I keep seeing the statement "a Bog Lurker does not flank"... I beg to differ. You need to move in to the flank position, and you will get an immediate flank. If you stay there... the flank will repeat, often enough (for those with improved flank) to heal a tank class. I have done it. If your lurker is not flanking, move around a little bit and find the sweet spot. If you need a heal, move out and back in to flank position to trigger it again.
A LM will never be a main healer for a full group, but if we do things correctly then we can definitely keep our tank up for a while, and my lurker is the BEST flanking pet I have, period.
"You cannot pass," he said. … "I am a Servant of the Secret Fire, wielder of the flame of Anor. The dark fire will not avail you, flame of Udûn. You cannot pass." The Fellowship of the Ring II 5: "The Bridge of Khazad-dûm"
I don't recall hearing that statement and I've never had a problem with flanks from the lurker.
However, as far as I know flank rate is not affected by position?
C
I think the OP means regarding the ranged/melee autoattacks.....the bog guardian is our only pet which has a ranged autoattack......but it does not flank (or flanks too little) with its ranged auto attacks.....its best flanking output is achieved when its in melee range.....hence in a way, the position of the bog guardian does affect its flanking rate.....it needs to be in melee range of the mob.....
Ah! You learn something new every day! Thanks both
I'm curious though, I must admit I don't use it a great deal, but how do you make it get in melee range? When I've used it in the past it always seems to stay out at range even if I go into melee lol
I just go with the Eagle for healing... its flank rate is almost on par with Bog-lurker melee and you don't have to worry about moving in and out of range. Besides that, the auto-interrupt has save me from some nasty attacks already. It's just a shame it doesn't come with Combat Summoning... since a dead Eagle means no healing.
Ingaras, lvl 75 Elven Hunter; and others... The Western Alliance, Laurelin "The priority now is the store not the game. The store no longer supports the game, its the other way around."
I just got my bog lurker today and I absolutely love it, not sure if I will be able to go back to a pet without the extreme flank rate it has. It is almost impossible to die with Inner Flame, WotC, and 700 instant self heals a couple times a fight =)
Melee range, or distance attack- does not affect flank. When you flank, it is a positioning maneuver, you are attacking from 2 places/directions. I play with it a lot, to see how where I am effects the flanking trigger. I can tell you for a fact that your bog lurker will flank, at range.
The technical definition of flank (to move past or go round) does not always apply, because sometimes you can be right in front of your lurker and it will flank, while other times you need to move to the side (flank), or move go around to the opposite side(flank) of the mob from your lurker. But where you are in relation to your pet definitely affects the flank trigger.
"You cannot pass," he said. … "I am a Servant of the Secret Fire, wielder of the flame of Anor. The dark fire will not avail you, flame of Udûn. You cannot pass." The Fellowship of the Ring II 5: "The Bridge of Khazad-dûm"
I just got my bog lurker today and I absolutely love it, not sure if I will be able to go back to a pet without the extreme flank rate it has. It is almost impossible to die with Inner Flame, WotC, and 700 instant self heals a couple times a fight =)
LOL agree Bog lurkers are awesome, and they do not die easily!
"You cannot pass," he said. … "I am a Servant of the Secret Fire, wielder of the flame of Anor. The dark fire will not avail you, flame of Udûn. You cannot pass." The Fellowship of the Ring II 5: "The Bridge of Khazad-dûm"
Melee range, or distance attack- does not affect flank.
Perhaps not , yet the Bog Lurker WILL flank more often at melee range .
I think this might be related to different attack speeds .
Zitat von Crimsonrayne
But where you are in relation to your pet definitely affects the flank trigger.
Mmm , no .
Back in the days of the In their Abscence instances where a LM could easily heal 3 - mans with the OD set , I tried every possible position in the fights. I'm positive your position in relation to your pet has nothing to do with flank rate .
and my lurker is the BEST flanking pet I have
Also , the flanking rate of pets has been constantly tested , and since SoM the Eagle flanks better or as good as the BL .
Also , the flanking rate of pets has been constantly tested , and since SoM the Eagle flanks better or as good as the BL .
I dunno about this testing, but in my own experience the Bog Lurker in melee noticeably outstrips the Eagle, although the Eagle flanks more than the Lurker when he's at range.
Also , the flanking rate of pets has been constantly tested , and since SoM the Eagle flanks better or as good as the BL .
I'd re-word it as....the Eagle flanks more "reliably" than the Boggy......
The Boggy will flank at random....there being times where I have seen 2, even 3 consecutive flanks.....while the Eagle on the other hand, flanks maybe never consecutively nor as much, but it flanks at such specific intervals that after getting used to the Eagle, you can predict its flanks.....and I personally like it that way because 2-3 consecutive flanks are useless since one or two of those flanks are wasted because we can never pull off 1-2 wizards fire in that momentary time interval......the timed regular flanks of the Eagle are much more dependable than the more in number but more random ones of the Bog.....personal playstyle though I've known people who can do wonders with the random many of the Bog's flanks too....
I'm curious though, I must admit I don't use it a great deal, but how do you make it get in melee range? When I've used it in the past it always seems to stay out at range even if I go into melee lol
C
If your lurker is being a bit stubborn, the only way I know of is to put your pet on passive and follow, run to melee range yourself and then let it attack again. (You can of course run back so you are ranged yourself after this.) Your pet entering combat prevents it from following you around, as you surely have noticed when you think about it. (You wouldn't be able to fight from range yourself if your melee pets would continue to follow you around when entering combat, instead of ignoring the follow command and run into melee range.)
There unfortunately isn't a "bog-lurker, attack from melee range!" command button available.
The Bog-lurker flanks more in melee, because it has a melee auto-skill that insures a flank if it hits (Cooldown about every 16 or so seconds), it even has its own little animation of the Bog-lurker lifting its front right foot to hit the enemy with. The Eagle has its auto-skill in the form of an Interrupt.
That auto-skill flank is separate from the innate chance for its melee or ranged auto-attacks chance to flank, hence why you sometimes see back-to-back Flank effects on the Bog-lurker. Its natural flanking rate is about 66 seconds, melee or ranged.
Hence, if you want the Bog-lurker to about as often as the Eagle, it needs to be in Melee.
Really, the Devs need to rework the pets. The damage really under-par for them (other then the Bear's auto-attacks) at level 75 is one thing, especially for our Capstone Bog-lurker. The other I would like done is to have that auto-skill Flank for the Bog-lurker changed to melee or ranged for KoA Flank Healers in Duo/Trio Fellowships.
Particularly the damage of the Bear; it's too low.
Hitchens(r9 warg), Glasgow(R9 LM), Branywine server.
"fleeing in the face of certain death is not cowardice. Cowardice is running from a fair fight" - wise words from Champion Jastirria!
The other I would like done is to have that auto-skill Flank for the Bog-lurker changed to melee or ranged for KoA Flank Healers in Duo/Trio Fellowships.
I wouldn't mind seeing the auto-flank skill always hitting from range overall, much like hunter auto-attacks (be honest, isn't the lurker much like our own small pocket hunter? ). I don't think that would be overdone for a pet that requires you to sacrifice both a legendary slot and traiting deep into the blue line. Not to mention that it's a hassle to make your lurker attack from melee range all the time - sort of necessary to make up for the eagle (which doesn't even require you to trait deep into a certain line). And all that nullifies the whole advantage of the bog lurker being able to attack from range.
One wonders if the devs really thought about this melee versus ranged thing, or if it's just an oversight.
Particularly the damage of the Bear; it's too low.
This was true before RoI when Bear had the lowest damage amongst all of our pets.....but actually, the Bear is the only pet that was scaled with RoI.....all other pets have the same old low damage.....my Bear has an autoattack damage of 250-300 per attack.....while that of even the Eagle is 60-90.....
I'd just like to point out, while we are on the topic of burglar love that this pet probably has the second highest DPS other than the lynx's suprise attack, the burglar has very low CD skills
lore-masters are like wolves, alone we're pretty great but in a pack...
I'd just like to point out, while we are on the topic of burglar love that this pet probably has the second highest DPS other than the lynx's suprise attack, the burglar has very low CD skills
I'd just like to point out, while we are on the topic of burglar love that this pet probably has the second highest DPS other than the lynx's suprise attack, the burglar has very low CD skills