+ Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 40 of 53
  1. #1
    Grand Member Online status: Darlgon is offline Reputation: Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte
    Join Date
    Sep 2009
    Location
    St Louis Mo
    Posts
    1,477

    Warden Threat Update 6

    I keep seeing a lot of people talking about threat. Here is what an extract of info on the tooltip side is... Hopefully they are at least somewhat close:

    Increased Theat

    Gambit Builders

    Warden's Taunt (F)-
    No Stance- Damage and DoT (Light), plus 2% partial BPE, 5% chance to apply +5% Threat from Heals/Dmg,
    Determination- Warden's Taunt- Damage and DoT (Light), plus 2% partial BPE, 5% chance to apply +5% Threat from Heals/Dmg,


    Gambits


    Slightly Increased Threat

    Goad-
    Determination- AoE Damage and DoT (Light)(Max 6, 6m), plus Slightly Increased Threat


    Increased Threat

    Precise Blow-
    Determination- Mainhand Dmg, Increased Threat + Slight Increased Threat over Time

    Offensive Strike-
    Determination- Melee Dmg x 2, Increased Threat

    War Cry-
    Determination- AoE Dmg plus DoT (Light) (Max 10, 10m), HoT, Evade Buff, Increased Threat


    Moderately Increased Threat

    Brink of Victory-
    Determination- Damage plus DoT (Light), Moderately Increased Threat

    Piercing Strike-
    Determination- Dmg Ranged x2 plus Light, Moderately Increased Threat


    Greatly Increased Threat
    Spear of Virtue-
    Determination- Damage (Melee x2 plus Light), Greatly Increased Threat

    Surety of Death-
    Determination- Dmg (Melee + Light), DoT (Light), Greatly Increased Threat, Evade Buff


    Threat over Time

    Precise Blow-
    Determination- Mainhand Dmg, Increased Threat + Slight Increased Threat over Time

    Exalation of Battle-
    Determination- AoE DoT (Light)(Max 10, 6m), Increased Threat over Time


    Threat Transfer

    Maddening Strike-
    Determination- Melee Dmg, +300 Crit Def, +225 Phys Mit, +225 Tact Mit, Slight Fellowship Threat Transfer

    Dance of War-
    Determination- plus Evade, +600 Crit Def, +338 Phys/Tact Mit, Transfers Moderate Threat from Fellowship

    Aggression-
    Determination- Dmg (Melee), Transfers Moderate Threat from Fellowship Members (25m)

    Conviction-
    Determination- Group Hot, Transfers Moderate Threat from Fellowship



    Threat Reduction

    Gambit Builders

    Shield Bash (Sh)-
    Assailment- Behind the Shield- 5% chance to apply -300 Cry Resist Rating (May be level dependant), 5% chance to apply -5% Threat from Heals/Dmg, Plus 1.5% Rng Dmg


    Gambits

    Goad-
    Assailment- AoE Damage and DoT (Light)(Max 6, 6m), plus Slightly Decreased Threat

    Defensive Strike-
    Assailment- Melee Dmg, Slightly Decreased Threat

    Safeguard-
    Assailment- Melee Dmg, Decreased Threat, DoT (Light)

    Dance of War-
    Assailment- plus Evade, Decreased Threat, DoT (Light)

    Deflection-
    No Stance- Melee Dmg, Greatly Decreased threat
    Determination- Melee Dmg, Greatly Decreased threat
    Recklessness- Melee Dmg, benefits from stance, Greatly Decreased threat
    Assailment- Melee Dmg, Greatly Decreased threat

    Shield Up-
    Assailment- Reduces Fellowship amount of Threat from Dmg and Healing by 10%

    Shield Mastery-
    Assailment- Reduces Fellowship amount of Threat from Dmg and Healing by 20%

    Conviction-
    Assailment- Group Hot, Reduces Threat from Fellowship from Dmg/Healing by 99%
    Last edited by Darlgon; Mar 21 2012 at 10:25 AM.
    I once had a cool sig,
    That Turbine shortened and did not dig.
    So now, all I can do is dance a silent jig.

  2. #2
    Join Date
    Sep 2008
    Posts
    3,021

    Re: Warden Threat Update 6

    Great summary! Thanks for posting it.

    --Harper

  3. #3
    Century Member Online status: JuanD is offline Reputation: JuanD the Neutral
    Join Date
    Dec 2007
    Posts
    141

    Re: Warden Threat Update 6

    It seems that Dance of War is missing on the threat transfer list, but apart from that great summary, as Harper already said xD

  4. #4
    Grand Member Online status: Darlgon is offline Reputation: Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte
    Join Date
    Sep 2009
    Location
    St Louis Mo
    Posts
    1,477

    Re: Warden Threat Update 6

    Quote Originally Posted by JuanD View Post
    It seems that Dance of War is missing on the threat transfer list, but apart from that great summary, as Harper already said xD
    Good catch.. Updated here and in my main sheet.
    I once had a cool sig,
    That Turbine shortened and did not dig.
    So now, all I can do is dance a silent jig.

  5. #5
    Century Member Online status: connor9890 is offline Reputation: connor9890 the Neutral
    Join Date
    Nov 2010
    Location
    Zapzap
    Posts
    127

    Re: Warden Threat Update 6

    Thanks for this, finally started leveling my warden and thinking about new rotations for threat and it helped alot.

    Alohire 85 Rk R7 - Elowir 75 Warden - Alowir 75 captain
    Rilowe R8 warg - Anorel R6 Spider

  6. #6
    Poster of Note Online status: spelunker is offline Reputation: spelunker the Neophyte spelunker the Neophyte spelunker the Neophyte spelunker the Neophyte spelunker the Neophyte spelunker the Neophyte spelunker the Neophyte
    Join Date
    Aug 2007
    Posts
    655

    Re: Warden Threat Update 6

    I did a few quick and HIGHLY unscientific threat tests today, and may get around to more skills if I have the time and motivation, this seems like a good spot to post.

    SoV and SoD - I tested these with no threat legacies or traits, and after accounting for the actual damage of the skill, it took around 5000 damage to morale to pull a mob.

    PB - Same as above, i had something that was dpsing slowly, so I'm sure all the threat over time had expired. This also took about 5000 morale to pull, so the cumulative ToT is about the same as the upfront threat of SoV and SoD.

    EoB - This was the main skill i wanted to test, and unfortunately i didn't have much time to test it as the friend who was helping me only had a couple minutes. I had no threat traits, but unfortunately did have a maxed threat legacy equipped for the first test. After subtracting the damage of EoB and half the heals I received from it, it took 13000 morale of damage to pull the mob. After I realized i had the wrong weapon equipped I quickly swapped and hit EoB on a 10k mob who my friend then killed without ever taking aggro (time constraints, couldn't do a proper test).

    Quick summary of some very flawed testing on a few aggro skills:
    SoV/SoD/PB total threat: about 5000 morale
    EoB with maxed Fi-Sp threat legacy (no traits): about 13000 morale of threat
    EoB without traits or legacies: >9000 morale of threat

    Again, this was some very quick testing and should be treated as far from completely accurate, but i think it gives a decent starting point for me to move forward with doing some more accurate tests and for planning out which gambits are most valuable (btw, if anyone on nimrodel wants to offer to help, send a tell/mail to geirskogul).

  7. #7
    Century Member Online status: adebayor is offline Reputation: adebayor the Neutral
    Join Date
    Dec 2010
    Posts
    120

    Re: Warden Threat Update 6

    And what happened with War Cry? for me its not so effective anymore =/

  8. #8
    Grand Member Online status: Darlgon is offline Reputation: Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte
    Join Date
    Sep 2009
    Location
    St Louis Mo
    Posts
    1,477

    Re: Warden Threat Update 6

    Quote Originally Posted by adebayor View Post
    And what happened with War Cry? for me its not so effective anymore =/
    3/12/2012 Orion: War-cry: The bonus threat associated with the skill will be returning with the hotfix.
    I once had a cool sig,
    That Turbine shortened and did not dig.
    So now, all I can do is dance a silent jig.

  9. #9
    Grand Member Online status: horus418 is offline Reputation: horus418 has disabled reputation
    Join Date
    Jul 2008
    Posts
    1,176

    Re: Warden Threat Update 6

    Great thread with a nice layout. This should be stickied!

    This should help what some of those terms mean.

    Quote Originally Posted by Graalx2 View Post
    Lets see if I can answer at least some of your questions.

    Warden Threat effects stack completely with other Threat effects and with themselves.

    The descriptions for the magnitude of a Threat effect are absolute. A Moderate threat increase does the same amount of Threat on a Tier 2 gambit as a Tier 5 Gambit.

    The magnitude of threat effects is approximately:
    .5x -Slightly increased threat
    1x -Moderately increased threat
    2x -Increased threat
    3x -Greatly increased threat

    All Warden Threat over Time effects last 16 seconds with 4 second pulses. The duration is not increased by traits but the magnitude of each pulse is increased by some traits.

    Warden heals do increase threat for each pulse of healing, though some monsters care more about healing threat than others.
    spelunker, I tested the same stuff yesterday and had roughly the same numbers for those gambits but a tiny bit higher. We waited the full 16 seconds before having anybody else hit the mob though.

  10. #10
    Grand Member Online status: Darlgon is offline Reputation: Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte
    Join Date
    Sep 2009
    Location
    St Louis Mo
    Posts
    1,477

    Re: Warden Threat Update 6

    Updated to put WarCry in its rightful spot.
    I once had a cool sig,
    That Turbine shortened and did not dig.
    So now, all I can do is dance a silent jig.

  11. #11
    Poster of Note Online status: Lucanthanas is offline Reputation: Lucanthanas the Wary Lucanthanas the Wary Lucanthanas the Wary
    Join Date
    Oct 2010
    Posts
    540

    Re: Warden Threat Update 6

    The magnitude of threat effects is approximately:
    .5x -Slightly increased threat
    1x -Moderately increased threat
    2x -Increased threat
    3x -Greatly increased threat

    The "Moderately increased threat" and the regular "Increased threat" are switched, right?

  12. #12
    Junior Member Online status: Leighf is offline Reputation: Leighf the Neutral
    Join Date
    Jul 2011
    Posts
    6

    Re: Warden Threat Update 6

    Quote Originally Posted by Lucanthanas View Post
    The magnitude of threat effects is approximately:
    .5x -Slightly increased threat
    1x -Moderately increased threat
    2x -Increased threat
    3x -Greatly increased threat

    The "Moderately increased threat" and the regular "Increased threat" are switched, right?
    Any idea where "Sizable Increase to Threat" falls in this list? My Javelin of Ire has this effect on it

    Thanks in advance,

    Leighf

  13. #13
    Grand Member Online status: Darlgon is offline Reputation: Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte
    Join Date
    Sep 2009
    Location
    St Louis Mo
    Posts
    1,477

    Re: Warden Threat Update 6

    Quote Originally Posted by Leighf View Post
    Any idea where "Sizable Increase to Threat" falls in this list? My Javelin of Ire has this effect on it

    Thanks in advance,

    Leighf
    That description is on an item from pre update 6, maybe even pre-Moria, and, frankly, is something you will stop using when you get your legendary items going into Moria. So... probably the size is pretty small now, but was big for its time, pre-legendary item release..
    I once had a cool sig,
    That Turbine shortened and did not dig.
    So now, all I can do is dance a silent jig.

  14. #14
    Senior Member Online status: -Aelg- is offline Reputation: -Aelg- has disabled reputation
    Join Date
    Jun 2011
    Posts
    308

    Re: Warden Threat Update 6

    Quote Originally Posted by Darlgon View Post
    Increased Theat

    Gambit Builders

    Warden's Taunt (F)-
    No Stance- Damage and DoT (Light), plus 2% partial BPE, 5% chance to apply +5% Threat from Heals/Dmg,
    Determination- Warden's Taunt- Damage and DoT (Light), plus 2% partial BPE, 5% chance to apply +5% Threat from Heals/Dmg,
    That should be "slightly increased threat".

    Quote Originally Posted by spelunker View Post
    SoV and SoD - I tested these with no threat legacies or traits, and after accounting for the actual damage of the skill, it took around 5000 damage to morale to pull a mob.

    PB - Same as above, i had something that was dpsing slowly, so I'm sure all the threat over time had expired. This also took about 5000 morale to pull, so the cumulative ToT is about the same as the upfront threat of SoV and SoD.
    This doesn't compare well with the old info as some others posted already;

    .5x -Slightly increased threat
    1x -Moderately increased threat
    2x -Increased threat
    3x -Greatly increased threat

    PB has 2x and .5x, SoV 3x.

    2+0.5 doesn't equal 3x. It would be very nice to have some fresh information on this from the devs.
    Last edited by -Aelg-; Apr 29 2012 at 04:32 PM.
    -----------------------------------------------------------
    Tarkrîp Chief says, ''I'll have your heart.''
    -----------------------------------------------------------

  15. #15
    Century Member Online status: Minyacairwen is offline Reputation: Minyacairwen the Wary Minyacairwen the Wary
    Join Date
    Nov 2010
    Location
    K-town
    Posts
    140

    Re: Warden Threat Update 6

    Quote Originally Posted by -Aelg- View Post

    2+0.5 doesn't equal 3x. It would be very nice to have some fresh information on this from the devs.
    Why is fresh information needed ?
    Yeah, 2+0.5 does not equal 3x, but your assumption that PB has 2x and .5 was wrong in the first place:
    Threat over time effects tick 4 times every 4 seconds.
    So PB would be at 2+ 4x.5 = 4x after 16 seconds.

    So it's actually well in the error margins, especially as SoV does more dmg than PB does.

  16. #16
    Senior Member Online status: -Aelg- is offline Reputation: -Aelg- has disabled reputation
    Join Date
    Jun 2011
    Posts
    308

    Re: Warden Threat Update 6

    Quote Originally Posted by Minyacairwen View Post
    Why is fresh information needed ?
    Yeah, 2+0.5 does not equal 3x, but your assumption that PB has 2x and .5 was wrong in the first place:
    Threat over time effects tick 4 times every 4 seconds.
    So PB would be at 2+ 4x.5 = 4x after 16 seconds.

    So it's actually well in the error margins, especially as SoV does more dmg than PB does.
    Because .5x, 1x, 2x and 3x were approximations in the first place, simplified to give us a hint.

    I never imagined PB to do that much threat. I thought it was .5x just spread out. In any case 3x to 4x is a greater error then 2.5x to 3x. Spelunker said he removed the applied dmg from the equation.

    So, in short, we know nothing at all.
    -----------------------------------------------------------
    Tarkrîp Chief says, ''I'll have your heart.''
    -----------------------------------------------------------

  17. #17
    Poster of Note Online status: Nydorewyth is offline Reputation: Nydorewyth the Wary Nydorewyth the Wary
    Join Date
    Feb 2011
    Posts
    526

    Re: Warden Threat Update 6

    Quote Originally Posted by Minyacairwen View Post
    So it's actually well in the error margins, especially as SoV does more dmg than PB does.
    True. Plus threat can crit separate from actual attack crits, so without testing it a ton of times to get a large enough data sample, you can't really know if any of the PB threat ticks critted, or if the SoV threat crits, etc. It's all just an approximation.

  18. #18
    Senior Member Online status: Graalx2 is offline Reputation: Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated
    Join Date
    Mar 2007
    Posts
    339

    Re: Warden Threat Update 6

    The 1/2x, 1x, 2x, and 3x values are still correct as far as the relationship between the various increased threat values. What has happened in Isengard is that the 'x' has greatly increased over what it was pre-Isengard.

    Any Wardens having issues holding threat should also try out the various legacies that increase threat. They were all increased at the same time.

  19. #19
    Grand Member Online status: Darlgon is offline Reputation: Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte Darlgon the Neophyte
    Join Date
    Sep 2009
    Location
    St Louis Mo
    Posts
    1,477

    Re: Warden Threat Update 6

    Quote Originally Posted by Graalx2 View Post
    The 1/2x, 1x, 2x, and 3x values are still correct as far as the relationship between the various increased threat values. What has happened in Isengard is that the 'x' has greatly increased over what it was pre-Isengard.

    Any Wardens having issues holding threat should also try out the various legacies that increase threat. They were all increased at the same time.
    Thanks for the update Graalx.
    I once had a cool sig,
    That Turbine shortened and did not dig.
    So now, all I can do is dance a silent jig.

  20. #20
    Join Date
    Sep 2008
    Posts
    3,021

    Re: Warden Threat Update 6

    Quote Originally Posted by Graalx2 View Post
    The 1/2x, 1x, 2x, and 3x values are still correct as far as the relationship between the various increased threat values. What has happened in Isengard is that the 'x' has greatly increased over what it was pre-Isengard.

    Any Wardens having issues holding threat should also try out the various legacies that increase threat. They were all increased at the same time.
    I wish there was a way to affect 'X' other than level and legacy. Scaling it by might, traits, or even a carving would go a long ways towards wardens being able to manage threat vs. survivability. DPS is very stat and gear dependent. Threat appears to be purely level dependent (with a kicker from legacies).

    --Harper

  21. #21
    Senior Member Online status: MajUntagent is offline Reputation: MajUntagent the Wary MajUntagent the Wary MajUntagent the Wary
    Join Date
    Aug 2010
    Location
    Australia
    Posts
    409

    Re: Warden Threat Update 6

    Quote Originally Posted by Harperelle View Post
    I wish there was a way to affect 'X' other than level and legacy. Scaling it by might, traits, or even a carving would go a long ways towards wardens being able to manage threat vs. survivability. DPS is very stat and gear dependent. Threat appears to be purely level dependent (with a kicker from legacies).

    --Harper
    isn't that basically what the trait terrible visage is doing?

    75 Champ (R8) | 75 Warden (R6) | 75 RK (R4)

  22. #22
    Poster of Note Online status: Nydorewyth is offline Reputation: Nydorewyth the Wary Nydorewyth the Wary
    Join Date
    Feb 2011
    Posts
    526

    Re: Warden Threat Update 6

    Quote Originally Posted by Harperelle View Post
    ... or even a carving ...
    I like that idea! I haven't really had problems with threat but I would use a +threat carving before (for example) the +light damage or whatever else. Most of the time I'm on the physical or tactical mitigation carvings but I think a +threat carving would be a good alternative.

  23. #23
    Senior Member Online status: Ravenstride is offline Reputation: Ravenstride the Wary Ravenstride the Wary Ravenstride the Wary Ravenstride the Wary
    Join Date
    Jun 2011
    Posts
    275

    Re: Warden Threat Update 6

    Quote Originally Posted by Graalx2 View Post
    The 1/2x, 1x, 2x, and 3x values are still correct as far as the relationship between the various increased threat values. What has happened in Isengard is that the 'x' has greatly increased over what it was pre-Isengard.
    Thanks Graal.

    also

    Quote Originally Posted by Graalx2 View Post
    Any Wardens having issues holding threat should also try out the various legacies that increase threat. They were all increased at the same time.
    Did I miss something apart from Fi-Sp Threat up or does he mean TV trait​?

  24. #24
    Senior Member Online status: -Aelg- is offline Reputation: -Aelg- has disabled reputation
    Join Date
    Jun 2011
    Posts
    308

    Re: Warden Threat Update 6

    Quote Originally Posted by Graalx2 View Post
    The 1/2x, 1x, 2x, and 3x values are still correct as far as the relationship between the various increased threat values. What has happened in Isengard is that the 'x' has greatly increased over what it was pre-Isengard.

    Any Wardens having issues holding threat should also try out the various legacies that increase threat. They were all increased at the same time.
    Why not let everyone know what 'x' really is? Put it in the character screen along side all the other stats.
    -----------------------------------------------------------
    Tarkrîp Chief says, ''I'll have your heart.''
    -----------------------------------------------------------

  25. #25
    Senior Member Online status: WhimsicalPacifist is online now Reputation: WhimsicalPacifist the Wary WhimsicalPacifist the Wary
    Join Date
    Jun 2008
    Posts
    257

    Re: Warden Threat Update 6

    Quote Originally Posted by -Aelg- View Post
    Why not let everyone know what 'x' really is? Put it in the character screen along side all the other stats.
    That'd take away the (fun) necessity of experimenting and getting to know how well individual DPS'ers play. It would also be a step closer to aggro meters; as it stands the little ambiguity about how much threat we have at any given moment means dps has to proactively manage their aggro.

    The worm population was on a steep decline in Moria with no explanation.
    Orcs claim a crazy hobbit, some elf, a captain and one crazy @#$ warden were responsible but no witnesses can confirm it

  26. #26
    Senior Member Online status: Shintagh is offline Reputation: Shintagh the Wary Shintagh the Wary Shintagh the Wary Shintagh the Wary Shintagh the Wary
    Join Date
    Apr 2009
    Posts
    377

    Re: Warden Threat Update 6

    Quote Originally Posted by -Aelg- View Post
    Why not let everyone know what 'x' really is? Put it in the character screen along side all the other stats.
    I always thought 'x' was the auto attack damage.

  27. #27
    Member Online status: il_Fibonacci is offline Reputation: il_Fibonacci the Neutral
    Join Date
    Oct 2007
    Location
    Sacramento, CA
    Posts
    33

    Re: Warden Threat Update 6

    Quote Originally Posted by -Aelg- View Post
    Why not let everyone know what 'x' really is? Put it in the character screen along side all the other stats.
    X=42

    Moar werds


    There was some scattered clapping, but most of them were trying to work it out and see if it came to a nerf.

  28. #28
    Senior Member Online status: Lazlo_Hollyfeld is offline Reputation: Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte
    Join Date
    Jul 2010
    Posts
    308

    Re: Warden Threat Update 6

    Does anybody know if the "Fist Gambit Critical Rating" legacy will increase the chance of a threat crit? Could this be a stealth threat up legacy?

  29. #29
    Senior Member Online status: Graalx2 is offline Reputation: Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated
    Join Date
    Mar 2007
    Posts
    339

    Re: Warden Threat Update 6

    Quote Originally Posted by Ravenstride View Post
    Thanks Graal.
    Did I miss something apart from Fi-Sp Threat up or does he mean TV trait​?
    It appears that almost all of the old +Threat Legacies have been re-purposed. So err, yes, I meant the Fi-Sp Threat up legacy.

  30. #30
    Senior Member Online status: Graalx2 is offline Reputation: Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated
    Join Date
    Mar 2007
    Posts
    339

    Re: Warden Threat Update 6

    Quote Originally Posted by Lazlo_Hollyfeld View Post
    Does anybody know if the "Fist Gambit Critical Rating" legacy will increase the chance of a threat crit? Could this be a stealth threat up legacy?
    No it doesn't increase the chance of a threat crit. Warden threat effects only accept percentage based modifiers to crit chance. It sounds like a decent idea for a new legacy though.

  31. #31
    Senior Member Online status: Lazlo_Hollyfeld is offline Reputation: Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte Lazlo_Hollyfeld the Neophyte
    Join Date
    Jul 2010
    Posts
    308

    Re: Warden Threat Update 6

    Quote Originally Posted by Graalx2 View Post
    No it doesn't increase the chance of a threat crit. Warden threat effects only accept percentage based modifiers to crit chance.

















    It sounds like a decent idea for a new legacy though.

  32. #32
    Century Member Online status: JLotro is offline Reputation: JLotro the Wary JLotro the Wary
    Join Date
    Mar 2010
    Posts
    131

    Re: Warden Threat Update 6

    Quote Originally Posted by Graalx2 View Post
    It appears that almost all of the old +Threat Legacies have been re-purposed. So err, yes, I meant the Fi-Sp Threat up legacy.

    Is it *possible* then that our base-line threat was set lower with
    the expectation that we would be increasing it with several legacies,
    but as it turns out that there is only ONE (which I have) and that is
    why it feels a bit on the low to some of us?

  33. #33
    Senior Member Online status: forceofnone is offline Reputation: forceofnone the Bounders-friend forceofnone the Bounders-friend forceofnone the Bounders-friend forceofnone the Bounders-friend forceofnone the Bounders-friend forceofnone the Bounders-friend forceofnone the Bounders-friend forceofnone the Bounders-friend forceofnone the Bounders-friend
    Join Date
    Jun 2010
    Posts
    267

    Re: Warden Threat Update 6

    Quote Originally Posted by JLotro View Post
    Is it *possible* then that our base-line threat was set lower with
    the expectation that we would be increasing it with several legacies,
    but as it turns out that there is only ONE (which I have) and that is
    why it feels a bit on the low to some of us?
    Seems a little more likely that Graal was helpfully trying to explain the connection back to a post from long ago when he was in charge of warden development and got the same sort of warden culture shock we've all experienced with Orion's Massively Multi-Gambit Warden Revamp. If Orion had said something like this, maybe you'd be on to something....


    More generally, can we try to be clearer about what we are comparing our threat perceptions to? I have a sense that when some people say threat post-update seems lower and others say it seems higher the difference would make a lot more sense if we knew what rotation pre- and post-update each of them was comparing. As it is, I can't make heads or tails of the experiences being reported in these discussions. They are almost as vague about threat as the in-game information.

  34. #34
    Grand Member Online status: horus418 is offline Reputation: horus418 has disabled reputation
    Join Date
    Jul 2008
    Posts
    1,176

    Re: Warden Threat Update 6

    Quote Originally Posted by forceofnone View Post
    More generally, can we try to be clearer about what we are comparing our threat perceptions to? I have a sense that when some people say threat post-update seems lower and others say it seems higher the difference would make a lot more sense if we knew what rotation pre- and post-update each of them was comparing. As it is, I can't make heads or tails of the experiences being reported in these discussions. They are almost as vague about threat as the in-game information.
    It is actually very easy to test out threat, just go hit a Limlight mob with (insert threat skill here), don't auto-attack and have DPS open up at the right time and see when the mob turns. Take that info and apply it to group play and you'll get a very good idea of what you have to do to get a good threat lead on the group you run with. Threat has gone down for sure but my testing shows that EoB with TV trait and threat legacy is roughly 30,000 worth of damage. 30,000 worth of damage per skill execution is huge, not even counting the threat you'll be building/leaching just from putting self buffs up.

    Armed with that information, I still can't see needing any more threat. How is it that people are losing aggro when you can get such a large lead from only EoB alone?

    HAVING SAID THAT... MAKE SURE TO READ BELOW...

    There have been a couple of times recently where my threat has been in the toilet. I was losing many mobs when even spamming EoB, and kept thinking ###... I made sure I was in the proper stance, and still things were peeling from one Raging Blade a few seconds after the fight started. The last 2 times this happened, I re-logged my warden and the issue was fixed immediately. The next time this happens I'll make sure to bug it.

  35. #35
    Senior Member Online status: Graalx2 is offline Reputation: Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated Graalx2 the Undefeated
    Join Date
    Mar 2007
    Posts
    339

    Re: Warden Threat Update 6

    Quote Originally Posted by JLotro View Post
    Is it *possible* then that our base-line threat was set lower with
    the expectation that we would be increasing it with several legacies,
    but as it turns out that there is only ONE (which I have) and that is
    why it feels a bit on the low to some of us?
    Base line threat balancing does not use the presence or absence of any particular +threat legacies. Legacies are intended to be bonuses not requirements.

  36. #36
    Century Member Online status: JuanD is offline Reputation: JuanD the Neutral
    Join Date
    Dec 2007
    Posts
    141

    Re: Warden Threat Update 6

    Quote Originally Posted by horus418 View Post
    There have been a couple of times recently where my threat has been in the toilet. I was losing many mobs when even spamming EoB, and kept thinking ###... I made sure I was in the proper stance, and still things were peeling from one Raging Blade a few seconds after the fight started. The last 2 times this happened, I re-logged my warden and the issue was fixed immediately. The next time this happens I'll make sure to bug it.
    That sounds extremely weird to say the least, but is good to have the info, thanks.

    Is someone else experiencing this? Maybe this at least one of the reasons why the opinios about threat are so different. Anyway, this need to be looked at by the devs ASAP to verify what is going on

  37. #37
    Century Member Online status: JLotro is offline Reputation: JLotro the Wary JLotro the Wary
    Join Date
    Mar 2010
    Posts
    131

    Re: Warden Threat Update 6

    Quote Originally Posted by horus418 View Post
    It is actually very easy to test out threat, just go hit a Limlight mob with (insert threat skill here), don't auto-attack and have DPS open up at the right time and see when the mob turns. Take that info and apply it to group play and you'll get a very good idea of what you have to do to get a good threat lead on the group you run with. Threat has gone down for sure but my testing shows that EoB with TV trait and threat legacy is roughly 30,000 worth of damage. 30,000 worth of damage per skill execution is huge, not even counting the threat you'll be building/leaching just from putting self buffs up.

    Armed with that information, I still can't see needing any more threat. How is it that people are losing aggro when you can get such a large lead from only EoB alone?

    HAVING SAID THAT... MAKE SURE TO READ BELOW...

    There have been a couple of times recently where my threat has been in the toilet. I was losing many mobs when even spamming EoB, and kept thinking ###... I made sure I was in the proper stance, and still things were peeling from one Raging Blade a few seconds after the fight started. The last 2 times this happened, I re-logged my warden and the issue was fixed immediately. The next time this happens I'll make sure to bug it.

    Horus, I am glad to see that you have finally seen the problem!

    Yes, 30K from EOB should be enough, but it must not always be
    working that way. I have experienced it more than a couple
    times and have wondered if my toon was uniquely bugged.

  38. #38
    Century Member Online status: JLotro is offline Reputation: JLotro the Wary JLotro the Wary
    Join Date
    Mar 2010
    Posts
    131

    Re: Warden Threat Update 6

    Quote Originally Posted by forceofnone View Post
    Seems a little more likely that Graal was helpfully trying to explain the connection back to a post from long ago when he was in charge of warden development and got the same sort of warden culture shock we've all experienced with Orion's Massively Multi-Gambit Warden Revamp. If Orion had said something like this, maybe you'd be on to something....


    More generally, can we try to be clearer about what we are comparing our threat perceptions to? I have a sense that when some people say threat post-update seems lower and others say it seems higher the difference would make a lot more sense if we knew what rotation pre- and post-update each of them was comparing. As it is, I can't make heads or tails of the experiences being reported in these discussions. They are almost as vague about threat as the in-game information.
    Re #1
    Well I figure Graal is "in the know" a lot more than any regular
    member of the forum, so it seemed worth asking.

    Re #2
    Often when threat problems are mentioned I see replies about
    adjusting rotations. By the time I am mentioning a problem
    I have already tried various permutations without solving the
    problem. I am not comparing rotation X before and after the
    update. I am comparing threat - the best I can achieve with
    any combination.

  39. #39
    Senior Member Online status: Shintagh is offline Reputation: Shintagh the Wary Shintagh the Wary Shintagh the Wary Shintagh the Wary Shintagh the Wary
    Join Date
    Apr 2009
    Posts
    377

    Re: Warden Threat Update 6

    Quote Originally Posted by horus418 View Post
    Threat has gone down for sure but my testing shows that EoB with TV trait and threat legacy is roughly 30,000 worth of damage. 30,000 worth of damage per skill execution is huge, not even counting the threat you'll be building/leaching just from putting self buffs up.
    Are you sure its 30k? I saw in other threads that it was 14k. May be they measured without TV + Legacy. I never bothered to test it myself because I've had 0 problems with threat. If it is 30k as you over 16 sec that means almost 2k tps which means 2 eob every 16sec should make sure nothing is ever pulled off of you, no matter how may burgs you have. That's what I do now and nothing is ever pulled off of me but I was working under the 14k per eob threat so I also hit 2xagression every rotation. But if it is as you say then 2xaggression in every rotation is redundant and walaa! i have more time for buffs/heals.

    So just to confirm you say that eob+tv+legacy will give us 30k or at least 25k(if we get unlucky with threat crits) threat in 16 sec?

  40. #40
    Grand Member Online status: horus418 is offline Reputation: horus418 has disabled reputation
    Join Date
    Jul 2008
    Posts
    1,176

    Re: Warden Threat Update 6

    Quote Originally Posted by Shintagh View Post
    Are you sure its 30k? I saw in other threads that it was 14k. May be they measured without TV + Legacy. I never bothered to test it myself because I've had 0 problems with threat. If it is 30k as you over 16 sec that means almost 2k tps which means 2 eob every 16sec should make sure nothing is ever pulled off of you, no matter how may burgs you have. That's what I do now and nothing is ever pulled off of me but I was working under the 14k per eob threat so I also hit 2xagression every rotation. But if it is as you say then 2xaggression in every rotation is redundant and walaa! i have more time for buffs/heals.

    So just to confirm you say that eob+tv+legacy will give us 30k or at least 25k(if we get unlucky with threat crits) threat in 16 sec?
    Yes, EoB + TV + Legacy = at least 25,000 damage worth of threat. I'd hit the mob with EoB, wait for the full threat to tick off and tell my wife (LM/Hunter), to go to town. Sometimes she'd pull at 28k, sometimes at 31, so I figured saying roughly 30k is fine.

    Also, I'd have her initiate combat sometimes with one skill to see how SoV will pull the mob back. While on her LM, if she'd start out with Burning Embers or LotrD, one single SoV would pull the mob to me, IF IT HIT. I didn't get too specific with that test, I just wanted a rough idea of what would happens if somebody accidentally popped off a skill first, so these were hits at and under 2k damage that I was pulling off. Ents or a Remorseless auto-crit type hit, I'm sure would be a different story.

+ Reply to Thread
Page 1 of 2 1 2 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts