    475

    Re: Update 7 Requests

    Defiler improvements. Moor heals. Moor damage. Fewer induction skills for DPS and/or a handy little consumable to prevent induction knockbacks like ALL the caster freep classes have available.
    Elendilmir: ~*~Ryssawyn~*~ (RK)
    Acheros (LM)
    Snozzberries Defiler of great taste.

  35. #75
    Grand Member Online status: Witch0King is online now Reputation: Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend
    Join Date
    Sep 2010
    Location
    Rez Circle
    Posts
    1,893

    Re: Update 7 Requests

    Blackarrows need an additional skill when flaming arrow, tangle and hindering is down, you cant do anything, but spamming strong pull & punctured whenever its up though I'd be satisfied with headshot 100%.

    and once again, skins, skins and more skins!!!
    reduce appearance cost, wonder if the devs even try gathering commendations for skins :/

    “Progress is made by lazy men looking for easier ways to do things”

  36. #76
    Senior Member Online status: Vilda is offline Reputation: Vilda the Neutral
    Join Date
    Jun 2011
    Location
    Prague, CZE
    Posts
    395

    Re: Update 7 Requests

    Quote Originally Posted by Ryssadis View Post
    Defiler improvements. Moor heals. Moor damage. Fewer induction skills for DPS and/or a handy little consumable to prevent induction knockbacks like ALL the caster freep classes have available.
    and cut their morale to half, and i am ok with this


    Synclair captain :: Hannako burglar r8


  37. #77
    Grand Member Online status: Witch0King is online now Reputation: Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend Witch0King the Bounders-friend
    Join Date
    Sep 2010
    Location
    Rez Circle
    Posts
    1,893

    Re: Update 7 Requests

    Quote Originally Posted by Vilda View Post
    and cut their morale to half, and i am ok with this
    dont come up with the morale stuff unless you doubble their power.

    “Progress is made by lazy men looking for easier ways to do things”

  38. #78
    Grand Member Online status: Chris91 is offline Reputation: Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte
    Join Date
    Jun 2011
    Posts
    1,010

    AW: Re: Update 7 Requests

    Quote Originally Posted by Zoggo View Post
    1. Add an extra class slot
    No, Class Traits are meant to make you choose, depending on your build there are 8-9 Class Traits that are useful and you shouldn´t get all of them, otherwise they could be passives too, it´s the same on Freepside, Freeps are crying for an 8th Class Trait Slot, but don´t get it either, for the same reason

    Quote Originally Posted by Zoggo View Post
    2. All damage types should be passive and not be traited. (agree with op)
    I agree with this

    Quote Originally Posted by Zoggo View Post
    3. Vault and shared vault in Grams.
    Sapience already said it´s impossible due to the way Creeps are programmed

    Quote Originally Posted by Zoggo View Post
    4. Defiler needs a dps stance with quicker inductions.
    No, I enjoy my Defiler the way he is far more, than I would a wanna-be WS-Defiler, add an Angmarim-Sorcerer as an offensive Tactical Class if you want, but leave my poor Defiler alone

    Give us more Dots, or something that fits the Class, a 10-15% DPS increase, yes please, but not a "blow everything up with ridicolous Healing"-Stance

    Quote Originally Posted by Zoggo View Post
    5. Defiler/WL need a lot bigger power pools,WL needs more powerful heals especially.
    Why? On my Defiler I haven´t had power Problems since I bought advanced Flies. Higher power pools also means skills have higher power cost, thus making this change purely aesthetical
    Concerning heals:
    I´d give WLs a powerful group heal on a 30s-1min CD only available in Commander Stance
    And Defiler need some instant spot heal, that heals at least 4k

    Quote Originally Posted by Zoggo View Post
    6. Reduction in comms for rank appearance and low rank skills.
    Yes, especially appearance cost is ridicolous. Should be like 500.
    Oh and an additional Quest for Isendeep would be nice. Maybe the Isendeep Miners or Dwarf Beards quest could count towards the Isendeep Map Deed

    Quote Originally Posted by Zoggo View Post
    7. Slayer deeds need to give out a lot more comms. (atm they wrong as well, some only give 100 instead of a 1000)
    Not "just Creep related" but yes, they should

    Quote Originally Posted by Zoggo View Post
    8. Turbine Points available creepside. Turbine want us to use the shop but dont give creeps any way to accumulate TP.
    In general I´d like to see TP added for all EM Deeds, however those deeds are few and take long, compared to "Kill 30 slugs"

    Quote Originally Posted by Zoggo View Post
    9. Show our current skins on monster menu not rank 0 ones. (small point I know in light of other gameplay problems )
    Yes

    Quote Originally Posted by Zoggo View Post
    10. Creeps need a lot better crit protection.
    We can already slot 6x608 Crit Defence, that means any Creep can get more Crit Defence than a Guardian. I don´t think more is needed
    Last edited by Chris91; Apr 12 2012 at 07:35 AM.

    Elethil Loremaster Lvl 85/Rank 5

  39. #79
    Grand Member Online status: Haunt123 is offline Reputation: Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads Haunt123 the Watcher of Roads
    Join Date
    Sep 2010
    Posts
    1,243

    Re: AW: Re: Update 7 Requests

    Quote Originally Posted by Chris91 View Post
    No, I enjoy my Defiler the way he is far more, than I would a wanna-be WS-Defiler, add an Angmarim-Sorcerer as an offensive Tactical Class if you want, but leave my poor Defiler alone

    Give us more Dots, or something that fits the Class, a 10-15% DPS increase, yes please, but not a "blow everything up with ridicolous Healing"-Stance
    We deserve a DPS stance. Not an OP one like a mini's, not a stance which would make us a hybrid class. But we do deserve one, and *all* the defilers I know want one. If you don't like it, don't use it, nobody's forcing you

    Why? On my Defiler I haven´t had power Problems since I bought advanced Flies. Higher power pools also means skills have higher power cost, thus making this change purely aesthetical
    1. Tactical Classes have 300% more power than a defiler. In fact, defilers have one of the lowest power pools in the game.

    2. The increase in power cost is *not* that much. Look at the raitio of mini/rk heal power cost to power pool. It's miles below defiler heal power cost: power pool.

    3. EVERYONE is having power problems with their defilers. Flies give you <100-200 power, which is absolutely pathetic and can be burnt through in a second (I'm not saying they are useless). In long fights, if you are actually doing something, you'l run out of power in a few minutes, unless the freeps are having a group hug for the aoe power drain.

    Peaceguy
    "With that, I ran back to Hobbiton, Land of the Noobs" - TSK



  40. #80
    Grand Member Online status: Chris91 is offline Reputation: Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte Chris91 the Neophyte
    Join Date
    Jun 2011
    Posts
    1,010

    AW: Re: AW: Re: Update 7 Requests

    Quote Originally Posted by Haunt123 View Post
    We deserve a DPS stance. Not an OP one like a mini's, not a stance which would make us a hybrid class. But we do deserve one, and *all* the defilers I know want one. If you don't like it, don't use it, nobody's forcing you
    If we don´t become a hybrid class, then I´m ok with it. Maybe add better CC and Debuffs to the Stance. Something like -1s induction to Curses. The first illness applied to a Freep is uncureable

    Quote Originally Posted by Haunt123 View Post
    1. Tactical Classes have 300% more power than a defiler. In fact, defilers have one of the lowest power pools in the game.

    2. The increase in power cost is *not* that much. Look at the raitio of mini/rk heal power cost to power pool. It's miles below defiler heal power cost: power pool.

    3. EVERYONE is having power problems with their defilers. Flies give you <100-200 power, which is absolutely pathetic and can be burnt through in a second (I'm not saying they are useless). In long fights, if you are actually doing something, you'l run out of power in a few minutes, unless the freeps are having a group hug for the aoe power drain.
    I´m not saying we shouldn´t get higher power pools at all, but I think our situation is not that bad, especially in 1vs1. I agree that we are more likely to have power issues in RvR fights. So maybe better/more power efficient group healing would solve the problems

    Elethil Loremaster Lvl 85/Rank 5

+ Reply to Thread
Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts